Ability Classes
Leader: +Critical
Leader: +Defense
Leader: +Evasion
Leader: +Max Health
Leader: +Speed
Leader: +Tenacity
Ability Block
Accuracy Up
AoE
Bonus Attack
Buff Immunity
Counter
Critical Chance Down
Critical Damage Up
Critical Hit Immunity
Daze
Defense Down
Defense Up
Dispel
Evasion Down
Leader: Foresight
Foresight
Gain Turn Meter
Health Steal Up
Leader: Protection Up
Protection Up
Reset Cooldown
Speed Down
Speed Up
Stun
Tenacity Down
Level 8
(Basic)
Deal Physical damage to target enemy and inflict Defense Down and Speed Down for 1 turn. While Cal is at certain Health thresholds, this ability gains different benefits:
- While at or below 75% Health: Gain Health Steal Up for 1 turn
- While at or below 60% Health: Attack again and inflict Critical Chance Down for 1 turn
- While at or below 40% Health: Attack a third time and inflict Daze for 1 turn
- While at or below 75% Health: Gain Health Steal Up for 1 turn
- While at or below 60% Health: Attack again and inflict Critical Chance Down for 1 turn
- While at or below 40% Health: Attack a third time and inflict Daze for 1 turn
Damage:
10,392
±
5%
Tier 2
lvl 14
Damage Multiplier: 1.43
Inflict Speed Down for 1 turn
700
3
Tier 3
lvl 24
Damage Multiplier: 1.71
+20% Damage
1,400
4
4
Tier 4
lvl 34
Damage Multiplier: 1.71
Inflict Defense Down for 1 turn
2,100
5
5
4
Tier 5
lvl 44
Damage Multiplier: 1.71
While Cal is at or below 75% Health, he gains Health Steal Up for 1 turn
4,100
7
7
5
Tier 6
lvl 54
Damage Multiplier: 2
+20% Damage
8,200
10
9
6
Tier 7
lvl 64
Damage Multiplier: 2
While Cal is at or below 60% Health, attack again and inflict Critical Chance Down for 1 turn
24.7K
16
13
9
Tier 8
lvl 74
Damage Multiplier: 2
While Cal is at or below 40% Health, attack a third time and inflict Daze for 1 turn
43.8K
5
Level 8
(Special)
• 3 turn cooldown
Dispel all debuffs on target ally and they recover 45% Health. If the target ally is full Health, they recover 30% Protection instead. If the target ally is full Health and full Protection, grant them Critical Hit Immunity for 2 turns instead. If the target ally is Light Side, they gain Accuracy Up for 2 turns.
Tier 2
lvl 16
+10% Heal
1,300
2
Tier 3
lvl 26
If target ally is full Health, they recover 10% Protection instead
2,500
3
3
Tier 4
lvl 36
+10% Health recovery; if the target ally is Light Side, they gain Accuracy Up for 2 turns
3,800
4
4
3
Tier 5
lvl 46
+10% Protection recovery
7,500
5
5
4
Tier 6
lvl 56
+10% Protection recovery
15.1K
8
7
5
Tier 7
lvl 66
Dispel all debuffs on target ally
45.2K
12
10
7
Tier 8
lvl 76
+15% Health recovery; if the target ally has both full Health and Protection, grant them Critical Hit Immunity for 2 turns instead
80.4K
5
Level 8
(Special)
• 3 turn cooldown
Inflict Evasion Down, Speed Down, and Tenacity Down on all enemies for 2 turns and all allies gain Critical Damage Up and Speed Up for 2 turns. All Unaligned Force User allies gain 3% Turn Meter for each debuff resisted by enemies. If an enemy already had Speed Down, they are Stunned for 1 turn.
Tier 2
lvl 16
Inflict Tenacity Down on all enemies for 1 turn
1,300
2
Tier 3
lvl 26
Inflict Speed Down on all enemies for 1 turn
2,500
3
3
Tier 4
lvl 36
All Unaligned Force user allies gain 3% Turn Meter for each debuff resisted by all enemies
3,800
4
4
3
Tier 5
lvl 46
Debuff duration +1
7,500
5
5
4
Tier 6
lvl 56
Allies gain Critical Damage Up for 2 turns
15.1K
8
7
5
Tier 7
lvl 66
Allies gain Speed Up for 2 turns
45.2K
12
10
7
Tier 8
lvl 74
If an enemy already had Speed Down, they are Stunned for 1 turn
145K
40
16
20
Level 8
(Unique)
At the start of battle, all Unaligned Force User allies gain 30% Max Health and 30% Tenacity. Whenever an ally is critically hit they and Cal recover 5% Health and Protection. If the ally is also a Light or Dark Side Unaligned Force User they and Cal gain Protection Up (10%, stacking, max 50%) for 2 turns.
For each Special ability used by each other character, Cal gains a stack of Persistence, which can't be copied, dispelled, or prevented. If an opponent takes the first turn in an encounter, Cal gains 15 stacks of Persistence.
Persistence: At the start of his turn, Cal does the following based on the number of stacks of Persistence that he has:
- 10+ stacks: He and all Unaligned Force User allies gain Foresight for 2 turns
- 20+ stacks: He and all Unaligned Force User allies gain Defense Up and Protection Up (30%) for 2 turns
- 30 stacks: He inflicts Ability Block and Buff Immunity on all enemies for 2 turns, which can't be evaded or resisted, and all allies gain 50% Turn Meter, this effect is doubled for Light Side Unaligned Force Users; stacks of Persistence are reset
While in Territory Wars and if there is an ally Ahsoka Tano (Fulcrum) with an upgraded Omicron: Ahsoka's solo Omicron effects are no longer disabled when she has allies; this effect persists through defeat.
For each Special ability used by each other character, Cal gains a stack of Persistence, which can't be copied, dispelled, or prevented. If an opponent takes the first turn in an encounter, Cal gains 15 stacks of Persistence.
Persistence: At the start of his turn, Cal does the following based on the number of stacks of Persistence that he has:
- 10+ stacks: He and all Unaligned Force User allies gain Foresight for 2 turns
- 20+ stacks: He and all Unaligned Force User allies gain Defense Up and Protection Up (30%) for 2 turns
- 30 stacks: He inflicts Ability Block and Buff Immunity on all enemies for 2 turns, which can't be evaded or resisted, and all allies gain 50% Turn Meter, this effect is doubled for Light Side Unaligned Force Users; stacks of Persistence are reset
While in Territory Wars and if there is an ally Ahsoka Tano (Fulcrum) with an upgraded Omicron: Ahsoka's solo Omicron effects are no longer disabled when she has allies; this effect persists through defeat.
Tier 2
lvl 18
+10% Max Health
900
2
Tier 3
lvl 28
+10% Tenacity
1,800
3
3
Tier 4
lvl 38
+10% Health; whenever an ally is critically hit they and Cal recover 5% Health and Protection
2,700
3
3
3
Tier 5
lvl 48
+10% Tenacity; if the ally is also an Unaligned Force User they and Cal gain Protection Up (10%, stacking max 50%) for 2 turns
5,500
5
4
3
Tier 6
lvl 58
For each Special ability used by each other character, Cal gains a stack of Persistence, which can't be copied, dispelled, or prevented
11K
7
6
4
Tier 7
lvl 72
If an opponent takes the first turn in an encounter, Cal gains 15 stacks of Persistence
125K
30
13
20
Tier 8
lvl 82
While in Territory Wars if there is an ally Ahsoka Tano (Fulcrum) with an upgraded Omicron: Ahsoka's solo Omicron effects are no longer disabled when she has allies; this effect persists through defeat
125K
20
Description
A determined Force user who uses his unique abilities to support his allies and manipulate the flow of battle
Power
34,216
Base Attributes
Strength (STR)
2,227
Agility (AGI)
2,682
Tactics (TAC)
2,092
Strength Growth
20
Agility Growth
23
Tactics Growth
20
Mastery
60
General
Health
57,286
Protection
57,732
Speed
153
Critical Damage
168%
Potency
27%
Tenacity
74%
Health Steal
20%
Defense Penetration
0%
Physical Offense
Damage
5,148
Critical Chance
80%
Armor Penetration
18
Accuracy
0%
Physical Survivability
Armor
56.8%
Dodge Rating
23%
Critical Avoidance
0%
Special Offense
Damage
5,230
Critical Chance
29.04%
Resistance Penetration
0
Accuracy
0%
Special Survivability
Resistance
47.1%
Deflection Rating
23%
Critical Avoidance
0%
First Seen
Mar 8, 2023
Mastery Stat Changes
Increases Critical Chance, Critical Damage, Deflection Chance, and Dodge Chance.
Base ID
CALKESTIS
Shards to Activate
25 Shards