Description
Deal physical damage to target enemy, remove 30% Turn Meter, and Stun them for 1 turn. If TIE Defender has Special Forces, this Stun can't be dispelled, evaded, or resisted.
Upgrade From Previous Level
If TIE Defender has Special Forces, this Stun can't be resisted
Effects
Query Count
Context: #0
tiedefender_specialforces_query
Unavoidable
For
Self
who is Alive
Where an active effect
does have tag special_forces
Puts the target(s) from this query into CONTEXT_VALUE
Damage
Context: #1
specialability_tiedefender01_damage_u03
Physical
For
Current Target
from
Enemy Side
who is Alive
Deals
270% of the attacker's Physical Damage
to target(s)
Damage variance is 500
Descriptive
physical_damage
Recover
Context: #2
generic_delay_single_30
Physical
For
Current Target
from
Enemy Side
who is Alive
Recover
-30% Turn Meter (multiplicative)
Descriptive
delay
Paralysis
Context: #3
generic_stun_single_CS
Physical
For
Current Target
from
Enemy Side
who is Alive
This effect will SKIP EXECUTION if
the context
#0
query returned CONTEXT_VALUE > 0
Applies a Paralysis effect to the target(s)
Descriptive
paralysis_debuff
featcounter_paralysis_debuff
clearable_debuff
countable_debuff
no_assist
Effect expires on:
1x
Full Turn Complete, Death, Encounter End
Paralysis
Context: #4
specialability_tiedefender01_stun_nodispel_unavoidable_unresistable_CE
Unavoidable
For
Current Target
from
Enemy Side
who is Alive
This effect will EXECUTE if
the context
#0
query returned CONTEXT_VALUE > 0
Applies a Paralysis effect to the target(s)
Effect is unresistable
Descriptive
special_paralysis_debuff
featcounter_paralysis_debuff
countable_special_debuff
no_assist
Effect expires on:
1x
Full Turn Complete, Death, Encounter End