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TIE Silencer

TIE Silencer

Superior First Order Attacker that gains unlimited speed and deals massive damage

  • Power
    62115
  • Speed
    137
  • Health
    24,354
Alignment / Role / Affiliations
Dark Side Attacker First Order
  • Note! The ability mechanic pages are considered BETA. There will be issues with display and representing all the information. If you find anything that may be an issue, contact me on Reddit (/u/czarbss).
    Frenzied Rage
    Frenzied Rage
    TIE Silencer
  • Apply EffectContext #0uniqueability_tiesilencer01_bootup_BASE
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Encounter Start
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_tiesilencer01_targetlock_trigger_BASE
    To All from Enemy Side who are Alive
    Where an active effect doesn't have tagtiesilencer01_targetlock_trigger
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptivetiesilencer01_targetlock_trigger
    Child effects are applied on:selftag_tiesilencerxReceive Damage
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0generic_target_lock_query_self
    Find Self who is Alive
    Where an active effect has tagtarget_lock
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    RecoverContext #1uniqueability_tiesilencer01_quicken_BASE
    For All from Enemy Side who are Alive
    Recover 5% Turn Meter
    Effect is unresistable
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Modify StatContext #2uniqueability_tiesilencer01_attack_BASE
    For All from Enemy Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Physical Damage by 5% (multiplicative)
    Effect is unresistable
    Effect expires on:Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #3uniqueability_tiesilencer01_abilitypower_BASE
    For All from Enemy Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Special Damage by 5% (multiplicative)
    Effect is unresistable
    Effect expires on:Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #1uniqueability_tiesilencer01_receivedamage_trigger_BASE
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on:Receive Damage
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0generic_quicken_single_05
    For Self who is Alive
    Recover 5% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Modify StatContext #1uniqueability_tiesilencer01_attack_self_BASE
    For Self who is Alive
    Modify stat Physical Damage by 5% (multiplicative)
    Effect is unresistable
    Effect expires on:Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #2uniqueability_tiesilencer01_abilitypower_self_BASE
    For Self who is Alive
    Modify stat Special Damage by 5% (multiplicative)
    Effect is unresistable
    Effect expires on:Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_tiesilencer01_bootup_u01
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Encounter Start
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_tiesilencer01_targetlock_trigger_u01
    To All from Enemy Side who are Alive
    Where an active effect doesn't have tagtiesilencer01_targetlock_trigger
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptivetiesilencer01_targetlock_trigger
    Child effects are applied on:selftag_tiesilencerxReceive Damage
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0generic_target_lock_query_self
    Find Self who is Alive
    Where an active effect has tagtarget_lock
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    RecoverContext #1uniqueability_tiesilencer01_quicken_u01
    For All from Enemy Side who are Alive
    Recover 6% Turn Meter
    Effect is unresistable
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Modify StatContext #2uniqueability_tiesilencer01_attack_BASE
    For All from Enemy Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Physical Damage by 5% (multiplicative)
    Effect is unresistable
    Effect expires on:Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #3uniqueability_tiesilencer01_abilitypower_BASE
    For All from Enemy Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Special Damage by 5% (multiplicative)
    Effect is unresistable
    Effect expires on:Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #1uniqueability_tiesilencer01_receivedamage_trigger_u01
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on:Receive Damage
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0generic_quicken_single_06
    For Self who is Alive
    Recover 6% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Modify StatContext #1uniqueability_tiesilencer01_attack_self_BASE
    For Self who is Alive
    Modify stat Physical Damage by 5% (multiplicative)
    Effect is unresistable
    Effect expires on:Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #2uniqueability_tiesilencer01_abilitypower_self_BASE
    For Self who is Alive
    Modify stat Special Damage by 5% (multiplicative)
    Effect is unresistable
    Effect expires on:Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_tiesilencer01_bootup_u02
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Encounter Start
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_tiesilencer01_targetlock_trigger_u02
    To All from Enemy Side who are Alive
    Where an active effect doesn't have tagtiesilencer01_targetlock_trigger
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptivetiesilencer01_targetlock_trigger
    Child effects are applied on:selftag_tiesilencerxReceive Damage
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0generic_target_lock_query_self
    Find Self who is Alive
    Where an active effect has tagtarget_lock
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    RecoverContext #1uniqueability_tiesilencer01_quicken_u01
    For All from Enemy Side who are Alive
    Recover 6% Turn Meter
    Effect is unresistable
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Modify StatContext #2uniqueability_tiesilencer01_attack_u01
    For All from Enemy Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Physical Damage by 6% (multiplicative)
    Effect is unresistable
    Effect expires on:Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #3uniqueability_tiesilencer01_abilitypower_u01
    For All from Enemy Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Special Damage by 6% (multiplicative)
    Effect is unresistable
    Effect expires on:Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #1uniqueability_tiesilencer01_receivedamage_trigger_u02
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on:Receive Damage
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0generic_quicken_single_06
    For Self who is Alive
    Recover 6% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Modify StatContext #1uniqueability_tiesilencer01_attack_self_u01
    For Self who is Alive
    Modify stat Physical Damage by 6% (multiplicative)
    Effect is unresistable
    Effect expires on:Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #2uniqueability_tiesilencer01_abilitypower_self_u01
    For Self who is Alive
    Modify stat Special Damage by 6% (multiplicative)
    Effect is unresistable
    Effect expires on:Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_tiesilencer01_bootup_u03
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Encounter Start
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_tiesilencer01_targetlock_trigger_u03
    To All from Enemy Side who are Alive
    Where an active effect doesn't have tagtiesilencer01_targetlock_trigger
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptivetiesilencer01_targetlock_trigger
    Child effects are applied on:selftag_tiesilencerxReceive Damage
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0generic_target_lock_query_self
    Find Self who is Alive
    Where an active effect has tagtarget_lock
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    RecoverContext #1uniqueability_tiesilencer01_quicken_u02
    For All from Enemy Side who are Alive
    Recover 7% Turn Meter
    Effect is unresistable
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Modify StatContext #2uniqueability_tiesilencer01_attack_u01
    For All from Enemy Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Physical Damage by 6% (multiplicative)
    Effect is unresistable
    Effect expires on:Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #3uniqueability_tiesilencer01_abilitypower_u01
    For All from Enemy Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Special Damage by 6% (multiplicative)
    Effect is unresistable
    Effect expires on:Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #1uniqueability_tiesilencer01_receivedamage_trigger_u03
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on:Receive Damage
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0generic_quicken_single_07
    For Self who is Alive
    Recover 7% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Modify StatContext #1uniqueability_tiesilencer01_attack_self_u01
    For Self who is Alive
    Modify stat Physical Damage by 6% (multiplicative)
    Effect is unresistable
    Effect expires on:Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #2uniqueability_tiesilencer01_abilitypower_self_u01
    For Self who is Alive
    Modify stat Special Damage by 6% (multiplicative)
    Effect is unresistable
    Effect expires on:Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_tiesilencer01_bootup_u04
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Encounter Start
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_tiesilencer01_targetlock_trigger_u04
    To All from Enemy Side who are Alive
    Where an active effect doesn't have tagtiesilencer01_targetlock_trigger
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptivetiesilencer01_targetlock_trigger
    Child effects are applied on:selftag_tiesilencerxReceive Damage
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0generic_target_lock_query_self
    Find Self who is Alive
    Where an active effect has tagtarget_lock
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    RecoverContext #1uniqueability_tiesilencer01_quicken_u02
    For All from Enemy Side who are Alive
    Recover 7% Turn Meter
    Effect is unresistable
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Modify StatContext #2uniqueability_tiesilencer01_attack_u02
    For All from Enemy Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Physical Damage by 8% (multiplicative)
    Effect is unresistable
    Effect expires on:Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #3uniqueability_tiesilencer01_abilitypower_u02
    For All from Enemy Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Special Damage by 8% (multiplicative)
    Effect is unresistable
    Effect expires on:Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #1uniqueability_tiesilencer01_receivedamage_trigger_u04
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on:Receive Damage
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0generic_quicken_single_07
    For Self who is Alive
    Recover 7% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Modify StatContext #1uniqueability_tiesilencer01_attack_self_u02
    For Self who is Alive
    Modify stat Physical Damage by 8% (multiplicative)
    Effect is unresistable
    Effect expires on:Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #2uniqueability_tiesilencer01_abilitypower_self_u02
    For Self who is Alive
    Modify stat Special Damage by 8% (multiplicative)
    Effect is unresistable
    Effect expires on:Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_tiesilencer01_bootup_u05
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Encounter Start
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_tiesilencer01_targetlock_trigger_u05
    To All from Enemy Side who are Alive
    Where an active effect doesn't have tagtiesilencer01_targetlock_trigger
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptivetiesilencer01_targetlock_trigger
    Child effects are applied on:selftag_tiesilencerxReceive Damage
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0generic_target_lock_query_self
    Find Self who is Alive
    Where an active effect has tagtarget_lock
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    RecoverContext #1uniqueability_tiesilencer01_quicken_u03
    For All from Enemy Side who are Alive
    Recover 8% Turn Meter
    Effect is unresistable
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Modify StatContext #2uniqueability_tiesilencer01_attack_u02
    For All from Enemy Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Physical Damage by 8% (multiplicative)
    Effect is unresistable
    Effect expires on:Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #3uniqueability_tiesilencer01_abilitypower_u02
    For All from Enemy Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Special Damage by 8% (multiplicative)
    Effect is unresistable
    Effect expires on:Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #1uniqueability_tiesilencer01_receivedamage_trigger_u05
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on:Receive Damage
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0generic_quicken_single_08
    For Self who is Alive
    Recover 8% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Modify StatContext #1uniqueability_tiesilencer01_attack_self_u02
    For Self who is Alive
    Modify stat Physical Damage by 8% (multiplicative)
    Effect is unresistable
    Effect expires on:Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #2uniqueability_tiesilencer01_abilitypower_self_u02
    For Self who is Alive
    Modify stat Special Damage by 8% (multiplicative)
    Effect is unresistable
    Effect expires on:Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_tiesilencer01_bootup_u06
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Encounter Start
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_tiesilencer01_targetlock_trigger_u06
    To All from Enemy Side who are Alive
    Where an active effect doesn't have tagtiesilencer01_targetlock_trigger
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptivetiesilencer01_targetlock_trigger
    Child effects are applied on:selftag_tiesilencerxReceive Damage
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0generic_target_lock_query_self
    Find Self who is Alive
    Where an active effect has tagtarget_lock
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    RecoverContext #1uniqueability_tiesilencer01_quicken_u03
    For All from Enemy Side who are Alive
    Recover 8% Turn Meter
    Effect is unresistable
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Modify StatContext #2uniqueability_tiesilencer01_attack_u03
    For All from Enemy Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Physical Damage by 10% (multiplicative)
    Effect is unresistable
    Effect expires on:Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #3uniqueability_tiesilencer01_abilitypower_u03
    For All from Enemy Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Special Damage by 10% (multiplicative)
    Effect is unresistable
    Effect expires on:Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #1uniqueability_tiesilencer01_receivedamage_trigger_u06
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on:Receive Damage
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0generic_quicken_single_08
    For Self who is Alive
    Recover 8% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Modify StatContext #1uniqueability_tiesilencer01_attack_self_u03
    For Self who is Alive
    Modify stat Physical Damage by 10% (multiplicative)
    Effect is unresistable
    Effect expires on:Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #2uniqueability_tiesilencer01_abilitypower_self_u03
    For Self who is Alive
    Modify stat Special Damage by 10% (multiplicative)
    Effect is unresistable
    Effect expires on:Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_tiesilencer01_bootup_u07
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Encounter Start
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_tiesilencer01_targetlock_trigger_u07
    To All from Enemy Side who are Alive
    Where an active effect doesn't have tagtiesilencer01_targetlock_trigger
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptivetiesilencer01_targetlock_trigger
    Child effects are applied on:selftag_tiesilencerxReceive Damage
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0generic_target_lock_query_self
    Find Self who is Alive
    Where an active effect has tagtarget_lock
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    RecoverContext #1uniqueability_tiesilencer01_quicken_u04
    For All from Enemy Side who are Alive
    Recover 10% Turn Meter
    Effect is unresistable
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Modify StatContext #2uniqueability_tiesilencer01_attack_u04
    For All from Enemy Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Physical Damage by 15% (multiplicative)
    Effect is unresistable
    Effect expires on:Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #3uniqueability_tiesilencer01_abilitypower_u04
    For All from Enemy Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Special Damage by 15% (multiplicative)
    Effect is unresistable
    Effect expires on:Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #1uniqueability_tiesilencer01_receivedamage_trigger_u07
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on:Receive Damage
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0generic_quicken_single_10
    For Self who is Alive
    Recover 10% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Modify StatContext #1uniqueability_tiesilencer01_attack_self_u04
    For Self who is Alive
    Modify stat Physical Damage by 15% (multiplicative)
    Effect is unresistable
    Effect expires on:Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #2uniqueability_tiesilencer01_abilitypower_self_u04
    For Self who is Alive
    Modify stat Special Damage by 15% (multiplicative)
    Effect is unresistable
    Effect expires on:Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
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