Level 8 (Basic)
Ability Material Omega
Deal Physical damage to target enemy with a 50% chance (100% against Scoundrels) to attack again. Each attack has a 70% chance to inflict Damage Over Time for 2 turns.
Damage: 14,027 ± 5%
Tier 2
lvl 16
Damage Multiplier: 1.41
+5% Damage
Credits
700
Ability Material Mk I
3

Tier 3
lvl 26
Damage Multiplier: 1.41
+15% Damage Over Time Chance
Credits
1,400
Ability Material Mk I
4
Ability Material Mk II
4

Tier 4
lvl 36
Damage Multiplier: 1.47
+5% Damage
Credits
2,100
Ability Material Mk I
5
Ability Material Mk II
5
Ability Material Mk III
4

Tier 5
lvl 46
Damage Multiplier: 1.47
+15% Multi-Attack Chance
Credits
4,100
Ability Material Mk I
7
Ability Material Mk II
7
Ability Material Mk III
5

Tier 6
lvl 56
Damage Multiplier: 1.61
+10% Damage
Credits
8,200
Ability Material Mk I
10
Ability Material Mk II
9
Ability Material Mk III
6

Tier 7
lvl 66
Damage Multiplier: 1.61
+15% Damage Over Time Chance
Credits
24.7K
Ability Material Mk I
16
Ability Material Mk II
13
Ability Material Mk III
9

Tier 8
lvl 76
Damage Multiplier: 1.81
+15% Damage
Credits
43.8K
Ability Material Omega
5
Level 8 (Special) 4 turn cooldown
Ability Material Omega
Deal Physical damage to all enemies with an 80% chance to inflict Ability Block for 1 turn and a 50% chance to inflict Damage Over Time for 2 turns. Inflict Ability Block on the selected target for 2 turns.
Damage: 9,678 ± 5%
Tier 2
lvl 18
Damage Multiplier: 0.97
+5% Damage
Credits
1,300
Ability Material Mk I
2

Tier 3
lvl 28
Damage Multiplier: 1.06
+10% Damage
Credits
2,500
Ability Material Mk I
3
Ability Material Mk II
3

Tier 4
lvl 38
Damage Multiplier: 1.06
+15% Ability Block Chance
Credits
3,800
Ability Material Mk I
4
Ability Material Mk II
4
Ability Material Mk III
3

Tier 5
lvl 48
Damage Multiplier: 1.11
+5% Damage
Credits
7,500
Ability Material Mk I
5
Ability Material Mk II
5
Ability Material Mk III
4

Tier 6
lvl 58
Damage Multiplier: 1.11
+15% Ability Block Chance
Credits
15.1K
Ability Material Mk I
8
Ability Material Mk II
7
Ability Material Mk III
5

Tier 7
lvl 68
Damage Multiplier: 1.25
+15% Damage
Credits
45.2K
Ability Material Mk I
12
Ability Material Mk II
10
Ability Material Mk III
7

Tier 8
lvl 78
Damage Multiplier: 1.25
Ability Block selected target for 2 turns
Credits
80.4K
Ability Material Omega
5
Level 8 (Special) 3 turn cooldown
Ability Material Omega
Deal Physical damage to target enemy and Dispel all buffs and debuffs on them. Deal 30% more damage for each effect Dispelled. If this attack defeats the target, they can't be Revived and Boba Fett reduces his cooldowns by 1; otherwise, inflict Healing Immunity for 2 turns. This ability can't be Evaded.
Damage: 22,718 ± 5%
Tier 2
lvl 24
Damage Multiplier: 2.36
+5% Damage
Credits
1,300
Ability Material Mk I
2

Tier 3
lvl 34
Damage Multiplier: 2.36
+5% Bonus damage
Credits
2,500
Ability Material Mk I
3
Ability Material Mk II
3

Tier 4
lvl 44
Damage Multiplier: 2.59
+10% Damage
Credits
3,800
Ability Material Mk I
4
Ability Material Mk II
4
Ability Material Mk III
3

Tier 5
lvl 54
Damage Multiplier: 2.59
+5% Bonus damage
Credits
7,500
Ability Material Mk I
5
Ability Material Mk II
5
Ability Material Mk III
4

Tier 6
lvl 64
Damage Multiplier: 2.92
+15% Damage
Credits
15.1K
Ability Material Mk I
8
Ability Material Mk II
7
Ability Material Mk III
5

Tier 7
lvl 74
Damage Multiplier: 2.92
+10% Bonus damage
Credits
45.2K
Ability Material Mk I
12
Ability Material Mk II
10
Ability Material Mk III
7

Tier 8
lvl 84
Damage Multiplier: 2.92
Add Healing Immunity, reduce all cooldowns by 1 on a finishing blow, and can't be Evaded
Credits
80.4K
Ability Material Omega
5
Level 8 (Leader)
Ability Material Omega
All allies gain 50% Critical Damage and 10% Critical Chance. Bounty Hunter allies gain 15 Speed for each debuffed enemy, gain Max Health equal to 50% of the total Potency of all Bounty Hunter allies, and gain 15% Turn Meter whenever a Thermal Detonator explodes. When Boba Fett is in the Leader slot, and not the Ally slot, the following Contract is active:

Contract: Defeat the first enemy that takes a turn in any encounter. (Only Bounty Hunter allies can contribute to the Contract.)

Reward: All Bounty Hunter allies have +25% Tenacity for the rest of the battle and their Payouts are activated.
Tier 2
lvl 20
+5% Critical Damage
Credits
800
Ability Material Mk I
2

Tier 3
lvl 30
+10% Critical Damage
Credits
1,600
Ability Material Mk I
2
Ability Material Mk II
2

Tier 4
lvl 40
+5% Critical Damage
Credits
2,400
Ability Material Mk I
3
Ability Material Mk II
3
Ability Material Mk III
2

Tier 5
lvl 50
Add Contract: Defeat First Enemy To Act
Credits
4,800
Ability Material Mk I
4
Ability Material Mk II
4
Ability Material Mk III
3

Tier 6
lvl 60
+10% Critical Damage
Credits
9,600
Ability Material Mk I
6
Ability Material Mk II
5
Ability Material Mk III
4

Tier 7
lvl 70
+10% Critical Damage
Credits
28.8K
Ability Material Mk I
9
Ability Material Mk II
7
Ability Material Mk III
5

Tier 8
lvl 80
Add +10% Critical Chance
Credits
51.2K
Ability Material Omega
3
Level 8 (Unique)
Ability Material Zeta
At the start of encounter, and whenever he defeats an enemy, Boba Fett recovers 100% Protection and gains Bounty Hunter's Resolve until he is defeated.

Bounty Hunter's Resolve: This unit ignores Taunt effects during his turn. When defeated, revive at 100% Health. Can't be Dispelled, prevented, or stacked.
Tier 2
lvl 22
+10% Health
Credits
900
Ability Material Mk I
2

Tier 3
lvl 32
+10% Health
Credits
1,800
Ability Material Mk I
3
Ability Material Mk II
3

Tier 4
lvl 42
+10% Health
Credits
2,700
Ability Material Mk I
3
Ability Material Mk II
3
Ability Material Mk III
3

Tier 5
lvl 52
+10% Health
Credits
5,500
Ability Material Mk I
5
Ability Material Mk II
4
Ability Material Mk III
3

Tier 6
lvl 62
+10% Health
Credits
11K
Ability Material Mk I
7
Ability Material Mk II
6
Ability Material Mk III
4

Tier 7
lvl 72
+10% Health
Credits
32.9K
Ability Material Mk I
10
Ability Material Mk II
9
Ability Material Mk III
6

Tier 8
lvl 82
Recover 100% Protection on a finishing blow
Credits
125K
Ability Material Mk III
30
Ability Material Omega
13
Ability Material Zeta
20
Level 3 (Unique)
Ability Material Omega
Whenever Boba Fett receives Rewards from a Contract, he also gains the following Payout. (Contracts are granted by certain Bounty Hunter Leader Abilities.)

Payout: Boba Fett gains a bonus turn and, for the rest of the battle, has +50 Speed and additional Defense Penetration equal to 200% of his Defense Penetration.
Tier 2
lvl 74
+25 Speed
Credits
54.8K
Ability Material Mk I
30
Ability Material Mk II
25
Ability Material Mk III
16

Tier 3
lvl 80
Add Payout: Defense Penetration equal to 200% of Boba Fett's Defense Penetration
Credits
113K
Ability Material Mk I
10
Ability Material Mk II
9
Ability Material Mk III
6
Ability Material Omega
5

Description

Ruthless Bounty Hunter Attacker who ignores Taunts, Ability Blocks and self-revives
Power
33,589
Base Attributes
Strength (STR)
1,919
Agility (AGI)
2,937
Tactics (TAC)
1,742
Strength Growth
18.9
Agility Growth
24.6
Tactics Growth
17.2
Mastery
60
General
Health
49,375
Protection
34,768
Speed
167
Critical Damage
168%
Potency
49%
Tenacity
45%
Health Steal
15%
Defense Penetration
0%
Physical Offense
Damage
7,495
Critical Chance
92.25%
Armor Penetration
203
Accuracy
0%
Physical Survivability
Armor
46.2%
Dodge Rating
2%
Critical Avoidance
0%
Special Offense
Damage
5,843
Critical Chance
28%
Resistance Penetration
0
Accuracy
0%
Special Survivability
Resistance
31.7%
Deflection Rating
2%
Critical Avoidance
0%

First Seen

Mar 15, 2016

Mastery Stat Changes

Increases Critical Chance, Critical Damage, and Damage.

Base ID

BOBAFETT

Shards to Activate

80 Shards