Level 8 (Basic)
Ability Material Omega
Deal Physical damage to target enemy with a 60% chance to inflict Healing Immunity for 2 Turns.
Damage: 14,601 ± 5%
Tier 2
lvl 16
Damage Multiplier: 1.26
+5% Damage
Credits
700
Ability Material Mk I
3

Tier 3
lvl 26
Damage Multiplier: 1.38
+10% Damage
Credits
1,400
Ability Material Mk I
4
Ability Material Mk II
4

Tier 4
lvl 36
Damage Multiplier: 1.38
+15% Healing Immunity Chance
Credits
2,100
Ability Material Mk I
5
Ability Material Mk II
5
Ability Material Mk III
4

Tier 5
lvl 46
Damage Multiplier: 1.44
+5% Damage
Credits
4,100
Ability Material Mk I
7
Ability Material Mk II
7
Ability Material Mk III
5

Tier 6
lvl 56
Damage Multiplier: 1.62
+15% Damage
Credits
8,200
Ability Material Mk I
10
Ability Material Mk II
9
Ability Material Mk III
6

Tier 7
lvl 66
Damage Multiplier: 1.62
+15% Healing Immunity Chance
Credits
24.7K
Ability Material Mk I
16
Ability Material Mk II
13
Ability Material Mk III
9

Tier 8
lvl 76
Damage Multiplier: 1.98
+30% Damage
Credits
43.8K
Ability Material Omega
5
Level 8 (Special) 4 turn cooldown
Ability Material Omega
Deal Physical damage to all enemies with a 55% chance to inflict Ability Block for 1 Turn and a 50% chance to inflict Defense Down for 2 turns. If an enemy is Critically Hit, inflict Target Lock for 3 turns.
Damage: 9,093 ± 5%
Tier 2
lvl 18
Damage Multiplier: 1.08
+5% Damage
Credits
1,300
Ability Material Mk I
2

Tier 3
lvl 28
Damage Multiplier: 1.13
+5% Damage
Credits
2,500
Ability Material Mk I
3
Ability Material Mk II
3

Tier 4
lvl 38
Damage Multiplier: 1.13
+15% Ability Block Chance
Credits
3,800
Ability Material Mk I
4
Ability Material Mk II
4
Ability Material Mk III
3

Tier 5
lvl 48
Damage Multiplier: 1.18
+5% Damage
Credits
7,500
Ability Material Mk I
5
Ability Material Mk II
5
Ability Material Mk III
4

Tier 6
lvl 58
Damage Multiplier: 1.18
+15% Ability Block Chance
Credits
15.1K
Ability Material Mk I
8
Ability Material Mk II
7
Ability Material Mk III
5

Tier 7
lvl 68
Damage Multiplier: 1.23
+5% Damage
Credits
45.2K
Ability Material Mk I
12
Ability Material Mk II
10
Ability Material Mk III
7

Tier 8
lvl 78
Damage Multiplier: 1.23
Add 50% chance to inflict Defense Down for 2 turns
Credits
80.4K
Ability Material Omega
5
Level 8 (Leader)
Ability Material Omega
All allies have +20% Critical Chance and inflict a Damage Over Time effect whenever they score a Critical Hit. When IG-88 is in the Leader slot, and not the Ally slot, the following Contract is active:

Contract: Score Critical Hits against debuffed enemies 10 times. Enemies must be debuffed before the start of an attack to count progress. (Only Bounty Hunter allies can contribute to the Contract.)

Reward: All Bounty Hunter allies gain +25% Offense and Potency for the rest of the battle and their Payouts are activated.
Tier 2
lvl 20
+1% Critical Chance
Credits
800
Ability Material Mk I
2

Tier 3
lvl 30
+3% Critical Chance
Credits
1,600
Ability Material Mk I
2
Ability Material Mk II
2

Tier 4
lvl 40
+1% Critical Chance
Credits
2,400
Ability Material Mk I
3
Ability Material Mk II
3
Ability Material Mk III
2

Tier 5
lvl 50
Add Contract: Score Critical Hits against debuffed enemies
Credits
4,800
Ability Material Mk I
4
Ability Material Mk II
4
Ability Material Mk III
3

Tier 6
lvl 60
+3% Critical Chance
Credits
9,600
Ability Material Mk I
6
Ability Material Mk II
5
Ability Material Mk III
4

Tier 7
lvl 70
+2% Critical Chance
Credits
28.8K
Ability Material Mk I
9
Ability Material Mk II
7
Ability Material Mk III
5

Tier 8
lvl 80
Add Damage Over Time effect on a Critical Hit
Credits
51.2K
Ability Material Omega
3
Level 8 (Unique)
Ability Material Zeta
IG-88 has +45% Critical Damage and recovers 50% Health whenever he damages a Target Locked enemy. In addition, he has +20% Offense for each debuffed enemy and +50% Evasion against Target Locked enemies. While IG-88 is active, Target Locked enemies can't recover Health or Protection.
Tier 2
lvl 22
+5% Critical Damage
Credits
900
Ability Material Mk I
2

Tier 3
lvl 32
Add +10% Damage for each enemy suffering a negative status effect
Credits
1,800
Ability Material Mk I
3
Ability Material Mk II
3

Tier 4
lvl 42
+5% Critical Damage
Credits
2,700
Ability Material Mk I
3
Ability Material Mk II
3
Ability Material Mk III
3

Tier 5
lvl 52
+5% Bonus damage
Credits
5,500
Ability Material Mk I
5
Ability Material Mk II
4
Ability Material Mk III
3

Tier 6
lvl 62
+15% Critical Damage
Credits
11K
Ability Material Mk I
7
Ability Material Mk II
6
Ability Material Mk III
4

Tier 7
lvl 72
+5% Bonus damage
Credits
32.9K
Ability Material Mk I
10
Ability Material Mk II
9
Ability Material Mk III
6

Tier 8
lvl 82
While IG-88 is active, Target Locked enemies can't recover Health or Protection
Credits
125K
Ability Material Mk III
30
Ability Material Omega
13
Ability Material Zeta
20
Level 3 (Unique)
Ability Material Omega
When IG-88 receives a Reward from a Contract, he also gains the following Payout. (Contracts are granted by certain Bounty Hunter Leader Abilities.)

Payout: For the rest of the battle, IG-88's Critical Hits to enemies reduce their Tenacity by -10% (stacking), his attacks ignore 50% Defense of Target Locked enemies, and he has +25% Offense if there is an enemy with Target Lock.
Tier 2
lvl 72
+15% Offense
Credits
54.8K
Ability Material Mk I
30
Ability Material Mk II
25
Ability Material Mk III
16

Tier 3
lvl 80
IG-88 ignores 50% Defense of Target Locked enemies
Credits
113K
Ability Material Mk I
10
Ability Material Mk II
9
Ability Material Mk III
6
Ability Material Omega
5

Description

Droid Attacker with debuffs and a damage bonus against debuffed enemies
Power
32,805
Base Attributes
Strength (STR)
1,979
Agility (AGI)
2,934
Tactics (TAC)
1,797
Strength Growth
19
Agility Growth
24.7
Tactics Growth
17.3
Mastery
60
General
Health
55,690
Protection
34,991
Speed
147
Critical Damage
168%
Potency
26%
Tenacity
45%
Health Steal
20%
Defense Penetration
0%
Physical Offense
Damage
7,120
Critical Chance
93.83%
Armor Penetration
142
Accuracy
0%
Physical Survivability
Armor
45.3%
Dodge Rating
2%
Critical Avoidance
0%
Special Offense
Damage
6,064
Critical Chance
30.92%
Resistance Penetration
10
Accuracy
0%
Special Survivability
Resistance
30.3%
Deflection Rating
2%
Critical Avoidance
0%

First Seen

Mar 15, 2016

Mastery Stat Changes

Increases Critical Chance, Critical Damage, and Damage.

Base ID

IG88

Shards to Activate

50 Shards