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TIE Advanced x1

TIE Advanced x1

Fearsome Empire Attacker that shuts enemies down with stacking debuffs and permanent Target Locks

  • Power
    62115
  • Speed
    115
  • Health
    14,544
Alignment / Role / Affiliations
Dark Side Attacker Empire Sith
  • Note! The ability mechanic pages are considered BETA. There will be issues with display and representing all the information. If you find anything that may be an issue, contact me on Reddit (/u/czarbss).
    Unnerving Presence
    Unnerving Presence
    TIE Advanced x1
  • Apply EffectContext #0hardwareability_tieadvanced01_enterbattle_BASE
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on:Reinforced
    Context Returned: Target(s) and if effect succeeded in applying
    Script ComponentContext #0hardware_vfx_marker
    Effect is unresistable
    Descriptivehardware_vfx
    Context Returned: Target(s) that played hologram
    Apply EffectContext #1hardwareability_tieadvanced01_dot_all_unavoidable
    To All from Enemy Side who are Alive
    Apply child effect(s) based on condition triggers
    Descriptiveclearable_debuffdot_debuffcountable_debuff
    Effect expires on:2xTurn Start,Death,Encounter End
    Child effects are applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    DamageContext #0basic_dot_damage
    For Self who is Alive
    Remove 5% of target's Max Health
    Damage variance is 0
    Damage is unmitigable
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptiveeffect_damage
    Context Returned: Target(s) and damage amount received
    DamageContext #1basic_dot_damage_raidboss
    For Self who is Alive
    Remove 0.01% of target's Max Health
    Damage variance is 0
    Damage is unmitigable
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptiveeffect_damage
    Context Returned: Target(s) and damage amount received
    DamageContext #2basic_dot_damage_percenthealthresistant
    For Self who is Alive
    Remove 0.1% of target's Max Health
    Damage variance is 0
    Damage is unmitigable
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptiveeffect_damage
    Context Returned: Target(s) and damage amount received
    Apply EffectContext #2hardwareability_tieadvanced01_dot_all_unavoidable
    To All from Enemy Side who are Alive
    Apply child effect(s) based on condition triggers
    Descriptiveclearable_debuffdot_debuffcountable_debuff
    Effect expires on:2xTurn Start,Death,Encounter End
    Child effects are applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    DamageContext #0basic_dot_damage
    For Self who is Alive
    Remove 5% of target's Max Health
    Damage variance is 0
    Damage is unmitigable
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptiveeffect_damage
    Context Returned: Target(s) and damage amount received
    DamageContext #1basic_dot_damage_raidboss
    For Self who is Alive
    Remove 0.01% of target's Max Health
    Damage variance is 0
    Damage is unmitigable
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptiveeffect_damage
    Context Returned: Target(s) and damage amount received
    DamageContext #2basic_dot_damage_percenthealthresistant
    For Self who is Alive
    Remove 0.1% of target's Max Health
    Damage variance is 0
    Damage is unmitigable
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptiveeffect_damage
    Context Returned: Target(s) and damage amount received
    Apply EffectContext #0hardwareability_tieadvanced01_enterbattle_u01
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on:Reinforced
    Context Returned: Target(s) and if effect succeeded in applying
    Script ComponentContext #0hardware_vfx_marker
    Effect is unresistable
    Descriptivehardware_vfx
    Context Returned: Target(s) that played hologram
    Apply EffectContext #1hardwareability_tieadvanced01_dot_all_unavoidable
    To All from Enemy Side who are Alive
    Apply child effect(s) based on condition triggers
    Descriptiveclearable_debuffdot_debuffcountable_debuff
    Effect expires on:2xTurn Start,Death,Encounter End
    Child effects are applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    DamageContext #0basic_dot_damage
    For Self who is Alive
    Remove 5% of target's Max Health
    Damage variance is 0
    Damage is unmitigable
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptiveeffect_damage
    Context Returned: Target(s) and damage amount received
    DamageContext #1basic_dot_damage_raidboss
    For Self who is Alive
    Remove 0.01% of target's Max Health
    Damage variance is 0
    Damage is unmitigable
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptiveeffect_damage
    Context Returned: Target(s) and damage amount received
    DamageContext #2basic_dot_damage_percenthealthresistant
    For Self who is Alive
    Remove 0.1% of target's Max Health
    Damage variance is 0
    Damage is unmitigable
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptiveeffect_damage
    Context Returned: Target(s) and damage amount received
    Apply EffectContext #2hardwareability_tieadvanced01_dot_all_unavoidable
    To All from Enemy Side who are Alive
    Apply child effect(s) based on condition triggers
    Descriptiveclearable_debuffdot_debuffcountable_debuff
    Effect expires on:2xTurn Start,Death,Encounter End
    Child effects are applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    DamageContext #0basic_dot_damage
    For Self who is Alive
    Remove 5% of target's Max Health
    Damage variance is 0
    Damage is unmitigable
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptiveeffect_damage
    Context Returned: Target(s) and damage amount received
    DamageContext #1basic_dot_damage_raidboss
    For Self who is Alive
    Remove 0.01% of target's Max Health
    Damage variance is 0
    Damage is unmitigable
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptiveeffect_damage
    Context Returned: Target(s) and damage amount received
    DamageContext #2basic_dot_damage_percenthealthresistant
    For Self who is Alive
    Remove 0.1% of target's Max Health
    Damage variance is 0
    Damage is unmitigable
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptiveeffect_damage
    Context Returned: Target(s) and damage amount received
    Apply EffectContext #3hardwareability_tieadvanced01_dot_all_unavoidable
    To All from Enemy Side who are Alive
    Apply child effect(s) based on condition triggers
    Descriptiveclearable_debuffdot_debuffcountable_debuff
    Effect expires on:2xTurn Start,Death,Encounter End
    Child effects are applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    DamageContext #0basic_dot_damage
    For Self who is Alive
    Remove 5% of target's Max Health
    Damage variance is 0
    Damage is unmitigable
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptiveeffect_damage
    Context Returned: Target(s) and damage amount received
    DamageContext #1basic_dot_damage_raidboss
    For Self who is Alive
    Remove 0.01% of target's Max Health
    Damage variance is 0
    Damage is unmitigable
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptiveeffect_damage
    Context Returned: Target(s) and damage amount received
    DamageContext #2basic_dot_damage_percenthealthresistant
    For Self who is Alive
    Remove 0.1% of target's Max Health
    Damage variance is 0
    Damage is unmitigable
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptiveeffect_damage
    Context Returned: Target(s) and damage amount received
    Apply EffectContext #0hardwareability_tieadvanced01_enterbattle_u02
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on:Reinforced
    Context Returned: Target(s) and if effect succeeded in applying
    Script ComponentContext #0hardware_vfx_marker
    Effect is unresistable
    Descriptivehardware_vfx
    Context Returned: Target(s) that played hologram
    Apply EffectContext #1hardwareability_tieadvanced01_dot_all_unavoidable
    To All from Enemy Side who are Alive
    Apply child effect(s) based on condition triggers
    Descriptiveclearable_debuffdot_debuffcountable_debuff
    Effect expires on:2xTurn Start,Death,Encounter End
    Child effects are applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    DamageContext #0basic_dot_damage
    For Self who is Alive
    Remove 5% of target's Max Health
    Damage variance is 0
    Damage is unmitigable
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptiveeffect_damage
    Context Returned: Target(s) and damage amount received
    DamageContext #1basic_dot_damage_raidboss
    For Self who is Alive
    Remove 0.01% of target's Max Health
    Damage variance is 0
    Damage is unmitigable
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptiveeffect_damage
    Context Returned: Target(s) and damage amount received
    DamageContext #2basic_dot_damage_percenthealthresistant
    For Self who is Alive
    Remove 0.1% of target's Max Health
    Damage variance is 0
    Damage is unmitigable
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptiveeffect_damage
    Context Returned: Target(s) and damage amount received
    Apply EffectContext #2hardwareability_tieadvanced01_dot_all_unavoidable
    To All from Enemy Side who are Alive
    Apply child effect(s) based on condition triggers
    Descriptiveclearable_debuffdot_debuffcountable_debuff
    Effect expires on:2xTurn Start,Death,Encounter End
    Child effects are applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    DamageContext #0basic_dot_damage
    For Self who is Alive
    Remove 5% of target's Max Health
    Damage variance is 0
    Damage is unmitigable
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptiveeffect_damage
    Context Returned: Target(s) and damage amount received
    DamageContext #1basic_dot_damage_raidboss
    For Self who is Alive
    Remove 0.01% of target's Max Health
    Damage variance is 0
    Damage is unmitigable
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptiveeffect_damage
    Context Returned: Target(s) and damage amount received
    DamageContext #2basic_dot_damage_percenthealthresistant
    For Self who is Alive
    Remove 0.1% of target's Max Health
    Damage variance is 0
    Damage is unmitigable
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptiveeffect_damage
    Context Returned: Target(s) and damage amount received
    Apply EffectContext #3hardwareability_tieadvanced01_dot_all_unavoidable
    To All from Enemy Side who are Alive
    Apply child effect(s) based on condition triggers
    Descriptiveclearable_debuffdot_debuffcountable_debuff
    Effect expires on:2xTurn Start,Death,Encounter End
    Child effects are applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    DamageContext #0basic_dot_damage
    For Self who is Alive
    Remove 5% of target's Max Health
    Damage variance is 0
    Damage is unmitigable
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptiveeffect_damage
    Context Returned: Target(s) and damage amount received
    DamageContext #1basic_dot_damage_raidboss
    For Self who is Alive
    Remove 0.01% of target's Max Health
    Damage variance is 0
    Damage is unmitigable
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptiveeffect_damage
    Context Returned: Target(s) and damage amount received
    DamageContext #2basic_dot_damage_percenthealthresistant
    For Self who is Alive
    Remove 0.1% of target's Max Health
    Damage variance is 0
    Damage is unmitigable
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptiveeffect_damage
    Context Returned: Target(s) and damage amount received
    Modify StatContext #4hardwareability_tieadvanced01_attack_debuff_all
    For All from Enemy Side who are Alive
    Modify stat Physical Damage by -50% (multiplicative)
    Descriptiveclearable_debuffattack_debuffcountable_debuff
    Effect expires on:Death,2xFull Turn Complete,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #5hardwareability_tieadvanced01_ability_power_debuff_all
    For All from Enemy Side who are Alive
    This effect will FILTER OUT available targets based on the previous effect's target(s) that failed to execute the effect
    Modify stat Special Damage by -50% (multiplicative)
    Effect is unresistable
    Descriptiveclearable_debuffability_power_debuff
    Effect expires on:Death,2xFull Turn Complete,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
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