MG-100 StarFortress SF-17

Level 8 (Basic)
Ship Ability Material Omega
If it's the StarFortress' turn, deal Physical damage twice. Inflict Target Lock for 2 turns.

If the target enemy has 5 stacks of The Sweet Spot, recover 15% Protection.
Damage: 13,182 ± 5%
Damage: 16,051 ± 5%
Won't trigger counter attack
Tier 2
lvl 50
Damage Multiplier: 1.26
+10% Damage
Ship Building Materials
1,250
Ship Ability Material Mk I
5

Tier 3
lvl 60
Damage Multiplier: 1.26
+10% Protection recovery
Ship Building Materials
1,250
Ship Ability Material Mk I
5

Tier 4
lvl 68
Damage Multiplier: 1.31
+5% Damage
Ship Building Materials
3,750
Ship Ability Material Mk I
5
Ship Ability Material Mk II
5

Tier 5
lvl 73
Damage Multiplier: 1.31
Damage Multiplier: 1.31
If it's the StarFortress' turn, deal damage twice
Ship Building Materials
5,000
Ship Ability Material Mk I
10
Ship Ability Material Mk II
5

Tier 6
lvl 78
Damage Multiplier: 1.43
Damage Multiplier: 1.43
+10% Damage
Ship Building Materials
12.5K
Ship Ability Material Mk I
10
Ship Ability Material Mk II
10
Ship Ability Material Mk III
5

Tier 7
lvl 84
Damage Multiplier: 1.6
Damage Multiplier: 1.6
+15% Damage
Ship Building Materials
21.2K
Ship Ability Material Mk I
15
Ship Ability Material Mk II
15
Ship Ability Material Mk III
10

Tier 8
lvl 85
Damage Multiplier: 1.31
Damage Multiplier: 1.6
Inflict Target Lock for 2 turns
Ship Building Materials
73.8K
Ship Ability Material Mk I
25
Ship Ability Material Mk II
25
Ship Ability Material Mk III
10
Ship Ability Material Omega
15
Level 8 (Crew) 3 turn cooldown
Deal Physical damage and dispel all buffs from target enemy. Remove 10% Turn Meter per stack of The Sweet Spot. Inflict Evasion Down for 2 turns which can't be resisted. If the target enemy has 5 stacks of The Sweet Spot, place 3 Concussion Mines on them, which can't be evaded or resisted.

Concussion Mine: Deals damage equal to 10% Max Health and inflicts Daze for 2 turns at the start of turn; can't be dispelled
Damage: 21,810 ± 5%
Tier 2
lvl 1
Damage Multiplier: 1.71
+10% Damage
Ship Building Materials
5,000
Ship Ability Material Mk I
10
Ship Ability Material Mk II
5

Tier 3
lvl 1
Damage Multiplier: 1.86
+10% Damage
Ship Building Materials
5,000
Ship Ability Material Mk I
10
Ship Ability Material Mk II
5

Tier 4
lvl 1
Damage Multiplier: 1.94
+5% Damage
Ship Building Materials
7,500
Ship Ability Material Mk I
10
Ship Ability Material Mk II
10

Tier 5
lvl 1
Damage Multiplier: 1.94
Inflict Evasion Down for 2 turns, which can't be resisted
Ship Building Materials
13.8K
Ship Ability Material Mk I
15
Ship Ability Material Mk II
10
Ship Ability Material Mk III
5

Tier 6
lvl 1
Damage Multiplier: 1.94
+2 Concussion Mines
Ship Building Materials
21.2K
Ship Ability Material Mk I
15
Ship Ability Material Mk II
15
Ship Ability Material Mk III
10

Tier 7
lvl 1
Damage Multiplier: 2.17
+15% Damage
Ship Building Materials
45K
Ship Ability Material Mk I
20
Ship Ability Material Mk II
20
Ship Ability Material Mk III
15
Ship Ability Material Omega
5

Tier 8
lvl 1
Damage Multiplier: 2.17
Dispel all buffs on target enemy
Ship Building Materials
78.5K
Ship Ability Material Mk I
30
Ship Ability Material Mk II
30
Ship Ability Material Mk III
20
Ship Ability Material Omega
15
Level 8 (Crew) 3 turn cooldown
Recover 50% Health and gain Taunt for 2 turns. Call all other Resistance allies to assist, dealing 50% less damage. If the enemy has 5 stacks of The Sweet Spot, the damage penalty is removed.
Tier 2
lvl 1
Gain Taunt for 2 turns
Ship Building Materials
5,000
Ship Ability Material Mk I
10
Ship Ability Material Mk II
5

Tier 3
lvl 1
Recover 5% Health
Ship Building Materials
5,000
Ship Ability Material Mk I
10
Ship Ability Material Mk II
5

Tier 4
lvl 1
-10% Damage penalty
Ship Building Materials
7,500
Ship Ability Material Mk I
10
Ship Ability Material Mk II
10

Tier 5
lvl 1
+10% Health recovery
Ship Building Materials
13.8K
Ship Ability Material Mk I
15
Ship Ability Material Mk II
10
Ship Ability Material Mk III
5

Tier 6
lvl 1
+10% Health recovery
Ship Building Materials
21.2K
Ship Ability Material Mk I
15
Ship Ability Material Mk II
15
Ship Ability Material Mk III
10

Tier 7
lvl 1
-15% Damage penalty
Ship Building Materials
45K
Ship Ability Material Mk I
20
Ship Ability Material Mk II
20
Ship Ability Material Mk III
15
Ship Ability Material Omega
5

Tier 8
lvl 1
+25% Health recovery
Ship Building Materials
78.5K
Ship Ability Material Mk I
30
Ship Ability Material Mk II
30
Ship Ability Material Mk III
20
Ship Ability Material Omega
15
Level 8 (Unique)
Ship Ability Material Omega
At the start of battle, if all allies are Resistance, the StarFortress is immune to critical hits for 1 turn. The StarFortress gains Taunt for 1 turn if an ally with Deflector Shield receives damage from an enemy. If the StarFortress loses Taunt it gains Taunt for 1 turn if it didn't already have Taunt and if another Resistance ally has Deflector Shield. While the StarFortress has Taunt it has 100% counter chance.

Whenever the StarFortress gains Foresight, the StarFortress dispels it and gains Critical Hit Immunity for 2 turns instead.

Whenever a Resistance ally deals damage to an enemy, they apply a stack of The Sweet Spot (max 5) until the end of the encounter or the StarFortress is defeated.

The Sweet Spot: Increased effects from abilities that utilize The Sweet Spot
Tier 2
lvl 50
Gain Taunt for 1 turn if an ally with Deflector Shield receives damage from an enemy
Ship Building Materials
1,250
Ship Ability Material Mk I
5

Tier 3
lvl 60
+10% Counter chance
Ship Building Materials
1,250
Ship Ability Material Mk I
5

Tier 4
lvl 70
+15% Counter chance
Ship Building Materials
5,000
Ship Ability Material Mk I
10
Ship Ability Material Mk II
5

Tier 5
lvl 75
If the StarFortress loses Taunt, it gains Taunt for 1 turn if it didn't already have Taunt and if another Resistance ally has Deflector Shield
Ship Building Materials
7,500
Ship Ability Material Mk I
10
Ship Ability Material Mk II
10

Tier 6
lvl 80
+15% Counter chance
Ship Building Materials
13.8K
Ship Ability Material Mk I
15
Ship Ability Material Mk II
10
Ship Ability Material Mk III
5

Tier 7
lvl 85
At the start of battle, if all allies are Resistance, the StarFortress is immune to critical hits for 1 turn
Ship Building Materials
32.5K
Ship Ability Material Mk I
20
Ship Ability Material Mk II
15
Ship Ability Material Mk III
10
Ship Ability Material Omega
5

Tier 8
lvl 85
+50% Counter chance
Ship Building Materials
88.8K
Ship Ability Material Mk I
25
Ship Ability Material Mk II
25
Ship Ability Material Mk III
10
Ship Ability Material Omega
20
Enter Battle: Apply 2 stacks of The Sweet Spot to all enemies. Resistance allies gain Tenacity Up for 2 turns.
Tier 2
lvl 75
+1 stack of The Sweet Spot
Ship Building Materials
175K
Reinforcement Materials
25

Tier 3
lvl 85
Resistance allies gain Tenacity Up for 2 turns
Ship Building Materials
525K
Reinforcement Materials
75

Hidden Abilities

(Unique)
Placeholder
(Unique)
Placeholder

Crew Contribution

Armor
0.00776556
Resistance
0.01131643
Health
1.52904113
Protection
1.14088555
Physical Damage
0.17458173
Speed
0.00149928
Potency
0.00002190
Tenacity
0.00002190

Description

Resilient Resistance Tank that can take punishment and debilitate enemies
Power
95,440
Base Attributes
Strength (STR)
1,531
Agility (AGI)
902
Tactics (TAC)
808
Strength Growth
12.5
Agility Growth
6.2
Tactics Growth
6.2
Mastery
0
General
Health
96,660
Protection
51,560
Speed
157
Critical Damage
150%
Potency
98.97%
Tenacity
113.97%
Health Steal
0%
Defense Penetration
0%
Physical Offense
Damage
10,032
Critical Chance
25%
Armor Penetration
0
Accuracy
0%
Physical Survivability
Armor
46.4%
Dodge Rating
2%
Critical Avoidance
0%
Special Offense
Damage
1,939
Critical Chance
10%
Resistance Penetration
0
Accuracy
0%
Special Survivability
Resistance
44.9%
Deflection Rating
2%
Critical Avoidance
0%

First Seen

Feb 23, 2022

Base ID

MG100STARFORTRESSSF17

Shards to Activate

25 Shards