Categories
Hidden Categories
Level 8
(Basic)
Deal Physical damage to target enemy. If Comeuppance has Dramatic Entrance, all Resistance allies gain Critical Chance Up and Critical Damage Up for 1 turn.
Target Lock: Gain Dramatic Entrance for 1 turn
Target Lock: Gain Dramatic Entrance for 1 turn
Damage:
8,800
±
5%
Tier 2
lvl 50
Damage Multiplier: 1.16
+5% Damage
1,250
5
Tier 3
lvl 60
Damage Multiplier: 1.22
+5% Damage
1,250
5
Tier 4
lvl 68
Damage Multiplier: 1.22
If Comeuppance has Dramatic Entrance, all Resistance allies gain Critical Chance Up for 1 turn
3,750
5
5
Tier 5
lvl 73
Damage Multiplier: 1.27
+5% Damage
5,000
10
5
Tier 6
lvl 78
Damage Multiplier: 1.27
If Comeuppance has Dramatic Entrance, all Resistance allies gain Critical Damage Up for 1 turn
12.5K
10
10
5
Tier 7
lvl 84
Damage Multiplier: 1.39
+10% Damage
21.2K
15
15
10
Tier 8
lvl 85
Damage Multiplier: 1.39
Target Lock: Gain Dramatic Entrance for 1 turn
73.8K
25
25
10
15
Level 8
(Special)
• 3 turn cooldown
Expose target enemy for 2 turns, which can't be evaded or resisted. All Resistance allies gain Foresight for 1 turn. If target enemy already had Expose, call all Resistance allies to assist and all Resistance allies recover 25% Protection.
Tier 2
lvl 50
If target enemy already had Expose, all Resistance allies recover 5% Protection
5,000
10
5
Tier 3
lvl 60
+5% Protection recovery
5,000
10
5
Tier 4
lvl 68
+5% Protection recovery
7,500
10
10
Tier 5
lvl 73
+5% Protection recovery
13.8K
15
10
5
Tier 6
lvl 78
+5% Protection recovery
21.2K
15
15
10
Tier 7
lvl 84
All Resistance allies gain Foresight for 1 turn
45K
20
20
15
5
Tier 8
lvl 85
If target enemy already had Expose, call all Resistance allies to assist
78.5K
30
30
20
15
Level 8
(Unique)
Comeuppance has +30% Max Health and Max Protection.
Resistance allies gain 10% Turn Meter whenever they use a Basic ability on an enemy with Expose. Whenever Resistance allies gain bonus Turn Meter while they have less than 100% Turn Meter, they gain Protection Up (20%, stacking) for 1 turn.
Resistance allies gain 10% Turn Meter whenever they use a Basic ability on an enemy with Expose. Whenever Resistance allies gain bonus Turn Meter while they have less than 100% Turn Meter, they gain Protection Up (20%, stacking) for 1 turn.
Tier 2
lvl 50
+10% Max Protection
1,250
5
Tier 3
lvl 60
+5% Max Health
1,250
5
Tier 4
lvl 70
+5% Max Protection
5,000
10
5
Tier 5
lvl 75
+5% Max Health and Max Protection
7,500
10
10
Tier 6
lvl 80
+10% Max Health and Max Protection
13.8K
15
10
5
Tier 7
lvl 85
Resistance allies gain 10% Turn Meter whenever they use a Basic ability on an enemy with Expose
32.5K
20
15
10
5
Tier 8
lvl 85
Whenever Resistance allies gain bonus Turn Meter while they have less than 100% Turn Meter, they gain Protection Up (20%, stacking) for 1 turn
88.8K
25
25
10
20
Level 8
(Crew)
Comeuppance has +100% counter chance. Whenever another Resistance ally with Deflector Shield uses a Special ability, Comeuppance assists. Whenever a Resistance ally attacks out of turn, they gain Potency Up for 2 turns and inflict target enemy with Target Lock for 1 turn if they didn't already have it.
Tier 2
lvl 1
+10% counter chance
1,250
5
Tier 3
lvl 1
+10% counter chance
1,250
5
Tier 4
lvl 1
+10% counter chance
5,000
10
5
Tier 5
lvl 1
+10% counter chance
7,500
10
10
Tier 6
lvl 1
+50% Counter chance
13.8K
15
10
5
Tier 7
lvl 1
Whenever another Resistance ally with Deflector Shield uses a Special ability, Comeuppance assists
32.5K
20
15
10
5
Tier 8
lvl 1
Whenever a Resistance ally attacks out of turn, they gain Potency Up for 2 turns and inflict target enemy with Target Lock for 1 turn if they didn't already have it
88.8K
25
25
10
20
Level 3
(Unique)
Enter Battle: Remove Dramatic Entrance from all allies then all Resistance allies gain Dramatic Entrance for 2 turns, which can't be copied, dispelled, or prevented. All enemies are Exposed for 1 turn, which can't be evaded or resisted. Reduce the cooldowns of all Resistance allies with Deflector Shield by 1.
Dramatic Entrance: +25% Offense; deal bonus True damage equal to 10% of the target's Max Health, which can't be evaded; gain 20% Turn Meter and Dramatic Entrance for 2 turns if this ship defeats an enemy
Dramatic Entrance: +25% Offense; deal bonus True damage equal to 10% of the target's Max Health, which can't be evaded; gain 20% Turn Meter and Dramatic Entrance for 2 turns if this ship defeats an enemy
Tier 2
lvl 75
Reduce the cooldowns of all Resistance allies with Deflector Shield by 1
175K
25
Tier 3
lvl 85
Remove Dramatic Entrance from all allies then all Resistance allies gain Dramatic Entrance for 2 turns, which can't be copied, dispelled, or prevented
525K
75
Hidden Abilities
(Unique)
Placeholder
Crew Contribution
Resistance
0.00162934
Health
1.82870287
Protection
1.21913524
Physical Damage
0.18114509
Speed
0.00158142
Potency
0.00001198
Tenacity
0.00001198
Description
Strong Support ship whose dramatic entrance empowers Resistance allies.
Power
91,700
Base Attributes
Strength (STR)
1,463
Agility (AGI)
944
Tactics (TAC)
850
Strength Growth
11.7
Agility Growth
6.7
Tactics Growth
6.7
Mastery
0
General
Health
69,808
Protection
28,983
Speed
137
Critical Damage
150%
Potency
28.48%
Tenacity
43.48%
Health Steal
0%
Defense Penetration
0%
Physical Offense
Damage
6,354
Critical Chance
25.71%
Armor Penetration
0
Accuracy
0%
Physical Survivability
Armor
27.1%
Dodge Rating
2%
Critical Avoidance
0%
Special Offense
Damage
2,040
Critical Chance
10%
Resistance Penetration
0
Accuracy
0%
Special Survivability
Resistance
14.5%
Deflection Rating
2%
Critical Avoidance
0%
First Seen
Jan 17, 2024
Base ID
COMEUPPANCE
Shards to Activate
80 Shards