Level 8
(Basic)
Deal Physical damage to target enemy with a 80% chance to Expose them for 2 turns.
Damage:
11,802
±
5%
Tier 2
lvl 16
Damage Multiplier: 1.72
+5% Damage
700
3
Tier 3
lvl 26
Damage Multiplier: 1.89
+10% Damage
1,400
4
4
Tier 4
lvl 36
Damage Multiplier: 1.89
+15% Expose Chance
2,100
5
5
4
Tier 5
lvl 46
Damage Multiplier: 1.97
+5% Damage
4,100
7
7
5
Tier 6
lvl 56
Damage Multiplier: 2.13
+10% Damage
8,200
10
9
6
Tier 7
lvl 66
Damage Multiplier: 2.13
+15% Expose Chance
24.7K
16
13
9
Tier 8
lvl 76
Damage Multiplier: 2.38
+15% Damage and +15% Expose Chance
43.8K
5
Level 8
(Special)
• 4 turn cooldown
Dispel all buffs on all enemies with a 75% chance to inflict Target Lock for 2 turns. Then, remove 5% Turn Meter from Target Locked enemies. This attack can't be Evaded.
Tier 2
lvl 18
+1% Turn Meter Reduction
1,300
2
Tier 3
lvl 28
+15% Target Lock Chance
2,500
3
3
Tier 4
lvl 38
+1% Turn Meter Reduction
3,800
4
4
3
Tier 5
lvl 48
+15% Target Lock Chance
7,500
5
5
4
Tier 6
lvl 58
+1% Turn Meter Reduction
15.1K
8
7
5
Tier 7
lvl 68
+15% Target Lock Chance
45.2K
12
10
7
Tier 8
lvl 78
+1% Turn Meter Reduction and +15% Target Lock Chance
80.4K
5
Level 8
(Special)
• 1 turn cooldown
Imperial Probe Droid instantly defeats itself and can't be Revived. Deal massive damage to target enemy. Deal bonus damage to other enemies equal to 30% of their Max Health. Expose all Target Locked enemies for 2 turns. This attack can't be Evaded. While Imperial Probe Droid has full Health, or has no active allies, the cooldown of this ability is set to max and can't be reduced.
Damage:
999,990,000
±
0%
Won't trigger counter attackWon't health steal
Damage:
333,330,000
±
0%
Won't trigger counter attackWon't health steal
Tier 2
lvl 20
Damage Multiplier: 0
Damage Multiplier: 0
+2% Bonus damage
1,300
2
Tier 3
lvl 30
Damage Multiplier: 0
Damage Multiplier: 0
+3% Bonus damage
2,500
3
3
Tier 4
lvl 40
Damage Multiplier: 0
Damage Multiplier: 0
+5% Bonus damage
3,800
4
4
3
Tier 5
lvl 50
Damage Multiplier: 0
Damage Multiplier: 0
+2% Bonus damage
7,500
5
5
4
Tier 6
lvl 60
Damage Multiplier: 0
Damage Multiplier: 0
+3% Bonus damage
15.1K
8
7
5
Tier 7
lvl 70
Damage Multiplier: 0
Damage Multiplier: 0
+5% Bonus damage
45.2K
12
10
7
Tier 8
lvl 80
Damage Multiplier: 0
Damage Multiplier: 0
Expose all Target Locked enemies for 2 turns
80.4K
5
Level 9
(Unique)
Imperial Probe Droid has +50% Max Health. At the end of each Droid ally turn, at the end of each Empire ally turn, and at the end of each Rebel enemy turn, Imperial Probe Droid gains 3% Turn Meter.
While Imperial Probe Droid is active, Target Locked enemies have -25% Evasion and can't gain buffs.
While in Territory Battles: At the start of battle, Imperial Probe Droid loses all Protection and gains that much Max Health. Imperial Probe Droid can be revived after using Self-Destruct and ignores Taunt effects. At the start of each encounter, Imperial Probe Droid is revived with 100% Health. Whenever Imperial Probe Droid uses Self-Destruct, the target enemy takes additional damage equal to 200% of Imperial Probe Droid's Max Health and other Empire allies gain Offense equal to 300% of Imperial Probe Droid's Offense (stacking) until they're defeated.
While Imperial Probe Droid is active, Target Locked enemies have -25% Evasion and can't gain buffs.
While in Territory Battles: At the start of battle, Imperial Probe Droid loses all Protection and gains that much Max Health. Imperial Probe Droid can be revived after using Self-Destruct and ignores Taunt effects. At the start of each encounter, Imperial Probe Droid is revived with 100% Health. Whenever Imperial Probe Droid uses Self-Destruct, the target enemy takes additional damage equal to 200% of Imperial Probe Droid's Max Health and other Empire allies gain Offense equal to 300% of Imperial Probe Droid's Offense (stacking) until they're defeated.
Tier 2
lvl 22
+10% Health
900
2
Tier 3
lvl 32
+10% Health
1,800
3
3
Tier 4
lvl 42
+1% Turn Meter gain
2,700
3
3
3
Tier 5
lvl 52
+10% Health
5,500
5
4
3
Tier 6
lvl 62
+10% Health
11K
7
6
4
Tier 7
lvl 72
+1% Turn Meter gain
32.9K
10
9
6
Tier 8
lvl 82
While Imperial Probe Droid is active Target Locked enemies can't gain buffs
125K
30
13
20
Tier 9
lvl 85
While in Territory Battles: At the start of battle, Imperial Probe Droid loses all Protection and gains that much Max Health. Imperial Probe Droid can be revived after using Self-Destruct and ignores Taunt effects. At the start of each encounter, Imperial Probe Droid is revived with 100% Health. Whenever Imperial Probe Droid uses Self-Destruct, the target enemy takes additional damage equal to 200% of Imperial Probe Droid's Max Health and other Empire allies gain Offense equal to 300% of Imperial Probe Droid's Offense (stacking) until they're defeated
125K
20
Hidden Abilities
(Unique)
Placeholder
Description
Imperial Droid who reveals and tracks enemies with Target Lock
Power
32,020
Base Attributes
Strength (STR)
1,929
Agility (AGI)
1,907
Tactics (TAC)
2,513
Strength Growth
18.1
Agility Growth
18.9
Tactics Growth
22.9
Mastery
60
General
Health
53,172
Protection
40,215
Speed
152
Critical Damage
150%
Potency
51%
Tenacity
58%
Health Steal
0%
Defense Penetration
0%
Physical Offense
Damage
4,796
Critical Chance
42.17%
Armor Penetration
255
Accuracy
18%
Physical Survivability
Armor
51.8%
Dodge Rating
2%
Critical Avoidance
18%
Special Offense
Damage
7,418
Critical Chance
16.67%
Resistance Penetration
22
Accuracy
18%
Special Survivability
Resistance
47.5%
Deflection Rating
2%
Critical Avoidance
18%
First Seen
Nov 22, 2017
Mastery Stat Changes
Increases Accuracy, Critical Avoidance, and Damage.
Base ID
IMPERIALPROBEDROID
Shards to Activate
80 Shards