Categories
Hidden Categories
Ability Classes
Level 8
(Basic)
Deal Physical damage to target enemy. This attack has +20% Critical Damage. If any ally has Advantage, this attack is a guaranteed Critical Hit.
Damage:
8,988
±
5%
Tier 2
lvl 16
Damage Multiplier: 1.53
+5% Damage
700
3
Tier 3
lvl 26
Damage Multiplier: 1.53
Add 10% Critical Damage
1,400
4
4
Tier 4
lvl 36
Damage Multiplier: 1.6
+5% Damage
2,100
5
5
4
Tier 5
lvl 46
Damage Multiplier: 1.67
+5% Damage
4,100
7
7
5
Tier 6
lvl 56
Damage Multiplier: 1.89
+15% Damage
8,200
10
9
6
Tier 7
lvl 66
Damage Multiplier: 1.96
+5% Damage
24.7K
16
13
9
Tier 8
lvl 76
Damage Multiplier: 1.96
+10% Critical Damage
43.8K
5
Level 8
(Special)
• 4 turn cooldown
Target other ally gains 100% Turn Meter and Advantage for 2 turns. If that ally is First Order, they also gain Offense Up for 3 turns. Dispel all debuffs from First Order Officer and target ally and grant them both Tenacity Up for 2 turns.
Tier 2
lvl 18
+10% Turn Meter gain
1,300
2
Tier 3
lvl 28
+10% Turn Meter gain
2,500
3
3
Tier 4
lvl 38
+10% Turn Meter gain
3,800
4
4
3
Tier 5
lvl 48
Offense Up Duration + 1
7,500
5
5
4
Tier 6
lvl 58
+10% Turn Meter gain
15.1K
8
7
5
Tier 7
lvl 68
+10% Turn Meter gain
45.2K
12
10
7
Tier 8
lvl 78
Cooldown - 1, Dispel all debuffs from First Order Officer and target ally and grant them both Tenacity Up for 2 turns
80.4K
5
Level 8
(Special)
• 3 turn cooldown
Deal Physical damage to target enemy and remove 50% Turn Meter. If any Turn Meter is removed this way, each ally gains 15% Turn Meter. All First Order allies have their Cooldowns reduced by 1.
Damage:
14,448
±
5%
Tier 2
lvl 20
Damage Multiplier: 2.55
+5% Damage
1,300
2
Tier 3
lvl 30
Damage Multiplier: 2.55
+15% Turn Meter Reduction Chance
2,500
3
3
Tier 4
lvl 40
Damage Multiplier: 2.67
+5% Damage
3,800
4
4
3
Tier 5
lvl 50
Damage Multiplier: 2.67
+15% Turn Meter Reduction Chance
7,500
5
5
4
Tier 6
lvl 60
Damage Multiplier: 2.79
+5% Damage
15.1K
8
7
5
Tier 7
lvl 70
Damage Multiplier: 2.79
+5% Turn Meter gain
45.2K
12
10
7
Tier 8
lvl 80
Damage Multiplier: 3.15
+15% Damage, +30% Turn Meter Reduction Chance, all First Order allies have their Cooldowns reduced by 1
80.4K
5
Description
First Order support that grants Advantage and can manipulate both ally and enemy Turn Meters
Power
29,040
Base Attributes
Strength (STR)
2,271
Agility (AGI)
2,669
Tactics (TAC)
2,023
Strength Growth
19.9
Agility Growth
22.7
Tactics Growth
19.9
Mastery
60
General
Health
61,653
Protection
41,450
Speed
165
Critical Damage
168%
Potency
43%
Tenacity
40%
Health Steal
15%
Defense Penetration
0%
Physical Offense
Damage
4,533
Critical Chance
86.38%
Armor Penetration
136
Accuracy
0%
Physical Survivability
Armor
51.2%
Dodge Rating
23%
Critical Avoidance
0%
Special Offense
Damage
5,100
Critical Chance
32.17%
Resistance Penetration
15
Accuracy
0%
Special Survivability
Resistance
31%
Deflection Rating
23%
Critical Avoidance
0%
First Seen
Mar 15, 2016
Mastery Stat Changes
Increases Critical Chance, Critical Damage, Deflection Chance, and Dodge Chance.
Base ID
FIRSTORDEROFFICERMALE
Shards to Activate
50 Shards