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Level 8
(Basic)
If it's the StarFortress' turn, deal Physical damage twice. Inflict Target Lock for 2 turns.
If the target enemy has 5 stacks of The Sweet Spot, recover 15% Protection.
If the target enemy has 5 stacks of The Sweet Spot, recover 15% Protection.
Damage:
13,182
±
5%
Damage:
16,051
±
5%
Won't trigger counter attack
Tier 2
lvl 50
Damage Multiplier: 1.26
+10% Damage
1,250
5
Tier 3
lvl 60
Damage Multiplier: 1.26
+10% Protection recovery
1,250
5
Tier 4
lvl 68
Damage Multiplier: 1.31
+5% Damage
3,750
5
5
Tier 5
lvl 73
Damage Multiplier: 1.31
Damage Multiplier: 1.31
If it's the StarFortress' turn, deal damage twice
5,000
10
5
Tier 6
lvl 78
Damage Multiplier: 1.43
Damage Multiplier: 1.43
+10% Damage
12.5K
10
10
5
Tier 7
lvl 84
Damage Multiplier: 1.6
Damage Multiplier: 1.6
+15% Damage
21.2K
15
15
10
Tier 8
lvl 85
Damage Multiplier: 1.31
Damage Multiplier: 1.6
Inflict Target Lock for 2 turns
73.8K
25
25
10
15
Level 8
(Crew)
• 3 turn cooldown
Deal Physical damage and dispel all buffs from target enemy. Remove 10% Turn Meter per stack of The Sweet Spot. Inflict Evasion Down for 2 turns which can't be resisted. If the target enemy has 5 stacks of The Sweet Spot, place 3 Concussion Mines on them, which can't be evaded or resisted.
Concussion Mine: Deals damage equal to 10% Max Health and inflicts Daze for 2 turns at the start of turn; can't be dispelled
Concussion Mine: Deals damage equal to 10% Max Health and inflicts Daze for 2 turns at the start of turn; can't be dispelled
Damage:
21,810
±
5%
Tier 2
lvl 1
Damage Multiplier: 1.71
+10% Damage
5,000
10
5
Tier 3
lvl 1
Damage Multiplier: 1.86
+10% Damage
5,000
10
5
Tier 4
lvl 1
Damage Multiplier: 1.94
+5% Damage
7,500
10
10
Tier 5
lvl 1
Damage Multiplier: 1.94
Inflict Evasion Down for 2 turns, which can't be resisted
13.8K
15
10
5
Tier 6
lvl 1
Damage Multiplier: 1.94
+2 Concussion Mines
21.2K
15
15
10
Tier 7
lvl 1
Damage Multiplier: 2.17
+15% Damage
45K
20
20
15
5
Tier 8
lvl 1
Damage Multiplier: 2.17
Dispel all buffs on target enemy
78.5K
30
30
20
15
Level 8
(Crew)
• 3 turn cooldown
Recover 50% Health and gain Taunt for 2 turns. Call all other Resistance allies to assist, dealing 50% less damage. If the enemy has 5 stacks of The Sweet Spot, the damage penalty is removed.
Tier 2
lvl 1
Gain Taunt for 2 turns
5,000
10
5
Tier 3
lvl 1
Recover 5% Health
5,000
10
5
Tier 4
lvl 1
-10% Damage penalty
7,500
10
10
Tier 5
lvl 1
+10% Health recovery
13.8K
15
10
5
Tier 6
lvl 1
+10% Health recovery
21.2K
15
15
10
Tier 7
lvl 1
-15% Damage penalty
45K
20
20
15
5
Tier 8
lvl 1
+25% Health recovery
78.5K
30
30
20
15
Level 8
(Unique)
At the start of battle, if all allies are Resistance, the StarFortress is immune to critical hits for 1 turn. The StarFortress gains Taunt for 1 turn if an ally with Deflector Shield receives damage from an enemy. If the StarFortress loses Taunt it gains Taunt for 1 turn if it didn't already have Taunt and if another Resistance ally has Deflector Shield. While the StarFortress has Taunt it has 100% counter chance.
Whenever the StarFortress gains Foresight, the StarFortress dispels it and gains Critical Hit Immunity for 2 turns instead.
Whenever a Resistance ally deals damage to an enemy, they apply a stack of The Sweet Spot (max 5) until the end of the encounter or the StarFortress is defeated.
The Sweet Spot: Increased effects from abilities that utilize The Sweet Spot
Whenever the StarFortress gains Foresight, the StarFortress dispels it and gains Critical Hit Immunity for 2 turns instead.
Whenever a Resistance ally deals damage to an enemy, they apply a stack of The Sweet Spot (max 5) until the end of the encounter or the StarFortress is defeated.
The Sweet Spot: Increased effects from abilities that utilize The Sweet Spot
Tier 2
lvl 50
Gain Taunt for 1 turn if an ally with Deflector Shield receives damage from an enemy
1,250
5
Tier 3
lvl 60
+10% Counter chance
1,250
5
Tier 4
lvl 70
+15% Counter chance
5,000
10
5
Tier 5
lvl 75
If the StarFortress loses Taunt, it gains Taunt for 1 turn if it didn't already have Taunt and if another Resistance ally has Deflector Shield
7,500
10
10
Tier 6
lvl 80
+15% Counter chance
13.8K
15
10
5
Tier 7
lvl 85
At the start of battle, if all allies are Resistance, the StarFortress is immune to critical hits for 1 turn
32.5K
20
15
10
5
Tier 8
lvl 85
+50% Counter chance
88.8K
25
25
10
20
Level 3
(Unique)
Enter Battle: Apply 2 stacks of The Sweet Spot to all enemies. Resistance allies gain Tenacity Up for 2 turns.
Tier 2
lvl 75
+1 stack of The Sweet Spot
175K
25
Tier 3
lvl 85
Resistance allies gain Tenacity Up for 2 turns
525K
75
Hidden Abilities
(Unique)
Placeholder
(Unique)
Placeholder
Crew Contribution
Armor
0.00776556
Resistance
0.01131643
Health
1.52904113
Protection
1.14088555
Physical Damage
0.17458173
Speed
0.00149928
Potency
0.00002190
Tenacity
0.00002190
Description
Resilient Resistance Tank that can take punishment and debilitate enemies
Power
95,440
Base Attributes
Strength (STR)
1,531
Agility (AGI)
902
Tactics (TAC)
808
Strength Growth
12.5
Agility Growth
6.2
Tactics Growth
6.2
Mastery
0
General
Health
96,660
Protection
51,560
Speed
157
Critical Damage
150%
Potency
98.97%
Tenacity
113.97%
Health Steal
0%
Defense Penetration
0%
Physical Offense
Damage
10,032
Critical Chance
25%
Armor Penetration
0
Accuracy
0%
Physical Survivability
Armor
46.4%
Dodge Rating
2%
Critical Avoidance
0%
Special Offense
Damage
1,939
Critical Chance
10%
Resistance Penetration
0
Accuracy
0%
Special Survivability
Resistance
44.9%
Deflection Rating
2%
Critical Avoidance
0%
First Seen
Feb 23, 2022
Base ID
MG100STARFORTRESSSF17
Shards to Activate
25 Shards