Categories
Hidden Categories
Ability Classes
Leader: +Defense
Leader: +Evasion
Leader: +Max Health
Leader: +Speed
Unique: +Speed
Leader: +Tenacity
Ability Block
AoE
Counter
Critical Damage Down
Damage Immunity
Defense Up
Dispel
DoT
Evasion Down
Offense Down
Potency Down
Protection Up
Leader: Protection Up
Reduce Cooldowns
Reset Cooldown
Revive
Shock
Speed Up
Taunt
Level 8
(Basic)
Deal Physical damage to target enemy and inflict Potency Down for 2 turns with a 10% chance to inflict Shock for 2 turns.
If all allies were Hutt Cartel at the start of battle, and Krrsantan is Taunting, inflict Evasion Down and Shock on target enemy for 2 turns.
If all allies were Hutt Cartel at the start of battle, and Krrsantan is Taunting, inflict Evasion Down and Shock on target enemy for 2 turns.
Damage:
10,667
±
5%
Tier 2
lvl 14
Damage Multiplier: 1.11
+5% Damage
700
3
Tier 3
lvl 24
Damage Multiplier: 1.16
+5% Damage
1,400
4
4
Tier 4
lvl 34
Damage Multiplier: 1.27
+10% Damage
2,100
5
5
4
Tier 5
lvl 44
Damage Multiplier: 1.37
+10% Damage
4,100
7
7
5
Tier 6
lvl 54
Damage Multiplier: 1.53
+15% Damage
8,200
10
9
6
Tier 7
lvl 64
Damage Multiplier: 1.69
+15% Damage
24.7K
16
13
9
Tier 8
lvl 74
Damage Multiplier: 1.9
+20% Damage
43.8K
5
Level 8
(Special)
• 3 turn cooldown
Deal Physical damage to target enemy. Gain Defense Up and Taunt for 2 turns and recover 10% Health and Protection.
If the ally in the Leader slot is Hutt Cartel, gain Protection Up (50%) for 2 turns and recover 5% Health and Protection for each other Hutt Cartel ally.
If the ally in the Leader slot is Hutt Cartel, gain Protection Up (50%) for 2 turns and recover 5% Health and Protection for each other Hutt Cartel ally.
Damage:
11,228
±
5%
Tier 2
lvl 16
Damage Multiplier: 1.31
+5% Damage
1,300
2
Tier 3
lvl 26
Damage Multiplier: 1.38
+5% Damage
2,500
3
3
Tier 4
lvl 36
Damage Multiplier: 1.5
+10% Damage
3,800
4
4
3
Tier 5
lvl 46
Damage Multiplier: 1.62
+10% Damage
7,500
5
5
4
Tier 6
lvl 56
Damage Multiplier: 1.81
+15% Damage
15.1K
8
7
5
Tier 7
lvl 66
Damage Multiplier: 2
+15% Damage
45.2K
12
10
7
Tier 8
lvl 76
Damage Multiplier: 2
If the ally in the Leader slot is Hutt Cartel, gain Protection Up (50%) for 2 turns and recover 5% Health and Protection for each other Hutt Cartel ally
80.4K
5
Level 8
(Special)
• 8 turn cooldown
Deal Physical damage to target enemy and inflict Disarm for 2 turns or until Krrsantan is defeated and remove it from all other enemies. This debuff can't be copied, dispelled, or resisted. This ability starts on cooldown.
If all allies were Hutt Cartel at the start of battle: Increase target enemy's cooldowns by 1, which can't be resisted. If Krrsantan is Taunting, inflict Ability Block for 2 turns and Krrsantan gains 50% Max Health (stacking, max 100%). Disarm instead lasts until the end of the encounter or until Krrsantan is defeated.
Disarm: -50% Critical Damage and Offense (doesn't stack with Critical Damage Down or Offense Down); whenever this character uses a Basic ability, they gain Damage Over Time for 2 turns, which can't be resisted
If all allies were Hutt Cartel at the start of battle: Increase target enemy's cooldowns by 1, which can't be resisted. If Krrsantan is Taunting, inflict Ability Block for 2 turns and Krrsantan gains 50% Max Health (stacking, max 100%). Disarm instead lasts until the end of the encounter or until Krrsantan is defeated.
Disarm: -50% Critical Damage and Offense (doesn't stack with Critical Damage Down or Offense Down); whenever this character uses a Basic ability, they gain Damage Over Time for 2 turns, which can't be resisted
Damage:
12,912
±
5%
Tier 2
lvl 16
Damage Multiplier: 1.51
+5% Damage
1,300
2
Tier 3
lvl 26
Damage Multiplier: 1.58
+5% Damage
2,500
3
3
Tier 4
lvl 36
Damage Multiplier: 1.73
+10% Damage
3,800
4
4
3
Tier 5
lvl 46
Damage Multiplier: 1.87
+10% Damage
7,500
5
5
4
Tier 6
lvl 56
Damage Multiplier: 2.08
+15% Damage
15.1K
8
7
5
Tier 7
lvl 66
Damage Multiplier: 2.3
+15% Damage
45.2K
12
10
7
Tier 8
lvl 76
Damage Multiplier: 2.3
If all allies were Hutt Cartel at the start of battle: Increase target enemy's cooldowns by 1, which can't be resisted; if Krrsantan is Taunting, inflict Ability Block for 2 turns and Krrsantan gains 50% Max Health (stacking, max 100%); Disarm instead lasts until the end of the encounter or Krrsantan is defeated
80.4K
5
Level 8
(Leader)
Scoundrel allies have +30% Health Steal, Max Health, and Max Protection.
Whenever a Hutt Cartel ally is critically hit, they gain 5% Offense (stacking) for 2 turns.
When Krrsantan is in the Leader slot, and not the Ally slot, the following Contract is active:
Contract: Defeat the enemy Leader (only Scoundrel allies can contribute to the Contract.)
Reward: All Bounty Hunter allies have their Payouts activated, and all Bounty Hunter or Scoundrel allies gain 25% Health Steal and Max Health.
Whenever a Hutt Cartel ally is critically hit, they gain 5% Offense (stacking) for 2 turns.
When Krrsantan is in the Leader slot, and not the Ally slot, the following Contract is active:
Contract: Defeat the enemy Leader (only Scoundrel allies can contribute to the Contract.)
Reward: All Bounty Hunter allies have their Payouts activated, and all Bounty Hunter or Scoundrel allies gain 25% Health Steal and Max Health.
Tier 2
lvl 22
+3% Health Steal, Max Health, and Max Protection
800
2
Tier 3
lvl 32
+3% Health Steal, Max Health, and Max Protection
1,600
2
2
Tier 4
lvl 42
+4% Health Steal, Max Health, and Max Protection
2,400
3
3
2
Tier 5
lvl 52
Add Contract: Defeat the enemy Leader
4,800
4
4
3
Tier 6
lvl 62
+5% Health Steal, Max Health, and Max Protection
9,600
6
5
4
Tier 7
lvl 72
+10% Health Steal, Max Health, and Max Protection
28.8K
9
7
5
Tier 8
lvl 82
Whenever a Hutt Cartel ally is critically hit, they gain 5% Offense (stacking) for 2 turns
51.2K
3
Level 8
(Unique)
At the start of battle, Krrsantan gains 30% Defense and Max Health. Whenever Krrsantan loses Taunt, he recovers 10% Health and Protection.
If all allies were Hutt Cartel at the start of battle: At the start of each encounter, Krrsantan Taunts and gains Speed Up for 2 turns. Whenever he loses Taunt, he gains it for 1 turn if the ally in the Leader slot has more than 50% Protection. The first time he is defeated, he revives with 60% Health and recovers 60% Protection at the end of the ally in the Leader slot's turn. Dismember no longer starts on cooldown, and its cooldown is reset at the start of each encounter.
While in Grand Arenas: At the start of battle, Krrsantan gains 40% Max Protection. While he is active, all enemies have -30% Potency.
If all allies were Hutt Cartel at the start of battle: Krrsantan is immune to Ability Block and cooldown increase and the first time the ally in the Leader slot (excluding himself) falls below 50% Health, Krrsantan Taunts for 2 turns and the ally in the Leader slot recovers 50% Protection.
If all allies were Hutt Cartel at the start of battle: At the start of each encounter, Krrsantan Taunts and gains Speed Up for 2 turns. Whenever he loses Taunt, he gains it for 1 turn if the ally in the Leader slot has more than 50% Protection. The first time he is defeated, he revives with 60% Health and recovers 60% Protection at the end of the ally in the Leader slot's turn. Dismember no longer starts on cooldown, and its cooldown is reset at the start of each encounter.
While in Grand Arenas: At the start of battle, Krrsantan gains 40% Max Protection. While he is active, all enemies have -30% Potency.
If all allies were Hutt Cartel at the start of battle: Krrsantan is immune to Ability Block and cooldown increase and the first time the ally in the Leader slot (excluding himself) falls below 50% Health, Krrsantan Taunts for 2 turns and the ally in the Leader slot recovers 50% Protection.
Tier 2
lvl 18
+5% Defense and Max Health
900
2
Tier 3
lvl 28
+5% Defense and Max Health
1,800
3
3
Tier 4
lvl 38
+5% Defense and Max Health
2,700
3
3
3
Tier 5
lvl 48
+10% Defense and Max Health
5,500
5
4
3
Tier 6
lvl 58
If all allies were Hutt Cartel at the start of battle: At the start of each encounter, Krrsantan Taunts and gains Speed Up for 2 turns; whenever he loses Taunt, he gains it for 1 turn if the ally in the Leader slot has more than 50% Protection; the first time he is defeated, he revives with 60% Health and recovers 60% Protection at the end of the ally in the Leader slot's turn
11K
7
6
4
Tier 7
lvl 84
Dismember no longer starts on cooldown, and its cooldown is reset at the start of each encounter
125K
30
13
20
Tier 8
lvl 84
While in Grand Arenas: At the start of battle, Krrsantan gains +40% Max Protection; while he is active, enemies have -30% Potency; if all allies were Hutt Cartel at the start of battle: Krrsantan is immune to Ability Block and cooldown increase and the first time the ally in the Leader slot (excluding himself) falls below 50% Health, Krrsantan Taunts for 2 turns and the ally in the Leader slot recovers 50% Protection
125K
20
Level 3
(Unique)
Whenever Krrsantan receives Rewards from a Contract, he also gains the following Payout. (Contracts are granted by certain Bounty Hunter Leader abilities.)
Payout: Krrsantan gains 50% Critical Avoidance until the end of battle. He Taunts for 2 turns and recovers 40% Health and Protection.
If the ally in the Leader slot is a Galactic Legend and Hutt Cartel, Krrsantan also gains Damage Immunity for 2 turns and 30% Tenacity until the end of the battle.
Payout: Krrsantan gains 50% Critical Avoidance until the end of battle. He Taunts for 2 turns and recovers 40% Health and Protection.
If the ally in the Leader slot is a Galactic Legend and Hutt Cartel, Krrsantan also gains Damage Immunity for 2 turns and 30% Tenacity until the end of the battle.
Tier 2
lvl 74
Add Payout: Krrsantan Taunts for 2 turns and recovers 40% Health and Protection
54.8K
30
25
16
Tier 3
lvl 80
Add Payout: If the ally in the Leader slot is a Galactic Legend and Hutt Cartel, Krrsantan gains Damage Immunity for 2 turns and 30% Tenacity until the end of the battle
113K
10
9
6
5
Hidden Abilities
(Unique)
Placeholder
Description
Infamous Bounty Hunter Tank with an intimidating presence and unstoppable raw strength
Power
33,589
Base Attributes
Strength (STR)
2,912
Agility (AGI)
1,737
Tactics (TAC)
1,780
Strength Growth
22.1
Agility Growth
18.1
Tactics Growth
18.9
Mastery
60
General
Health
68,171
Protection
75,419
Speed
165
Critical Damage
150%
Potency
68%
Tenacity
69%
Health Steal
49%
Defense Penetration
0%
Physical Offense
Damage
5,518
Critical Chance
49.38%
Armor Penetration
50
Accuracy
0%
Physical Survivability
Armor
61.2%
Dodge Rating
2%
Critical Avoidance
0%
Special Offense
Damage
4,353
Critical Chance
10%
Resistance Penetration
0
Accuracy
0%
Special Survivability
Resistance
41.8%
Deflection Rating
2%
Critical Avoidance
0%
First Seen
Jul 20, 2022
Mastery Stat Changes
Increases Armor, Health Steal, and Protection.
Base ID
KRRSANTAN
Shards to Activate
25 Shards