Level 8
(Basic)
Deal Special damage to target enemy. Inflict Buff Immunity on target enemy and enemy leader for 2 turns. If the target is the leader, reduce Darth Revan's cooldowns by 1.
Damage:
12,029
±
5%
Tier 2
lvl 16
Damage Multiplier: 0.79
+5% Damage
700
3
Tier 3
lvl 26
Damage Multiplier: 0.82
+5% Damage
1,400
4
4
Tier 4
lvl 36
Damage Multiplier: 0.9
+10% Damage
2,100
5
5
4
Tier 5
lvl 46
Damage Multiplier: 0.97
+10% Damage
4,100
7
7
5
Tier 6
lvl 56
Damage Multiplier: 1.09
+15% Damage
8,200
10
9
6
Tier 7
lvl 66
Damage Multiplier: 1.2
+15% Damage
24.7K
16
13
9
Tier 8
lvl 76
Damage Multiplier: 1.2
If the target is the leader, reduce Darth Revan's cooldowns by 1
43.8K
5
Level 8
(Special)
• 3 turn cooldown
Deal Special damage to all enemies and Shock them for 2 turns. All Sith Empire allies gain 5 stacks of Ferocity for 2 turns. This attack can't be evaded.
Ferocity: -15% Defense and Tenacity per stack, +8% Offense and Potency per stack; can't be copied
Ferocity: -15% Defense and Tenacity per stack, +8% Offense and Potency per stack; can't be copied
Damage:
9,022
±
5%
Tier 2
lvl 18
Damage Multiplier: 0.59
+5% Damage
1,300
2
Tier 3
lvl 28
Damage Multiplier: 0.62
+5% Damage
2,500
3
3
Tier 4
lvl 38
Damage Multiplier: 0.68
+10% Damage
3,800
4
4
3
Tier 5
lvl 48
Damage Multiplier: 0.73
+10% Damage
7,500
5
5
4
Tier 6
lvl 58
Damage Multiplier: 0.82
+15% Damage
15.1K
8
7
5
Tier 7
lvl 68
Damage Multiplier: 0.9
+15% Damage
45.2K
12
10
7
Tier 8
lvl 78
Damage Multiplier: 0.9
All Sith Empire allies gain 5 stacks of Ferocity for 2 turns
80.4K
5
Level 8
(Special)
• 4 turn cooldown
Deal Special damage to target enemy and inflict Fear on them and enemy leader for 1 turn. If the target is the leader, or if the leader is defeated, inflict Fear on all enemies for 1 turn. This Fear can't be copied, dispelled, or resisted and this attack can't be evaded.
Fear: Miss the next turn, can't use abilities, and can't evade. Increase cooldowns by 1 and Fear expires on taking damage from an attack.
Fear: Miss the next turn, can't use abilities, and can't evade. Increase cooldowns by 1 and Fear expires on taking damage from an attack.
Damage:
16,038
±
5%
Tier 2
lvl 20
Damage Multiplier: 1.05
+5% Damage
1,300
2
Tier 3
lvl 30
Damage Multiplier: 1.1
+5% Damage
2,500
3
3
Tier 4
lvl 40
Damage Multiplier: 1.2
+10% Damage
3,800
4
4
3
Tier 5
lvl 50
Damage Multiplier: 1.3
+10% Damage
7,500
5
5
4
Tier 6
lvl 60
Damage Multiplier: 1.45
+15% Damage
15.1K
8
7
5
Tier 7
lvl 70
Damage Multiplier: 1.6
+15% Damage
45.2K
12
10
7
Tier 8
lvl 80
Damage Multiplier: 1.6
If the target is the leader, or if the leader is defeated, inflict Fear on all enemies for 1 turn
80.4K
5
Level 8
(Leader)
Sith Empire allies are immune to Turn Meter reduction while they are debuffed, and gain 10% Critical Chance and 15 Speed for each of their own debuffs. At the start of each Sith Empire ally's turn, they gain 5 stacks of Ferocity for 2 turns.
If all allies are Sith Empire at the start of battle (excluding summoned allies), Sith Empire allies have +50% Critical Damage.
At the end of each turn, if an enemy fell below 50% Health during that turn, inflict Deathmark on the enemy leader for 1 turn if Darth Revan is in the leader slot and not the ally slot. This Deathmark can't be copied, dispelled, evaded, or resisted.
If all allies are Sith Empire at the start of battle (excluding summoned allies), Sith Empire allies have +50% Critical Damage.
At the end of each turn, if an enemy fell below 50% Health during that turn, inflict Deathmark on the enemy leader for 1 turn if Darth Revan is in the leader slot and not the ally slot. This Deathmark can't be copied, dispelled, evaded, or resisted.
Tier 2
lvl 22
+2.5% Critical chance
800
2
Tier 3
lvl 32
+2.5% Critical chance
1,600
2
2
Tier 4
lvl 42
+5 Speed
2,400
3
3
2
Tier 5
lvl 52
+5 Speed
4,800
4
4
3
Tier 6
lvl 62
Gain 2 more stacks of Ferocity at the start of turn
9,600
6
5
4
Tier 7
lvl 72
Gain 2 more stacks of Ferocity at the start of turn
28.8K
9
7
5
Tier 8
lvl 82
Sith Empire allies are immune to Turn Meter reduction while they are debuffed
105K
20
10
20
Level 8
(Unique)
Darth Revan has +100% Defense Penetration. At the start of each Sith Empire ally's turn, dispel all Foresight on all enemies, which can't be evaded.
When a Sith Empire ally is inflicted with Ability Block or Stun, they dispel that debuff and gain Ferocity for 2 turns.
Enemies can't assist or attack again if their attack is targeting Darth Revan.
When a Sith Empire ally is inflicted with Ability Block or Stun, they dispel that debuff and gain Ferocity for 2 turns.
Enemies can't assist or attack again if their attack is targeting Darth Revan.
Tier 2
lvl 24
+5% Defense Penetration
900
2
Tier 3
lvl 34
+5% Defense Penetration
1,800
3
3
Tier 4
lvl 44
+10% Defense Penetration
2,700
3
3
3
Tier 5
lvl 54
+10% Defense Penetration
5,500
5
4
3
Tier 6
lvl 64
+15% Defense Penetration
11K
7
6
4
Tier 7
lvl 74
+15% Defense Penetration
32.9K
10
9
6
Tier 8
lvl 84
Enemies can't assist or attack again if their attack is targeting Darth Revan
125K
30
13
20
Level 8
(Unique)
When Darth Revan uses an ability during their turn, if the selected target is already inflicted with Deathmark, Fear, or Corrupted Battle Meditation, Darth Revan immediately uses Lacerate.
When Fear expires on an enemy, they also dispel all buffs on themselves.
When Darth Revan's Health falls below 50%, it is equalized with the other healthiest ally.
When Fear expires on an enemy, they also dispel all buffs on themselves.
When Darth Revan's Health falls below 50%, it is equalized with the other healthiest ally.
Tier 2
lvl 25
-5% Damage penalty
900
2
Tier 3
lvl 35
-5% Damage penalty
1,800
3
3
Tier 4
lvl 45
-5% Damage penalty
2,700
3
3
3
Tier 5
lvl 55
-5% Damage penalty
5,500
5
4
3
Tier 6
lvl 65
-15% Damage penalty
11K
7
6
4
Tier 7
lvl 75
-15% Damage penalty
32.9K
10
9
6
Tier 8
lvl 85
When Darth Revan's Health falls below 50%, it is equalized with the other healthiest ally
125K
30
13
20
Description
Ruthless Sith Lord that is extremely effective at taking down the enemy leader
Power
37,981
Base Attributes
Strength (STR)
2,367
Agility (AGI)
1,929
Tactics (TAC)
2,940
Strength Growth
20.3
Agility Growth
20.3
Tactics Growth
22.2
Mastery
60
General
Health
59,956
Protection
34,834
Speed
174
Critical Damage
150%
Potency
42%
Tenacity
58%
Health Steal
20%
Defense Penetration
0%
Physical Offense
Damage
5,858
Critical Chance
60.12%
Armor Penetration
10
Accuracy
18%
Physical Survivability
Armor
53.7%
Dodge Rating
2%
Critical Avoidance
0%
Special Offense
Damage
9,550
Critical Chance
36.12%
Resistance Penetration
202
Accuracy
18%
Special Survivability
Resistance
42.5%
Deflection Rating
2%
Critical Avoidance
0%
First Seen
Mar 24, 2019
Mastery Stat Changes
Increases Accuracy, Critical Chance, and Damage.
Base ID
DARTHREVAN
Shards to Activate
330 Shards