Level 8
(Basic)
Deal Physical damage to target enemy and inflict Healing Immunity for 3 turns with a 50% chance (doubled if the target is debuffed) to ignore Defense.
Damage:
13,496
±
5%
Tier 2
lvl 16
Damage Multiplier: 1.43
+5% Damage
700
3
Tier 3
lvl 26
Damage Multiplier: 1.43
Add 25% chance to ignore the target's defense
1,400
4
4
Tier 4
lvl 36
Damage Multiplier: 1.5
+5% Damage
2,100
5
5
4
Tier 5
lvl 46
Damage Multiplier: 1.5
Harmful Effect Duration + 1
4,100
7
7
5
Tier 6
lvl 56
Damage Multiplier: 1.63
+10% Damage
8,200
10
9
6
Tier 7
lvl 66
Damage Multiplier: 1.84
+15% Damage
24.7K
16
13
9
Tier 8
lvl 76
Damage Multiplier: 1.84
+25% chance to ignore Defense, chance to ignore Defense doubled if target is debuffed
43.8K
5
Level 8
(Special)
• 5 turn cooldown
Deal Physical damage to all enemies and inflict Damage Over Time and Expose for 2 turns. This attack inflicts two additional Damage Over Time effects on a Critical Hit.
Damage:
10,715
±
5%
Tier 2
lvl 18
Damage Multiplier: 1.06
+5% Damage
1,300
2
Tier 3
lvl 28
Damage Multiplier: 1.16
+10% Damage
2,500
3
3
Tier 4
lvl 38
Damage Multiplier: 1.31
+15% Damage
3,800
4
4
3
Tier 5
lvl 48
Damage Multiplier: 1.36
+5% Damage
7,500
5
5
4
Tier 6
lvl 58
Damage Multiplier: 1.36
Cooldown - 1
15.1K
8
7
5
Tier 7
lvl 68
Damage Multiplier: 1.46
+10% Damage
45.2K
12
10
7
Tier 8
lvl 78
Damage Multiplier: 1.46
Inflicts Expose, and inflicts an additional Damage Over Time effect on a critical hit
80.4K
5
Level 8
(Leader)
All allies gain 15% Critical Chance and 30% Critical Damage. Sith allies gain 2% Offense until the end of encounter when they score a Critical Hit.
Tier 2
lvl 20
+1% Critical Chance
800
2
Tier 3
lvl 30
+10% Critical Damage
1,600
2
2
Tier 4
lvl 40
+1% Critical Chance
2,400
3
3
2
Tier 5
lvl 50
+10% Critical Damage
4,800
4
4
3
Tier 6
lvl 60
+1% Critical Chance
9,600
6
5
4
Tier 7
lvl 70
+1% Critical Chance
28.8K
9
7
5
Tier 8
lvl 80
+1% Critical Chance, +10% Critical Damage, Sith allies gain 2% Offense until the end of battle when they score a Critical Hit
51.2K
3
Level 9
(Unique)
Darth Sidious recovers 20% of his Max Health and gains 50% Turn Meter whenever any unit is defeated. In addition, he has +35% Evasion against Jedi attacks, +50% Potency, and gains Max Health equal to his Potency percentage.
While in Territory Wars: If all allies are Sith at the start of battle, other Sith allies gain Max Health equal to half of Darth Sidious' Potency until the first time he is defeated (excludes Galactic Legends). When Darth Sidious uses Demoralizing Blows, the cooldown of the ability is reduced by 1 for each other Sith ally and Darth Sidious gains 50 Speed (stacking) for 4 turns.
While in Territory Wars: If all allies are Sith at the start of battle, other Sith allies gain Max Health equal to half of Darth Sidious' Potency until the first time he is defeated (excludes Galactic Legends). When Darth Sidious uses Demoralizing Blows, the cooldown of the ability is reduced by 1 for each other Sith ally and Darth Sidious gains 50 Speed (stacking) for 4 turns.
Tier 2
lvl 22
+2.5% Heal
900
2
Tier 3
lvl 32
Add 25% chance to gain 25% Turn Meter when any unit is defeated
1,800
3
3
Tier 4
lvl 42
+2.5% Heal
2,700
3
3
3
Tier 5
lvl 52
+2.5% Heal
5,500
5
4
3
Tier 6
lvl 62
+25% Bonus Effect Power
11K
7
6
4
Tier 7
lvl 72
+2.5% Heal
32.9K
10
9
6
Tier 8
lvl 82
100% Turn Meter Gain Chance, +50% Potency, and gain Max Health equal to Potency percentage
125K
30
13
20
Tier 9
lvl 85
While in Territory Wars: If all allies are Sith at the start of battle, other Sith allies gain Max Health equal to half of Darth Sidious' Potency until the first time he is defeated (excludes Galactic Legends). When Darth Sidious uses Demoralizing Blows, the cooldown of the ability is reduced by 1 for each other Sith ally and Darth Sidious gains 50 Speed (stacking) for 4 turns.
125K
20
Description
Brutal Attacker effective against Healers and Jedi while boosting allied Criticals as a Leader
Power
32,020
Base Attributes
Strength (STR)
1,977
Agility (AGI)
2,946
Tactics (TAC)
1,845
Strength Growth
19
Agility Growth
24.7
Tactics Growth
17.3
Mastery
60
General
Health
57,399
Protection
35,002
Speed
181
Critical Damage
168%
Potency
45%
Tenacity
51%
Health Steal
30%
Defense Penetration
0%
Physical Offense
Damage
7,066
Critical Chance
91.5%
Armor Penetration
139
Accuracy
0%
Physical Survivability
Armor
46.8%
Dodge Rating
2%
Critical Avoidance
0%
Special Offense
Damage
6,180
Critical Chance
28.83%
Resistance Penetration
15
Accuracy
0%
Special Survivability
Resistance
27.2%
Deflection Rating
2%
Critical Avoidance
0%
First Seen
Mar 15, 2016
Mastery Stat Changes
Increases Critical Chance, Critical Damage, and Damage.
Base ID
DARTHSIDIOUS
Shards to Activate
80 Shards