Level 8 (Basic)
Ability Material Omega
Deal Physical damage to target enemy with a 50% chance to reduce Jedi Consular's Cooldowns by 1.
Damage: 10,499 ± 5%
Tier 2
lvl 16
Damage Multiplier: 1.69
+5% Damage
Credits
700
Ability Material Mk I
3

Tier 3
lvl 26
Damage Multiplier: 1.69
Add 25% chance to reduce all cooldowns by 1 on use
Credits
1,400
Ability Material Mk I
4
Ability Material Mk II
4

Tier 4
lvl 36
Damage Multiplier: 1.77
+5% Damage
Credits
2,100
Ability Material Mk I
5
Ability Material Mk II
5
Ability Material Mk III
4

Tier 5
lvl 46
Damage Multiplier: 2.01
+15% Damage
Credits
4,100
Ability Material Mk I
7
Ability Material Mk II
7
Ability Material Mk III
5

Tier 6
lvl 56
Damage Multiplier: 2.09
+5% Damage
Credits
8,200
Ability Material Mk I
10
Ability Material Mk II
9
Ability Material Mk III
6

Tier 7
lvl 66
Damage Multiplier: 2.17
+5% Damage
Credits
24.7K
Ability Material Mk I
16
Ability Material Mk II
13
Ability Material Mk III
9

Tier 8
lvl 76
Damage Multiplier: 2.17
+25% Bonus Effect Chance
Credits
43.8K
Ability Material Omega
5
Level 8 (Special) 5 turn cooldown
Ability Material Omega
Each ally recovers Health equal to 40% of Jedi Consular's Max Health, with a 50% chance of granting Jedi Consular 25% Turn Meter.
Tier 2
lvl 18
+5% Heal
Credits
1,300
Ability Material Mk I
2

Tier 3
lvl 28
Cooldown - 1
Credits
2,500
Ability Material Mk I
3
Ability Material Mk II
3

Tier 4
lvl 38
Add 25% chance to gain 25% Turn Meter on use
Credits
3,800
Ability Material Mk I
4
Ability Material Mk II
4
Ability Material Mk III
3

Tier 5
lvl 48
+5% Heal
Credits
7,500
Ability Material Mk I
5
Ability Material Mk II
5
Ability Material Mk III
4

Tier 6
lvl 58
Cooldown - 1
Credits
15.1K
Ability Material Mk I
8
Ability Material Mk II
7
Ability Material Mk III
5

Tier 7
lvl 68
+5% Heal
Credits
45.2K
Ability Material Mk I
12
Ability Material Mk II
10
Ability Material Mk III
7

Tier 8
lvl 78
+25% Bonus Effect Chance
Credits
80.4K
Ability Material Omega
5
Level 8 (Special) 3 turn cooldown
Ability Material Omega
Deal Special damage to target enemy and recover Health equal to 30% of the damage dealt. This attack has a 50% chance to ignore the target's Armor.
Damage: 10,629 ± 5%
Tier 2
lvl 20
Damage Multiplier: 1.3
+5% Damage
Credits
1,300
Ability Material Mk I
2

Tier 3
lvl 30
Damage Multiplier: 1.3
+5% Heal
Credits
2,500
Ability Material Mk I
3
Ability Material Mk II
3

Tier 4
lvl 40
Damage Multiplier: 1.36
+5% Damage
Credits
3,800
Ability Material Mk I
4
Ability Material Mk II
4
Ability Material Mk III
3

Tier 5
lvl 50
Damage Multiplier: 1.36
Add 25% chance to ignore the target's defense
Credits
7,500
Ability Material Mk I
5
Ability Material Mk II
5
Ability Material Mk III
4

Tier 6
lvl 60
Damage Multiplier: 1.36
+5% Heal
Credits
15.1K
Ability Material Mk I
8
Ability Material Mk II
7
Ability Material Mk III
5

Tier 7
lvl 70
Damage Multiplier: 1.42
+5% Damage
Credits
45.2K
Ability Material Mk I
12
Ability Material Mk II
10
Ability Material Mk III
7

Tier 8
lvl 80
Damage Multiplier: 1.42
+25% Bonus Effect Chance
Credits
80.4K
Ability Material Omega
5

Description

Well-rounded Jedi Healer with a mix of offense and defense
Power
29,040
Base Attributes
Strength (STR)
2,035
Agility (AGI)
2,083
Tactics (TAC)
2,824
Strength Growth
19.6
Agility Growth
20.1
Tactics Growth
21.9
Mastery
60
General
Health
72,323
Protection
35,447
Speed
139
Critical Damage
150%
Potency
13%
Tenacity
45%
Health Steal
15%
Defense Penetration
0%
Physical Offense
Damage
4,797
Critical Chance
50.62%
Armor Penetration
46
Accuracy
0%
Physical Survivability
Armor
46.6%
Dodge Rating
2%
Critical Avoidance
18%
Special Offense
Damage
7,382
Critical Chance
17.5%
Resistance Penetration
142
Accuracy
0%
Special Survivability
Resistance
44.5%
Deflection Rating
2%
Critical Avoidance
18%

First Seen

Mar 15, 2016

Mastery Stat Changes

Increases Critical Avoidance, Health, and Resistance.

Base ID

JEDIKNIGHTCONSULAR

Shards to Activate

25 Shards