Level 8 (Basic)
Ability Material Omega
Deal Physical damage to target enemy and inflict a Damage Over Time effect for 2 turns. This attack deals 10% more damage for each Damage Over Time effect on that enemy.
Damage: 11,794 ± 5%
Tier 2
lvl 16
Damage Multiplier: 1.21
+10% Damage
Credits
700
Ability Material Mk I
3

Tier 3
lvl 26
Damage Multiplier: 1.32
+10% Damage
Credits
1,400
Ability Material Mk I
4
Ability Material Mk II
4

Tier 4
lvl 36
Damage Multiplier: 1.32
+25% Damage Over Time Chance
Credits
2,100
Ability Material Mk I
5
Ability Material Mk II
5
Ability Material Mk III
4

Tier 5
lvl 46
Damage Multiplier: 1.43
+10% Damage
Credits
4,100
Ability Material Mk I
7
Ability Material Mk II
7
Ability Material Mk III
5

Tier 6
lvl 56
Damage Multiplier: 1.43
+25% Damage Over Time Chance
Credits
8,200
Ability Material Mk I
10
Ability Material Mk II
9
Ability Material Mk III
6

Tier 7
lvl 66
Damage Multiplier: 1.6
+15% Damage
Credits
24.7K
Ability Material Mk I
16
Ability Material Mk II
13
Ability Material Mk III
9

Tier 8
lvl 76
Damage Multiplier: 1.6
+5% Damage per Damage Over Time effect
Credits
43.8K
Ability Material Omega
5
Level 8 (Special) 4 turn cooldown
Ability Material Omega
Deal Physical damage to all enemies and gain Offense Up for 2 turns. For each Critical Hit this attack scores, Carth gains 15% Turn Meter.
Damage: 9,582 ± 5%
Tier 2
lvl 18
Damage Multiplier: 0.78
+5% Damage
Credits
1,300
Ability Material Mk I
2

Tier 3
lvl 28
Damage Multiplier: 0.82
+5% Damage
Credits
2,500
Ability Material Mk I
3
Ability Material Mk II
3

Tier 4
lvl 38
Damage Multiplier: 0.89
+10% Damage
Credits
3,800
Ability Material Mk I
4
Ability Material Mk II
4
Ability Material Mk III
3

Tier 5
lvl 48
Damage Multiplier: 1
+15% Damage
Credits
7,500
Ability Material Mk I
5
Ability Material Mk II
5
Ability Material Mk III
4

Tier 6
lvl 58
Damage Multiplier: 1.15
+20% Damage
Credits
15.1K
Ability Material Mk I
8
Ability Material Mk II
7
Ability Material Mk III
5

Tier 7
lvl 68
Damage Multiplier: 1.3
+20% Damage
Credits
45.2K
Ability Material Mk I
12
Ability Material Mk II
10
Ability Material Mk III
7

Tier 8
lvl 78
Damage Multiplier: 1.3
For each Critical Hit, Carth gains 15% Turn Meter
Credits
80.4K
Ability Material Omega
5
Old Republic allies gain 30% Potency, Tenacity and Critical Avoidance. Whenever an enemy is inflicted with a Damage Over Time effect, all Old Republic allies recover 3% Health and Protection.

When an Old Republic ally uses their Basic ability during their turn, they have an 80% chance to call another Old Republic ally to assist, dealing 50% less damage (limit once per turn).

While in Territory Battles: Old Republic allies have +20% counter chance, Defense, and Max Health for each Old Republic ally. Whenever an Old Republic ally uses a Special ability, they inflict 4 Damage Over Time effects on the target enemy, which can't be evaded, and then Carth is called to assist. Whenever an Old Republic ally attacks out of turn, they recover 5% Health and Protection and gain 25% Offense (stacking) until the end of the encounter.
Tier 2
lvl 22
+10% Potency
Credits
800
Ability Material Mk I
2

Tier 3
lvl 32
+10% Tenacity
Credits
1,600
Ability Material Mk I
2
Ability Material Mk II
2

Tier 4
lvl 42
+10% Critical Avoidance
Credits
2,400
Ability Material Mk I
3
Ability Material Mk II
3
Ability Material Mk III
2

Tier 5
lvl 52
+10% Potency
Credits
4,800
Ability Material Mk I
4
Ability Material Mk II
4
Ability Material Mk III
3

Tier 6
lvl 62
+10% Tenacity
Credits
9,600
Ability Material Mk I
6
Ability Material Mk II
5
Ability Material Mk III
4

Tier 7
lvl 72
+10% Critical Avoidance
Credits
28.8K
Ability Material Mk I
9
Ability Material Mk II
7
Ability Material Mk III
5

Tier 8
lvl 82
Whenever an enemy is inflicted with a Damage Over Time effect, all Old Republic allies recover 3% Health and Protection
Credits
105K
Ability Material Mk III
20
Ability Material Omega
10
Ability Material Zeta
20

Tier 9
lvl 85
While in Territory Battles: Old Republic allies have +20% counter chance, Defense, and Max Health for each Old Republic ally; whenever an Old Republic ally uses a Special ability, they inflict 4 Damage Over Time effects on the target enemy, which can't be evaded, and then Carth is called to assist; whenever an Old Republic ally attacks out of turn, they recover 5% Health and Protection and gain 25% Offense (stacking) until the end of the encounter
Credits
105K
Ability Material Omicron
20
Level 8 (Unique)
Ability Material Omega
While attacking, Carth gains 10% Offense for each active enemy and Old Republic ally. Whenever Carth defeats an enemy, he gains 10% Critical Chance and Critical Damage (stacking), and the cooldown of Just Keep Shooting is reset.
Tier 2
lvl 22
+1% Offense
Credits
900
Ability Material Mk I
2

Tier 3
lvl 32
+1% Offense
Credits
1,800
Ability Material Mk I
3
Ability Material Mk II
3

Tier 4
lvl 42
+1% Offense
Credits
2,700
Ability Material Mk I
3
Ability Material Mk II
3
Ability Material Mk III
3

Tier 5
lvl 52
+1% Offense
Credits
5,500
Ability Material Mk I
5
Ability Material Mk II
4
Ability Material Mk III
3

Tier 6
lvl 62
+1% Offense
Credits
11K
Ability Material Mk I
7
Ability Material Mk II
6
Ability Material Mk III
4

Tier 7
lvl 72
+3% Offense
Credits
32.9K
Ability Material Mk I
10
Ability Material Mk II
9
Ability Material Mk III
6

Tier 8
lvl 78
+5% Critical Chance and Critical Damage
Credits
80.4K
Ability Material Omega
5

Description

Old Republic soldier that excels at clearing waves of enemies
Power
32,020
Base Attributes
Strength (STR)
2,014
Agility (AGI)
2,425
Tactics (TAC)
1,714
Strength Growth
18.9
Agility Growth
24.6
Tactics Growth
17.2
Mastery
60
General
Health
51,832
Protection
40,831
Speed
179
Critical Damage
168%
Potency
41%
Tenacity
35%
Health Steal
15%
Defense Penetration
0%
Physical Offense
Damage
7,100
Critical Chance
91.38%
Armor Penetration
339
Accuracy
0%
Physical Survivability
Armor
42.9%
Dodge Rating
2%
Critical Avoidance
0%
Special Offense
Damage
5,755
Critical Chance
28%
Resistance Penetration
0
Accuracy
0%
Special Survivability
Resistance
21.2%
Deflection Rating
2%
Critical Avoidance
0%

First Seen

Nov 29, 2018

Mastery Stat Changes

Increases Critical Chance, Critical Damage, and Damage.

Base ID

CARTHONASI

Shards to Activate

25 Shards