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Level 8
(Basic)
Deal Physical damage to target enemy and inflict Defense Down for 2 turns. If the ally in the Leader slot is Hutt Cartel and the target already had Defense Down, inflict Daze, Expose, and Vulnerable for 2 turns instead.
Damage:
7,906
±
5%
Tier 2
lvl 16
Damage Multiplier: 1.06
+5% Damage
700
3
Tier 3
lvl 26
Damage Multiplier: 1.06
+15% Defense Down Chance
1,400
4
4
Tier 4
lvl 36
Damage Multiplier: 1.11
+5% Damage
2,100
5
5
4
Tier 5
lvl 46
Damage Multiplier: 1.11
+15% Defense Down Chance
4,100
7
7
5
Tier 6
lvl 56
Damage Multiplier: 1.17
+5% Damage
8,200
10
9
6
Tier 7
lvl 66
Damage Multiplier: 1.22
+5% Damage
24.7K
16
13
9
Tier 8
lvl 76
Damage Multiplier: 1.37
+15% Damage; +20% Defense Down chance; if the ally in the Leader slot is Hutt Cartel and the target already had Defense Down, inflict Daze, Expose, and Vulnerable for 2 turns instead
43.8K
5
Level 8
(Special)
• 3 turn cooldown
Deal Physical damage to target enemy and detonate all Thermal Detonators on them. Then, inflict a Thermal Detonator on target enemy for 2 turns with a 40% chance for Mob Enforcer to gain a bonus turn. Instead, if this ability defeats an enemy, Mob Enforcer gains a bonus turn.
Damage:
10,662
±
5%
Tier 2
lvl 18
Damage Multiplier: 1.29
+5% Damage; +2.5% Thermal Detonator damage
1,300
2
Tier 3
lvl 28
Damage Multiplier: 1.29
Add 25% chance to gain 25% Turn Meter on use
2,500
3
3
Tier 4
lvl 38
Damage Multiplier: 1.35
+5% Damage; +2.5% Thermal Detonator damage
3,800
4
4
3
Tier 5
lvl 48
Damage Multiplier: 1.42
+5% Damage; +5% Thermal Detonator damage
7,500
5
5
4
Tier 6
lvl 58
Damage Multiplier: 1.54
+10% Damage; +2.5% Thermal Detonator damage
15.1K
8
7
5
Tier 7
lvl 68
Damage Multiplier: 1.66
+10% Damage; +2.5% Thermal Detonator damage
45.2K
12
10
7
Tier 8
lvl 78
Damage Multiplier: 1.84
+15% Damage; Mob Enforcer now has a 40% chance to gain a bonus turn instead of gaining Turn Meter; instead, if this ability defeats an enemy, Mob Enforcer gains a bonus turn
80.4K
5
Level 8
(Unique)
At the start of the encounter, Mob Enforcer gains 25% Max Health for each Scoundrel ally, 25% Max Protection for each Bounty Hunter ally, and 10 Speed for each Hutt Cartel ally. Whenever an ally falls below 30% Health, Mob Enforcer gains Offense Up for 2 turns and the cooldown of Thermal Detonator is reduced by 1.
Tier 2
lvl 20
+2% Health
900
2
Tier 3
lvl 30
Add 40% chance to gain Offense Up for 2 turns when an ally falls below 30% Health
1,800
3
3
Tier 4
lvl 40
+2% Health
2,700
3
3
3
Tier 5
lvl 50
+15% Offense Up Chance
5,500
5
4
3
Tier 6
lvl 60
+2% Health
11K
7
6
4
Tier 7
lvl 70
+2% Health
32.9K
10
9
6
Tier 8
lvl 80
+10% Health for each Scoundrel ally; +25% Max Protection for each Bounty Hunter ally; +10 Speed for each Hutt Cartel ally; whenever an ally falls below 30% Health, Mob Enforcer gains Offense Up for 2 turns and the cooldown of Thermal Detonator is reduced by 1
80.4K
5
Hidden Abilities
(Unique)
Placeholder
Description
Scoundrel Support with enemy debuff ability and a thermal detonator.
Power
29,040
Base Attributes
Strength (STR)
2,760
Agility (AGI)
2,012
Tactics (TAC)
2,158
Strength Growth
22.8
Agility Growth
20.1
Tactics Growth
19.2
Mastery
60
General
Health
60,875
Protection
41,129
Speed
152
Critical Damage
150%
Potency
49%
Tenacity
38%
Health Steal
39%
Defense Penetration
0%
Physical Offense
Damage
5,684
Critical Chance
49.21%
Armor Penetration
240
Accuracy
18%
Physical Survivability
Armor
53%
Dodge Rating
2%
Critical Avoidance
0%
Special Offense
Damage
5,580
Critical Chance
14.58%
Resistance Penetration
135
Accuracy
18%
Special Survivability
Resistance
32.8%
Deflection Rating
2%
Critical Avoidance
0%
First Seen
Mar 15, 2016
Mastery Stat Changes
Increases Accuracy, Defense Penetration, and Health Steal.
Base ID
HUMANTHUG
Shards to Activate
25 Shards