Level 8 (Basic)
Ability Material Omega
Deal Physical damage to target enemy with a 70% chance to inflict Daze for 3 turns. If the target was already Dazed, Stun them for 1 turn. If the target is a Rebel, or there is an Imperial Remnant in the allied Leader slot, attack a second time.
Damage: 12,446 ± 5%
Tier 2
lvl 16
+5% Damage
Credits
700
Ability Material Mk I
3

Tier 3
lvl 26
+15% Daze Chance
Credits
1,400
Ability Material Mk I
4
Ability Material Mk II
4

Tier 4
lvl 36
+10% Damage
Credits
2,100
Ability Material Mk I
5
Ability Material Mk II
5
Ability Material Mk III
4

Tier 5
lvl 46
Daze Duration + 1
Credits
4,100
Ability Material Mk I
7
Ability Material Mk II
7
Ability Material Mk III
5

Tier 6
lvl 56
+15% Damage
Credits
8,200
Ability Material Mk I
10
Ability Material Mk II
9
Ability Material Mk III
6

Tier 7
lvl 66
+15% Daze Chance
Credits
24.7K
Ability Material Mk I
16
Ability Material Mk II
13
Ability Material Mk III
9

Tier 8
lvl 76
If the target was already Dazed, Stun them for 1 turn
Credits
43.8K
Ability Material Omega
5
Level 8 (Special) 4 turn cooldown
Ability Material Omega
Deal Physical damage to all enemies and dispel all buffs on them with a 70% chance to inflict Healing Immunity for 2 turns. Enemies who were not buffed have their cooldowns increased by 1, which can't be resisted.
Damage: 3,520 ± 5%
Tier 2
lvl 18
+5% Damage
Credits
1,300
Ability Material Mk I
2

Tier 3
lvl 28
+10% Damage
Credits
2,500
Ability Material Mk I
3
Ability Material Mk II
3

Tier 4
lvl 38
+15% Damage
Credits
3,800
Ability Material Mk I
4
Ability Material Mk II
4
Ability Material Mk III
3

Tier 5
lvl 48
+5% Damage
Credits
7,500
Ability Material Mk I
5
Ability Material Mk II
5
Ability Material Mk III
4

Tier 6
lvl 58
+10% Damage
Credits
15.1K
Ability Material Mk I
8
Ability Material Mk II
7
Ability Material Mk III
5

Tier 7
lvl 68
+15% Damage
Credits
45.2K
Ability Material Mk I
12
Ability Material Mk II
10
Ability Material Mk III
7

Tier 8
lvl 78
Enemies who were not buffed have their cooldowns increased by 1, which can't be resisted
Credits
80.4K
Ability Material Omega
5
Level 8 (Special) 3 turn cooldown
Ability Material Omega
Deal Physical damage to target enemy. If the target is suffering any debuffs, this attack is a guaranteed Critical Hit. If there are any defeated enemies, also inflict Deathmark for 2 turns, which can't be Resisted. Targets defeated by Terminate can't be revived.
Damage: 27,953 ± 5%
Tier 2
lvl 20
+5% Damage
Credits
1,300
Ability Material Mk I
2

Tier 3
lvl 30
+10% Damage
Credits
2,500
Ability Material Mk I
3
Ability Material Mk II
3

Tier 4
lvl 40
+15% Damage
Credits
3,800
Ability Material Mk I
4
Ability Material Mk II
4
Ability Material Mk III
3

Tier 5
lvl 50
+5% Damage
Credits
7,500
Ability Material Mk I
5
Ability Material Mk II
5
Ability Material Mk III
4

Tier 6
lvl 60
+10% Damage
Credits
15.1K
Ability Material Mk I
8
Ability Material Mk II
7
Ability Material Mk III
5

Tier 7
lvl 70
+15% Damage
Credits
45.2K
Ability Material Mk I
12
Ability Material Mk II
10
Ability Material Mk III
7

Tier 8
lvl 80
If there are any defeated enemies, inflict Deathmark for 2 turns, which can't be Resisted
Credits
80.4K
Ability Material Omega
5
Level 8 (Unique)
Ability Material Zeta
Whenever Death Trooper scores a Critical Hit, he and Director Krennic recover 20% Health. Death Trooper has a 50% chance to gain 100% Turn Meter whenever Director Krennic takes damage. Director Krennic can't be Critically Hit while Death Trooper is alive.

While Death Trooper is active, Imperial Trooper allies have +10% Health Steal.
Tier 2
lvl 22
+3% Heal
Credits
900
Ability Material Mk I
2

Tier 3
lvl 32
+10% Turn Meter gain
Credits
1,800
Ability Material Mk I
3
Ability Material Mk II
3

Tier 4
lvl 42
+3% Heal
Credits
2,700
Ability Material Mk I
3
Ability Material Mk II
3
Ability Material Mk III
3

Tier 5
lvl 52
+10% Turn Meter gain
Credits
5,500
Ability Material Mk I
5
Ability Material Mk II
4
Ability Material Mk III
3

Tier 6
lvl 62
+3% Heal
Credits
11K
Ability Material Mk I
7
Ability Material Mk II
6
Ability Material Mk III
4

Tier 7
lvl 72
+10% Turn Meter gain
Credits
32.9K
Ability Material Mk I
10
Ability Material Mk II
9
Ability Material Mk III
6

Tier 8
lvl 82
+5% Heal, +50% Turn Meter Gain, and Director Krennic can't be Critically Hit while Death Trooper is alive
Credits
125K
Ability Material Mk III
30
Ability Material Omega
13
Ability Material Zeta
20

Description

Terrifying Empire Attacker who inflicts debilitating debuffs and prevents revives
Power
32,020
Base Attributes
Strength (STR)
2,662
Agility (AGI)
2,211
Tactics (TAC)
2,070
Strength Growth
22.9
Agility Growth
20
Tactics Growth
19.1
Mastery
60
General
Health
54,398
Protection
43,944
Speed
144
Critical Damage
150%
Potency
56%
Tenacity
42%
Health Steal
20%
Defense Penetration
0%
Physical Offense
Damage
6,601
Critical Chance
75%
Armor Penetration
310
Accuracy
18%
Physical Survivability
Armor
50%
Dodge Rating
2%
Critical Avoidance
0%
Special Offense
Damage
6,619
Critical Chance
12.5%
Resistance Penetration
120
Accuracy
18%
Special Survivability
Resistance
30.3%
Deflection Rating
2%
Critical Avoidance
0%

First Seen

Jan 25, 2017

Mastery Stat Changes

Increases Accuracy, Damage, and Defense Penetration.

Base ID

DEATHTROOPER

Shards to Activate

25 Shards