Categories
Hidden Categories
Ability Classes
Level 8
(Basic)
Deal Physical damage to target enemy and inflict Target Lock for 1 turn, which can't be resisted by Rebels.
Target Lock: Inflict Burning for 1 turn, which can't be dispelled from or resisted by Rebels.
Target Lock: Inflict Burning for 1 turn, which can't be dispelled from or resisted by Rebels.
Damage:
13,874
±
5%
Tier 2
lvl 50
Damage Multiplier: 1.7
+2% Damage
1,250
5
Tier 3
lvl 60
Damage Multiplier: 1.75
+3% Damage
1,250
5
Tier 4
lvl 68
Damage Multiplier: 1.83
+5% Damage
3,750
5
5
Tier 5
lvl 73
Damage Multiplier: 1.92
+5% Damage
5,000
10
5
Tier 6
lvl 78
Damage Multiplier: 1.92
Target Lock can't be resisted by Rebels
12.5K
10
10
5
Tier 7
lvl 84
Damage Multiplier: 2
+5% Damage
21.2K
15
15
10
Tier 8
lvl 85
Damage Multiplier: 2
Burning can't be dispelled from or resisted by Rebels
73.8K
25
25
10
15
Level 8
(Special)
• 3 turn cooldown
Dispel all buffs on all enemies. Then, deal Physical damage and inflict Burning on them for 2 turns, which can't be dispelled from or resisted by Rebels. This ability can't be evaded.
Damage:
13,874
±
5%
Tier 2
lvl 50
Damage Multiplier: 1.67
+15% Burning chance
5,000
10
5
Tier 3
lvl 60
Damage Multiplier: 1.75
+5% Damage
5,000
10
5
Tier 4
lvl 68
Damage Multiplier: 1.75
+15% Burning chance
7,500
10
10
Tier 5
lvl 73
Damage Multiplier: 1.83
+5% Damage
13.8K
15
10
5
Tier 6
lvl 78
Damage Multiplier: 1.83
+20% Burning chance
21.2K
15
15
10
Tier 7
lvl 84
Damage Multiplier: 2
+10% Damage
45K
20
20
15
5
Tier 8
lvl 85
Damage Multiplier: 2
Burning can't be dispelled from or resisted by Rebels
78.5K
30
30
20
15
Level 8
(Unique)
The Imperial TIE bomber has +20% Max Protection for each active Empire ally (including the allied Capital Ship) when it enters battle and gains 20% Max Protection every time another Empire ally enters battle from reinforcements. Empire allies ignore 20% Defense for each Rebel and each Target Locked enemy.
The Imperial TIE bomber gains Taunt at the end of the turn if an enemy is Target Locked and the TIE bomber isn't already Taunting. This effect expires at the end of the turn if there are no Target Locked enemies. While any Rebel enemy is Target Locked, all Rebel enemies deal 50% less damage.
While enemies are inflicted with Burning, they have -25% Offense, doubled for Light Side enemies. Rebel enemies can't attack out of turn while Burning.
The Imperial TIE bomber gains Taunt at the end of the turn if an enemy is Target Locked and the TIE bomber isn't already Taunting. This effect expires at the end of the turn if there are no Target Locked enemies. While any Rebel enemy is Target Locked, all Rebel enemies deal 50% less damage.
While enemies are inflicted with Burning, they have -25% Offense, doubled for Light Side enemies. Rebel enemies can't attack out of turn while Burning.
Tier 2
lvl 50
+5% Max Protection gains
1,250
5
Tier 3
lvl 60
+5% Rebel damage penalty
1,250
5
Tier 4
lvl 70
+5% Max Protection gains
5,000
10
5
Tier 5
lvl 75
+10% Rebel damage penalty
7,500
10
10
Tier 6
lvl 80
Empire allies ignore 20% Defense for each Rebel and each Target Locked enemy
13.8K
15
10
5
Tier 7
lvl 85
+10% Rebel damage penalty
32.5K
20
15
10
5
Tier 8
lvl 85
Rebel enemies can't attack out of turn while Burning
88.8K
25
25
10
20
Level 3
(Unique)
Enter Battle: Inflict Burning on all enemies for 2 turns, which can't be dispelled from or resisted by Rebels. Then, call another random Empire ally to assist. This ability can't be evaded.
Tier 2
lvl 75
Call another random Empire ally to assist
175K
25
Tier 3
lvl 85
Burning can't be dispelled from or resisted by Rebels
525K
75
Hidden Abilities
(Unique)
Placeholder
Crew Contribution
Armor
0.01674545
Resistance
0.01825066
Health
4.63345798
Protection
5.06047703
Physical Damage
0.27512406
Speed
0.00310449
Potency
0.00002351
Tenacity
0.00002351
Description
Debilitating Empire Tank that inflicts Burning, cripples enemies' Offense, and provides heavy defensive capability.
Power
45,142
Base Attributes
Strength (STR)
1,531
Agility (AGI)
902
Tactics (TAC)
808
Strength Growth
12.5
Agility Growth
6.2
Tactics Growth
6.2
Mastery
0
General
Health
108,298
Protection
88,181
Speed
154
Critical Damage
150%
Potency
40.97%
Tenacity
55.97%
Health Steal
0%
Defense Penetration
0%
Physical Offense
Damage
6,937
Critical Chance
25%
Armor Penetration
0
Accuracy
0%
Physical Survivability
Armor
43.9%
Dodge Rating
2%
Critical Avoidance
0%
Special Offense
Damage
1,939
Critical Chance
10%
Resistance Penetration
0
Accuracy
0%
Special Survivability
Resistance
35.4%
Deflection Rating
2%
Critical Avoidance
0%
First Seen
Jun 6, 2020
Base ID
TIEBOMBERIMPERIAL
Shards to Activate
80 Shards