Level 8 (Basic)
Ability Material Omega
Deal Physical damage to target enemy with a 55% chance to gain 45% Turn Meter.
Damage: 10,542 ± 5%
Tier 2
lvl 16
Damage Multiplier: 1.53
+5% Damage
Credits
700
Ability Material Mk I
3

Tier 3
lvl 26
Damage Multiplier: 1.53
+15% Turn Meter Gain Chance
Credits
1,400
Ability Material Mk I
4
Ability Material Mk II
4

Tier 4
lvl 36
Damage Multiplier: 1.6
+5% Damage
Credits
2,100
Ability Material Mk I
5
Ability Material Mk II
5
Ability Material Mk III
4

Tier 5
lvl 46
Damage Multiplier: 1.6
+15% Turn Meter Gain Chance
Credits
4,100
Ability Material Mk I
7
Ability Material Mk II
7
Ability Material Mk III
5

Tier 6
lvl 56
Damage Multiplier: 1.67
+5% Damage
Credits
8,200
Ability Material Mk I
10
Ability Material Mk II
9
Ability Material Mk III
6

Tier 7
lvl 66
Damage Multiplier: 1.75
+5% Damage
Credits
24.7K
Ability Material Mk I
16
Ability Material Mk II
13
Ability Material Mk III
9

Tier 8
lvl 76
Damage Multiplier: 1.75
+15% Turn Meter gain
Credits
43.8K
Ability Material Omega
5
Level 8 (Special) 5 turn cooldown
Ability Material Omega
Dispel all negative status effects from all allies. Each ally recovers 9% of their Max Health for each effect dispelled this way. Admiral Ackbar has a 25% chance to gain 40% Turn Meter.
Tier 2
lvl 18
+1% Heal
Credits
1,300
Ability Material Mk I
2

Tier 3
lvl 28
Cooldown - 1
Credits
2,500
Ability Material Mk I
3
Ability Material Mk II
3

Tier 4
lvl 38
+1% Heal
Credits
3,800
Ability Material Mk I
4
Ability Material Mk II
4
Ability Material Mk III
3

Tier 5
lvl 48
+1% Heal
Credits
7,500
Ability Material Mk I
5
Ability Material Mk II
5
Ability Material Mk III
4

Tier 6
lvl 58
Add 25% chance to gain 25% Turn Meter on use
Credits
15.1K
Ability Material Mk I
8
Ability Material Mk II
7
Ability Material Mk III
5

Tier 7
lvl 68
+1% Heal
Credits
45.2K
Ability Material Mk I
12
Ability Material Mk II
10
Ability Material Mk III
7

Tier 8
lvl 78
+15% Turn Meter gain
Credits
80.4K
Ability Material Omega
5
Level 8 (Special) 4 turn cooldown
Ability Material Omega
Ackbar grants each ally the Tactical Genius effect. The first ally to use a Special ability while they have this effect gains 100% Turn Meter and recovers 30% of their Max Health. Tactical Genius ends whenever any ally triggers this effect or at the end of Ackbar's next turn.
Tier 2
lvl 20
+2% Heal
Credits
1,300
Ability Material Mk I
2

Tier 3
lvl 30
+2% Heal
Credits
2,500
Ability Material Mk I
3
Ability Material Mk II
3

Tier 4
lvl 40
+5% Heal
Credits
3,800
Ability Material Mk I
4
Ability Material Mk II
4
Ability Material Mk III
3

Tier 5
lvl 50
+2% Heal
Credits
7,500
Ability Material Mk I
5
Ability Material Mk II
5
Ability Material Mk III
4

Tier 6
lvl 60
+2% Heal
Credits
15.1K
Ability Material Mk I
8
Ability Material Mk II
7
Ability Material Mk III
5

Tier 7
lvl 70
+2% Heal
Credits
45.2K
Ability Material Mk I
12
Ability Material Mk II
10
Ability Material Mk III
7

Tier 8
lvl 80
Cooldown - 1
Credits
80.4K
Ability Material Omega
5
Level 8 (Leader)
Ability Material Omicron
Rebel allies have +25 Speed and +10% Tenacity. In addition, whenever an ally uses an ability that isn't an attack, they call a random Rebel ally to assist.

While in Grand Arenas: At the start of battle, all allies gain Tenacity Up for 2 turns. If all allies are Rebel, whenever an ally's buff expires that ally gains 3% Turn Meter. Whenever an ally uses an ability that isn't an attack, all allies recover 5% Health, and, instead of a random ally, the 2 other weakest allies are called to assist. The allies who assisted have their cooldowns reduced by 1.
Tier 2
lvl 22
+2 Speed
Credits
800
Ability Material Mk I
2

Tier 3
lvl 32
+2 Speed
Credits
1,600
Ability Material Mk I
2
Ability Material Mk II
2

Tier 4
lvl 42
Add +10% Tenacity
Credits
2,400
Ability Material Mk I
3
Ability Material Mk II
3
Ability Material Mk III
2

Tier 5
lvl 52
+2 Speed
Credits
4,800
Ability Material Mk I
4
Ability Material Mk II
4
Ability Material Mk III
3

Tier 6
lvl 62
+2 Speed
Credits
9,600
Ability Material Mk I
6
Ability Material Mk II
5
Ability Material Mk III
4

Tier 7
lvl 72
+2 Speed
Credits
28.8K
Ability Material Mk I
9
Ability Material Mk II
7
Ability Material Mk III
5

Tier 8
lvl 85
While in Grand Arenas: At the start of battle, all allies gain Tenacity Up for 2 turns; if all allies are Rebel, whenever an ally's buff expires that ally gains 3% Turn Meter; whenever an ally uses an ability that isn't an attack, all allies recover 5% Health, and, instead of a random ally, the 2 other weakest allies are called to assist; the allies who assisted have their cooldowns reduced by 1
Credits
105K
Ability Material Mk III
20
Ability Material Omega
10
Ability Material Omicron
20

Description

Rebel Support that can Dispel debuffs and grant allies extra turns
Power
29,614
Base Attributes
Strength (STR)
1,938
Agility (AGI)
1,969
Tactics (TAC)
2,689
Strength Growth
18.4
Agility Growth
19.2
Tactics Growth
23.3
Mastery
60
General
Health
54,814
Protection
39,690
Speed
139
Critical Damage
150%
Potency
36%
Tenacity
60%
Health Steal
15%
Defense Penetration
0%
Physical Offense
Damage
5,873
Critical Chance
43%
Armor Penetration
75
Accuracy
18%
Physical Survivability
Armor
51.8%
Dodge Rating
2%
Critical Avoidance
18%
Special Offense
Damage
7,639
Critical Chance
12.5%
Resistance Penetration
37
Accuracy
18%
Special Survivability
Resistance
46.6%
Deflection Rating
2%
Critical Avoidance
18%

First Seen

Mar 15, 2016

Mastery Stat Changes

Increases Accuracy, Critical Avoidance, and Damage.

Base ID

ADMIRALACKBAR

Shards to Activate

80 Shards