Level 8 (Basic)
Ability Material Omega
Deal Physical damage to target enemy with a 50% chance to attack again, doubled if the target is Galactic Republic. These attacks have a 50% chance to inflict Stun and Ability Block for 1 turn and can't be countered or evaded.
Damage: 12,052 ± 5%
Won't trigger counter attack
Tier 2
lvl 16
Damage Multiplier: 1.67
+10% Stun and Ability Block chance
Credits
700
Ability Material Mk I
3

Tier 3
lvl 26
Damage Multiplier: 1.67
+10% Multi-attack chance
Credits
1,400
Ability Material Mk I
4
Ability Material Mk II
4

Tier 4
lvl 36
Damage Multiplier: 1.75
+5% Damage
Credits
2,100
Ability Material Mk I
5
Ability Material Mk II
5
Ability Material Mk III
4

Tier 5
lvl 46
Damage Multiplier: 1.75
+10% Multi-attack chance
Credits
4,100
Ability Material Mk I
7
Ability Material Mk II
7
Ability Material Mk III
5

Tier 6
lvl 56
Damage Multiplier: 1.75
+15% Stun and Ability Block chance
Credits
8,200
Ability Material Mk I
10
Ability Material Mk II
9
Ability Material Mk III
6

Tier 7
lvl 66
Damage Multiplier: 1.75
+10% Multi-attack chance
Credits
24.7K
Ability Material Mk I
16
Ability Material Mk II
13
Ability Material Mk III
9

Tier 8
lvl 76
Damage Multiplier: 2
+15% Damage and this attack can't be countered or evaded
Credits
43.8K
Ability Material Omega
5
Level 8 (Special) 3 turn cooldown
Ability Material Omega
Shock the target enemy, deal Special damage, and Stun them for 1 turn. This attack has a 50% chance to Shock and Stun another random enemy, doubled if the target is Galactic Republic.
Damage: 31,916 ± 5%
Tier 2
lvl 18
Damage Multiplier: 3
+5% Damage
Credits
1,300
Ability Material Mk I
2

Tier 3
lvl 28
Damage Multiplier: 3.14
+5% Damage
Credits
2,500
Ability Material Mk I
3
Ability Material Mk II
3

Tier 4
lvl 38
Damage Multiplier: 3.29
+5% Damage
Credits
3,800
Ability Material Mk I
4
Ability Material Mk II
4
Ability Material Mk III
3

Tier 5
lvl 48
Damage Multiplier: 3.43
+5% Damage
Credits
7,500
Ability Material Mk I
5
Ability Material Mk II
5
Ability Material Mk III
4

Tier 6
lvl 58
Damage Multiplier: 3.71
+10% Damage
Credits
15.1K
Ability Material Mk I
8
Ability Material Mk II
7
Ability Material Mk III
5

Tier 7
lvl 68
Damage Multiplier: 4
+10% Damage
Credits
45.2K
Ability Material Mk I
12
Ability Material Mk II
10
Ability Material Mk III
7

Tier 8
lvl 78
Damage Multiplier: 4
+25% Shock and Stun chance
Credits
80.4K
Ability Material Omega
5
Level 8 (Special) 3 turn cooldown
Ability Material Omega
Count Dooku dispels all debuffs from himself and gains Riposte for 2 turns. All non-Tank Separatist allies gain 15% Turn Meter and Stealth for 2 turns.

Riposte: Attacks out of turn ignore Protection; can't be copied
Tier 2
lvl 22
+1% Turn Meter gain
Credits
1,300
Ability Material Mk I
2

Tier 3
lvl 32
+1% Turn Meter gain
Credits
2,500
Ability Material Mk I
3
Ability Material Mk II
3

Tier 4
lvl 42
+1% Turn Meter gain
Credits
3,800
Ability Material Mk I
4
Ability Material Mk II
4
Ability Material Mk III
3

Tier 5
lvl 52
+2% Turn Meter gain
Credits
7,500
Ability Material Mk I
5
Ability Material Mk II
5
Ability Material Mk III
4

Tier 6
lvl 62
+2% Turn Meter gain
Credits
15.1K
Ability Material Mk I
8
Ability Material Mk II
7
Ability Material Mk III
5

Tier 7
lvl 72
+3% Turn Meter gain
Credits
45.2K
Ability Material Mk I
12
Ability Material Mk II
10
Ability Material Mk III
7

Tier 8
lvl 82
All non-Tank Separatist allies Stealth for 2 turns
Credits
80.4K
Ability Material Omega
5
Level 8 (Leader)
Ability Material Omega
Separatist allies have +35% counter chance and gain 50% Tenacity the first time they are Stunned or Dazed.

Whenever an enemy falls below 100% Health, they inflict Tenacity Down and Healing Immunity for 2 turns on themselves, which can't be evaded or resisted, and all Separatist allies gain 10% Offense (stacking, max 50%).
Tier 2
lvl 20
+5% Counter chance
Credits
800
Ability Material Mk I
2

Tier 3
lvl 30
+5% Tenacity
Credits
1,600
Ability Material Mk I
2
Ability Material Mk II
2

Tier 4
lvl 40
+5% Counter chance
Credits
2,400
Ability Material Mk I
3
Ability Material Mk II
3
Ability Material Mk III
2

Tier 5
lvl 50
+5% Tenacity
Credits
4,800
Ability Material Mk I
4
Ability Material Mk II
4
Ability Material Mk III
3

Tier 6
lvl 60
+10% Counter chance
Credits
9,600
Ability Material Mk I
6
Ability Material Mk II
5
Ability Material Mk III
4

Tier 7
lvl 70
+15% Tenacity
Credits
28.8K
Ability Material Mk I
9
Ability Material Mk II
7
Ability Material Mk III
5

Tier 8
lvl 80
Whenever an enemy falls below 100% Health all Separatist allies gain 10% Offense (stacking, max 50%)
Credits
51.2K
Ability Material Omega
3
Level 8 (Unique)
Ability Material Zeta
Count Dooku has 100% counter chance. In addition, whenever he attacks outside of his turn, he deals 30% more damage, gains 15% Turn Meter, recovers 15% Protection, and gains Critical Hit Immunity for 1 turn.
Tier 2
lvl 22
+5% Turn Meter whenever Count Dooku attacks outside of his turn
Credits
900
Ability Material Mk I
2

Tier 3
lvl 32
+2% Turn Meter gain
Credits
1,800
Ability Material Mk I
3
Ability Material Mk II
3

Tier 4
lvl 42
+2% Turn Meter gain
Credits
2,700
Ability Material Mk I
3
Ability Material Mk II
3
Ability Material Mk III
3

Tier 5
lvl 52
+15% Damage when attacking out of turn
Credits
5,500
Ability Material Mk I
5
Ability Material Mk II
4
Ability Material Mk III
3

Tier 6
lvl 62
+2% Turn Meter gain
Credits
11K
Ability Material Mk I
7
Ability Material Mk II
6
Ability Material Mk III
4

Tier 7
lvl 72
+4% Turn Meter gain
Credits
32.9K
Ability Material Mk I
10
Ability Material Mk II
9
Ability Material Mk III
6

Tier 8
lvl 82
+15% Damage, recover 15% Protection, and gain Critical Hit Immunity for 1 turn when attacking out of turn
Credits
125K
Ability Material Mk III
30
Ability Material Omega
13
Ability Material Zeta
20

Hidden Abilities

(Unique)
Placeholder

Description

Disciplined Separatist Attacker with high damage, counter attacks, and debuff capabilities
Power
32,805
Base Attributes
Strength (STR)
2,135
Agility (AGI)
2,558
Tactics (TAC)
2,137
Strength Growth
20.1
Agility Growth
23
Tactics Growth
20.1
Mastery
60
General
Health
55,433
Protection
28,785
Speed
187
Critical Damage
168%
Potency
85%
Tenacity
49%
Health Steal
15%
Defense Penetration
0%
Physical Offense
Damage
5,719
Critical Chance
73.79%
Armor Penetration
165
Accuracy
0%
Physical Survivability
Armor
47.3%
Dodge Rating
2%
Critical Avoidance
0%
Special Offense
Damage
7,656
Critical Chance
37.17%
Resistance Penetration
100
Accuracy
0%
Special Survivability
Resistance
40.6%
Deflection Rating
2%
Critical Avoidance
0%

First Seen

Mar 15, 2016

Mastery Stat Changes

Increases Critical Chance, Critical Damage, and Damage.

Base ID

COUNTDOOKU

Shards to Activate

50 Shards