Level 8
(Basic)
Deal Physical damage to target enemy. Grant Defense Up and Evasion Up for 2 turns to the weakest Clone Trooper ally who doesn't have them.
Damage:
7,713
±
5%
Tier 2
lvl 16
Damage Multiplier: 1.21
+5% Damage
700
3
Tier 3
lvl 26
Damage Multiplier: 1.21
+5% Buff Chance
1,400
4
4
Tier 4
lvl 36
Damage Multiplier: 1.33
+10% Damage
2,100
5
5
4
Tier 5
lvl 46
Damage Multiplier: 1.33
+10% Buff Chance
4,100
7
7
5
Tier 6
lvl 56
Damage Multiplier: 1.5
+15% Damage
8,200
10
9
6
Tier 7
lvl 66
Damage Multiplier: 1.5
+15% Buff Chance
24.7K
16
13
9
Tier 8
lvl 76
Damage Multiplier: 1.5
+20% Buff Chance
43.8K
5
Level 8
(Special)
• 3 turn cooldown
Inflict Buff Immunity on target enemy for 2 turns. Inflict Expose on all enemies for 2 turns.
Dispel all debuffs on target other Clone Trooper ally and call them to assist. If that ally was Bad Batch, this Buff Immunity can't be dispelled, and Echo increases the target enemy's cooldowns by 1 (excludes Galactic Legends). This attack can't be evaded.
Dispel all debuffs on target other Clone Trooper ally and call them to assist. If that ally was Bad Batch, this Buff Immunity can't be dispelled, and Echo increases the target enemy's cooldowns by 1 (excludes Galactic Legends). This attack can't be evaded.
Tier 2
lvl 18
-5% Damage penalty
1,300
2
Tier 3
lvl 28
-5% Damage penalty
2,500
3
3
Tier 4
lvl 38
-5% Damage penalty
3,800
4
4
3
Tier 5
lvl 48
-10% Damage penalty
7,500
5
5
4
Tier 6
lvl 58
-10% Damage penalty
15.1K
8
7
5
Tier 7
lvl 68
-15% Damage penalty
45.2K
12
10
7
Tier 8
lvl 78
If that ally was Bad Batch, this Buff Immunity can't be dispelled, and Echo increases the target enemy's cooldowns by 1 (excludes Galactic Legends)
80.4K
5
Level 8
(Special)
• 3 turn cooldown
Clone Trooper allies gain Evasion Up for 2 turns. Dispel all buffs on all enemies and inflict Daze and Healing Immunity for 2 turns.
For each buff dispelled, Clone Trooper allies gain 10% Offense until the end of their next turn and Bad Batch allies gain 5% Turn Meter. This attack can't be evaded or resisted.
For each buff dispelled, Clone Trooper allies gain 10% Offense until the end of their next turn and Bad Batch allies gain 5% Turn Meter. This attack can't be evaded or resisted.
Tier 2
lvl 20
+2% Offense
1,300
2
Tier 3
lvl 30
+2% Offense
2,500
3
3
Tier 4
lvl 40
Inflict Daze and Healing Immunity on all enemies for 2 turns
3,800
4
4
3
Tier 5
lvl 50
+2% Offense
7,500
5
5
4
Tier 6
lvl 60
+2% Offense
15.1K
8
7
5
Tier 7
lvl 70
For each buff dispelled, Bad Batch allies gain 5% Turn Meter
45.2K
12
10
7
Tier 8
lvl 80
This attack can't be Resisted
80.4K
5
Level 8
(Unique)
Whenever a Clone Trooper ally gains or loses a buff from a Bad Batch ally's ability, they recover 4% Health and Protection, doubled for Bad Batch allies.
Whenever a Bad Batch ally inflicts a debuff on an enemy, that enemy loses 8% Protection. If that enemy had less than 50% Protection and more than 50% Health, they also lose 8% Health. This effect excludes raid bosses and Galactic Legends.
Whenever a Bad Batch ally inflicts a debuff on an enemy, that enemy loses 8% Protection. If that enemy had less than 50% Protection and more than 50% Health, they also lose 8% Health. This effect excludes raid bosses and Galactic Legends.
Tier 2
lvl 22
+1% Health recovery
900
2
Tier 3
lvl 32
+1% Protection recovery
1,800
3
3
Tier 4
lvl 42
+1% Health recovery
2,700
3
3
3
Tier 5
lvl 52
+1% Protection recovery
5,500
5
4
3
Tier 6
lvl 62
+1% Health recovery
11K
7
6
4
Tier 7
lvl 72
+1% Protection recovery
32.9K
10
9
6
Tier 8
lvl 82
Whenever a Bad Batch ally inflicts a debuff on an enemy, that enemy loses 8% Protection; if that enemy had less than 50% Protection and more than 50% Health, they also lose 8% Health; this effect excludes raid bosses and Galactic Legends
125K
30
13
20
Description
Loyal Clone Trooper who supports his allies in battle
Power
32,020
Base Attributes
Strength (STR)
1,962
Agility (AGI)
1,861
Tactics (TAC)
2,904
Strength Growth
18.2
Agility Growth
19
Tactics Growth
23.1
Mastery
60
General
Health
58,241
Protection
42,670
Speed
198
Critical Damage
150%
Potency
43%
Tenacity
87%
Health Steal
10%
Defense Penetration
0%
Physical Offense
Damage
4,974
Critical Chance
41.62%
Armor Penetration
41
Accuracy
18%
Physical Survivability
Armor
54.1%
Dodge Rating
2%
Critical Avoidance
18%
Special Offense
Damage
7,844
Critical Chance
13.75%
Resistance Penetration
85
Accuracy
18%
Special Survivability
Resistance
50.1%
Deflection Rating
2%
Critical Avoidance
18%
First Seen
May 5, 2021
Mastery Stat Changes
Increases Accuracy, Critical Avoidance, and Damage.
Base ID
BADBATCHECHO
Shards to Activate
25 Shards