Categories
Hidden Categories
Level 8
(Basic)
Target ally is called to Assist with +50% Offense.
Tier 2
lvl 68
+5% Offense
10K
10
Tier 3
lvl 72
+5% Offense
20K
20
Tier 4
lvl 77
+5% Offense
30K
30
Tier 5
lvl 81
+5% Offense
40K
40
Tier 6
lvl 85
+5% Offense
60K
60
Tier 7
lvl 85
+5% Offense
80K
80
Tier 8
lvl 85
+10% Offense
150K
150
Level 8
(Special)
• 3 turn cooldown
All allies recover 50% Health and gain a buff for 2 turns.
- Attacker: Offense Up
- Support: Foresight
- Tank: Defense Up
Inflict a debuff on all enemies for 2 turns. These effects can't be Evaded.
- Attacker: Offense Down
- Support: Ability Block
- Tank: Defense Down
- Attacker: Offense Up
- Support: Foresight
- Tank: Defense Up
Inflict a debuff on all enemies for 2 turns. These effects can't be Evaded.
- Attacker: Offense Down
- Support: Ability Block
- Tank: Defense Down
Tier 2
lvl 69
+2% Heal
10K
10
Tier 3
lvl 73
+2% Heal
20K
20
Tier 4
lvl 78
+3% Heal
30K
30
Tier 5
lvl 82
+3% Heal
40K
40
Tier 6
lvl 85
+5% Heal
60K
60
Tier 7
lvl 85
+5% Heal
80K
80
Tier 8
lvl 85
+20% Heal
150K
150
Level 8
(Special)
• 4 turn cooldown
Deal Special damage to all enemies and remove 35% Turn Meter. Inflict Speed Down for 2 turns on any enemies that Evaded or Resisted this attack.
Damage:
31,381
±
5%
Tier 2
lvl 70
Damage Multiplier: 0.84
+5% Turn Meter Reduction
10K
10
Tier 3
lvl 74
Damage Multiplier: 0.88
+5% Damage
20K
20
Tier 4
lvl 79
Damage Multiplier: 0.88
+10% Turn Meter Reduction
30K
30
Tier 5
lvl 83
Damage Multiplier: 0.96
+10% Damage
40K
40
Tier 6
lvl 85
Damage Multiplier: 0.96
+15% Turn Meter Reduction
60K
60
Tier 7
lvl 85
Damage Multiplier: 1.09
+15% Damage
80K
80
Tier 8
lvl 85
Damage Multiplier: 1.09
Inflict Speed Down for 2 turns on any enemies that Evaded or Resisted this attack
150K
150
Level 8
(Crew)
• 4 turn cooldown
Instantly defeat target enemy and deal damage to all remaining enemies equal to 40% of their Max Health. Dispel all debuffs on target ally and grant them 100% Health, 100% Protection and 100% Turn Meter. Increase all cooldowns on the enemy Capital Ship by 1 (except "Call Reinforcement"). This ability starts on cooldown and can't be evaded.
Damage:
999,990,000
±
0%
Tier 2
lvl 1
Damage Multiplier: 0
+5% Turn Meter gain
10K
10
Tier 3
lvl 1
Damage Multiplier: 0
+5% Turn Meter gain
20K
20
Tier 4
lvl 1
Damage Multiplier: 0
+5% Turn Meter gain
30K
30
Tier 5
lvl 1
Damage Multiplier: 0
+5% Turn Meter gain
40K
40
Tier 6
lvl 1
Damage Multiplier: 0
+5% Turn Meter gain
60K
60
Tier 7
lvl 1
Damage Multiplier: 0
+5% Turn Meter gain
80K
80
Tier 8
lvl 1
Damage Multiplier: 0
+20% Turn Meter gain
150K
150
(Special)
• 2 turn cooldown
Call one Reinforcement.
Level 8
(Unique)
All allies have +40% Critical Damage (doubled on Empire allies) and +15% Critical Chance. When an enemy is defeated, all allies gain 10% Tenacity (stacking) until the end of battle.
Reinforcement Bonus: Critical Chance Up for 2 turns.
Reinforcement Bonus: Critical Chance Up for 2 turns.
Tier 2
lvl 71
+2% Critical Damage
10K
10
Tier 3
lvl 75
+3% Critical Damage
20K
20
Tier 4
lvl 80
+5% Critical Damage
30K
30
Tier 5
lvl 84
+5% Critical Damage
40K
40
Tier 6
lvl 85
+5% Critical Damage
60K
60
Tier 7
lvl 85
+5% Critical Damage
80K
80
Tier 8
lvl 85
5% Critical Damage and +5% Tenacity
150K
150
Hidden Abilities
(Unique)
Placeholder
Crew Contribution
Resistance
0.00880058
Health
5.14425694
Physical Damage
0.20685900
Special Damage
1.05879150
Speed
0.00299401
Potency
0.00002268
Tenacity
0.00002268
Description
Tactical Empire Capital Ship that shuts down enemy Capital Ships and manipulates the flow of battle
Power
89,504
Base Attributes
Strength (STR)
869
Agility (AGI)
869
Tactics (TAC)
1,519
Strength Growth
6.7
Agility Growth
6.7
Tactics Growth
11.7
Mastery
0
General
Speed
169
Critical Damage
150%
Potency
53.92%
Tenacity
68.92%
Defense Penetration
0%
Physical Offense
Damage
7,043
Critical Chance
24.46%
Armor Penetration
0
Accuracy
0%
Special Offense
Damage
28,816
Critical Chance
10%
Resistance Penetration
0
Accuracy
0%
First Seen
Oct 5, 2017
Base ID
CAPITALCHIMAERA
Shards to Activate
145 Shards