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Ability Classes
Level 8
(Basic)
Deal Physical damage to target enemy once for each stack of Dark Trooper Squad. This ability can't critically hit unless this unit has Advantage.
Damage:
18,472
±
5%
Damage:
18,472
±
5%
Won't trigger counter attack
Damage:
18,472
±
5%
Won't trigger counter attack
Damage:
18,472
±
5%
Won't trigger counter attack
Tier 2
lvl 16
Damage Multiplier: 1.83
Damage Multiplier: 1.83
Damage Multiplier: 1.83
Damage Multiplier: 1.83
+10% Damage
700
3
Tier 3
lvl 26
Damage Multiplier: 1.92
Damage Multiplier: 1.92
Damage Multiplier: 1.92
Damage Multiplier: 1.92
+5% Damage
1,400
4
4
Tier 4
lvl 36
Damage Multiplier: 2
Damage Multiplier: 2
Damage Multiplier: 2
Damage Multiplier: 2
+5% Damage
2,100
5
5
4
Tier 5
lvl 46
Damage Multiplier: 2.17
Damage Multiplier: 2.17
Damage Multiplier: 2.17
Damage Multiplier: 2.17
+10% Damage
4,100
7
7
5
Tier 6
lvl 56
Damage Multiplier: 2.25
Damage Multiplier: 2.25
Damage Multiplier: 2.25
Damage Multiplier: 2.25
+5% Damage
8,200
10
9
6
Tier 7
lvl 66
Damage Multiplier: 2.33
Damage Multiplier: 2.33
Damage Multiplier: 2.33
Damage Multiplier: 2.33
+5% Damage
24.7K
16
13
9
Tier 8
lvl 76
Damage Multiplier: 2.5
Damage Multiplier: 2.5
Damage Multiplier: 2.5
Damage Multiplier: 2.5
+10% Damage
43.8K
5
Level 8
(Special)
• 3 turn cooldown
Deal Physical damage to all enemies. If Dark Trooper has 3 or more stacks of Dark Trooper Squad, Imperial Remnant allies gain Advantage for 2 turns, otherwise Dark Trooper gains 1 stack of Dark Trooper Squad.
Damage:
16,995
±
5%
Tier 2
lvl 18
Damage Multiplier: 1.61
+5% Damage
1,300
2
Tier 3
lvl 28
Damage Multiplier: 1.69
+5% Damage
2,500
3
3
Tier 4
lvl 38
Damage Multiplier: 1.92
+15% Damage
3,800
4
4
3
Tier 5
lvl 48
Damage Multiplier: 1.99
+5% Damage
7,500
5
5
4
Tier 6
lvl 58
Damage Multiplier: 2.07
+5% Damage
15.1K
8
7
5
Tier 7
lvl 68
Damage Multiplier: 2.3
+15% Damage
45.2K
12
10
7
Tier 8
lvl 78
Damage Multiplier: 2.3
If Dark Trooper has less than 3 stacks of Dark Trooper Squad it gains 1 stack of Dark Trooper Squad
145K
40
16
20
Level 8
(Special)
• 5 turn cooldown
Imperial Trooper allies gain 10% Turn Meter for each stack of Dark Trooper Squad the Dark Trooper has. If Dark Trooper has 2 or more stacks of Dark Trooper Squad, Imperial Remnant allies gain Offense Up for 2 turns, otherwise Imperial Remnant allies gain Offense Up for 1 turn instead.
Tier 2
lvl 20
+1% Turn Meter
1,300
2
Tier 3
lvl 30
+1% Turn Meter
2,500
3
3
Tier 4
lvl 40
+1% Turn Meter
3,800
4
4
3
Tier 5
lvl 50
+1% Turn Meter
7,500
5
5
4
Tier 6
lvl 60
+1% Turn Meter
15.1K
8
7
5
Tier 7
lvl 70
+1% Turn Meter
45.2K
12
10
7
Tier 8
lvl 80
+3% Turn Meter
80.4K
5
Level 8
(Unique)
Dark Trooper has 4 stacks of Dark Trooper Squad, 25% of its base Max Health and Max Protection, is immune to Max Health and Max Protection changes and can't be defeated or destroyed while it has more than one stack of Dark Trooper Squad.
If Dark Trooper would be defeated while it has 2 or more stacks of Dark Trooper Squad, instead dispel all debuffs on it, reduce the number of Dark Trooper Squad stacks by 1 and recover 100% Health and Protection.
Dark Trooper has +25 Defense for each stack of Dark Trooper Squad it currently has. Dark Trooper can't be revived and can't be critically hit.
If Dark Trooper would be defeated while it has 2 or more stacks of Dark Trooper Squad, instead dispel all debuffs on it, reduce the number of Dark Trooper Squad stacks by 1 and recover 100% Health and Protection.
Dark Trooper has +25 Defense for each stack of Dark Trooper Squad it currently has. Dark Trooper can't be revived and can't be critically hit.
Tier 2
lvl 22
+2 Defense
900
2
Tier 3
lvl 32
+2 Defense
1,800
3
3
Tier 4
lvl 42
+2 Defense
2,700
3
3
3
Tier 5
lvl 52
+2 Defense
5,500
5
4
3
Tier 6
lvl 62
+2 Defense
11K
7
6
4
Tier 7
lvl 72
+5 Defense
32.9K
10
9
6
Tier 8
lvl 84
Can't be critically hit
80.4K
5
Description
An Imperial Remnant attacker whose abilities are modified by the amount in Dark Trooper Squad
Power
32,020
Base Attributes
Strength (STR)
2,580
Agility (AGI)
1,958
Tactics (TAC)
2,080
Strength Growth
22.1
Agility Growth
20
Tactics Growth
20
Mastery
60
General
Health
53,855
Protection
44,822
Speed
179
Critical Damage
150%
Potency
55%
Tenacity
59%
Health Steal
15%
Defense Penetration
0%
Physical Offense
Damage
7,034
Critical Chance
55.46%
Armor Penetration
419
Accuracy
18%
Physical Survivability
Armor
52.7%
Dodge Rating
2%
Critical Avoidance
0%
Special Offense
Damage
6,748
Critical Chance
13.75%
Resistance Penetration
120
Accuracy
18%
Special Survivability
Resistance
34.2%
Deflection Rating
2%
Critical Avoidance
0%
First Seen
Mar 4, 2021
Mastery Stat Changes
Increases Accuracy, Damage, and Defense Penetration.
Base ID
DARKTROOPER
Shards to Activate
10 Shards