Level 8
(Basic)
Deal Physical damage to target enemy with a 50% chance to gain Evasion Up for 2 turns.
Damage:
9,507
±
5%
Tier 2
lvl 16
Damage Multiplier: 1.39
+5% Damage
700
3
Tier 3
lvl 26
Damage Multiplier: 1.59
+15% Damage
1,400
4
4
Tier 4
lvl 36
Damage Multiplier: 1.59
+15% Evasion Up Chance
2,100
5
5
4
Tier 5
lvl 46
Damage Multiplier: 1.65
+5% Damage
4,100
7
7
5
Tier 6
lvl 56
Damage Multiplier: 1.72
+5% Damage
8,200
10
9
6
Tier 7
lvl 66
Damage Multiplier: 1.78
+5% Damage
24.7K
16
13
9
Tier 8
lvl 76
Damage Multiplier: 1.78
+15% Evasion Up Chance
43.8K
5
Level 8
(Special)
• 3 turn cooldown
Deal Physical damage to target enemy and inflict Ability Block for 1 turn.
Damage:
14,061
±
5%
Tier 2
lvl 18
Damage Multiplier: 2.13
+5% Damage
1,300
2
Tier 3
lvl 28
Damage Multiplier: 2.13
+15% Ability Block Chance
2,500
3
3
Tier 4
lvl 38
Damage Multiplier: 2.23
+5% Damage
3,800
4
4
3
Tier 5
lvl 48
Damage Multiplier: 2.54
+15% Damage
7,500
5
5
4
Tier 6
lvl 58
Damage Multiplier: 2.54
+15% Ability Block Chance
15.1K
8
7
5
Tier 7
lvl 68
Damage Multiplier: 2.64
+5% Damage
45.2K
12
10
7
Tier 8
lvl 78
Damage Multiplier: 2.64
Cooldown - 1
80.4K
5
Level 9
(Special)
• 5 turn cooldown
Each ally recovers Health equal to 45% of Luminara Unduli's Max Health and gains a stack of Heal Over Time for 2 turns that recovers Health equal to 20% of Luminara's Max Health.
While in Grand Arenas: Dispel all debuffs on allies. Allies gain Tenacity Up for 2 turns, and Luminara Unduli gains 50 Speed for 2 turns. Stacks of Heal Over Time gained from this ability trigger whenever any Heal Over Time from this ability triggers (limit once per turn), and whenever they trigger, they also recover 20% Protection. While allies have a stack of Heal Over Time from this ability, they have +100% Critical Avoidance and are immune to Turn Meter reduction. Whenever a stack of Heal Over Time from this ability is dispelled, reduce the cooldown of this ability by 1.
Other allies with Protection Up can't gain these bonuses, and these stacks of Heal Over Time expire on other allies who gain Protection Up.
While in Grand Arenas: Dispel all debuffs on allies. Allies gain Tenacity Up for 2 turns, and Luminara Unduli gains 50 Speed for 2 turns. Stacks of Heal Over Time gained from this ability trigger whenever any Heal Over Time from this ability triggers (limit once per turn), and whenever they trigger, they also recover 20% Protection. While allies have a stack of Heal Over Time from this ability, they have +100% Critical Avoidance and are immune to Turn Meter reduction. Whenever a stack of Heal Over Time from this ability is dispelled, reduce the cooldown of this ability by 1.
Other allies with Protection Up can't gain these bonuses, and these stacks of Heal Over Time expire on other allies who gain Protection Up.
Tier 2
lvl 20
+5% Heal
1,300
2
Tier 3
lvl 30
+5% Heal
2,500
3
3
Tier 4
lvl 40
Gain a stack of Heal Over Time for 1 turn that recovers Health equal to 10% of Luminara's Max Health
3,800
4
4
3
Tier 5
lvl 50
+10% Heal Over Time
7,500
5
5
4
Tier 6
lvl 60
Heal Over Time Duration + 1
15.1K
8
7
5
Tier 7
lvl 70
+5% Heal
45.2K
12
10
7
Tier 8
lvl 80
Cooldown - 1
80.4K
5
Tier 9
lvl 85
While in Grand Arenas: Dispel all debuffs on allies; allies gain Tenacity Up for 2 turns, and Luminara Unduli gains 50 Speed for 2 turns; stacks of Heal Over Time gained from this ability trigger whenever any Heal Over Time from this ability triggers (limit once per turn), and whenever they trigger, they also recover 20% Protection; while allies have a stack of Heal Over Time from this ability, they have +100% Critical Avoidance and are immune to Turn Meter reduction; whenever a stack of Heal Over Time from this ability is dispelled, reduce the cooldown of this ability by 1; other allies with Protection Up can't gain these bonuses, and these stacks of Heal Over Time expire on other allies who gain Protection Up
145K
20
Level 8
(Leader)
Jedi allies gain 15% Evasion and recover Health equal to 8% of Luminara's Max Health at the start of each of their turns. Non-Jedi allies receive half of the Evasion bonus and Heal effect. Whenever any ally gains a buff they do not have, they gain a Heal Over Time effect for 2 turns.
Tier 2
lvl 22
+1% Evasion
800
2
Tier 3
lvl 32
+1% Evasion
1,600
2
2
Tier 4
lvl 42
Add health recovery at the start of each Jedi ally's turn equal to 4% of Luminara's Max Health (half for non-Jedi)
2,400
3
3
2
Tier 5
lvl 52
+1% Evasion
4,800
4
4
3
Tier 6
lvl 62
+2% Heal
9,600
6
5
4
Tier 7
lvl 72
+1% Evasion
28.8K
9
7
5
Tier 8
lvl 82
+2% Heal and whenever any ally gains a buff they do not have, they gain a Heal Over Time effect for 2 turns
105K
20
10
20
Description
Versatile attacker with ability block and powerful party heal.
Power
32,020
Base Attributes
Strength (STR)
1,865
Agility (AGI)
3,064
Tactics (TAC)
2,006
Strength Growth
18.3
Agility Growth
24.9
Tactics Growth
18.1
Mastery
60
General
Health
68,561
Protection
34,190
Speed
144
Critical Damage
150%
Potency
36%
Tenacity
24%
Health Steal
10%
Defense Penetration
0%
Physical Offense
Damage
5,313
Critical Chance
98.38%
Armor Penetration
148
Accuracy
0%
Physical Survivability
Armor
48.3%
Dodge Rating
23%
Critical Avoidance
0%
Special Offense
Damage
4,934
Critical Chance
40.12%
Resistance Penetration
0
Accuracy
0%
Special Survivability
Resistance
36.8%
Deflection Rating
23%
Critical Avoidance
0%
First Seen
Mar 15, 2016
Mastery Stat Changes
Increases Critical Chance, Deflection Chance, Dodge Chance, and Health.
Base ID
LUMINARAUNDULI
Shards to Activate
50 Shards