Categories
Hidden Categories
Ability Classes
Level 8
(Basic)
Deal Physical damage to target enemy and Stun them for 1 turn.
Damage:
30,837
±
5%
Tier 2
lvl 68
Damage Multiplier: 1.66
+5% Damage
10K
10
Tier 3
lvl 72
Damage Multiplier: 1.82
+10% Damage
20K
20
Tier 4
lvl 77
Damage Multiplier: 2.05
+15% Damage
30K
30
Tier 5
lvl 81
Damage Multiplier: 2.13
+5% Damage
40K
40
Tier 6
lvl 85
Damage Multiplier: 2.29
+10% Damage
60K
60
Tier 7
lvl 85
Damage Multiplier: 2.53
+15% Damage
80K
80
Tier 8
lvl 85
Damage Multiplier: 3
+30% Damage
150K
150
Level 8
(Special)
• 3 turn cooldown
Dispel all debuffs on target ally and grant them 1 stack of Overcharge for 2 turns. Grant all allies 20% Turn Meter. Then, call target ally to assist.
Overcharge: +20% Offense and Defense per stack (max 5 stacks), can't be copied
Overcharge: +20% Offense and Defense per stack (max 5 stacks), can't be copied
Tier 2
lvl 69
+2% Turn Meter gain
10K
10
Tier 3
lvl 73
+2% Turn Meter gain
20K
20
Tier 4
lvl 78
+2% Turn Meter gain
30K
30
Tier 5
lvl 82
+2% Turn Meter gain
40K
40
Tier 6
lvl 85
+2% Turn Meter gain
60K
60
Tier 7
lvl 85
+5% Turn Meter gain
80K
80
Tier 8
lvl 85
Call target ally to assist
150K
150
Level 8
(Special)
• 4 turn cooldown
Inflict Offense Down for 2 turns then deal Physical damage to all enemies. This attack deals 10% more damage for each ally with Overcharge.
Damage:
46,256
±
5%
Tier 2
lvl 70
Damage Multiplier: 2.95
+5% Damage
10K
10
Tier 3
lvl 74
Damage Multiplier: 3.23
+10% Damage
20K
20
Tier 4
lvl 79
Damage Multiplier: 3.66
+15% Damage
30K
30
Tier 5
lvl 83
Damage Multiplier: 3.8
+5% Damage
40K
40
Tier 6
lvl 85
Damage Multiplier: 4.08
+10% Damage
60K
60
Tier 7
lvl 85
Damage Multiplier: 4.5
+15% Damage
80K
80
Tier 8
lvl 85
Damage Multiplier: 4.5
+5% More damage
150K
150
Level 8
(Special)
• 5 turn cooldown
Stun the enemy Capital Ship for 1 turn. Dispel all buffs from all enemies and remove all Protection and Turn Meter from them (including the Capital Ship). Affected enemies can't recover Protection or gain bonus Protection for the rest of the battle. These effects can't be dispelled, evaded, or resisted. This ability starts on cooldown.
Tier 2
lvl 71
+10% Turn Meter removal
10K
10
Tier 3
lvl 75
+10% Turn Meter removal
20K
20
Tier 4
lvl 80
+10% Turn Meter removal
30K
30
Tier 5
lvl 84
+10% Turn Meter removal
40K
40
Tier 6
lvl 85
+10% Turn Meter removal
60K
60
Tier 7
lvl 85
+10% Turn Meter removal
80K
80
Tier 8
lvl 85
+30% Turn Meter removal
150K
150
(Special)
• 2 turn cooldown
Call one Reinforcement.
Level 8
(Crew)
Separatist allies have +50% Critical Avoidance. Malevolence triples the effects of Buzz Droids on enemies.
Each time the Malevolence uses a Special ability (except Call Reinforcement), it summons a Vulture Droid if there is an available slot on the battlefield. The Malevolence gains 30% Turn Meter whenever an allied Vulture Droid is defeated.
Whenever another Separatist or Droid ally uses a Basic ability, they gain a stack of Overcharge for 2 turns if an ally is already Overcharged.
Reinforcement Bonus: Reinforcements gain Overcharge for 2 turns.
Each time the Malevolence uses a Special ability (except Call Reinforcement), it summons a Vulture Droid if there is an available slot on the battlefield. The Malevolence gains 30% Turn Meter whenever an allied Vulture Droid is defeated.
Whenever another Separatist or Droid ally uses a Basic ability, they gain a stack of Overcharge for 2 turns if an ally is already Overcharged.
Reinforcement Bonus: Reinforcements gain Overcharge for 2 turns.
Tier 2
lvl 1
+5% Critical Avoidance
10K
10
Tier 3
lvl 1
+5% Critical Avoidance
20K
20
Tier 4
lvl 1
+5% Critical Avoidance
30K
30
Tier 5
lvl 1
+5% Critical Avoidance
40K
40
Tier 6
lvl 1
+5% Critical Avoidance
60K
60
Tier 7
lvl 1
+5% Critical Avoidance
80K
80
Tier 8
lvl 1
Malevolence gains 30% Turn Meter whenever an allied Vulture Droid is defeated
150K
150
Hidden Abilities
(Unique)
Placeholder
(Unique)
Placeholder
Crew Contribution
Armor
0.00553438
Resistance
0.00911812
Health
5.08982035
Physical Damage
0.34295046
Speed
0.00299401
Potency
0.00002268
Tenacity
0.00002268
Description
Separatist Capital Ship that powers up both Separatists and Droids and has the means to shut down entire enemy fleets.
Power
89,504
Base Attributes
Strength (STR)
1,519
Agility (AGI)
869
Tactics (TAC)
869
Strength Growth
11.7
Agility Growth
6.7
Tactics Growth
6.7
Mastery
0
General
Speed
184
Critical Damage
150%
Potency
53.92%
Tenacity
68.92%
Defense Penetration
0%
Physical Offense
Damage
10,279
Critical Chance
24.46%
Armor Penetration
0
Accuracy
0%
Special Offense
Damage
2,085
Critical Chance
10%
Resistance Penetration
0
Accuracy
0%
First Seen
Nov 27, 2019
Base ID
CAPITALMALEVOLENCE
Shards to Activate
145 Shards