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Level 8
(Basic)
Deal Special damage to target enemy and Shock them for 3 turns. Then, Palpatine gains 15% Turn Meter for each Shocked enemy.
Shock: Can't gain Health, Buffs, or Bonus Turn Meter.
Shock: Can't gain Health, Buffs, or Bonus Turn Meter.
Damage:
14,984
±
5%
Tier 2
lvl 16
Damage Multiplier: 1.22
+5% Damage
700
3
Tier 3
lvl 26
Damage Multiplier: 1.22
+3% Turn Meter gain
1,400
4
4
Tier 4
lvl 36
Damage Multiplier: 1.28
+5% Damage
2,100
5
5
4
Tier 5
lvl 46
Damage Multiplier: 1.28
+3% Turn Meter gain
4,100
7
7
5
Tier 6
lvl 56
Damage Multiplier: 1.45
+15% Damage
8,200
10
9
6
Tier 7
lvl 66
Damage Multiplier: 1.45
+3% Turn Meter gain
24.7K
16
13
9
Tier 8
lvl 76
Damage Multiplier: 1.45
Shock Duration + 1
43.8K
5
Level 8
(Special)
• 4 turn cooldown
Deal Special damage to all enemies with a 70% chance to Stun them for 1 turn. Shocked enemies are Stunned for 2 turns and have their Shock dispelled. All allies gain Offense Up for 2 turns.
Damage:
6,754
±
5%
Tier 2
lvl 18
Damage Multiplier: 0.53
+5% Damage
1,300
2
Tier 3
lvl 28
Damage Multiplier: 0.53
+15% Stun Chance
2,500
3
3
Tier 4
lvl 38
Damage Multiplier: 0.55
+5% Damage
3,800
4
4
3
Tier 5
lvl 48
Damage Multiplier: 0.55
+15% Stun Chance
7,500
5
5
4
Tier 6
lvl 58
Damage Multiplier: 0.58
+5% Damage
15.1K
8
7
5
Tier 7
lvl 68
Damage Multiplier: 0.65
+15% Damage
45.2K
12
10
7
Tier 8
lvl 78
Damage Multiplier: 0.65
All allies gain Offense Up for 2 turns
80.4K
5
Level 8
(Special)
• 3 turn cooldown
All other units lose 5% Health and Palpatine recovers Health equal to 150% of the total amount lost. Palpatine gains 50% Turn Meter for each Shocked enemy. All allies gain Health Steal Up for 1 turn.
Damage:
0
±
0%
Won't trigger counter attackWon't health steal
Damage:
0
±
0%
Won't trigger counter attackWon't health steal
Damage:
0
±
0%
Won't trigger counter attackWon't health steal
Tier 2
lvl 20
Damage Multiplier: 0.05
Damage Multiplier: 0
Damage Multiplier: 0
+10% Turn Meter gain
1,300
2
Tier 3
lvl 30
Damage Multiplier: 0.05
Damage Multiplier: 0
Damage Multiplier: 0
+25% Heal
2,500
3
3
Tier 4
lvl 40
Damage Multiplier: 0.05
Damage Multiplier: 0
Damage Multiplier: 0
+10% Turn Meter gain
3,800
4
4
3
Tier 5
lvl 50
Damage Multiplier: 0.05
Damage Multiplier: 0
Damage Multiplier: 0
+25% Heal
7,500
5
5
4
Tier 6
lvl 60
Damage Multiplier: 0.05
Damage Multiplier: 0
Damage Multiplier: 0
Add +20% Turn Meter Gain
15.1K
8
7
5
Tier 7
lvl 70
Damage Multiplier: 0.05
Damage Multiplier: 0
Damage Multiplier: 0
+25% Heal
45.2K
12
10
7
Tier 8
lvl 80
Damage Multiplier: 0.05
Damage Multiplier: 0
Damage Multiplier: 0
All allies gain Health Steal Up for 1 turn
80.4K
5
Level 8
(Leader)
Empire and Sith allies have +35% Potency and 35% Max Health. Jedi and Rebel enemies have -35% Potency and -35% Evasion. When an Empire ally inflicts a debuff during their turn, they gain 20% Turn Meter. When a Sith ally inflicts a debuff during their turn, they recover 20% Health. When a debuff on an enemy expires, Empire and Sith allies gain 5% Turn Meter.
Tier 2
lvl 22
+15% Potency Reduction
800
2
Tier 3
lvl 32
+15% Evasion Reduction
1,600
2
2
Tier 4
lvl 42
+10% Heal
2,400
3
3
2
Tier 5
lvl 52
+15% Potency
4,800
4
4
3
Tier 6
lvl 62
+15% Max Health
9,600
6
5
4
Tier 7
lvl 72
Add +10% Turn Meter Gain
28.8K
9
7
5
Tier 8
lvl 82
When a debuff on an enemy expires, Empire and Sith allies gain 5% Turn Meter
105K
20
10
20
Level 8
(Unique)
While Palpatine is active, at the start of each enemy turn, they take damage equal to 20% of their Max Health for each of the following: they are Shocked; they are a Jedi; they are a Rebel. This damage can't defeat enemies. Palpatine has +50% Max Protection, and, when he inflicts Shock, he gains 5% Max Protection until the end of the encounter.
Tier 2
lvl 24
+2% Damage
900
2
Tier 3
lvl 34
+2% Damage
1,800
3
3
Tier 4
lvl 44
+2% Damage
2,700
3
3
3
Tier 5
lvl 54
+2% Damage
5,500
5
4
3
Tier 6
lvl 64
+2% Damage
11K
7
6
4
Tier 7
lvl 74
+2% Damage
32.9K
10
9
6
Tier 8
lvl 84
Palpatine has +50% Max Protection, and, when he inflicts Shock, he gains 5% Max Protection until the end of the encounter
125K
30
13
20
Description
Overwhelming Sith Support who inflicts Shock and can Stun targets for multiple turns
Power
35,001
Base Attributes
Strength (STR)
1,785
Agility (AGI)
1,779
Tactics (TAC)
3,034
Strength Growth
18.2
Agility Growth
19
Tactics Growth
23
Mastery
60
General
Health
49,525
Protection
36,719
Speed
142
Critical Damage
150%
Potency
47%
Tenacity
34%
Health Steal
10%
Defense Penetration
0%
Physical Offense
Damage
5,186
Critical Chance
39.88%
Armor Penetration
20
Accuracy
18%
Physical Survivability
Armor
40.7%
Dodge Rating
2%
Critical Avoidance
18%
Special Offense
Damage
10,125
Critical Chance
31.87%
Resistance Penetration
217
Accuracy
18%
Special Survivability
Resistance
40.4%
Deflection Rating
2%
Critical Avoidance
18%
First Seen
Aug 17, 2016
Mastery Stat Changes
Increases Accuracy, Critical Avoidance, and Damage.
Base ID
EMPERORPALPATINE
Shards to Activate
145 Shards