Negotiator

Light Side , Capital Ship
Level 8 (Basic)
Prestige
Deal Physical damage to target enemy and grant target ally Critical Hit Immunity for 2 turns.

Target Lock: Inflict Offense Down for 2 turns
Damage: 31,629 ± 5%
Tier 2
lvl 68
Damage Multiplier: 1.66
+5% Damage
Ship Building Materials
10K
Prestige
10

Tier 3
lvl 72
Damage Multiplier: 1.82
+10% Damage
Ship Building Materials
20K
Prestige
20

Tier 4
lvl 77
Damage Multiplier: 2.05
+15% Damage
Ship Building Materials
30K
Prestige
30

Tier 5
lvl 81
Damage Multiplier: 2.13
+5% Damage
Ship Building Materials
40K
Prestige
40

Tier 6
lvl 85
Damage Multiplier: 2.29
+10% Damage
Ship Building Materials
60K
Prestige
60

Tier 7
lvl 85
Damage Multiplier: 2.53
+15% Damage
Ship Building Materials
80K
Prestige
80

Tier 8
lvl 85
Damage Multiplier: 3
+30% Damage
Ship Building Materials
150K
Prestige
150
Level 8 (Special) 5 turn cooldown
Prestige
Grant target ally Offense Up for 3 turns and all Galactic Republic allies Unending Loyalty for 3 turns, which can't be copied, dispelled, or prevented. Grant all allies Protection Up (25%) for 2 turns.

Unending Loyalty: Can't be defeated during the first enemy attack (including assists) that would otherwise defeat this ship. When reduced to 1% Health, gain Stealth and Protection Up (50%) for 2 turns and recover 25% Health. Then, this buff expires.
Tier 2
lvl 69
+2% Protection Up
Ship Building Materials
10K
Prestige
10

Tier 3
lvl 73
+3% Protection Up
Ship Building Materials
20K
Prestige
20

Tier 4
lvl 78
Unending Loyalty Duration +1
Ship Building Materials
30K
Prestige
30

Tier 5
lvl 82
+5% Protection Up
Ship Building Materials
40K
Prestige
40

Tier 6
lvl 85
Offense Up Duration + 1
Ship Building Materials
60K
Prestige
60

Tier 7
lvl 85
+5% Protection Up
Ship Building Materials
80K
Prestige
80

Tier 8
lvl 85
Unending Loyalty Duration +1
Ship Building Materials
150K
Prestige
150
Level 8 (Special) 4 turn cooldown
Prestige
Deal Physical damage to all enemies and Daze them for 2 turns. Inflict Target Lock for 2 turns on 2 random enemies that aren't already Target Locked. All allies gain 30% Turn Meter. Grant all Galactic Republic allies Valor for 2 turns, then all allies with Valor are called to assist.

Valor: Grant allied Galactic Republic Capital Ship 15% Turn Meter and reduce its Ultimate ability's cooldown by 1 at end of turn
Damage: 31,629 ± 5%
Tier 2
lvl 70
Damage Multiplier: 1.85
+5% Damage
Ship Building Materials
10K
Prestige
10

Tier 3
lvl 74
Damage Multiplier: 1.85
+10% Turn Meter gain
Ship Building Materials
20K
Prestige
20

Tier 4
lvl 79
Damage Multiplier: 2.12
+15% Damage
Ship Building Materials
30K
Prestige
30

Tier 5
lvl 83
Damage Multiplier: 2.21
+5% Damage
Ship Building Materials
40K
Prestige
40

Tier 6
lvl 85
Damage Multiplier: 2.21
+10% Turn Meter gain
Ship Building Materials
60K
Prestige
60

Tier 7
lvl 85
Damage Multiplier: 2.47
+15% Damage
Ship Building Materials
80K
Prestige
80

Tier 8
lvl 85
Damage Multiplier: 3
+30% Damage
Ship Building Materials
150K
Prestige
150
Level 8 (Special) 12 turn cooldown
Prestige
Deal Physical damage to all enemies, place 3 Concussion Mines on them for 1 turn, and increase all enemy cooldowns to max (excludes Capital Ships). These Concussion Mines can't be dispelled, prevented, or resisted. This ability can't be evaded and starts on cooldown.

Concussion Mine: Deals damage equal to 10% of the target's Max Health and Dazes the target for 2 turns when it explodes. Can't be Dispelled.
Damage: 84,344 ± 5%
Tier 2
lvl 71
Damage Multiplier: 4.42
+5% Damage
Ship Building Materials
10K
Prestige
10

Tier 3
lvl 75
Damage Multiplier: 4.84
+10% Damage
Ship Building Materials
20K
Prestige
20

Tier 4
lvl 80
Damage Multiplier: 5.47
+15% Damage
Ship Building Materials
30K
Prestige
30

Tier 5
lvl 84
Damage Multiplier: 5.68
+5% Damage
Ship Building Materials
40K
Prestige
40

Tier 6
lvl 85
Damage Multiplier: 6.11
+10% Damage
Ship Building Materials
60K
Prestige
60

Tier 7
lvl 85
Damage Multiplier: 6.74
+15% Damage
Ship Building Materials
80K
Prestige
80

Tier 8
lvl 85
Damage Multiplier: 8
+30% Damage
Ship Building Materials
150K
Prestige
150
(Special) 2 turn cooldown
Call one Reinforcement.
All allies have +25% Potency and Galactic Republic allies have +25% Accuracy. All enemies deal 25% less damage when attacking out of turn. Galactic Republic allies deal 10% more damage for each other ally with Valor, doubled for Jedi allies. If Anakin's Starfighter is present at the start of battle, it gains Unending Loyalty for 3 turns.

Reinforcement Bonus: Reinforcements gain Critical Damage Up for 2 turns.
Tier 2
lvl 1
+5% Potency
Ship Building Materials
10K
Prestige
10

Tier 3
lvl 1
+5% Accuracy
Ship Building Materials
20K
Prestige
20

Tier 4
lvl 1
+5% Potency
Ship Building Materials
30K
Prestige
30

Tier 5
lvl 1
+5% Accuracy
Ship Building Materials
40K
Prestige
40

Tier 6
lvl 1
+5% Potency
Ship Building Materials
60K
Prestige
60

Tier 7
lvl 1
+5% Accuracy
Ship Building Materials
80K
Prestige
80

Tier 8
lvl 1
+5% More Damage
Ship Building Materials
150K
Prestige
150

Hidden Abilities

(Unique)
Placeholder

Crew Contribution

Resistance
0.00344765
Health
3.95500476
Physical Damage
0.35724006
Speed
0.00322083
Potency
0.00002268
Tenacity
0.00002268

Description

Offensive Jedi Capital Ship that uses Valor to bolster ally attacks and increase its Speed
Power
84,090
Base Attributes
Strength (STR)
1,519
Agility (AGI)
869
Tactics (TAC)
869
Strength Growth
11.7
Agility Growth
6.7
Tactics Growth
6.7
Mastery
0
General
Speed
193
Critical Damage
150%
Potency
53.44%
Tenacity
68.44%
Defense Penetration
0%
Physical Offense
Damage
10,543
Critical Chance
24.46%
Armor Penetration
0
Accuracy
0%
Special Offense
Damage
2,085
Critical Chance
10%
Resistance Penetration
0
Accuracy
0%

First Seen

Jun 26, 2019

Base ID

CAPITALNEGOTIATOR

Shards to Activate

145 Shards