Level 8 (Basic)
Ability Material Omega
Deal Physical damage to target enemy and inflict Defense Down for 2 turns. If the ally in the Leader slot is Hutt Cartel and the target already had Defense Down, inflict Daze, Expose, and Vulnerable for 2 turns instead.
Damage: 7,906 ± 5%
Tier 2
lvl 16
Damage Multiplier: 1.06
+5% Damage
Credits
700
Ability Material Mk I
3

Tier 3
lvl 26
Damage Multiplier: 1.06
+15% Defense Down Chance
Credits
1,400
Ability Material Mk I
4
Ability Material Mk II
4

Tier 4
lvl 36
Damage Multiplier: 1.11
+5% Damage
Credits
2,100
Ability Material Mk I
5
Ability Material Mk II
5
Ability Material Mk III
4

Tier 5
lvl 46
Damage Multiplier: 1.11
+15% Defense Down Chance
Credits
4,100
Ability Material Mk I
7
Ability Material Mk II
7
Ability Material Mk III
5

Tier 6
lvl 56
Damage Multiplier: 1.17
+5% Damage
Credits
8,200
Ability Material Mk I
10
Ability Material Mk II
9
Ability Material Mk III
6

Tier 7
lvl 66
Damage Multiplier: 1.22
+5% Damage
Credits
24.7K
Ability Material Mk I
16
Ability Material Mk II
13
Ability Material Mk III
9

Tier 8
lvl 76
Damage Multiplier: 1.37
+15% Damage; +20% Defense Down chance; if the ally in the Leader slot is Hutt Cartel and the target already had Defense Down, inflict Daze, Expose, and Vulnerable for 2 turns instead
Credits
43.8K
Ability Material Omega
5
Level 8 (Special) 3 turn cooldown
Ability Material Omega
Deal Physical damage to target enemy and detonate all Thermal Detonators on them. Then, inflict a Thermal Detonator on target enemy for 2 turns with a 40% chance for Mob Enforcer to gain a bonus turn. Instead, if this ability defeats an enemy, Mob Enforcer gains a bonus turn.
Damage: 10,662 ± 5%
Tier 2
lvl 18
Damage Multiplier: 1.29
+5% Damage; +2.5% Thermal Detonator damage
Credits
1,300
Ability Material Mk I
2

Tier 3
lvl 28
Damage Multiplier: 1.29
Add 25% chance to gain 25% Turn Meter on use
Credits
2,500
Ability Material Mk I
3
Ability Material Mk II
3

Tier 4
lvl 38
Damage Multiplier: 1.35
+5% Damage; +2.5% Thermal Detonator damage
Credits
3,800
Ability Material Mk I
4
Ability Material Mk II
4
Ability Material Mk III
3

Tier 5
lvl 48
Damage Multiplier: 1.42
+5% Damage; +5% Thermal Detonator damage
Credits
7,500
Ability Material Mk I
5
Ability Material Mk II
5
Ability Material Mk III
4

Tier 6
lvl 58
Damage Multiplier: 1.54
+10% Damage; +2.5% Thermal Detonator damage
Credits
15.1K
Ability Material Mk I
8
Ability Material Mk II
7
Ability Material Mk III
5

Tier 7
lvl 68
Damage Multiplier: 1.66
+10% Damage; +2.5% Thermal Detonator damage
Credits
45.2K
Ability Material Mk I
12
Ability Material Mk II
10
Ability Material Mk III
7

Tier 8
lvl 78
Damage Multiplier: 1.84
+15% Damage; Mob Enforcer now has a 40% chance to gain a bonus turn instead of gaining Turn Meter; instead, if this ability defeats an enemy, Mob Enforcer gains a bonus turn
Credits
80.4K
Ability Material Omega
5
Level 8 (Unique)
Ability Material Omega
At the start of the encounter, Mob Enforcer gains 25% Max Health for each Scoundrel ally, 25% Max Protection for each Bounty Hunter ally, and 10 Speed for each Hutt Cartel ally. Whenever an ally falls below 30% Health, Mob Enforcer gains Offense Up for 2 turns and the cooldown of Thermal Detonator is reduced by 1.
Tier 2
lvl 20
+2% Health
Credits
900
Ability Material Mk I
2

Tier 3
lvl 30
Add 40% chance to gain Offense Up for 2 turns when an ally falls below 30% Health
Credits
1,800
Ability Material Mk I
3
Ability Material Mk II
3

Tier 4
lvl 40
+2% Health
Credits
2,700
Ability Material Mk I
3
Ability Material Mk II
3
Ability Material Mk III
3

Tier 5
lvl 50
+15% Offense Up Chance
Credits
5,500
Ability Material Mk I
5
Ability Material Mk II
4
Ability Material Mk III
3

Tier 6
lvl 60
+2% Health
Credits
11K
Ability Material Mk I
7
Ability Material Mk II
6
Ability Material Mk III
4

Tier 7
lvl 70
+2% Health
Credits
32.9K
Ability Material Mk I
10
Ability Material Mk II
9
Ability Material Mk III
6

Tier 8
lvl 80
+10% Health for each Scoundrel ally; +25% Max Protection for each Bounty Hunter ally; +10 Speed for each Hutt Cartel ally; whenever an ally falls below 30% Health, Mob Enforcer gains Offense Up for 2 turns and the cooldown of Thermal Detonator is reduced by 1
Credits
80.4K
Ability Material Omega
5

Hidden Abilities

(Unique)
Placeholder

Description

Scoundrel Support with enemy debuff ability and a thermal detonator.
Power
29,040
Base Attributes
Strength (STR)
2,760
Agility (AGI)
2,012
Tactics (TAC)
2,158
Strength Growth
22.8
Agility Growth
20.1
Tactics Growth
19.2
Mastery
60
General
Health
60,875
Protection
41,129
Speed
152
Critical Damage
150%
Potency
49%
Tenacity
38%
Health Steal
39%
Defense Penetration
0%
Physical Offense
Damage
5,684
Critical Chance
49.21%
Armor Penetration
240
Accuracy
18%
Physical Survivability
Armor
53%
Dodge Rating
2%
Critical Avoidance
0%
Special Offense
Damage
5,580
Critical Chance
14.58%
Resistance Penetration
135
Accuracy
18%
Special Survivability
Resistance
32.8%
Deflection Rating
2%
Critical Avoidance
0%

First Seen

Mar 15, 2016

Mastery Stat Changes

Increases Accuracy, Defense Penetration, and Health Steal.

Base ID

HUMANTHUG

Shards to Activate

25 Shards