Zeta Ability statistics based on 176 Zetas seen. Stats are based on level 85 Characters.
Add whenever Shaak Ti or a Clone Trooper ally takes damage from an attack they gain Retribution for 2 turns at the end of that turn
+50 stacks of Droid Battalion
Fives gains 15% Turn Meter whenever another Clone Trooper or 501st ally takes damage and half that amount for other allies
Whenever B2 inflicts a debuff, all other Separatist Droid allies gain 5% Turn Meter
Chewbacca is immune to Ability Block and Cooldown Increase
Once per turn, Mission Assists when Zaalbar uses an ability
Enemies defeated on his turn cannot be Revived
At the start of each of his turns, Zaalbar and Mission recover 10% Protection for each Damage Over Time effect on enemies
When HK-47 uses an ability during his turn, it deals 25% more damage if the target has Deathmark or Fear
Add the first time Darth Malak reaches each of these thresholds, he gains a bonus turn and the cooldown of Drain Life is reset
Add at the end of each turn, enemies who inflicted Damage Over Time on Darth Malak or critically hit him this turn are inflicted with Fear for 1 turn, which can't be resisted or evaded
At the end of her turn, if Rey already had Critical Damage Up, she gains Offense Up until she is damaged; at the start of each encounter, Rey gains Foresight until she Evades; when Rey Evades, she recovers 5% Health and 5% Protection
At start of encounter, C-3PO and R2-D2 gain Translation for 3 turns
If HK-47's leader is Darth Revan, enemies with Protection Up can't gain bonus Turn Meter
Each time the Mandalorian scores a critical hit, other Bounty Hunter allies gain half the amount of bonus Turn Meter
Add when an enemy evades an attack from a Clone Trooper or 501st ally, Echo deals damage to them equal to 20% of their Max Health, which can't be evaded
If the allied leader is First Order, all other First Order allies also gain Advantage for 2 turns at the start of each encounter; if all allies are First Order at the start of battle, enemies can't gain bonus Turn Meter while General Hux has Advantage
At the start of each enemy turn, Nihilus inflicts Health Down on them for 2 turns
Recover 10% Protection whenever an enemy is defeated, +20% Offense Up Chance, and +60% Turn Meter Gain Chance
When BB-8 attacks out of turn, he calls a random Resistance ally to Assist
At the end of each turn, Sion inflicts Pain for 3 turns on enemies who damaged him that turn
When any unit falls below half health, Talzin gains 35% Turn Meter
When Rey suffers a debuff she has a 40% chance to Dispel all debuffs on herself
Whenever Wicket scores a Critical Hit, all Ewok allies recover 4% Health and 2% Protection
The Blaster Turret will assist when ARC Trooper attacks out of turn