Level 8 (Basic)
Ability Material Zeta
Deal Physical damage to target enemy and reduce their Offense by 20% (stacking) and Bane gains 20% Offense (stacking), which can't be resisted, for 2 turns. On a critical hit, gain 2 Siphon until the end of the encounter. If this attack defeats an enemy, gain an additional 2 Siphon.

If target enemy is above 50% Health, this attack will critically hit if able. If they are below 50% Health, this attack deals 200% more damage.

Enemies defeated by this attack can't be revived.
Damage: 16,118 ± 5%
Tier 2
lvl 14
+5% Damage
Credits
700
Ability Material Mk I
3

Tier 3
lvl 24
+5% Damage
Credits
1,400
Ability Material Mk I
4
Ability Material Mk II
4

Tier 4
lvl 34
+10% Damage
Credits
2,100
Ability Material Mk I
5
Ability Material Mk II
5
Ability Material Mk III
4

Tier 5
lvl 44
+10% Damage
Credits
4,100
Ability Material Mk I
7
Ability Material Mk II
7
Ability Material Mk III
5

Tier 6
lvl 54
+15% Damage
Credits
8,200
Ability Material Mk I
10
Ability Material Mk II
9
Ability Material Mk III
6

Tier 7
lvl 64
+15% Damage
Credits
24.7K
Ability Material Mk I
16
Ability Material Mk II
13
Ability Material Mk III
9

Tier 8
lvl 80
If target enemy is above 50% Health, this attack will critically hit if able; if they are below 50% Health, this attack deals 200% more damage; enemies defeated by this attack can't be revived
Credits
145K
Ability Material Mk III
40
Ability Material Omega
16
Ability Material Zeta
20
Level 8 (Special) 3 turn cooldown
Ability Material Omicron
Dispel all buffs on all enemies twice, then deal Physical damage to all enemies twice, dealing 10% more damage for each buff dispelled, and inflict Healing Immunity for 2 turns. If the ally in the Leader slot is Sith Eternal Emperor, he gains 1% Ultimate Charge for each enemy that was dealt damage with Deceived or Linked. Bane gains 5 Siphon until the end of the encounter.

This ability has +200% Health Steal.

While in Grand Arenas: Additional 3% Ultimate Charge gained against Deceived or Linked enemies. Bane gains an additional 5 Siphon.
Damage: 12,724 ± 5%
Damage: 12,724 ± 5%
Won't trigger counter attack
Tier 2
lvl 16
+5% Damage
Credits
1,300
Ability Material Mk I
2

Tier 3
lvl 26
+5% Damage
Credits
2,500
Ability Material Mk I
3
Ability Material Mk II
3

Tier 4
lvl 36
+10% Damage
Credits
3,800
Ability Material Mk I
4
Ability Material Mk II
4
Ability Material Mk III
3

Tier 5
lvl 46
+10% Damage
Credits
7,500
Ability Material Mk I
5
Ability Material Mk II
5
Ability Material Mk III
4

Tier 6
lvl 56
+15% Damage
Credits
15.1K
Ability Material Mk I
8
Ability Material Mk II
7
Ability Material Mk III
5

Tier 7
lvl 66
+20% Damage
Credits
45.2K
Ability Material Mk I
12
Ability Material Mk II
10
Ability Material Mk III
7

Tier 8
lvl 82
While in Grand Arenas: Additional 3% Ultimate Charge gained against Deceived or Linked enemies; Bane gains an additional 5 Siphon
Credits
145K
Ability Material Mk III
40
Ability Material Omega
16
Ability Material Omicron
20
Level 8 (Special) 4 turn cooldown
Ability Material Omicron
Deal Physical damage to all enemies based on Bane's Max Health, and increase their cooldowns by 1, which can't be resisted. Bane Siphons Max Health from target enemy, which can't be resisted.

Sith allies gain Defense Penetration Up, Health Steal Up, Offense Up, and Speed Up for 2 turns.

Siphon Max Health: Gain a percentage of Max Health equal to this unit's Siphon until the end of the encounter and the target loses that much Max Health (stacking, excludes raid bosses and Galactic Legends)

While in Grand Arenas: Increase enemy cooldowns by 2 instead.

Remove 50% Turn Meter from all enemies and Sith allies gain 50% Turn Meter. Reduce all enemies' Defense and Tenacity by 20% (stacking), which can't be resisted, until the end of the battle.
Damage: 36,832 ± 5%
Tier 2
lvl 16
+5% Damage
Credits
1,300
Ability Material Mk I
2

Tier 3
lvl 26
+5% Damage
Credits
2,500
Ability Material Mk I
3
Ability Material Mk II
3

Tier 4
lvl 36
+10% Damage
Credits
3,800
Ability Material Mk I
4
Ability Material Mk II
4
Ability Material Mk III
3

Tier 5
lvl 46
+15% Damage
Credits
7,500
Ability Material Mk I
5
Ability Material Mk II
5
Ability Material Mk III
4

Tier 6
lvl 56
+15% Damage
Credits
15.1K
Ability Material Mk I
8
Ability Material Mk II
7
Ability Material Mk III
5

Tier 7
lvl 66
+20% Damage
Credits
45.2K
Ability Material Mk I
12
Ability Material Mk II
10
Ability Material Mk III
7

Tier 8
lvl 82
While in Grand Arenas: Increase enemy cooldowns by 2 instead; remove 50% Turn Meter from all enemies and Sith allies gain 50% Turn Meter; reduce all enemies' Defense and Tenacity by 20% (stacking), which can't be resisted, until the end of the battle
Credits
145K
Ability Material Mk III
40
Ability Material Omega
16
Ability Material Omicron
20
Level 8 (Leader)
Ability Material Zeta
Sith allies have +30% Offense and +30 Speed. Sith allies can't be revived. Light Side enemies have -10 Speed, doubled for Jedi.

At the start of battle, allies gain Defense Up, Evasion Up, and Health Up for 2 turns.

Whenever a Sith ally is defeated, Bane's cooldowns are reset, he recovers 50% Health and gains 50% Turn Meter.

While Bane is active: At the end of each of his turns, the weakest other Sith ally takes damage equal to 15% of Bane's Max Health and Bane gains 5% Max Health for each other Sith ally for the rest of the battle. The first time each other non-Galactic Legend Sith ally above 30% Health would be reduced to 30% or less Health, they are granted a bonus turn and defeated at the start of that bonus turn, then Bane gains 5% Max Health, Max Protection, and Offense, and 5 Speed, and an additional 5% Max Health, Max Protection, and Offense and 5 Speed for each Relic Amplifier level that the defeated Sith ally had.
Tier 2
lvl 22
+5% Offense
Credits
800
Ability Material Mk I
2

Tier 3
lvl 32
+5 Speed
Credits
1,600
Ability Material Mk I
2
Ability Material Mk II
2

Tier 4
lvl 42
+5% Offense
Credits
2,400
Ability Material Mk I
3
Ability Material Mk II
3
Ability Material Mk III
2

Tier 5
lvl 52
+5 Speed
Credits
4,800
Ability Material Mk I
4
Ability Material Mk II
4
Ability Material Mk III
3

Tier 6
lvl 62
+10% Offense
Credits
9,600
Ability Material Mk I
6
Ability Material Mk II
5
Ability Material Mk III
4

Tier 7
lvl 72
+10 Speed
Credits
28.8K
Ability Material Mk I
9
Ability Material Mk II
7
Ability Material Mk III
5

Tier 8
lvl 82
Light Side enemies have -10 Speed, doubled for Jedi
Credits
105K
Ability Material Mk III
20
Ability Material Omega
10
Ability Material Zeta
20
Level 8 (Unique)
Ability Material Zeta
Ability Material Omicron
Bane has +20% Critical Chance, Critical Damage, and +50% Health Steal.

Whenever he is Dazed, he gains 10% Max Health (stacking) until the end of battle. Whenever an enemy starts their turn, Bane gains 5 Speed (max 100) until the end of battle.

At the start of battle if there is only one other non-Summon ally present and they are Sith: Bane takes reduced damage from Percent Health damage effects and gains 350% Defense. Whenever his other ally gains Ultimate Charge, they gain an additional 2% Ultimate Charge, and the following effects occur for Bane and other Sith ally:

- Immune to Ability Block, Cooldown Increase, Healing Immunity, Stun, and Turn Meter reduction
- Gain 75% Max Health
- Gain 75% Max Protection until the first time they are defeated
- Ignore Taunt effects
- At the start of their turn, recover 35% Protection and dispel all debuffs on themselves
- When Bane or other ally is defeated: The remaining ally gains 5% Critical Damage, Offense and Potency plus an additional 15% of these stats per the defeated character's Relic Amplifier level until the end of battle

While in Grand Arenas: At the start of battle if there is only one other non-Summon ally present and they are Sith:

- Bane gains 75% Mastery, Max Health, and Max Protection
- Whenever an enemy is defeated, Bane gains 10% Max Health, Max Protection, and Offense (stacking) until the end of battle
- At the start of battle, Bane takes a bonus turn

These effects persist if Bane is defeated.
Tier 2
lvl 18
+5% Critical Chance and Critical Damage
Credits
900
Ability Material Mk I
2

Tier 3
lvl 28
+5% Critical Chance and Critical Damage
Credits
1,800
Ability Material Mk I
3
Ability Material Mk II
3

Tier 4
lvl 38
+5% Critical Chance and Critical Damage
Credits
2,700
Ability Material Mk I
3
Ability Material Mk II
3
Ability Material Mk III
3

Tier 5
lvl 48
Whenever he is Dazed, he gains 10% Max Health (stacking) until the end of battle
Credits
5,500
Ability Material Mk I
5
Ability Material Mk II
4
Ability Material Mk III
3

Tier 6
lvl 58
Whenever an enemy starts their turn, Bane gains 5 Speed (max 100) until the end of battle
Credits
11K
Ability Material Mk I
7
Ability Material Mk II
6
Ability Material Mk III
4

Tier 7
lvl 82
At the start of battle if there is only one other non-Summon ally present and they are Sith: Bane takes reduced damage from Percent Health damage effects and gains 350% Defense; whenever his other ally gains Ultimate Charge, they gain an additional 2% Ultimate Charge, and the following effects occur for Bane and other Sith ally:

- Immune to Ability Block, Cooldown Increase, Healing Immunity, Stun, and Turn Meter reduction
- Gain 75% Max Health
- Gain 75% Max Protection until the first time they are defeated
- Ignore Taunt effects
- At the start of their turn, recover 35% Protection and dispel all debuffs on themselves
- When Bane or other ally is defeated: The remaining ally gains 5% Critical Damage, Offense and Potency plus an additional 15% of these stats per the defeated character's Relic Amplifier level until the end of battle
Credits
125K
Ability Material Mk III
30
Ability Material Omega
13
Ability Material Zeta
20

Tier 8
lvl 84
While in Grand Arenas: At the start of battle if there is only one other non-Summon ally present and they are Sith:

- Bane gains 75% Mastery, Max Health, and Max Protection
- Whenever an enemy is defeated, Bane gains 10% Max Health, Max Protection, and Offense (stacking) until the end of battle
- At the start of battle, Bane takes a bonus turn

These effects persist if Bane is defeated
Credits
125K
Ability Material Omicron
20

Hidden Abilities

(Unique)
Placeholder

Description

Ancient Sith Lord spoken of in whispers who defeats foes through strength and cunning and believes only the strong should live to wield the power of the dark side
Power
39,283
Base Attributes
Strength (STR)
3,044
Agility (AGI)
2,049
Tactics (TAC)
1,934
Strength Growth
22.9
Agility Growth
20.4
Tactics Growth
20.1
Mastery
70
General
Health
94,441
Protection
63,157
Speed
140
Critical Damage
150%
Potency
48%
Tenacity
39%
Health Steal
55%
Defense Penetration
0%
Physical Offense
Damage
8,483
Critical Chance
56.42%
Armor Penetration
345
Accuracy
21%
Physical Survivability
Armor
49.5%
Dodge Rating
2%
Critical Avoidance
0%
Special Offense
Damage
6,652
Critical Chance
10%
Resistance Penetration
140
Accuracy
21%
Special Survivability
Resistance
25.9%
Deflection Rating
2%
Critical Avoidance
0%

First Seen

Dec 20, 2023

Mastery Stat Changes

Increases Accuracy, Damage, and Defense Penetration.

Base ID

DARTHBANE

Shards to Activate

330 Shards