Level 8 (Basic)
Ability Material Omega
All other allies recover 10% Health and 5% Protection. All other Jedi allies gain 5% Turn Meter.
Tier 2
lvl 16
+1% Heal
Credits
700
Ability Material Mk I
3

Tier 3
lvl 26
+1% Protection recovery
Credits
1,400
Ability Material Mk I
4
Ability Material Mk II
4

Tier 4
lvl 36
+2% Heal
Credits
2,100
Ability Material Mk I
5
Ability Material Mk II
5
Ability Material Mk III
4

Tier 5
lvl 46
+1% Protection recovery
Credits
4,100
Ability Material Mk I
7
Ability Material Mk II
7
Ability Material Mk III
5

Tier 6
lvl 56
+3% Heal
Credits
8,200
Ability Material Mk I
10
Ability Material Mk II
9
Ability Material Mk III
6

Tier 7
lvl 66
+1% Protection recovery
Credits
24.7K
Ability Material Mk I
16
Ability Material Mk II
13
Ability Material Mk III
9

Tier 8
lvl 76
All other Jedi allies gain 5% Turn Meter
Credits
43.8K
Ability Material Omega
5
Level 8 (Special) 4 turn cooldown
Ability Material Omega
Yoda gains Stealth for 2 turns. Dispel all debuffs on target other ally and grant them the Master's Training unique buff until the end of the battle. Then, call all allies with Master's Training to Assist.

Master's Training: +25% (doubled on Jedi) Accuracy, Defense, Offense, Potency, and Tenacity. Can't be Dispelled or Prevented.
Tier 2
lvl 18
-5% Damage penalty
Credits
1,300
Ability Material Mk I
2

Tier 3
lvl 28
-10% Damage penalty
Credits
2,500
Ability Material Mk I
3
Ability Material Mk II
3

Tier 4
lvl 38
-5% Damage penalty
Credits
3,800
Ability Material Mk I
4
Ability Material Mk II
4
Ability Material Mk III
3

Tier 5
lvl 48
-10% Damage penalty
Credits
7,500
Ability Material Mk I
5
Ability Material Mk II
5
Ability Material Mk III
4

Tier 6
lvl 58
-5% Damage penalty
Credits
15.1K
Ability Material Mk I
8
Ability Material Mk II
7
Ability Material Mk III
5

Tier 7
lvl 68
-10% Damage penalty
Credits
45.2K
Ability Material Mk I
12
Ability Material Mk II
10
Ability Material Mk III
7

Tier 8
lvl 78
Cooldown - 1 and -25% Damage penalty
Credits
80.4K
Ability Material Omega
5
Level 8 (Special) 5 turn cooldown
Ability Material Zeta
All allies have their current Health percentages equalized. (Health equalizing effects ignore Healing Immunity.) Then, all allies recover 20% Health and Protection and Jedi allies gain Foresight for 2 turns.
Tier 2
lvl 22
+2% Heal
Credits
900
Ability Material Mk I
2

Tier 3
lvl 32
+3% Heal
Credits
1,800
Ability Material Mk I
3
Ability Material Mk II
3

Tier 4
lvl 42
+2% Heal
Credits
2,700
Ability Material Mk I
3
Ability Material Mk II
3
Ability Material Mk III
3

Tier 5
lvl 52
+3% Heal
Credits
5,500
Ability Material Mk I
5
Ability Material Mk II
4
Ability Material Mk III
3

Tier 6
lvl 62
+2% Heal
Credits
11K
Ability Material Mk I
7
Ability Material Mk II
6
Ability Material Mk III
4

Tier 7
lvl 72
+3% Heal
Credits
32.9K
Ability Material Mk I
10
Ability Material Mk II
9
Ability Material Mk III
6

Tier 8
lvl 82
Cooldown - 1, all allies recover 20% Protection, and Jedi allies gain Foresight for 2 turns
Credits
125K
Ability Material Mk III
30
Ability Material Omega
13
Ability Material Zeta
20
Level 8 (Unique)
Ability Material Omega
Yoda gains Stealth for 2 turns at the start of each encounter and has +100% Evasion while Stealthed. If there are no other allied combatants at the start of a turn, Yoda escapes from the battle.
Tier 2
lvl 20
+5% Evasion
Credits
900
Ability Material Mk I
2

Tier 3
lvl 30
+10% Evasion
Credits
1,800
Ability Material Mk I
3
Ability Material Mk II
3

Tier 4
lvl 40
+15% Evasion
Credits
2,700
Ability Material Mk I
3
Ability Material Mk II
3
Ability Material Mk III
3

Tier 5
lvl 50
+5% Evasion
Credits
5,500
Ability Material Mk I
5
Ability Material Mk II
4
Ability Material Mk III
3

Tier 6
lvl 60
+10% Evasion
Credits
11K
Ability Material Mk I
7
Ability Material Mk II
6
Ability Material Mk III
4

Tier 7
lvl 70
+15% Evasion
Credits
32.9K
Ability Material Mk I
10
Ability Material Mk II
9
Ability Material Mk III
6

Tier 8
lvl 80
+30% Evasion
Credits
80.4K
Ability Material Omega
5
Level 8 (Unique)
Ability Material Zeta
Whenever an ally with Master's Training is defeated, Yoda gains 100% Turn Meter and resets all of his cooldowns.
Tier 2
lvl 22
+5% Turn Meter gain
Credits
900
Ability Material Mk I
2

Tier 3
lvl 32
+10% Turn Meter gain
Credits
1,800
Ability Material Mk I
3
Ability Material Mk II
3

Tier 4
lvl 42
+15% Turn Meter gain
Credits
2,700
Ability Material Mk I
3
Ability Material Mk II
3
Ability Material Mk III
3

Tier 5
lvl 52
+5% Turn Meter gain
Credits
5,500
Ability Material Mk I
5
Ability Material Mk II
4
Ability Material Mk III
3

Tier 6
lvl 62
+10% Turn Meter gain
Credits
11K
Ability Material Mk I
7
Ability Material Mk II
6
Ability Material Mk III
4

Tier 7
lvl 72
+15% Turn Meter gain
Credits
32.9K
Ability Material Mk I
10
Ability Material Mk II
9
Ability Material Mk III
6

Tier 8
lvl 82
Whenever an ally with Master's Training is defeated, Yoda's cooldowns are reset
Credits
125K
Ability Material Mk III
30
Ability Material Omega
13
Ability Material Zeta
20

Description

Jedi recluse who imparts sage wisdom in the ways of the Force
Power
35,001
Base Attributes
Strength (STR)
2,188
Agility (AGI)
1,936
Tactics (TAC)
2,636
Strength Growth
18.1
Agility Growth
18.9
Tactics Growth
23
Mastery
60
General
Health
64,519
Protection
51,532
Speed
180
Critical Damage
150%
Potency
43%
Tenacity
60%
Health Steal
5%
Defense Penetration
0%
Physical Offense
Damage
4,793
Critical Chance
44.58%
Armor Penetration
10
Accuracy
18%
Physical Survivability
Armor
53.7%
Dodge Rating
2%
Critical Avoidance
18%
Special Offense
Damage
7,491
Critical Chance
11.04%
Resistance Penetration
35
Accuracy
18%
Special Survivability
Resistance
48.7%
Deflection Rating
2%
Critical Avoidance
18%

First Seen

Aug 30, 2017

Mastery Stat Changes

Increases Accuracy, Critical Avoidance, and Damage.

Base ID

HERMITYODA

Shards to Activate

145 Shards