Level 8 (Basic)
Ability Material Omega
Deal Physical Damage to target enemy. If this attack scores a Critical Hit, gain 40% Turn Meter and inflict Damage Over Time for 3 turns.
Damage: 15,010 ± 5%
Tier 2
lvl 16
Damage Multiplier: 1.49
+5% Damage
Credits
700
Ability Material Mk I
3

Tier 3
lvl 26
Damage Multiplier: 1.49
Add +20% Turn Meter on Critical Hit
Credits
1,400
Ability Material Mk I
4
Ability Material Mk II
4

Tier 4
lvl 36
Damage Multiplier: 1.56
+5% Damage
Credits
2,100
Ability Material Mk I
5
Ability Material Mk II
5
Ability Material Mk III
4

Tier 5
lvl 46
Damage Multiplier: 1.56
+10% Turn Meter gain
Credits
4,100
Ability Material Mk I
7
Ability Material Mk II
7
Ability Material Mk III
5

Tier 6
lvl 56
Damage Multiplier: 1.64
+5% Damage
Credits
8,200
Ability Material Mk I
10
Ability Material Mk II
9
Ability Material Mk III
6

Tier 7
lvl 66
Damage Multiplier: 1.78
+10% Damage
Credits
24.7K
Ability Material Mk I
16
Ability Material Mk II
13
Ability Material Mk III
9

Tier 8
lvl 76
Damage Multiplier: 1.99
+15% Damage and +10% Turn Meter Gain
Credits
43.8K
Ability Material Omega
5
Level 8 (Special) 4 turn cooldown
Ability Material Omega
Deal Physical damage to target enemy and inflict Defense Down and Speed Down for 2 turns. If this attack scores a Critical Hit, Stun the target for 1 turn. Otherwise, dispel all buffs on the target.
Damage: 20,770 ± 5%
Tier 2
lvl 18
Damage Multiplier: 2.14
+5% Damage
Credits
1,300
Ability Material Mk I
2

Tier 3
lvl 28
Damage Multiplier: 2.25
+5% Damage
Credits
2,500
Ability Material Mk I
3
Ability Material Mk II
3

Tier 4
lvl 38
Damage Multiplier: 2.25
Add Defense Down for 2 turns
Credits
3,800
Ability Material Mk I
4
Ability Material Mk II
4
Ability Material Mk III
3

Tier 5
lvl 48
Damage Multiplier: 2.35
+5% Damage
Credits
7,500
Ability Material Mk I
5
Ability Material Mk II
5
Ability Material Mk III
4

Tier 6
lvl 58
Damage Multiplier: 2.65
+15% Damage
Credits
15.1K
Ability Material Mk I
8
Ability Material Mk II
7
Ability Material Mk III
5

Tier 7
lvl 68
Damage Multiplier: 2.75
+5% Damage
Credits
45.2K
Ability Material Mk I
12
Ability Material Mk II
10
Ability Material Mk III
7

Tier 8
lvl 78
Damage Multiplier: 2.75
Cooldown - 1, add Speed Down for 2 turns, and if this attack doesn't score a Critical Hit dispel all buffs on the target
Credits
80.4K
Ability Material Omega
5
Level 8 (Leader)
Ability Material Zeta
All allies gain 50% Tenacity. Whenever an ally Resists a detrimental effect they gain Advantage for 2 turns.
Tier 2
lvl 22
+4% Tenacity
Credits
800
Ability Material Mk I
2

Tier 3
lvl 32
+4% Tenacity
Credits
1,600
Ability Material Mk I
2
Ability Material Mk II
2

Tier 4
lvl 42
+10% Tenacity
Credits
2,400
Ability Material Mk I
3
Ability Material Mk II
3
Ability Material Mk III
2

Tier 5
lvl 52
+4% Tenacity
Credits
4,800
Ability Material Mk I
4
Ability Material Mk II
4
Ability Material Mk III
3

Tier 6
lvl 62
+4% Tenacity
Credits
9,600
Ability Material Mk I
6
Ability Material Mk II
5
Ability Material Mk III
4

Tier 7
lvl 72
+4% Tenacity
Credits
28.8K
Ability Material Mk I
9
Ability Material Mk II
7
Ability Material Mk III
5

Tier 8
lvl 82
+5% Tenacity and whenever an ally Resists a detrimental effect they gain Advantage for 2 turns
Credits
105K
Ability Material Mk III
20
Ability Material Omega
10
Ability Material Zeta
20
Level 9 (Unique)
Ability Material Zeta
Ability Material Omicron
Luke has +25% Critical Chance. At the start of each of his turns, Luke gains 10% Critical Damage (stacking) until the end of the encounter.

While in Territory Wars: Luke gains 30% Defense, Max Health, and Tenacity. At the start of each of his turns, Luke gains 10% Defense and Offense (stacking) until the end of the encounter. Whenever Luke scores a critical hit during his turn, he gains 20% Turn Meter, and Critical Damage Up and Offense Up for 2 turns. When Luke is prevented from using an ability during his turn, he recovers 50% Health and Protection.
Tier 2
lvl 22
+2% Critical Chance
Credits
900
Ability Material Mk I
2

Tier 3
lvl 32
+3% Critical Chance
Credits
1,800
Ability Material Mk I
3
Ability Material Mk II
3

Tier 4
lvl 42
+2% Critical Chance
Credits
2,700
Ability Material Mk I
3
Ability Material Mk II
3
Ability Material Mk III
3

Tier 5
lvl 52
+3% Critical Chance
Credits
5,500
Ability Material Mk I
5
Ability Material Mk II
4
Ability Material Mk III
3

Tier 6
lvl 62
+2% Critical Chance
Credits
11K
Ability Material Mk I
7
Ability Material Mk II
6
Ability Material Mk III
4

Tier 7
lvl 72
+3% Critical Chance
Credits
32.9K
Ability Material Mk I
10
Ability Material Mk II
9
Ability Material Mk III
6

Tier 8
lvl 82
At the start of each of his turns, Luke gains 10% Critical Damage (stacking) until the end of the encounter
Credits
125K
Ability Material Mk III
30
Ability Material Omega
13
Ability Material Zeta
20

Tier 9
lvl 85
While in Territory Wars: Luke gains 30% Defense, Max Health, and Tenacity; at the start of each of his turns, Luke gains 10% Defense and Offense (stacking) until the end of the encounter; whenever Luke scores a critical hit during his turn, he gains 20% Turn Meter, and Critical Damage Up and Offense Up for 2 turns; when Luke is prevented from using an ability during his turn, he recovers 50% Health and Protection
Credits
125K
Ability Material Omicron
20

Description

Attacker that can boost his own Critical Rate, then disable enemies with Critical Hits
Power
34,216
Base Attributes
Strength (STR)
1,960
Agility (AGI)
2,611
Tactics (TAC)
1,694
Strength Growth
18.8
Agility Growth
24.5
Tactics Growth
17.1
Mastery
60
General
Health
54,070
Protection
36,975
Speed
145
Critical Damage
168%
Potency
50%
Tenacity
35%
Health Steal
20%
Defense Penetration
0%
Physical Offense
Damage
7,266
Critical Chance
92.5%
Armor Penetration
214
Accuracy
0%
Physical Survivability
Armor
44.6%
Dodge Rating
2%
Critical Avoidance
0%
Special Offense
Damage
5,675
Critical Chance
28.42%
Resistance Penetration
0
Accuracy
0%
Special Survivability
Resistance
26.1%
Deflection Rating
2%
Critical Avoidance
0%

First Seen

Mar 15, 2016

Mastery Stat Changes

Increases Critical Chance, Critical Damage, and Damage.

Base ID

LUKESKYWALKER

Shards to Activate

50 Shards