Categories
Hidden Categories
Ability Classes
Level 8
(Basic)
Deal Physical damage to target enemy and inflict Pain for 3 turns. If the target already has Pain, dispel all debuffs on Sion.
Pain: This unit takes bonus damage from Darth Sion
Pain: This unit takes bonus damage from Darth Sion
Damage:
13,191
±
5%
Tier 2
lvl 16
Damage Multiplier: 1.64
+5% Damage
700
3
Tier 3
lvl 26
Damage Multiplier: 1.79
+10% Damage
1,400
4
4
Tier 4
lvl 36
Damage Multiplier: 2.03
+15% Damage
2,100
5
5
4
Tier 5
lvl 46
Damage Multiplier: 2.11
+5% Damage
4,100
7
7
5
Tier 6
lvl 56
Damage Multiplier: 2.26
+10% Damage
8,200
10
9
6
Tier 7
lvl 66
Damage Multiplier: 2.5
+15% Damage
24.7K
16
13
9
Tier 8
lvl 76
Damage Multiplier: 2.5
If the target already has Pain, dispel all debuffs on Sion
43.8K
5
Level 8
(Special)
• 5 turn cooldown
Deal Physical damage to all enemies and then dispel all buffs on them. Then, inflict Pain on all enemies for 3 turns. Reduce the cooldown of this ability by 1 for each enemy without Pain. This attack can't be Evaded.
Damage:
7,499
±
5%
Tier 2
lvl 18
Damage Multiplier: 0.93
+5% Damage
1,300
2
Tier 3
lvl 28
Damage Multiplier: 1.02
+10% Damage
2,500
3
3
Tier 4
lvl 38
Damage Multiplier: 1.15
+15% Damage
3,800
4
4
3
Tier 5
lvl 48
Damage Multiplier: 1.2
+5% Damage
7,500
5
5
4
Tier 6
lvl 58
Damage Multiplier: 1.29
+10% Damage
15.1K
8
7
5
Tier 7
lvl 68
Damage Multiplier: 1.42
+15% Damage
45.2K
12
10
7
Tier 8
lvl 78
Damage Multiplier: 1.42
Reduce the cooldown of this ability by 1 for each enemy without Pain
80.4K
5
Level 8
(Special)
• 4 turn cooldown
Deal Physical damage and inflict Pain on target enemy for 3 turns. This attack can't be Evaded. If the target already has Pain, this attack deals 100% more damage and Sion recovers 35% Protection.
Damage:
13,302
±
5%
Tier 2
lvl 20
Damage Multiplier: 2.03
+5% Damage
1,300
2
Tier 3
lvl 30
Damage Multiplier: 2.23
+10% Damage
2,500
3
3
Tier 4
lvl 40
Damage Multiplier: 2.23
+25% Bonus damage
3,800
4
4
3
Tier 5
lvl 50
Damage Multiplier: 2.32
+5% Damage
7,500
5
5
4
Tier 6
lvl 60
Damage Multiplier: 2.52
+10% Damage
15.1K
8
7
5
Tier 7
lvl 70
Damage Multiplier: 2.52
+25% Bonus damage
45.2K
12
10
7
Tier 8
lvl 80
Damage Multiplier: 2.52
This attack can't be Evaded
80.4K
5
Level 8
(Special)
• 15 turn cooldown
Sion dispels all debuffs on himself, recovers 100% Health and gains 100% Turn Meter. Sion gains Hatred until he is defeated, which can't be dispelled or prevented. This ability starts on cooldown. When Sion inflicts Pain, reduce the cooldown of this ability by 1.
Hatred: +25% Critical Chance, +100% Defense and Offense; when this character is defeated, they revive with 100% Health and gain 100% Turn Meter; can't be copied, dispelled or prevented
Hatred: +25% Critical Chance, +100% Defense and Offense; when this character is defeated, they revive with 100% Health and gain 100% Turn Meter; can't be copied, dispelled or prevented
Tier 2
lvl 22
+5% Heal
1,300
2
Tier 3
lvl 32
+5% Heal
2,500
3
3
Tier 4
lvl 42
+5% Heal
3,800
4
4
3
Tier 5
lvl 52
+5% Heal
7,500
5
5
4
Tier 6
lvl 62
+10% Heal
15.1K
8
7
5
Tier 7
lvl 72
+10% Heal
45.2K
12
10
7
Tier 8
lvl 82
+20% Heal
80.4K
5
Level 8
(Unique)
Sion has +100% Defense and +100% Tenacity against enemies with Pain. At the start of each enemy's turn, if they have Pain, Sion gains Taunt until the end of the turn. At the end of each turn, Sion inflicts Pain for 3 turns on enemies who damaged him that turn. When allied Darth Traya or Darth Nihilus are Critically Hit, reduce Held By Hatred's cooldown by 1.
Tier 2
lvl 24
+10% Defense
900
2
Tier 3
lvl 34
+10% Tenacity
1,800
3
3
Tier 4
lvl 44
+10% Defense
2,700
3
3
3
Tier 5
lvl 54
+10% Tenacity
5,500
5
4
3
Tier 6
lvl 64
+20% Defense
11K
7
6
4
Tier 7
lvl 74
+20% Tenacity
32.9K
10
9
6
Tier 8
lvl 84
At the end of each turn, Sion inflicts Pain for 3 turns on enemies who damaged him that turn
125K
30
13
20
Hidden Abilities
(Unique)
Placeholder
Description
Aggressive Sith tank that becomes stronger with Hatred
Power
32,805
Base Attributes
Strength (STR)
2,856
Agility (AGI)
1,808
Tactics (TAC)
1,862
Strength Growth
23.1
Agility Growth
18.2
Tactics Growth
18.1
Mastery
60
General
Health
60,658
Protection
62,834
Speed
157
Critical Damage
150%
Potency
52%
Tenacity
57%
Health Steal
29%
Defense Penetration
0%
Physical Offense
Damage
5,190
Critical Chance
48.21%
Armor Penetration
34
Accuracy
0%
Physical Survivability
Armor
61%
Dodge Rating
2%
Critical Avoidance
0%
Special Offense
Damage
4,828
Critical Chance
12.92%
Resistance Penetration
0
Accuracy
0%
Special Survivability
Resistance
39.1%
Deflection Rating
2%
Critical Avoidance
0%
First Seen
Mar 1, 2018
Mastery Stat Changes
Increases Armor, Health Steal, and Protection.
Base ID
DARTHSION
Shards to Activate
25 Shards