Level 8 (Basic)
Ability Material Omega
Deal Physical damage to target enemy.

If Ki-Adi-Mundi is using Ataru Form, attack again.

If he's using Makashi Form, gain 15% Turn Meter and recover 10% Protection.
Damage: 11,936 ± 5%
Tier 2
lvl 16
Damage Multiplier: 0.98
+5% Damage
Credits
700
Ability Material Mk I
3

Tier 3
lvl 26
Damage Multiplier: 1.08
+10% Damage
Credits
1,400
Ability Material Mk I
4
Ability Material Mk II
4

Tier 4
lvl 36
Damage Multiplier: 1.22
+15% Damage
Credits
2,100
Ability Material Mk I
5
Ability Material Mk II
5
Ability Material Mk III
4

Tier 5
lvl 46
Damage Multiplier: 1.27
+5% Damage
Credits
4,100
Ability Material Mk I
7
Ability Material Mk II
7
Ability Material Mk III
5

Tier 6
lvl 56
Damage Multiplier: 1.36
+10% Damage
Credits
8,200
Ability Material Mk I
10
Ability Material Mk II
9
Ability Material Mk III
6

Tier 7
lvl 66
Damage Multiplier: 1.5
+15% Damage
Credits
24.7K
Ability Material Mk I
16
Ability Material Mk II
13
Ability Material Mk III
9

Tier 8
lvl 76
Damage Multiplier: 1.5
If Ki-Adi-Mundi is using Ataru Form, attack again. If he's using Makashi Form, gain 15% Turn Meter and recover 10% Protection
Credits
43.8K
Ability Material Omega
5
Level 8 (Special) 2 turn cooldown
Ability Material Omega
Switch forms, dispel all debuffs, and gain 100% Turn Meter.

Ataru Form: +100% Offense, +30% Defense Penetration, and +20 Speed

Makashi Form: +100% counter chance, +60% Tenacity, and Critical Hit Immunity

This ability is immune to cooldown manipulation.
Tier 2
lvl 18
+5% Turn Meter Gain
Credits
1,300
Ability Material Mk I
2

Tier 3
lvl 28
+5% Turn Meter Gain
Credits
2,500
Ability Material Mk I
3
Ability Material Mk II
3

Tier 4
lvl 38
+5% Turn Meter Gain
Credits
3,800
Ability Material Mk I
4
Ability Material Mk II
4
Ability Material Mk III
3

Tier 5
lvl 48
+5% Turn Meter Gain
Credits
7,500
Ability Material Mk I
5
Ability Material Mk II
5
Ability Material Mk III
4

Tier 6
lvl 58
+5% Turn Meter Gain
Credits
15.1K
Ability Material Mk I
8
Ability Material Mk II
7
Ability Material Mk III
5

Tier 7
lvl 68
+5% Turn Meter Gain
Credits
45.2K
Ability Material Mk I
12
Ability Material Mk II
10
Ability Material Mk III
7

Tier 8
lvl 78
Dispel all debuffs
Credits
80.4K
Ability Material Omega
5
Level 8 (Special) 4 turn cooldown
Ability Material Omega
Deal Physical damage to target enemy. This attack deals +100% damage for each Galactic Republic Jedi ally.

If Ki-Adi-Mundi is using Ataru Form and this ability defeats an enemy, reset all of his cooldowns.

If he's using Makashi Form, dispel all debuffs on Galactic Republic Jedi allies and they gain 25% Turn Meter.
Damage: 5,172 ± 5%
Tier 2
lvl 20
Damage Multiplier: 0.53
+5% Damage
Credits
1,300
Ability Material Mk I
2

Tier 3
lvl 30
Damage Multiplier: 0.55
+5% Damage
Credits
2,500
Ability Material Mk I
3
Ability Material Mk II
3

Tier 4
lvl 40
Damage Multiplier: 0.57
+5% Damage
Credits
3,800
Ability Material Mk I
4
Ability Material Mk II
4
Ability Material Mk III
3

Tier 5
lvl 50
Damage Multiplier: 0.6
+5% Damage
Credits
7,500
Ability Material Mk I
5
Ability Material Mk II
5
Ability Material Mk III
4

Tier 6
lvl 60
Damage Multiplier: 0.62
+5% Damage
Credits
15.1K
Ability Material Mk I
8
Ability Material Mk II
7
Ability Material Mk III
5

Tier 7
lvl 70
Damage Multiplier: 0.65
+5% Damage
Credits
45.2K
Ability Material Mk I
12
Ability Material Mk II
10
Ability Material Mk III
7

Tier 8
lvl 80
Damage Multiplier: 0.65
This attack deals +100% damage for each Galactic Republic Jedi ally
Credits
80.4K
Ability Material Omega
5
Level 8 (Unique)
Ability Material Zeta
At the start of each battle if all allies are Galactic Republic Jedi, they have +30 Speed, +40% Max Health, and +20% Offense.

Galactic Republic Jedi allies with a Support or Healer role have additional Offense equal to 10% of their Max Health.
Tier 2
lvl 22
+5% Max Health
Credits
900
Ability Material Mk I
2

Tier 3
lvl 32
+5% Offense
Credits
1,800
Ability Material Mk I
3
Ability Material Mk II
3

Tier 4
lvl 42
+5% Max Health
Credits
2,700
Ability Material Mk I
3
Ability Material Mk II
3
Ability Material Mk III
3

Tier 5
lvl 52
+5% Offense
Credits
5,500
Ability Material Mk I
5
Ability Material Mk II
4
Ability Material Mk III
3

Tier 6
lvl 62
+5% Max Health
Credits
11K
Ability Material Mk I
7
Ability Material Mk II
6
Ability Material Mk III
4

Tier 7
lvl 72
+5% Offense
Credits
32.9K
Ability Material Mk I
10
Ability Material Mk II
9
Ability Material Mk III
6

Tier 8
lvl 82
+30 Speed
Credits
125K
Ability Material Mk III
30
Ability Material Omega
13
Ability Material Zeta
20
Level 8 (Unique)
Ability Material Omega
Ki-Adi-Mundi starts the battle using Ataru Form and has an additional ability depending on which form he's using.

When Ki-Adi-Mundi switches to Makashi Form he recovers 10% Protection and gains Protection Up (30%) for 3 turns.

Ataru Lunge: Deal Physical damage to target enemy and inflict Armor Shred.

Makashi Jab: Daze all enemies for 2 turns and deal Physical damage to target enemy. This ability can't be evaded.
Tier 2
lvl 22
+1% Protection
Credits
900
Ability Material Mk I
2

Tier 3
lvl 32
+1% Protection
Credits
1,800
Ability Material Mk I
3
Ability Material Mk II
3

Tier 4
lvl 42
+1% Protection
Credits
2,700
Ability Material Mk I
3
Ability Material Mk II
3
Ability Material Mk III
3

Tier 5
lvl 52
+1% Protection
Credits
5,500
Ability Material Mk I
5
Ability Material Mk II
4
Ability Material Mk III
3

Tier 6
lvl 62
+1% Protection
Credits
11K
Ability Material Mk I
7
Ability Material Mk II
6
Ability Material Mk III
4

Tier 7
lvl 72
+1% Protection
Credits
32.9K
Ability Material Mk I
10
Ability Material Mk II
9
Ability Material Mk III
6

Tier 8
lvl 80
Protection Up (30%) for 3 turns
Credits
80.4K
Ability Material Omega
5
Granted 3 turn cooldown
Daze all enemies for 2 turns and deal Physical damage to target enemy. This ability can't be evaded.
Granted 3 turn cooldown
Deal Physical damage to target enemy and Inflict Armor Shred.

Hidden Abilities

(Unique)
To use this ability: add it to the unit's unique-abilities, add "stance_change" to the descriptive tags of the stance change ability, and add the effect "hiddenability_stance_change_cooldown_set" as the last effect that fires on each tier of the stance change ability.

Description

Formidable Jedi Master who shifts between Ataru and Makashi lightsaber forms
Power
32,805
Base Attributes
Strength (STR)
2,742
Agility (AGI)
2,049
Tactics (TAC)
1,845
Strength Growth
22.9
Agility Growth
20
Tactics Growth
19.1
Mastery
60
General
Health
60,136
Protection
47,590
Speed
154
Critical Damage
150%
Potency
52%
Tenacity
48%
Health Steal
30%
Defense Penetration
0%
Physical Offense
Damage
7,601
Critical Chance
53.38%
Armor Penetration
308
Accuracy
18%
Physical Survivability
Armor
52.1%
Dodge Rating
2%
Critical Avoidance
0%
Special Offense
Damage
6,139
Critical Chance
10.42%
Resistance Penetration
120
Accuracy
18%
Special Survivability
Resistance
34.2%
Deflection Rating
2%
Critical Avoidance
0%

First Seen

Nov 27, 2019

Mastery Stat Changes

Increases Accuracy, Damage, and Defense Penetration.

Base ID

KIADIMUNDI

Shards to Activate

80 Shards