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Level 8 (Basic)
Ability Material Omega
Deal Physical damage to target enemy and inflict Defense Down for 2 turns. If the target was already debuffed, deal double damage.
Damage: 6,340 ± 5%
Tier 2
lvl 16
+5% Damage
Credits
700
Ability Material Mk I
3

Tier 3
lvl 26
+10% Damage
Credits
1,400
Ability Material Mk I
4
Ability Material Mk II
4

Tier 4
lvl 36
+15% Defense Down Chance
Credits
2,100
Ability Material Mk I
5
Ability Material Mk II
5
Ability Material Mk III
4

Tier 5
lvl 46
+5% Damage
Credits
4,100
Ability Material Mk I
7
Ability Material Mk II
7
Ability Material Mk III
5

Tier 6
lvl 56
+10% Damage
Credits
8,200
Ability Material Mk I
10
Ability Material Mk II
9
Ability Material Mk III
6

Tier 7
lvl 66
+15% Defense Down Chance
Credits
24.7K
Ability Material Mk I
16
Ability Material Mk II
13
Ability Material Mk III
9

Tier 8
lvl 76
If the target was already debuffed, deal double damage
Credits
43.8K
Ability Material Omega
5
Level 8 (Special) 3 turn cooldown
Ability Material Omega
Empire allies gain Critical Chance Up and Critical Damage Up for 3 turns. Starck gains 5% Turn Meter for each Empire ally and each Rebel enemy.
Tier 2
lvl 18
+1% Turn Meter gain
Credits
1,300
Ability Material Mk I
2

Tier 3
lvl 28
+1% Turn Meter gain
Credits
2,500
Ability Material Mk I
3
Ability Material Mk II
3

Tier 4
lvl 38
Critical Chance Up Duration + 1
Credits
3,800
Ability Material Mk I
4
Ability Material Mk II
4
Ability Material Mk III
3

Tier 5
lvl 48
+1% Turn Meter gain
Credits
7,500
Ability Material Mk I
5
Ability Material Mk II
5
Ability Material Mk III
4

Tier 6
lvl 58
+1% Turn Meter gain
Credits
15.1K
Ability Material Mk I
8
Ability Material Mk II
7
Ability Material Mk III
5

Tier 7
lvl 68
Critical Chance Up Duration + 1
Credits
45.2K
Ability Material Mk I
12
Ability Material Mk II
10
Ability Material Mk III
7

Tier 8
lvl 78
Empire allies gain Critical Damage Up for 3 turns
Credits
80.4K
Ability Material Omega
5
Level 8 (Special) 8 turn cooldown
Ability Material Omega
Deal Physical damage to all enemies with a 50% chance to Stagger them. Dispel all buffs on the primary target. For each active Imperial Trooper ally, deal 10% more damage and reduce the cooldown of this ability by 1.
Damage: 6,281 ± 5%
Tier 2
lvl 20
+5% Damage
Credits
1,300
Ability Material Mk I
2

Tier 3
lvl 30
+10% Damage
Credits
2,500
Ability Material Mk I
3
Ability Material Mk II
3

Tier 4
lvl 40
+15% Damage
Credits
3,800
Ability Material Mk I
4
Ability Material Mk II
4
Ability Material Mk III
3

Tier 5
lvl 50
+5% Damage
Credits
7,500
Ability Material Mk I
5
Ability Material Mk II
5
Ability Material Mk III
4

Tier 6
lvl 60
+10% Damage
Credits
15.1K
Ability Material Mk I
8
Ability Material Mk II
7
Ability Material Mk III
5

Tier 7
lvl 70
+15% Damage
Credits
45.2K
Ability Material Mk I
12
Ability Material Mk II
10
Ability Material Mk III
7

Tier 8
lvl 80
Add 50% chance to Stagger all enemies; deal 10% more damage for each active Imperial Trooper ally
Credits
80.4K
Ability Material Omega
5
Level 8 (Unique)
Ability Material Zeta
At the end of his turn, Starck recovers 7% Health and 3% Protection, and removes 1% Turn Meter from all enemies for each active Empire ally (doubled for Imperial Trooper allies).

While Starck is active, Imperial Trooper allies have +50 Armor Penetration.
Tier 2
lvl 22
+1% Heal
Credits
900
Ability Material Mk I
2

Tier 3
lvl 32
+1% Heal
Credits
1,800
Ability Material Mk I
3
Ability Material Mk II
3

Tier 4
lvl 42
+1% Heal
Credits
2,700
Ability Material Mk I
3
Ability Material Mk II
3
Ability Material Mk III
3

Tier 5
lvl 52
+1% Heal
Credits
5,500
Ability Material Mk I
5
Ability Material Mk II
4
Ability Material Mk III
3

Tier 6
lvl 62
+1% Heal
Credits
11K
Ability Material Mk I
7
Ability Material Mk II
6
Ability Material Mk III
4

Tier 7
lvl 72
+1% Heal
Credits
32.9K
Ability Material Mk I
10
Ability Material Mk II
9
Ability Material Mk III
6

Tier 8
lvl 82
At the end of his turn, Starck recovers 3% Protection, and removes 1% Turn Meter from all enemies for each active Empire ally (doubled for Imperial Trooper allies)
Credits
125K
Ability Material Mk III
30
Ability Material Omega
13
Ability Material Zeta
20

Description

Offensive Support who provides critical buffs and removes enemy Turn Meter
Power
34,527
Base Attributes
Strength (STR)
2,295
Agility (AGI)
2,954
Tactics (TAC)
2,103
Strength Growth
20.4
Agility Growth
23.4
Tactics Growth
20.4
Mastery
70
General
Health
80,645
Protection
50,850
Speed
175
Critical Damage
171%
Potency
40%
Tenacity
45%
Health Steal
30%
Defense Penetration
0%
Physical Offense
Damage
5,341
Critical Chance
98.83%
Armor Penetration
161
Accuracy
0%
Physical Survivability
Armor
48.8%
Dodge Rating
26.5%
Critical Avoidance
0%
Special Offense
Damage
5,148
Critical Chance
33.5%
Resistance Penetration
0
Accuracy
0%
Special Survivability
Resistance
29%
Deflection Rating
26.5%
Critical Avoidance
0%

First Seen

Nov 22, 2017

Mastery Stat Changes

Increases Critical Chance, Critical Damage, Deflection Chance, and Dodge Chance.

Base ID

COLONELSTARCK

Shards to Activate

80 Shards