Level 8 (Basic)
Ability Material Omega
Deal Physical damage to target enemy and inflict Speed Down and Defense Down for 2 turns. If the target already had Speed Down, remove 30% Turn Meter. If the target already had Defense Down, inflict Stun for 1 turn.
Damage: 13,532 ± 5%
Tier 2
lvl 16
Damage Multiplier: 1.17
+5% Damage
Credits
700
Ability Material Mk I
3

Tier 3
lvl 26
Damage Multiplier: 1.28
+10% Damage
Credits
1,400
Ability Material Mk I
4
Ability Material Mk II
4

Tier 4
lvl 36
Damage Multiplier: 1.45
+15% Damage
Credits
2,100
Ability Material Mk I
5
Ability Material Mk II
5
Ability Material Mk III
4

Tier 5
lvl 46
Damage Multiplier: 1.5
+5% Damage
Credits
4,100
Ability Material Mk I
7
Ability Material Mk II
7
Ability Material Mk III
5

Tier 6
lvl 56
Damage Multiplier: 1.61
+10% Damage
Credits
8,200
Ability Material Mk I
10
Ability Material Mk II
9
Ability Material Mk III
6

Tier 7
lvl 66
Damage Multiplier: 1.78
+15% Damage
Credits
24.7K
Ability Material Mk I
16
Ability Material Mk II
13
Ability Material Mk III
9

Tier 8
lvl 76
Damage Multiplier: 1.78
If the target already had Speed Down, remove 30% Turn Meter and if the target already had Defense Down, inflict Stun for 1 turn
Credits
43.8K
Ability Material Omega
5
Level 8 (Special) 4 turn cooldown
Ability Material Omega
Deal Physical damage to target enemy, Dispel all buffs on them, remove 100% Turn Meter, and inflict Buff Immunity and Tenacity Down for 2 turns. Reduce the cooldown of this ability by 1 if the target didn't have full Health.
Damage: 22,627 ± 5%
Tier 2
lvl 18
Damage Multiplier: 1.95
+5% Damage
Credits
1,300
Ability Material Mk I
2

Tier 3
lvl 28
Damage Multiplier: 2.14
+10% Damage
Credits
2,500
Ability Material Mk I
3
Ability Material Mk II
3

Tier 4
lvl 38
Damage Multiplier: 2.42
+15% Damage
Credits
3,800
Ability Material Mk I
4
Ability Material Mk II
4
Ability Material Mk III
3

Tier 5
lvl 48
Damage Multiplier: 2.51
+5% Damage
Credits
7,500
Ability Material Mk I
5
Ability Material Mk II
5
Ability Material Mk III
4

Tier 6
lvl 58
Damage Multiplier: 2.7
+10% Damage
Credits
15.1K
Ability Material Mk I
8
Ability Material Mk II
7
Ability Material Mk III
5

Tier 7
lvl 68
Damage Multiplier: 2.98
+15% Damage
Credits
45.2K
Ability Material Mk I
12
Ability Material Mk II
10
Ability Material Mk III
7

Tier 8
lvl 78
Damage Multiplier: 2.98
Remove 100% Turn Meter, inflict Buff Immunity for 2 turns, and reduce the cooldown of this ability by 1 if the target didn't have full Health
Credits
80.4K
Ability Material Omega
5
Level 8 (Special) 4 turn cooldown
Ability Material Omega
Dispel all debuffs on Luke. Luke gains 100% Turn Meter and recovers 40% Health and Protection. If Luke doesn't have Call to Action, he gains it until the next time this ability is used, which can't be copied, dispelled, or prevented. If Luke already had Call to Action, he removes it.

Call to Action: This character ignores Taunt effects during their turn and has +50% Accuracy, Critical Chance, and Critical Damage
Tier 2
lvl 20
+5% Heal
Credits
1,300
Ability Material Mk I
2

Tier 3
lvl 30
+5% Heal
Credits
2,500
Ability Material Mk I
3
Ability Material Mk II
3

Tier 4
lvl 40
+5% Heal
Credits
3,800
Ability Material Mk I
4
Ability Material Mk II
4
Ability Material Mk III
3

Tier 5
lvl 50
+5% Heal
Credits
7,500
Ability Material Mk I
5
Ability Material Mk II
5
Ability Material Mk III
4

Tier 6
lvl 60
+5% Heal
Credits
15.1K
Ability Material Mk I
8
Ability Material Mk II
7
Ability Material Mk III
5

Tier 7
lvl 70
+5% Heal
Credits
45.2K
Ability Material Mk I
12
Ability Material Mk II
10
Ability Material Mk III
7

Tier 8
lvl 80
Luke recovers 40% Protection
Credits
80.4K
Ability Material Omega
5
Level 8 (Leader)
Ability Material Zeta
Rebel allies have +50% Counter Chance, +50% Defense, and +15% Offense. Whenever an enemy Resists a detrimental effect, Rebel allies gain 5% Turn Meter.
Tier 2
lvl 22
+10% Defense
Credits
800
Ability Material Mk I
2

Tier 3
lvl 32
+5% Offense
Credits
1,600
Ability Material Mk I
2
Ability Material Mk II
2

Tier 4
lvl 42
+10% Counter Chance
Credits
2,400
Ability Material Mk I
3
Ability Material Mk II
3
Ability Material Mk III
2

Tier 5
lvl 52
+10% Defense
Credits
4,800
Ability Material Mk I
4
Ability Material Mk II
4
Ability Material Mk III
3

Tier 6
lvl 62
+5% Offense
Credits
9,600
Ability Material Mk I
6
Ability Material Mk II
5
Ability Material Mk III
4

Tier 7
lvl 72
+10% Counter Chance
Credits
28.8K
Ability Material Mk I
9
Ability Material Mk II
7
Ability Material Mk III
5

Tier 8
lvl 82
Whenever an enemy Resists a detrimental effect, Rebel allies gain 5% Turn Meter
Credits
105K
Ability Material Mk III
20
Ability Material Omega
10
Ability Material Zeta
20
Level 8 (Unique)
Ability Material Zeta
While Luke doesn't have Call to Action, he has +50% Counter Chance, +50% Critical Avoidance, +50% Defense, +100% Tenacity, and gains 10% Turn Meter whenever another Rebel ally takes damage.
Tier 2
lvl 24
+5% Counter Chance
Credits
900
Ability Material Mk I
2

Tier 3
lvl 34
+10% Counter Chance
Credits
1,800
Ability Material Mk I
3
Ability Material Mk II
3

Tier 4
lvl 44
+5% Counter Chance
Credits
2,700
Ability Material Mk I
3
Ability Material Mk II
3
Ability Material Mk III
3

Tier 5
lvl 54
+10% Counter Chance
Credits
5,500
Ability Material Mk I
5
Ability Material Mk II
4
Ability Material Mk III
3

Tier 6
lvl 64
+5% Counter Chance
Credits
11K
Ability Material Mk I
7
Ability Material Mk II
6
Ability Material Mk III
4

Tier 7
lvl 74
+10% Counter Chance
Credits
32.9K
Ability Material Mk I
10
Ability Material Mk II
9
Ability Material Mk III
6

Tier 8
lvl 84
While Luke doesn't have Call to Action he has +50% Critical Avoidance and +100% Tenacity
Credits
125K
Ability Material Mk III
30
Ability Material Omega
13
Ability Material Zeta
20
Level 8 (Unique)
Ability Material Zeta
Luke has +40% Potency. Whenever Luke Resists a detrimental effect he recovers 5% Health and 5% Protection. Whenever Luke inflicts a debuff he gains 10% Turn Meter and other allies gain half that amount.
Tier 2
lvl 25
+5% Potency
Credits
900
Ability Material Mk I
2

Tier 3
lvl 35
+5% Potency
Credits
1,800
Ability Material Mk I
3
Ability Material Mk II
3

Tier 4
lvl 45
+5% Potency
Credits
2,700
Ability Material Mk I
3
Ability Material Mk II
3
Ability Material Mk III
3

Tier 5
lvl 55
+5% Potency
Credits
5,500
Ability Material Mk I
5
Ability Material Mk II
4
Ability Material Mk III
3

Tier 6
lvl 65
+5% Potency
Credits
11K
Ability Material Mk I
7
Ability Material Mk II
6
Ability Material Mk III
4

Tier 7
lvl 75
+5% Potency
Credits
32.9K
Ability Material Mk I
10
Ability Material Mk II
9
Ability Material Mk III
6

Tier 8
lvl 85
Whenever Luke Resists a detrimental effect he recovers 5% Protection and whenever Luke inflicts a debuff he gains 10% Turn Meter and other allies gain half that amount
Credits
125K
Ability Material Mk III
30
Ability Material Omega
13
Ability Material Zeta
20

Description

Determined Rebel hero who can ignore debuffs or ignore Taunts
Power
37,981
Base Attributes
Strength (STR)
2,050
Agility (AGI)
3,032
Tactics (TAC)
1,840
Strength Growth
19.4
Agility Growth
25.3
Tactics Growth
17.6
Mastery
60
General
Health
51,466
Protection
37,634
Speed
172
Critical Damage
168%
Potency
41%
Tenacity
45%
Health Steal
10%
Defense Penetration
0%
Physical Offense
Damage
7,325
Critical Chance
93.12%
Armor Penetration
251
Accuracy
0%
Physical Survivability
Armor
49.4%
Dodge Rating
2%
Critical Avoidance
0%
Special Offense
Damage
6,029
Critical Chance
28.83%
Resistance Penetration
0
Accuracy
0%
Special Survivability
Resistance
34.4%
Deflection Rating
2%
Critical Avoidance
0%

First Seen

Aug 9, 2017

Mastery Stat Changes

Increases Critical Chance, Critical Damage, and Damage.

Base ID

COMMANDERLUKESKYWALKER

Shards to Activate

330 Shards