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Level 8
(Basic)
Deal Physical damage to target enemy and inflict two Damage Over Time effects for 3 turns.
Damage:
3,563
±
5%
Tier 2
lvl 16
Damage Multiplier: 0.57
+5% Damage
700
3
Tier 3
lvl 26
Damage Multiplier: 0.57
+15% Damage Over Time Chance
1,400
4
4
Tier 4
lvl 36
Damage Multiplier: 0.6
+5% Damage
2,100
5
5
4
Tier 5
lvl 46
Damage Multiplier: 0.63
+5% Damage
4,100
7
7
5
Tier 6
lvl 56
Damage Multiplier: 0.71
+15% Damage
8,200
10
9
6
Tier 7
lvl 66
Damage Multiplier: 0.74
+5% Damage
24.7K
16
13
9
Tier 8
lvl 76
Damage Multiplier: 0.74
Damage Over Time Chance 100%
43.8K
5
Level 8
(Special)
• 5 turn cooldown
Gamorrean Guard Taunts and gains Retribution for 2 turns . The Gamorrean Guard gains Protection equal to 20% of his Max Health while Taunting.
Tier 2
lvl 18
Add +10% Protection
1,300
2
Tier 3
lvl 28
+2.5% Protection
2,500
3
3
Tier 4
lvl 38
+2.5% Protection
3,800
4
4
3
Tier 5
lvl 48
Retribution Duration + 1
7,500
5
5
4
Tier 6
lvl 58
+2.5% Protection
15.1K
8
7
5
Tier 7
lvl 68
+2.5% Protection
45.2K
12
10
7
Tier 8
lvl 78
Cooldown - 1
80.4K
5
Level 8
(Special)
• 4 turn cooldown
Dispel buffs, deal Physical damage, and inflict Expose on target enemy for 2 turns.
If the ally in the Leader slot is Hutt Cartel and the target enemy is inflicted with Damage Over Time or Thermal Detonator, remove 20% Turn Meter from them.
If the ally in the Leader slot is Hutt Cartel and the target enemy is inflicted with Damage Over Time or Thermal Detonator, remove 20% Turn Meter from them.
Damage:
10,414
±
5%
Tier 2
lvl 20
Damage Multiplier: 1.62
+5% Damage
1,300
2
Tier 3
lvl 30
Damage Multiplier: 1.7
+5% Damage
2,500
3
3
Tier 4
lvl 40
Damage Multiplier: 1.93
+15% Damage
3,800
4
4
3
Tier 5
lvl 50
Damage Multiplier: 2
+5% Damage
7,500
5
5
4
Tier 6
lvl 60
Damage Multiplier: 2.08
+5% Damage
15.1K
8
7
5
Tier 7
lvl 70
Damage Multiplier: 2.16
+5% Damage
45.2K
12
10
7
Tier 8
lvl 80
Damage Multiplier: 2.16
Cooldown - 1; dispel buffs on target enemy; if the ally in the Leader slot is Hutt Cartel and the target enemy is inflicted with Damage Over Time or Thermal Detonator, remove 20% Turn Meter from them
80.4K
5
Level 8
(Unique)
At the start of battle, Gamorrean Guard gains 10% Max Health for each other Hutt Cartel ally and a stack of My Kind of Scum. While he is active, enemies have -20% Tenacity.
If the ally in the Leader slot is Jabba the Hutt: While Gamorrean Guard has Defense Up, he gains 50% Critical Avoidance. Whenever Gamorrean Guard loses Taunt, he gains Defense Up for 2 turns and whenever Jabba uses a Special ability, if Gamorrean Guard is Taunting he recovers 20% Health.
If the ally in the Leader slot is Hutt Cartel, whenever another Hutt Cartel ally falls below 70% Health while Gamorrean Guard has Defense Up, he Taunts and gains Protection Up (100%) for 2 turns.
While in Territory Battles: Gamorrean Guard has +50% Critical Avoidance, Defense, and Tenacity. Other Hutt Cartel allies have +50% Max Health and Max Protection. The first time each other Hutt Cartel ally falls below 50% Health, they gain Damage Immunity for 1 turn, which can't be copied, dispelled, or prevented. If the ally in the Leader slot is Hutt Cartel and not Gamorrean Guard, whenever they use an ability, Gamorrean Guard assists.
If the ally in the Leader slot is Jabba the Hutt: While Gamorrean Guard has Defense Up, he gains 50% Critical Avoidance. Whenever Gamorrean Guard loses Taunt, he gains Defense Up for 2 turns and whenever Jabba uses a Special ability, if Gamorrean Guard is Taunting he recovers 20% Health.
If the ally in the Leader slot is Hutt Cartel, whenever another Hutt Cartel ally falls below 70% Health while Gamorrean Guard has Defense Up, he Taunts and gains Protection Up (100%) for 2 turns.
While in Territory Battles: Gamorrean Guard has +50% Critical Avoidance, Defense, and Tenacity. Other Hutt Cartel allies have +50% Max Health and Max Protection. The first time each other Hutt Cartel ally falls below 50% Health, they gain Damage Immunity for 1 turn, which can't be copied, dispelled, or prevented. If the ally in the Leader slot is Hutt Cartel and not Gamorrean Guard, whenever they use an ability, Gamorrean Guard assists.
Tier 2
lvl 18
+2% Max Health
900
2
Tier 3
lvl 28
+2% Max Health
1,800
3
3
Tier 4
lvl 38
+3% Max Health
2,700
3
3
3
Tier 5
lvl 48
At the start of battle, gain a stack of My Kind of Scum
5,500
5
4
3
Tier 6
lvl 58
While Gamorrean Guard is active, enemies have -20% Tenacity
11K
7
6
4
Tier 7
lvl 84
If the ally in the Leader slot is Hutt Cartel, whenever another Hutt Cartel ally falls below 70% Health while Gamorrean Guard has Defense Up, he Taunts and gains Protection Up (100%) for 2 turns
125K
30
13
20
Tier 8
lvl 84
While in Territory Battles: Gamorrean Guard gains 50% Critical Avoidance, Defense, and Tenacity; other Hutt Cartel allies gain 50% Max Health and Max Protection; the first time each Hutt Cartel ally falls below 50% Health, they gain Damage Immunity for 1 turn, which can't be copied, dispelled or prevented; if the ally in the Leader slot is Hutt Cartel and not Gamorrean Guard, whenever they use an ability, Gamorrean Guard assists
125K
20
Description
Aggressive tank that Taunts and Counters with multiple Damage Over Time effects
Power
32,020
Base Attributes
Strength (STR)
2,594
Agility (AGI)
1,643
Tactics (TAC)
1,753
Strength Growth
22.8
Agility Growth
18
Tactics Growth
17.9
Mastery
60
General
Health
63,712
Protection
68,544
Speed
138
Critical Damage
150%
Potency
52%
Tenacity
45%
Health Steal
29%
Defense Penetration
0%
Physical Offense
Damage
4,733
Critical Chance
39.29%
Armor Penetration
194
Accuracy
0%
Physical Survivability
Armor
60.8%
Dodge Rating
2%
Critical Avoidance
0%
Special Offense
Damage
4,500
Critical Chance
10%
Resistance Penetration
0
Accuracy
0%
Special Survivability
Resistance
52.8%
Deflection Rating
2%
Critical Avoidance
0%
First Seen
Apr 22, 2016
Mastery Stat Changes
Increases Armor, Health Steal, and Protection.
Base ID
GAMORREANGUARD
Shards to Activate
50 Shards