Level 8 (Basic)
Ability Material Omega
Deal Physical damage to target enemy and inflict Tenacity Down for 2 turns. If the target was already debuffed, and it is Kylo's turn, he gains Taunt for 1 turn.
Damage: 6,952 ± 5%
Tier 2
lvl 16
Damage Multiplier: 0.88
+5% Damage
Credits
700
Ability Material Mk I
3

Tier 3
lvl 26
Damage Multiplier: 0.97
+10% Damage
Credits
1,400
Ability Material Mk I
4
Ability Material Mk II
4

Tier 4
lvl 36
Damage Multiplier: 1.09
+15% Damage
Credits
2,100
Ability Material Mk I
5
Ability Material Mk II
5
Ability Material Mk III
4

Tier 5
lvl 46
Damage Multiplier: 1.14
+5% Damage
Credits
4,100
Ability Material Mk I
7
Ability Material Mk II
7
Ability Material Mk III
5

Tier 6
lvl 56
Damage Multiplier: 1.22
+10% Damage
Credits
8,200
Ability Material Mk I
10
Ability Material Mk II
9
Ability Material Mk III
6

Tier 7
lvl 66
Damage Multiplier: 1.35
+15% Damage
Credits
24.7K
Ability Material Mk I
16
Ability Material Mk II
13
Ability Material Mk III
9

Tier 8
lvl 76
Damage Multiplier: 1.35
Tenacity Down Duration + 1
Credits
43.8K
Ability Material Omega
5
Level 8 (Special) 3 turn cooldown
Ability Material Omega
Dispel all buffs on target enemy and Stun them for 2 turns. Kylo recovers 10% Health and gains Taunt for 1 turn. This attack can't be Evaded or Resisted.
Tier 2
lvl 18
Dispel all buffs on target enemy
Credits
1,300
Ability Material Mk I
2

Tier 3
lvl 28
+2% Heal
Credits
2,500
Ability Material Mk I
3
Ability Material Mk II
3

Tier 4
lvl 38
Kylo gains Taunt for 1 turn
Credits
3,800
Ability Material Mk I
4
Ability Material Mk II
4
Ability Material Mk III
3

Tier 5
lvl 48
+2% Heal
Credits
7,500
Ability Material Mk I
5
Ability Material Mk II
5
Ability Material Mk III
4

Tier 6
lvl 58
This attack can't be Resisted
Credits
15.1K
Ability Material Mk I
8
Ability Material Mk II
7
Ability Material Mk III
5

Tier 7
lvl 68
+2% Heal
Credits
45.2K
Ability Material Mk I
12
Ability Material Mk II
10
Ability Material Mk III
7

Tier 8
lvl 78
Stun Duration + 1
Credits
80.4K
Ability Material Omega
5
Level 8 (Special) 3 turn cooldown
Ability Material Omega
Deal Physical damage to target enemy and recover Health equal to the damage dealt. If the target is Stunned, deal double damage.
Damage: 12,918 ± 5%
Tier 2
lvl 20
Damage Multiplier: 1.64
+5% Damage
Credits
1,300
Ability Material Mk I
2

Tier 3
lvl 30
Damage Multiplier: 1.8
+10% Damage
Credits
2,500
Ability Material Mk I
3
Ability Material Mk II
3

Tier 4
lvl 40
Damage Multiplier: 2.03
+15% Damage
Credits
3,800
Ability Material Mk I
4
Ability Material Mk II
4
Ability Material Mk III
3

Tier 5
lvl 50
Damage Multiplier: 2.11
+5% Damage
Credits
7,500
Ability Material Mk I
5
Ability Material Mk II
5
Ability Material Mk III
4

Tier 6
lvl 60
Damage Multiplier: 2.27
+10% Damage
Credits
15.1K
Ability Material Mk I
8
Ability Material Mk II
7
Ability Material Mk III
5

Tier 7
lvl 70
Damage Multiplier: 2.5
+15% Damage
Credits
45.2K
Ability Material Mk I
12
Ability Material Mk II
10
Ability Material Mk III
7

Tier 8
lvl 80
Damage Multiplier: 2.5
If the target is Stunned, deal double damage
Credits
80.4K
Ability Material Omega
5
Level 8 (Leader)
Ability Material Zeta
First Order allies have +40% Critical Damage and +30 Speed. When a First Order ally scores a Critical Hit, they gain 20% Turn Meter. When a First Order ally gains a status effect, they recover 5% Health and 5% Protection.
Tier 2
lvl 22
+5% Critical Damage
Credits
800
Ability Material Mk I
2

Tier 3
lvl 32
+5 Speed
Credits
1,600
Ability Material Mk I
2
Ability Material Mk II
2

Tier 4
lvl 42
+5% Turn Meter Gain
Credits
2,400
Ability Material Mk I
3
Ability Material Mk II
3
Ability Material Mk III
2

Tier 5
lvl 52
+5% Critical Damage
Credits
4,800
Ability Material Mk I
4
Ability Material Mk II
4
Ability Material Mk III
3

Tier 6
lvl 62
+5 Speed
Credits
9,600
Ability Material Mk I
6
Ability Material Mk II
5
Ability Material Mk III
4

Tier 7
lvl 72
+5% Turn Meter Gain
Credits
28.8K
Ability Material Mk I
9
Ability Material Mk II
7
Ability Material Mk III
5

Tier 8
lvl 82
+15% Critical Damage, +5 Speed, +5% Turn Meter Gain, and when a First Order ally gains a status effect they recover 5% Health and 5% Protection
Credits
105K
Ability Material Mk III
20
Ability Material Omega
10
Ability Material Zeta
20
Level 8 (Unique)
Ability Material Zeta
When Kylo takes damage, he recovers 8% Health and a random First Order ally who doesn't have it gains Advantage for 2 turns. Kylo has +50% Counter Chance, doubled while he has Taunt. Kylo takes reduced damage from Percent Health damage effects and gains Taunt for 1 turn at the start of each encounter.
Tier 2
lvl 24
+2% Heal
Credits
900
Ability Material Mk I
2

Tier 3
lvl 34
+10% Counter Chance
Credits
1,800
Ability Material Mk I
3
Ability Material Mk II
3

Tier 4
lvl 44
+2% Heal
Credits
2,700
Ability Material Mk I
3
Ability Material Mk II
3
Ability Material Mk III
3

Tier 5
lvl 54
+10% Counter Chance
Credits
5,500
Ability Material Mk I
5
Ability Material Mk II
4
Ability Material Mk III
3

Tier 6
lvl 64
+2% Heal
Credits
11K
Ability Material Mk I
7
Ability Material Mk II
6
Ability Material Mk III
4

Tier 7
lvl 74
+10% Counter Chance
Credits
32.9K
Ability Material Mk I
10
Ability Material Mk II
9
Ability Material Mk III
6

Tier 8
lvl 84
Kylo gains Taunt for 1 turn at the start of each encounter and has double Counter Chance while Taunting
Credits
125K
Ability Material Mk III
30
Ability Material Omega
13
Ability Material Zeta
20

Hidden Abilities

(Unique)
Placeholder
(Unique)
Placeholder

Description

Tough First Order Tank with a powerful Stun
Power
35,001
Base Attributes
Strength (STR)
2,741
Agility (AGI)
1,750
Tactics (TAC)
1,938
Strength Growth
23.1
Agility Growth
18.2
Tactics Growth
18.1
Mastery
60
General
Health
61,408
Protection
58,675
Speed
152
Critical Damage
150%
Potency
47%
Tenacity
50%
Health Steal
34%
Defense Penetration
0%
Physical Offense
Damage
5,070
Critical Chance
49.42%
Armor Penetration
59
Accuracy
0%
Physical Survivability
Armor
61%
Dodge Rating
2%
Critical Avoidance
0%
Special Offense
Damage
4,825
Critical Chance
12.5%
Resistance Penetration
0
Accuracy
0%
Special Survivability
Resistance
49%
Deflection Rating
2%
Critical Avoidance
0%

First Seen

Nov 8, 2017

Mastery Stat Changes

Increases Armor, Health Steal, and Protection.

Base ID

KYLORENUNMASKED

Shards to Activate

10 Shards