Level 8 (Basic)
Prestige
Deal Physical damage and inflict Expose for 1 turn on target enemy. Deal 5% more damage for each active Empire ally. Deal 25% more damage for each active Bounty Hunter ally.
Damage: 31,854 ± 5%
Tier 2
lvl 68
Damage Multiplier: 1.75
+5% Damage
Ship Building Materials
10K
Prestige
10

Tier 3
lvl 72
Damage Multiplier: 1.92
+10% Damage
Ship Building Materials
20K
Prestige
20

Tier 4
lvl 77
Damage Multiplier: 2.08
+10% Damage
Ship Building Materials
30K
Prestige
30

Tier 5
lvl 81
Damage Multiplier: 2.17
+5% Damage; inflict Expose for 1 turn
Ship Building Materials
40K
Prestige
40

Tier 6
lvl 85
Damage Multiplier: 2.42
+15% Damage
Ship Building Materials
60K
Prestige
60

Tier 7
lvl 85
Damage Multiplier: 2.67
+15% Damage
Ship Building Materials
80K
Prestige
80

Tier 8
lvl 85
Damage Multiplier: 3
+20% Damage; +20% damage for each active Bounty Hunter
Ship Building Materials
150K
Prestige
150
Level 8 (Special) 4 turn cooldown
Prestige
Dispel Tenacity Up and deal Physical damage to all enemies. Call all Bounty Hunter allies to assist, dealing 10% more damage. If the target enemy is Breached, assisting Bounty Hunter allies deal 25% more damage instead. If the target enemy is Target Locked, call all Empire allies to assist, dealing 30% less damage.
Damage: 31,854 ± 5%
Tier 2
lvl 69
Damage Multiplier: 1.66
+5% Damage
Ship Building Materials
10K
Prestige
10

Tier 3
lvl 73
Damage Multiplier: 1.82
+10% Damage
Ship Building Materials
20K
Prestige
20

Tier 4
lvl 78
Damage Multiplier: 1.97
+10% Damage
Ship Building Materials
30K
Prestige
30

Tier 5
lvl 82
Damage Multiplier: 2.05
+5% Damage; -20% Damage penalty for Empire allies
Ship Building Materials
40K
Prestige
40

Tier 6
lvl 85
Damage Multiplier: 2.29
+15% Damage
Ship Building Materials
60K
Prestige
60

Tier 7
lvl 85
Damage Multiplier: 2.53
+15% Damage; -25% Damage penalty for Bounty Hunter allies
Ship Building Materials
80K
Prestige
80

Tier 8
lvl 85
Damage Multiplier: 3
+30% Damage; dispel Tenacity Up from all enemies; assisting Bounty Hunter allies deal 10% more damage; if the target enemy is Breached, assisting Bounty Hunter allies deal 25% more damage instead
Ship Building Materials
150K
Prestige
150
Level 8 (Special) 5 turn cooldown
Prestige
Bounty Hunter allies gain Potency Up for 1 turn.

Dispel Outmaneuver and Stealth from all enemies, and dispel all debuffs from Bounty Hunter allies.

Target ally recovers 100% Health and Protection. If the target ally is a Bounty Hunter, they gain Foresight for 2 turns, and if they are also a Tank they gain Taunt for 2 turns.
Tier 2
lvl 70
+15% Health and Protection recovery
Ship Building Materials
10K
Prestige
10

Tier 3
lvl 74
Dispel all debuffs from Bounty Hunter allies
Ship Building Materials
20K
Prestige
20

Tier 4
lvl 79
+10% Health and Protection recovery
Ship Building Materials
30K
Prestige
30

Tier 5
lvl 83
Dispel Outmaneuver and Stealth from all enemies
Ship Building Materials
40K
Prestige
40

Tier 6
lvl 85
+15% Health and Protection recovery
Ship Building Materials
60K
Prestige
60

Tier 7
lvl 85
If the target ally is a Bounty Hunter, they gain Foresight for 2 turns, and if they are also a Tank they gain Taunt for 2 turns
Ship Building Materials
80K
Prestige
80

Tier 8
lvl 85
+50% Health and Protection recovery
Ship Building Materials
150K
Prestige
150
Level 8 (Special) 30 turn cooldown
Prestige
Destroy the enemy Capital Ship and Stun all enemies for 1 turn. Allies gain Protection Up (35%) for 2 turns. If there is no enemy Capital Ship, destroy all active enemy ships instead. This ability can't be evaded or resisted, starts on cooldown, and is reduced by 1 each time Breach is inflicted on an enemy ship.
Tier 2
lvl 71
-2 Cooldown
Ship Building Materials
10K
Prestige
10

Tier 3
lvl 75
+10% Protection Up
Ship Building Materials
20K
Prestige
20

Tier 4
lvl 80
-2 Cooldown
Ship Building Materials
30K
Prestige
30

Tier 5
lvl 84
-3 Cooldown
Ship Building Materials
40K
Prestige
40

Tier 6
lvl 85
-3 Cooldown
Ship Building Materials
60K
Prestige
60

Tier 7
lvl 85
+15% Protection Up
Ship Building Materials
80K
Prestige
80

Tier 8
lvl 85
Stun all enemies for 1 turn
Ship Building Materials
150K
Prestige
150
(Special) 2 turn cooldown
Call one Reinforcement.
Level 8 (Crew)
Bounty Hunter allies have +35% Max Health, Max Protection, and Offense, and ignore Taunt on Crewless or Droid ships. At the start of battle, Bounty Hunter allies gain Tenacity Up for 2 turns, and Empire allies gain We Don't Need Their Scum for the rest of the battle, which can't be copied, dispelled, or prevented. Enemies attacking out of turn deal 50% less damage to Tank allies. Whenever an enemy reinforces, Bounty Hunter allies gain Evasion Up for 1 turn. Whenever an ally applies Breach to an enemy, they dispel all debuffs on themselves.

Whenever a Bounty Hunter ally deals damage with a Basic ability, they inflict Target Lock on the target enemy for 1 turn. The first time allies inflict Target Lock 20 times on enemies, dispel Breach Immunity and Chaff from all enemies, then each active enemy, enemies who are called in from Reinforcements, or summoned, are inflicted with Breach and Target Lock. These effects can't be prevented, dispelled, evaded, or resisted, and last until the end of the battle.

Reinforcement Bonus: Reinforcements gain Breach Immunity and Chaff for 2 turns

We Don't Need Their Scum: Immune to Turn Meter manipulation; whenever a Bounty Hunter ally is defeated, recover 25% Health and Protection; TIE Advanced x1 instead recovers 10% Health and Protection
Tier 2
lvl 1
+5% Max Health and Max Protection
Ship Building Materials
10K
Prestige
10

Tier 3
lvl 1
+5% Offense
Ship Building Materials
20K
Prestige
20

Tier 4
lvl 1
+5% Offense
Ship Building Materials
30K
Prestige
30

Tier 5
lvl 1
+5% Max Health and Max Protection
Ship Building Materials
40K
Prestige
40

Tier 6
lvl 1
Whenever an enemy reinforces, Bounty Hunter allies gain Evasion Up for 1 turn
Ship Building Materials
60K
Prestige
60

Tier 7
lvl 1
Whenever an ally applies Breach to an enemy, they dispel all debuffs on themselves
Ship Building Materials
80K
Prestige
80

Tier 8
lvl 1
+15% Max Health, Max Protection, and Offense; enemies attacking out of turn deal 50% less damage to Tank allies
Ship Building Materials
150K
Prestige
150

Hidden Abilities

(Unique)
Placeholder
(Unique)
Placeholder

Crew Contribution

Resistance
0.00344765
Health
3.95500476
Physical Damage
0.35724006
Speed
0.00322083
Potency
0.00002268
Tenacity
0.00002268

Description

Empire Capital Ship with strong Bounty Hunter synergy.
Power
89,504
Base Attributes
Strength (STR)
1,519
Agility (AGI)
869
Tactics (TAC)
869
Strength Growth
11.7
Agility Growth
6.7
Tactics Growth
6.7
Mastery
0
General
Speed
194
Critical Damage
150%
Potency
53.92%
Tenacity
68.92%
Defense Penetration
0%
Physical Offense
Damage
10,618
Critical Chance
24.46%
Armor Penetration
0
Accuracy
0%
Special Offense
Damage
2,085
Critical Chance
10%
Resistance Penetration
0
Accuracy
0%

First Seen

Aug 12, 2021

Base ID

CAPITALEXECUTOR

Shards to Activate

80 Shards