Level 8 (Basic)
Ability Material Omega
Deal Physical damage to target enemy and the weakest enemy. If all enemies are debuffed, IG-11 recovers 20% Protection.
Damage: 6,776 ± 5%
Damage: 6,776 ± 5%
Tier 2
lvl 14
Damage Multiplier: 0.86
Damage Multiplier: 0.86
+5% Damage
Credits
700
Ability Material Mk I
3

Tier 3
lvl 24
Damage Multiplier: 0.9
Damage Multiplier: 0.9
+5% Damage
Credits
1,400
Ability Material Mk I
4
Ability Material Mk II
4

Tier 4
lvl 34
Damage Multiplier: 0.98
Damage Multiplier: 0.98
+10% Damage
Credits
2,100
Ability Material Mk I
5
Ability Material Mk II
5
Ability Material Mk III
4

Tier 5
lvl 44
Damage Multiplier: 1.06
Damage Multiplier: 1.06
+10% Damage
Credits
4,100
Ability Material Mk I
7
Ability Material Mk II
7
Ability Material Mk III
5

Tier 6
lvl 54
Damage Multiplier: 1.19
Damage Multiplier: 1.19
+15% Damage
Credits
8,200
Ability Material Mk I
10
Ability Material Mk II
9
Ability Material Mk III
6

Tier 7
lvl 64
Damage Multiplier: 1.35
Damage Multiplier: 1.35
+20% Damage
Credits
24.7K
Ability Material Mk I
16
Ability Material Mk II
13
Ability Material Mk III
9

Tier 8
lvl 74
Damage Multiplier: 1.35
Damage Multiplier: 1.35
If all enemies are debuffed, IG-11 recovers 20% Protection
Credits
43.8K
Ability Material Omega
5
Level 8 (Special) 3 turn cooldown
Ability Material Omega
Deal Physical damage to all enemies and inflict Tenacity Down for 2 turns. Deal Physical damage again to enemies with Damage Over Time or Shock. IG-11 Taunts for 2 turns.
Damage: 7,528 ± 5%
Damage: 7,528 ± 5%
Won't trigger counter attack
Tier 2
lvl 16
Damage Multiplier: 1.17
+5% Damage
Credits
1,300
Ability Material Mk I
2

Tier 3
lvl 26
Damage Multiplier: 1.22
+5% Damage
Credits
2,500
Ability Material Mk I
3
Ability Material Mk II
3

Tier 4
lvl 36
Damage Multiplier: 1.28
+5% Damage
Credits
3,800
Ability Material Mk I
4
Ability Material Mk II
4
Ability Material Mk III
3

Tier 5
lvl 46
Damage Multiplier: 1.39
+10% Damage
Credits
7,500
Ability Material Mk I
5
Ability Material Mk II
5
Ability Material Mk III
4

Tier 6
lvl 56
Damage Multiplier: 1.5
+10% Damage
Credits
15.1K
Ability Material Mk I
8
Ability Material Mk II
7
Ability Material Mk III
5

Tier 7
lvl 66
Damage Multiplier: 1.5
Inflict Tenacity Down to all enemies for 2 turns
Credits
45.2K
Ability Material Mk I
12
Ability Material Mk II
10
Ability Material Mk III
7

Tier 8
lvl 76
Damage Multiplier: 1.5
Damage Multiplier: 1.5
Deal Physical damage again to enemies with Damage Over Time or Shock
Credits
80.4K
Ability Material Omega
5
Level 8 (Special) 3 turn cooldown
Ability Material Omega
Target ally recovers Health equal to 30% of IG-11's Max Health, and all other allies recover half that amount. If IG-11 is Taunting, he gains Health Steal Up and Retribution for 2 turns. Droid and Scoundrel allies gain Foresight for 2 turns.
Tier 2
lvl 16
+5% Health recovery
Credits
1,300
Ability Material Mk I
2

Tier 3
lvl 26
+5% Health recovery
Credits
2,500
Ability Material Mk I
3
Ability Material Mk II
3

Tier 4
lvl 36
If IG-11 is Taunting, he gains Health Steal Up for 1 turn
Credits
3,800
Ability Material Mk I
4
Ability Material Mk II
4
Ability Material Mk III
3

Tier 5
lvl 46
If IG-11 is Taunting, he gains Retribution for 1 turn
Credits
7,500
Ability Material Mk I
5
Ability Material Mk II
5
Ability Material Mk III
4

Tier 6
lvl 56
+10% Health recovery
Credits
15.1K
Ability Material Mk I
8
Ability Material Mk II
7
Ability Material Mk III
5

Tier 7
lvl 66
Droid and Scoundrel allies gain Foresight for 1 turn
Credits
45.2K
Ability Material Mk I
12
Ability Material Mk II
10
Ability Material Mk III
7

Tier 8
lvl 76
Buff duration +1
Credits
80.4K
Ability Material Omega
5
Level 8 (Unique)
Ability Material Zeta
At the start of battle, IG-11 gains Max Protection equal to 20% of his Max Health. If Kuiil is an ally, IG-11 gains 40% instead and Taunts for 2 turns at the start of each encounter.

Whenever another Droid or Scoundrel ally attacks during an enemy turn, IG-11 assists (limit once per ally per turn).

At the start of IG-11's turn, he dispels all debuffs from Droid and Scoundrel allies. For each debuff dispelled this way, IG-11 inflicts Damage Over Time for 2 turns on a random enemy, which can't be evaded.
Tier 2
lvl 18
+2% Protection from Max Health, +4% if Kuiil is an ally
Credits
900
Ability Material Mk I
2

Tier 3
lvl 28
+3% Protection from Max Health, +6% if Kuiil is an ally
Credits
1,800
Ability Material Mk I
3
Ability Material Mk II
3

Tier 4
lvl 38
+2% Protection from Max Health, +4% if Kuiil is an ally
Credits
2,700
Ability Material Mk I
3
Ability Material Mk II
3
Ability Material Mk III
3

Tier 5
lvl 48
+3% Protection from Max Health, +6% if Kuiil is an ally
Credits
5,500
Ability Material Mk I
5
Ability Material Mk II
4
Ability Material Mk III
3

Tier 6
lvl 58
+2% Protection from Max Health, +4% if Kuiil is an ally
Credits
11K
Ability Material Mk I
7
Ability Material Mk II
6
Ability Material Mk III
4

Tier 7
lvl 68
+3% Protection from Max Health, +6% if Kuiil is an ally
Credits
32.9K
Ability Material Mk I
10
Ability Material Mk II
9
Ability Material Mk III
6

Tier 8
lvl 84
For each debuff dispelled from allies, IG-11 inflicts Damage Over Time for 2 turns on a random enemy, which can't be evaded
Credits
125K
Ability Material Mk III
30
Ability Material Omega
13
Ability Material Zeta
20

Hidden Abilities

(Unique)
Placeholder

Description

Versatile Healer with strong Scoundrel and Droid synergies
Power
32,020
Base Attributes
Strength (STR)
2,565
Agility (AGI)
1,876
Tactics (TAC)
1,977
Strength Growth
21.9
Agility Growth
20
Tactics Growth
20
Mastery
60
General
Health
94,225
Protection
53,271
Speed
177
Critical Damage
150%
Potency
79%
Tenacity
57%
Health Steal
24%
Defense Penetration
0%
Physical Offense
Damage
4,912
Critical Chance
49.71%
Armor Penetration
190
Accuracy
0%
Physical Survivability
Armor
60.1%
Dodge Rating
2%
Critical Avoidance
0%
Special Offense
Damage
4,877
Critical Chance
12.5%
Resistance Penetration
0
Accuracy
0%
Special Survivability
Resistance
32.2%
Deflection Rating
2%
Critical Avoidance
0%

First Seen

Nov 19, 2020

Mastery Stat Changes

Increases Armor, Health, and Health Steal.

Base ID

IG11

Shards to Activate

25 Shards