Level 8 (Basic)
Ability Material Omega
Deal Physical Damage to target enemy and inflict Defense Down for 2 turns on a Critical Hit. If this attack is not a Critical Hit, Phasma has a 50% chance to gain Advantage for 2 turns instead.
Damage: 10,651 ± 5%
Tier 2
lvl 16
Damage Multiplier: 1.61
+5% Damage
Credits
700
Ability Material Mk I
3

Tier 3
lvl 26
Damage Multiplier: 1.85
+15% Damage
Credits
1,400
Ability Material Mk I
4
Ability Material Mk II
4

Tier 4
lvl 36
Damage Multiplier: 1.92
+5% Damage
Credits
2,100
Ability Material Mk I
5
Ability Material Mk II
5
Ability Material Mk III
4

Tier 5
lvl 46
Damage Multiplier: 2
+5% Damage
Credits
4,100
Ability Material Mk I
7
Ability Material Mk II
7
Ability Material Mk III
5

Tier 6
lvl 56
Damage Multiplier: 2
+25% Advantage Chance
Credits
8,200
Ability Material Mk I
10
Ability Material Mk II
9
Ability Material Mk III
6

Tier 7
lvl 66
Damage Multiplier: 2.08
+5% Damage
Credits
24.7K
Ability Material Mk I
16
Ability Material Mk II
13
Ability Material Mk III
9

Tier 8
lvl 76
Damage Multiplier: 2.31
+15% Damage
Credits
43.8K
Ability Material Omega
5
Level 8 (Special) 6 turn cooldown
Ability Material Omega
All allies gain 50% Turn Meter and Advantage for 2 turns.
Tier 2
lvl 18
+5% Turn Meter gain
Credits
1,300
Ability Material Mk I
2

Tier 3
lvl 28
+5% Turn Meter gain
Credits
2,500
Ability Material Mk I
3
Ability Material Mk II
3

Tier 4
lvl 38
+5% Turn Meter gain
Credits
3,800
Ability Material Mk I
4
Ability Material Mk II
4
Ability Material Mk III
3

Tier 5
lvl 48
Cooldown - 1
Credits
7,500
Ability Material Mk I
5
Ability Material Mk II
5
Ability Material Mk III
4

Tier 6
lvl 58
+5% Turn Meter gain
Credits
15.1K
Ability Material Mk I
8
Ability Material Mk II
7
Ability Material Mk III
5

Tier 7
lvl 68
+5% Turn Meter gain
Credits
45.2K
Ability Material Mk I
12
Ability Material Mk II
10
Ability Material Mk III
7

Tier 8
lvl 78
Cooldown - 1
Credits
80.4K
Ability Material Omega
5
Level 8 (Special) 4 turn cooldown
Ability Material Omega
Deal Physical damage to all enemies with a 90% chance to inflict Speed Down for 2 turns.
Damage: 5,254 ± 5%
Tier 2
lvl 20
Damage Multiplier: 0.89
+5% Damage
Credits
1,300
Ability Material Mk I
2

Tier 3
lvl 30
Damage Multiplier: 1.01
+15% Damage
Credits
2,500
Ability Material Mk I
3
Ability Material Mk II
3

Tier 4
lvl 40
Damage Multiplier: 1.05
+5% Damage
Credits
3,800
Ability Material Mk I
4
Ability Material Mk II
4
Ability Material Mk III
3

Tier 5
lvl 50
Damage Multiplier: 1.05
+15% Speed Down Chance
Credits
7,500
Ability Material Mk I
5
Ability Material Mk II
5
Ability Material Mk III
4

Tier 6
lvl 60
Damage Multiplier: 1.1
+5% Damage
Credits
15.1K
Ability Material Mk I
8
Ability Material Mk II
7
Ability Material Mk III
5

Tier 7
lvl 70
Damage Multiplier: 1.14
+5% Damage
Credits
45.2K
Ability Material Mk I
12
Ability Material Mk II
10
Ability Material Mk III
7

Tier 8
lvl 80
Damage Multiplier: 1.14
+15% Speed Down Chance
Credits
80.4K
Ability Material Omega
5
Level 9 (Leader)
Ability Material Zeta
Ability Material Omicron
First Order allies have +20% Potency, gain Advantage for 2 turns at the start of each encounter, and can't be critically hit while they have Advantage. Whenever an ally attacks, they have a 20% chance to call a random ally to assist. This chance is tripled if the attacking ally is First Order. If that ally had Advantage, they regain it for 2 turns.

While in Territory Wars: Additional +10% chance to call a random ally to assist. Captain Phasma has +100 Speed. Whenever a First Order ally attacks out of turn, First Order allies recover 5% Health and Protection. Whenever a First Order ally gains Advantage, they also gain 10% Offense (stacking) for the rest of battle and all First Order allies gain 7.5% Turn Meter.
Tier 2
lvl 22
+2% Assist chance
Credits
800
Ability Material Mk I
2

Tier 3
lvl 32
+2% Assist chance
Credits
1,600
Ability Material Mk I
2
Ability Material Mk II
2

Tier 4
lvl 42
-15% Damage penalty
Credits
2,400
Ability Material Mk I
3
Ability Material Mk II
3
Ability Material Mk III
2

Tier 5
lvl 52
+2% Assist chance
Credits
4,800
Ability Material Mk I
4
Ability Material Mk II
4
Ability Material Mk III
3

Tier 6
lvl 62
+2% Assist chance
Credits
9,600
Ability Material Mk I
6
Ability Material Mk II
5
Ability Material Mk III
4

Tier 7
lvl 72
+2% Assist chance
Credits
28.8K
Ability Material Mk I
9
Ability Material Mk II
7
Ability Material Mk III
5

Tier 8
lvl 82
-15% Damage Penalty, triple assist chance for First Order, and First Order allies gain Advantage for 2 turns at the start of each encounter, can't be critically hit while they have Advantage, and gain 20% Potency
Credits
105K
Ability Material Mk III
20
Ability Material Omega
10
Ability Material Zeta
20

Tier 9
lvl 85
While in Territory Wars: Additional +10% chance to call a random ally to assist. Captain Phasma has +100 Speed. Whenever a First Order ally attacks out of turn, First Order allies recover 5% Health and Protection. Whenever a First Order ally gains Advantage, they also gain 10% Offense (stacking) for the rest of battle and all First Order allies gain 7.5% Turn Meter.
Credits
105K
Ability Material Omicron
20

Hidden Abilities

(Unique)
Placeholder

Description

High-damage First Order support that can grant allies many extra attacks
Power
32,020
Base Attributes
Strength (STR)
2,537
Agility (AGI)
1,961
Tactics (TAC)
2,138
Strength Growth
21.7
Agility Growth
19.9
Tactics Growth
19.9
Mastery
60
General
Health
55,688
Protection
42,300
Speed
141
Critical Damage
150%
Potency
53%
Tenacity
48%
Health Steal
44%
Defense Penetration
0%
Physical Offense
Damage
4,521
Critical Chance
65.67%
Armor Penetration
360
Accuracy
18%
Physical Survivability
Armor
51.3%
Dodge Rating
2%
Critical Avoidance
0%
Special Offense
Damage
5,290
Critical Chance
12.92%
Resistance Penetration
125
Accuracy
18%
Special Survivability
Resistance
38.3%
Deflection Rating
2%
Critical Avoidance
0%

First Seen

Mar 15, 2016

Mastery Stat Changes

Increases Accuracy, Defense Penetration, and Health Steal.

Base ID

PHASMA

Shards to Activate

50 Shards