Level 8 (Basic)
Ability Material Omega
Deal Physical damage to target enemy. Grant Defense Up and Evasion Up for 2 turns to the weakest Clone Trooper ally who doesn't have them.
Damage: 7,713 ± 5%
Tier 2
lvl 16
Damage Multiplier: 1.21
+5% Damage
Credits
700
Ability Material Mk I
3

Tier 3
lvl 26
Damage Multiplier: 1.21
+5% Buff Chance
Credits
1,400
Ability Material Mk I
4
Ability Material Mk II
4

Tier 4
lvl 36
Damage Multiplier: 1.33
+10% Damage
Credits
2,100
Ability Material Mk I
5
Ability Material Mk II
5
Ability Material Mk III
4

Tier 5
lvl 46
Damage Multiplier: 1.33
+10% Buff Chance
Credits
4,100
Ability Material Mk I
7
Ability Material Mk II
7
Ability Material Mk III
5

Tier 6
lvl 56
Damage Multiplier: 1.5
+15% Damage
Credits
8,200
Ability Material Mk I
10
Ability Material Mk II
9
Ability Material Mk III
6

Tier 7
lvl 66
Damage Multiplier: 1.5
+15% Buff Chance
Credits
24.7K
Ability Material Mk I
16
Ability Material Mk II
13
Ability Material Mk III
9

Tier 8
lvl 76
Damage Multiplier: 1.5
+20% Buff Chance
Credits
43.8K
Ability Material Omega
5
Level 8 (Special) 3 turn cooldown
Ability Material Omega
Inflict Buff Immunity on target enemy for 2 turns. Inflict Expose on all enemies for 2 turns.

Dispel all debuffs on target other Clone Trooper ally and call them to assist. If that ally was Bad Batch, this Buff Immunity can't be dispelled, and Echo increases the target enemy's cooldowns by 1 (excludes Galactic Legends). This attack can't be evaded.
Tier 2
lvl 18
-5% Damage penalty
Credits
1,300
Ability Material Mk I
2

Tier 3
lvl 28
-5% Damage penalty
Credits
2,500
Ability Material Mk I
3
Ability Material Mk II
3

Tier 4
lvl 38
-5% Damage penalty
Credits
3,800
Ability Material Mk I
4
Ability Material Mk II
4
Ability Material Mk III
3

Tier 5
lvl 48
-10% Damage penalty
Credits
7,500
Ability Material Mk I
5
Ability Material Mk II
5
Ability Material Mk III
4

Tier 6
lvl 58
-10% Damage penalty
Credits
15.1K
Ability Material Mk I
8
Ability Material Mk II
7
Ability Material Mk III
5

Tier 7
lvl 68
-15% Damage penalty
Credits
45.2K
Ability Material Mk I
12
Ability Material Mk II
10
Ability Material Mk III
7

Tier 8
lvl 78
If that ally was Bad Batch, this Buff Immunity can't be dispelled, and Echo increases the target enemy's cooldowns by 1 (excludes Galactic Legends)
Credits
80.4K
Ability Material Omega
5
Level 8 (Special) 3 turn cooldown
Ability Material Omega
Clone Trooper allies gain Evasion Up for 2 turns. Dispel all buffs on all enemies and inflict Daze and Healing Immunity for 2 turns.

For each buff dispelled, Clone Trooper allies gain 10% Offense until the end of their next turn and Bad Batch allies gain 5% Turn Meter. This attack can't be evaded or resisted.
Tier 2
lvl 20
+2% Offense
Credits
1,300
Ability Material Mk I
2

Tier 3
lvl 30
+2% Offense
Credits
2,500
Ability Material Mk I
3
Ability Material Mk II
3

Tier 4
lvl 40
Inflict Daze and Healing Immunity on all enemies for 2 turns
Credits
3,800
Ability Material Mk I
4
Ability Material Mk II
4
Ability Material Mk III
3

Tier 5
lvl 50
+2% Offense
Credits
7,500
Ability Material Mk I
5
Ability Material Mk II
5
Ability Material Mk III
4

Tier 6
lvl 60
+2% Offense
Credits
15.1K
Ability Material Mk I
8
Ability Material Mk II
7
Ability Material Mk III
5

Tier 7
lvl 70
For each buff dispelled, Bad Batch allies gain 5% Turn Meter
Credits
45.2K
Ability Material Mk I
12
Ability Material Mk II
10
Ability Material Mk III
7

Tier 8
lvl 80
This attack can't be Resisted
Credits
80.4K
Ability Material Omega
5
Level 8 (Unique)
Ability Material Zeta
Whenever a Clone Trooper ally gains or loses a buff from a Bad Batch ally's ability, they recover 4% Health and Protection, doubled for Bad Batch allies.

Whenever a Bad Batch ally inflicts a debuff on an enemy, that enemy loses 8% Protection. If that enemy had less than 50% Protection and more than 50% Health, they also lose 8% Health. This effect excludes raid bosses and Galactic Legends.
Tier 2
lvl 22
+1% Health recovery
Credits
900
Ability Material Mk I
2

Tier 3
lvl 32
+1% Protection recovery
Credits
1,800
Ability Material Mk I
3
Ability Material Mk II
3

Tier 4
lvl 42
+1% Health recovery
Credits
2,700
Ability Material Mk I
3
Ability Material Mk II
3
Ability Material Mk III
3

Tier 5
lvl 52
+1% Protection recovery
Credits
5,500
Ability Material Mk I
5
Ability Material Mk II
4
Ability Material Mk III
3

Tier 6
lvl 62
+1% Health recovery
Credits
11K
Ability Material Mk I
7
Ability Material Mk II
6
Ability Material Mk III
4

Tier 7
lvl 72
+1% Protection recovery
Credits
32.9K
Ability Material Mk I
10
Ability Material Mk II
9
Ability Material Mk III
6

Tier 8
lvl 82
Whenever a Bad Batch ally inflicts a debuff on an enemy, that enemy loses 8% Protection; if that enemy had less than 50% Protection and more than 50% Health, they also lose 8% Health; this effect excludes raid bosses and Galactic Legends
Credits
125K
Ability Material Mk III
30
Ability Material Omega
13
Ability Material Zeta
20

Description

Loyal Clone Trooper who supports his allies in battle
Power
32,020
Base Attributes
Strength (STR)
1,962
Agility (AGI)
1,861
Tactics (TAC)
2,904
Strength Growth
18.2
Agility Growth
19
Tactics Growth
23.1
Mastery
60
General
Health
58,241
Protection
42,670
Speed
198
Critical Damage
150%
Potency
43%
Tenacity
87%
Health Steal
10%
Defense Penetration
0%
Physical Offense
Damage
4,974
Critical Chance
41.62%
Armor Penetration
41
Accuracy
18%
Physical Survivability
Armor
54.1%
Dodge Rating
2%
Critical Avoidance
18%
Special Offense
Damage
7,844
Critical Chance
13.75%
Resistance Penetration
85
Accuracy
18%
Special Survivability
Resistance
50.1%
Deflection Rating
2%
Critical Avoidance
18%

First Seen

May 5, 2021

Mastery Stat Changes

Increases Accuracy, Critical Avoidance, and Damage.

Base ID

BADBATCHECHO

Shards to Activate

25 Shards