Ability Classes
Level 8
(Basic)
Deal Physical damage to target enemy and gain 20% Turn Meter. Gain an additional 20% Turn Meter if that enemy has more than 50% Health, and an additional 20% Turn Meter if that enemy has less than 50% Turn Meter.
Damage:
14,287
±
5%
Tier 2
lvl 16
Damage Multiplier: 1.73
+5% Damage
700
3
Tier 3
lvl 26
Damage Multiplier: 1.73
+5% Turn Meter gain
1,400
4
4
Tier 4
lvl 36
Damage Multiplier: 1.81
+5% Damage
2,100
5
5
4
Tier 5
lvl 46
Damage Multiplier: 1.81
+5% Turn Meter gain
4,100
7
7
5
Tier 6
lvl 56
Damage Multiplier: 1.89
+5% Damage
8,200
10
9
6
Tier 7
lvl 66
Damage Multiplier: 1.89
+5% Turn Meter gain
24.7K
16
13
9
Tier 8
lvl 76
Damage Multiplier: 2.14
+15% Damage
43.8K
5
Level 8
(Special)
• 5 turn cooldown
Deal Special damage to target enemy and 35% less damage to all other enemies. If this attack scores at least 2 Critical Hits, Stun the primary target for 1 turn.
Damage:
17,136
±
5%
Damage:
11,138
±
5%
Tier 2
lvl 18
Damage Multiplier: 1.84
Damage Multiplier: 0.92
-15% Damage penalty
1,300
2
Tier 3
lvl 28
Damage Multiplier: 1.93
Damage Multiplier: 0.97
+5% Damage
2,500
3
3
Tier 4
lvl 38
Damage Multiplier: 1.93
Damage Multiplier: 1.26
-15% Damage penalty
3,800
4
4
3
Tier 5
lvl 48
Damage Multiplier: 2.03
Damage Multiplier: 1.32
+5% Damage
7,500
5
5
4
Tier 6
lvl 58
Damage Multiplier: 2.3
Damage Multiplier: 1.5
+15% Damage
15.1K
8
7
5
Tier 7
lvl 68
Damage Multiplier: 2.4
Damage Multiplier: 1.56
+5% Damage
45.2K
12
10
7
Tier 8
lvl 78
Damage Multiplier: 2.4
Damage Multiplier: 1.56
Cooldown - 1
80.4K
5
Level 8
(Special)
• 6 turn cooldown
Call all Clone allies and one random ally to assist. These Assists deal 40% less damage. Each time an Assist scores a Critical Hit, reduce the Cooldown of this ability by 1.
Tier 2
lvl 20
-2.5% Damage penalty
1,300
2
Tier 3
lvl 30
-2.5% Damage penalty
2,500
3
3
Tier 4
lvl 40
-5% Damage penalty
3,800
4
4
3
Tier 5
lvl 50
-2.5% Damage penalty
7,500
5
5
4
Tier 6
lvl 60
-2.5% Damage penalty
15.1K
8
7
5
Tier 7
lvl 70
-5% Damage penalty
45.2K
12
10
7
Tier 8
lvl 80
-10% Damage penalty
80.4K
5
Level 8
(Leader)
Clone allies gain 30% Critical Chance, and other allies gain half that amount. Cody gains 60% Defense for each living Clone ally and other Clone allies gain half that amount. Clone allies recover 5% of their Max Protection whenever they use a Basic ability.
Tier 2
lvl 22
+5% Critical Chance
800
2
Tier 3
lvl 32
+5% Defense
1,600
2
2
Tier 4
lvl 42
+5% Critical Chance
2,400
3
3
2
Tier 5
lvl 52
+5% Defense
4,800
4
4
3
Tier 6
lvl 62
+5% Critical Chance
9,600
6
5
4
Tier 7
lvl 72
+5% Defense
28.8K
9
7
5
Tier 8
lvl 82
+5% Critical Chance, +10% Defense, and Clone allies recover 5% of their Max Protection whenever they use a Basic ability
105K
20
10
20
Description
Clone Attacker that Stuns and calls tons of Assists
Power
32,020
Base Attributes
Strength (STR)
1,997
Agility (AGI)
2,778
Tactics (TAC)
1,882
Strength Growth
18.8
Agility Growth
24.5
Tactics Growth
17.1
Mastery
60
General
Health
53,944
Protection
35,260
Speed
135
Critical Damage
168%
Potency
41%
Tenacity
41%
Health Steal
0%
Defense Penetration
0%
Physical Offense
Damage
6,404
Critical Chance
81%
Armor Penetration
99
Accuracy
0%
Physical Survivability
Armor
44.2%
Dodge Rating
2%
Critical Avoidance
0%
Special Offense
Damage
6,691
Critical Chance
46.08%
Resistance Penetration
170
Accuracy
0%
Special Survivability
Resistance
26.8%
Deflection Rating
2%
Critical Avoidance
0%
First Seen
Jul 14, 2016
Mastery Stat Changes
Increases Critical Chance, Critical Damage, and Damage.
Base ID
CC2224
Shards to Activate
50 Shards