Level 8 (Basic)
Ability Material Omega
Deal Physical damage to target enemy and gain 20% Turn Meter. Gain an additional 20% Turn Meter if that enemy has more than 50% Health, and an additional 20% Turn Meter if that enemy has less than 50% Turn Meter.
Damage: 14,287 ± 5%
Tier 2
lvl 16
+5% Damage
Credits
700
Ability Material Mk I
3

Tier 3
lvl 26
+5% Turn Meter gain
Credits
1,400
Ability Material Mk I
4
Ability Material Mk II
4

Tier 4
lvl 36
+5% Damage
Credits
2,100
Ability Material Mk I
5
Ability Material Mk II
5
Ability Material Mk III
4

Tier 5
lvl 46
+5% Turn Meter gain
Credits
4,100
Ability Material Mk I
7
Ability Material Mk II
7
Ability Material Mk III
5

Tier 6
lvl 56
+5% Damage
Credits
8,200
Ability Material Mk I
10
Ability Material Mk II
9
Ability Material Mk III
6

Tier 7
lvl 66
+5% Turn Meter gain
Credits
24.7K
Ability Material Mk I
16
Ability Material Mk II
13
Ability Material Mk III
9

Tier 8
lvl 76
+15% Damage
Credits
43.8K
Ability Material Omega
5
Level 8 (Special) 5 turn cooldown
Ability Material Omega
Deal Special damage to target enemy and 35% less damage to all other enemies. If this attack scores at least 2 Critical Hits, Stun the primary target for 1 turn.
Damage: 17,136 ± 5%
Damage: 11,138 ± 5%
Tier 2
lvl 18
-15% Damage penalty
Credits
1,300
Ability Material Mk I
2

Tier 3
lvl 28
+5% Damage
Credits
2,500
Ability Material Mk I
3
Ability Material Mk II
3

Tier 4
lvl 38
-15% Damage penalty
Credits
3,800
Ability Material Mk I
4
Ability Material Mk II
4
Ability Material Mk III
3

Tier 5
lvl 48
+5% Damage
Credits
7,500
Ability Material Mk I
5
Ability Material Mk II
5
Ability Material Mk III
4

Tier 6
lvl 58
+15% Damage
Credits
15.1K
Ability Material Mk I
8
Ability Material Mk II
7
Ability Material Mk III
5

Tier 7
lvl 68
+5% Damage
Credits
45.2K
Ability Material Mk I
12
Ability Material Mk II
10
Ability Material Mk III
7

Tier 8
lvl 78
Cooldown - 1
Credits
80.4K
Ability Material Omega
5
Level 8 (Special) 6 turn cooldown
Ability Material Omega
Call all Clone allies and one random ally to assist. These Assists deal 40% less damage. Each time an Assist scores a Critical Hit, reduce the Cooldown of this ability by 1.
Tier 2
lvl 20
-2.5% Damage penalty
Credits
1,300
Ability Material Mk I
2

Tier 3
lvl 30
-2.5% Damage penalty
Credits
2,500
Ability Material Mk I
3
Ability Material Mk II
3

Tier 4
lvl 40
-5% Damage penalty
Credits
3,800
Ability Material Mk I
4
Ability Material Mk II
4
Ability Material Mk III
3

Tier 5
lvl 50
-2.5% Damage penalty
Credits
7,500
Ability Material Mk I
5
Ability Material Mk II
5
Ability Material Mk III
4

Tier 6
lvl 60
-2.5% Damage penalty
Credits
15.1K
Ability Material Mk I
8
Ability Material Mk II
7
Ability Material Mk III
5

Tier 7
lvl 70
-5% Damage penalty
Credits
45.2K
Ability Material Mk I
12
Ability Material Mk II
10
Ability Material Mk III
7

Tier 8
lvl 80
-10% Damage penalty
Credits
80.4K
Ability Material Omega
5
Level 8 (Leader)
Ability Material Zeta
Clone allies gain 30% Critical Chance, and other allies gain half that amount. Cody gains 60% Defense for each living Clone ally and other Clone allies gain half that amount. Clone allies recover 5% of their Max Protection whenever they use a Basic ability.
Tier 2
lvl 22
+5% Critical Chance
Credits
800
Ability Material Mk I
2

Tier 3
lvl 32
+5% Defense
Credits
1,600
Ability Material Mk I
2
Ability Material Mk II
2

Tier 4
lvl 42
+5% Critical Chance
Credits
2,400
Ability Material Mk I
3
Ability Material Mk II
3
Ability Material Mk III
2

Tier 5
lvl 52
+5% Defense
Credits
4,800
Ability Material Mk I
4
Ability Material Mk II
4
Ability Material Mk III
3

Tier 6
lvl 62
+5% Critical Chance
Credits
9,600
Ability Material Mk I
6
Ability Material Mk II
5
Ability Material Mk III
4

Tier 7
lvl 72
+5% Defense
Credits
28.8K
Ability Material Mk I
9
Ability Material Mk II
7
Ability Material Mk III
5

Tier 8
lvl 82
+5% Critical Chance, +10% Defense, and Clone allies recover 5% of their Max Protection whenever they use a Basic ability
Credits
105K
Ability Material Mk III
20
Ability Material Omega
10
Ability Material Zeta
20

Description

Clone Attacker that Stuns and calls tons of Assists
Power
32,020
Base Attributes
Strength (STR)
1,997
Agility (AGI)
2,778
Tactics (TAC)
1,882
Strength Growth
18.8
Agility Growth
24.5
Tactics Growth
17.1
Mastery
60
General
Health
53,944
Protection
35,260
Speed
135
Critical Damage
168%
Potency
41%
Tenacity
41%
Health Steal
0%
Defense Penetration
0%
Physical Offense
Damage
6,404
Critical Chance
81%
Armor Penetration
99
Accuracy
0%
Physical Survivability
Armor
44.2%
Dodge Rating
2%
Critical Avoidance
0%
Special Offense
Damage
6,691
Critical Chance
46.08%
Resistance Penetration
170
Accuracy
0%
Special Survivability
Resistance
26.8%
Deflection Rating
2%
Critical Avoidance
0%

First Seen

Jul 14, 2016

Mastery Stat Changes

Increases Critical Chance, Critical Damage, and Damage.

Base ID

CC2224

Shards to Activate

50 Shards