Level 8 (Basic)
Ability Material Omega
Deal Physical damage to target enemy once for each stack of Dark Trooper Squad. This ability can't critically hit unless this unit has Advantage.
Damage: 18,472 ± 5%
Damage: 18,472 ± 5%
Won't trigger counter attack
Damage: 18,472 ± 5%
Won't trigger counter attack
Damage: 18,472 ± 5%
Won't trigger counter attack
Tier 2
lvl 16
Damage Multiplier: 1.83
Damage Multiplier: 1.83
Damage Multiplier: 1.83
Damage Multiplier: 1.83
+10% Damage
Credits
700
Ability Material Mk I
3

Tier 3
lvl 26
Damage Multiplier: 1.92
Damage Multiplier: 1.92
Damage Multiplier: 1.92
Damage Multiplier: 1.92
+5% Damage
Credits
1,400
Ability Material Mk I
4
Ability Material Mk II
4

Tier 4
lvl 36
Damage Multiplier: 2
Damage Multiplier: 2
Damage Multiplier: 2
Damage Multiplier: 2
+5% Damage
Credits
2,100
Ability Material Mk I
5
Ability Material Mk II
5
Ability Material Mk III
4

Tier 5
lvl 46
Damage Multiplier: 2.17
Damage Multiplier: 2.17
Damage Multiplier: 2.17
Damage Multiplier: 2.17
+10% Damage
Credits
4,100
Ability Material Mk I
7
Ability Material Mk II
7
Ability Material Mk III
5

Tier 6
lvl 56
Damage Multiplier: 2.25
Damage Multiplier: 2.25
Damage Multiplier: 2.25
Damage Multiplier: 2.25
+5% Damage
Credits
8,200
Ability Material Mk I
10
Ability Material Mk II
9
Ability Material Mk III
6

Tier 7
lvl 66
Damage Multiplier: 2.33
Damage Multiplier: 2.33
Damage Multiplier: 2.33
Damage Multiplier: 2.33
+5% Damage
Credits
24.7K
Ability Material Mk I
16
Ability Material Mk II
13
Ability Material Mk III
9

Tier 8
lvl 76
Damage Multiplier: 2.5
Damage Multiplier: 2.5
Damage Multiplier: 2.5
Damage Multiplier: 2.5
+10% Damage
Credits
43.8K
Ability Material Omega
5
Level 8 (Special) 3 turn cooldown
Ability Material Zeta
Deal Physical damage to all enemies. If Dark Trooper has 3 or more stacks of Dark Trooper Squad, Imperial Remnant allies gain Advantage for 2 turns, otherwise Dark Trooper gains 1 stack of Dark Trooper Squad.
Damage: 16,995 ± 5%
Tier 2
lvl 18
Damage Multiplier: 1.61
+5% Damage
Credits
1,300
Ability Material Mk I
2

Tier 3
lvl 28
Damage Multiplier: 1.69
+5% Damage
Credits
2,500
Ability Material Mk I
3
Ability Material Mk II
3

Tier 4
lvl 38
Damage Multiplier: 1.92
+15% Damage
Credits
3,800
Ability Material Mk I
4
Ability Material Mk II
4
Ability Material Mk III
3

Tier 5
lvl 48
Damage Multiplier: 1.99
+5% Damage
Credits
7,500
Ability Material Mk I
5
Ability Material Mk II
5
Ability Material Mk III
4

Tier 6
lvl 58
Damage Multiplier: 2.07
+5% Damage
Credits
15.1K
Ability Material Mk I
8
Ability Material Mk II
7
Ability Material Mk III
5

Tier 7
lvl 68
Damage Multiplier: 2.3
+15% Damage
Credits
45.2K
Ability Material Mk I
12
Ability Material Mk II
10
Ability Material Mk III
7

Tier 8
lvl 78
Damage Multiplier: 2.3
If Dark Trooper has less than 3 stacks of Dark Trooper Squad it gains 1 stack of Dark Trooper Squad
Credits
145K
Ability Material Mk III
40
Ability Material Omega
16
Ability Material Zeta
20
Level 8 (Special) 5 turn cooldown
Ability Material Omega
Imperial Trooper allies gain 10% Turn Meter for each stack of Dark Trooper Squad the Dark Trooper has. If Dark Trooper has 2 or more stacks of Dark Trooper Squad, Imperial Remnant allies gain Offense Up for 2 turns, otherwise Imperial Remnant allies gain Offense Up for 1 turn instead.
Tier 2
lvl 20
+1% Turn Meter
Credits
1,300
Ability Material Mk I
2

Tier 3
lvl 30
+1% Turn Meter
Credits
2,500
Ability Material Mk I
3
Ability Material Mk II
3

Tier 4
lvl 40
+1% Turn Meter
Credits
3,800
Ability Material Mk I
4
Ability Material Mk II
4
Ability Material Mk III
3

Tier 5
lvl 50
+1% Turn Meter
Credits
7,500
Ability Material Mk I
5
Ability Material Mk II
5
Ability Material Mk III
4

Tier 6
lvl 60
+1% Turn Meter
Credits
15.1K
Ability Material Mk I
8
Ability Material Mk II
7
Ability Material Mk III
5

Tier 7
lvl 70
+1% Turn Meter
Credits
45.2K
Ability Material Mk I
12
Ability Material Mk II
10
Ability Material Mk III
7

Tier 8
lvl 80
+3% Turn Meter
Credits
80.4K
Ability Material Omega
5
Level 8 (Unique)
Ability Material Omega
Dark Trooper has 4 stacks of Dark Trooper Squad, 25% of its base Max Health and Max Protection, is immune to Max Health and Max Protection changes and can't be defeated or destroyed while it has more than one stack of Dark Trooper Squad.

If Dark Trooper would be defeated while it has 2 or more stacks of Dark Trooper Squad, instead dispel all debuffs on it, reduce the number of Dark Trooper Squad stacks by 1 and recover 100% Health and Protection.

Dark Trooper has +25 Defense for each stack of Dark Trooper Squad it currently has. Dark Trooper can't be revived and can't be critically hit.
Tier 2
lvl 22
+2 Defense
Credits
900
Ability Material Mk I
2

Tier 3
lvl 32
+2 Defense
Credits
1,800
Ability Material Mk I
3
Ability Material Mk II
3

Tier 4
lvl 42
+2 Defense
Credits
2,700
Ability Material Mk I
3
Ability Material Mk II
3
Ability Material Mk III
3

Tier 5
lvl 52
+2 Defense
Credits
5,500
Ability Material Mk I
5
Ability Material Mk II
4
Ability Material Mk III
3

Tier 6
lvl 62
+2 Defense
Credits
11K
Ability Material Mk I
7
Ability Material Mk II
6
Ability Material Mk III
4

Tier 7
lvl 72
+5 Defense
Credits
32.9K
Ability Material Mk I
10
Ability Material Mk II
9
Ability Material Mk III
6

Tier 8
lvl 84
Can't be critically hit
Credits
80.4K
Ability Material Omega
5

Description

An Imperial Remnant attacker whose abilities are modified by the amount in Dark Trooper Squad
Power
32,020
Base Attributes
Strength (STR)
2,580
Agility (AGI)
1,958
Tactics (TAC)
2,080
Strength Growth
22.1
Agility Growth
20
Tactics Growth
20
Mastery
60
General
Health
53,855
Protection
44,822
Speed
179
Critical Damage
150%
Potency
55%
Tenacity
59%
Health Steal
15%
Defense Penetration
0%
Physical Offense
Damage
7,034
Critical Chance
55.46%
Armor Penetration
419
Accuracy
18%
Physical Survivability
Armor
52.7%
Dodge Rating
2%
Critical Avoidance
0%
Special Offense
Damage
6,748
Critical Chance
13.75%
Resistance Penetration
120
Accuracy
18%
Special Survivability
Resistance
34.2%
Deflection Rating
2%
Critical Avoidance
0%

First Seen

Mar 4, 2021

Mastery Stat Changes

Increases Accuracy, Damage, and Defense Penetration.

Base ID

DARKTROOPER

Shards to Activate

10 Shards