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Sun Fac's Geonosian Starfighter

Sun Fac's Geonosian Starfighter

Punishing Separatist Tank that automatically Taunts against buffed enemies

  • Power
    80054
  • Speed
    157
  • Health
    112,779
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Alignment / Role / Affiliations
Dark Side Geonosian Separatist Tank
  • Note! The ability mechanic pages are considered BETA. There will be issues with display and representing all the information. If you find anything that may be an issue, contact me on Reddit (/u/czarbss).
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    Sun Fac's Geonosian Starfighter
  • Apply EffectContext #0uniqueability_geonosianstarfighter101_bootup_BASE
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Encounter Start,Enemy Summoned
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_geonosianstarfighter101_buffed_enemy_handler_BASE
    To All from Enemy Side who are Alive
    Where an active effect doesn't have taguniqueability_geonosianstarfighter101_buffed_enemy_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_geonosianstarfighter101_buffed_enemy_handler
    Child effects are applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0query_buffed_self
    Find Self who is Alive
    Where an active effect has tagclearable_buff or has tagcountable_buff or has tagcountable_special_buff
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    RecoverContext #1applyeffect_uniqueability_geonosianstartfighter101_quicken_BASE
    For All from Enemy Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Recover 10% Turn Meter
    Effect is unresistable
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Query CountContext #2query_buffed_self
    Find Self who is Alive
    Where an active effect has tagclearable_buff or has tagcountable_buff or has tagcountable_special_buff
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Modify StatContext #3applyeffect_uniqueability_geonosianstartfighter101_armor_buff_BASE
    For All from Enemy Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Armor by 20% (multiplicative)
    Effect is unresistable
    Effect expires on:Round End,Death
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #4applyeffect_uniqueability_geonosianstartfighter101_suppression_buff_BASE
    For All from Enemy Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Resistance by 20% (multiplicative)
    Effect is unresistable
    Effect expires on:Round End,Death
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #5uniqueability_geonosianstarfighter101_taunt_1turn
    For All from Enemy Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Gain Taunt
    Effect is unresistable
    Descriptiveclearable_bufftaunt_buffcountable_buffbufffeatcounter_taunt_buff
    Effect expires on:Round End,Death
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_geonosianstarfighter101_bootup_u01
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Encounter Start,Enemy Summoned
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_geonosianstarfighter101_buffed_enemy_handler_u01
    To All from Enemy Side who are Alive
    Where an active effect doesn't have taguniqueability_geonosianstarfighter101_buffed_enemy_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_geonosianstarfighter101_buffed_enemy_handler
    Child effects are applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0query_buffed_self
    Find Self who is Alive
    Where an active effect has tagclearable_buff or has tagcountable_buff or has tagcountable_special_buff
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    RecoverContext #1applyeffect_uniqueability_geonosianstartfighter101_quicken_u01
    For All from Enemy Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Recover 15% Turn Meter
    Effect is unresistable
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Query CountContext #2query_buffed_self
    Find Self who is Alive
    Where an active effect has tagclearable_buff or has tagcountable_buff or has tagcountable_special_buff
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Modify StatContext #3applyeffect_uniqueability_geonosianstartfighter101_armor_buff_BASE
    For All from Enemy Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Armor by 20% (multiplicative)
    Effect is unresistable
    Effect expires on:Round End,Death
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #4applyeffect_uniqueability_geonosianstartfighter101_suppression_buff_BASE
    For All from Enemy Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Resistance by 20% (multiplicative)
    Effect is unresistable
    Effect expires on:Round End,Death
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #5uniqueability_geonosianstarfighter101_taunt_1turn
    For All from Enemy Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Gain Taunt
    Effect is unresistable
    Descriptiveclearable_bufftaunt_buffcountable_buffbufffeatcounter_taunt_buff
    Effect expires on:Round End,Death
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_geonosianstarfighter101_bootup_u02
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Encounter Start,Enemy Summoned
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_geonosianstarfighter101_buffed_enemy_handler_u02
    To All from Enemy Side who are Alive
    Where an active effect doesn't have taguniqueability_geonosianstarfighter101_buffed_enemy_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_geonosianstarfighter101_buffed_enemy_handler
    Child effects are applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0query_buffed_self
    Find Self who is Alive
    Where an active effect has tagclearable_buff or has tagcountable_buff or has tagcountable_special_buff
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    RecoverContext #1applyeffect_uniqueability_geonosianstartfighter101_quicken_u01
    For All from Enemy Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Recover 15% Turn Meter
    Effect is unresistable
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Query CountContext #2query_buffed_self
    Find Self who is Alive
    Where an active effect has tagclearable_buff or has tagcountable_buff or has tagcountable_special_buff
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Modify StatContext #3applyeffect_uniqueability_geonosianstartfighter101_armor_buff_u01
    For All from Enemy Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Armor by 25% (multiplicative)
    Effect is unresistable
    Effect expires on:Round End,Death
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #4applyeffect_uniqueability_geonosianstartfighter101_suppression_buff_u01
    For All from Enemy Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Resistance by 25% (multiplicative)
    Effect is unresistable
    Effect expires on:Round End,Death
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #5uniqueability_geonosianstarfighter101_taunt_1turn
    For All from Enemy Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Gain Taunt
    Effect is unresistable
    Descriptiveclearable_bufftaunt_buffcountable_buffbufffeatcounter_taunt_buff
    Effect expires on:Round End,Death
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_geonosianstarfighter101_bootup_u03
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Encounter Start,Enemy Summoned
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_geonosianstarfighter101_buffed_enemy_handler_u03
    To All from Enemy Side who are Alive
    Where an active effect doesn't have taguniqueability_geonosianstarfighter101_buffed_enemy_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_geonosianstarfighter101_buffed_enemy_handler
    Child effects are applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0query_buffed_self
    Find Self who is Alive
    Where an active effect has tagclearable_buff or has tagcountable_buff or has tagcountable_special_buff
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    RecoverContext #1applyeffect_uniqueability_geonosianstartfighter101_quicken_u02
    For All from Enemy Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Recover 20% Turn Meter
    Effect is unresistable
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Query CountContext #2query_buffed_self
    Find Self who is Alive
    Where an active effect has tagclearable_buff or has tagcountable_buff or has tagcountable_special_buff
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Modify StatContext #3applyeffect_uniqueability_geonosianstartfighter101_armor_buff_u01
    For All from Enemy Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Armor by 25% (multiplicative)
    Effect is unresistable
    Effect expires on:Round End,Death
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #4applyeffect_uniqueability_geonosianstartfighter101_suppression_buff_u01
    For All from Enemy Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Resistance by 25% (multiplicative)
    Effect is unresistable
    Effect expires on:Round End,Death
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #5uniqueability_geonosianstarfighter101_taunt_1turn
    For All from Enemy Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Gain Taunt
    Effect is unresistable
    Descriptiveclearable_bufftaunt_buffcountable_buffbufffeatcounter_taunt_buff
    Effect expires on:Round End,Death
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_geonosianstarfighter101_bootup_u04
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Encounter Start,Enemy Summoned
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_geonosianstarfighter101_buffed_enemy_handler_u04
    To All from Enemy Side who are Alive
    Where an active effect doesn't have taguniqueability_geonosianstarfighter101_buffed_enemy_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_geonosianstarfighter101_buffed_enemy_handler
    Child effects are applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0query_buffed_self
    Find Self who is Alive
    Where an active effect has tagclearable_buff or has tagcountable_buff or has tagcountable_special_buff
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    RecoverContext #1applyeffect_uniqueability_geonosianstartfighter101_quicken_u02
    For All from Enemy Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Recover 20% Turn Meter
    Effect is unresistable
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Query CountContext #2query_buffed_self
    Find Self who is Alive
    Where an active effect has tagclearable_buff or has tagcountable_buff or has tagcountable_special_buff
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Modify StatContext #3applyeffect_uniqueability_geonosianstartfighter101_armor_buff_u02
    For All from Enemy Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Armor by 30% (multiplicative)
    Effect is unresistable
    Effect expires on:Round End,Death
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #4applyeffect_uniqueability_geonosianstartfighter101_suppression_buff_u02
    For All from Enemy Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Resistance by 30% (multiplicative)
    Effect is unresistable
    Effect expires on:Round End,Death
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #5uniqueability_geonosianstarfighter101_taunt_1turn
    For All from Enemy Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Gain Taunt
    Effect is unresistable
    Descriptiveclearable_bufftaunt_buffcountable_buffbufffeatcounter_taunt_buff
    Effect expires on:Round End,Death
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_geonosianstarfighter101_bootup_u05
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Encounter Start,Enemy Summoned
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_geonosianstarfighter101_buffed_enemy_handler_u05
    To All from Enemy Side who are Alive
    Where an active effect doesn't have taguniqueability_geonosianstarfighter101_buffed_enemy_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_geonosianstarfighter101_buffed_enemy_handler
    Child effects are applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0query_buffed_self
    Find Self who is Alive
    Where an active effect has tagclearable_buff or has tagcountable_buff or has tagcountable_special_buff
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    RecoverContext #1applyeffect_uniqueability_geonosianstartfighter101_quicken_u03
    For All from Enemy Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Recover 25% Turn Meter
    Effect is unresistable
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Query CountContext #2query_buffed_self
    Find Self who is Alive
    Where an active effect has tagclearable_buff or has tagcountable_buff or has tagcountable_special_buff
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Modify StatContext #3applyeffect_uniqueability_geonosianstartfighter101_armor_buff_u02
    For All from Enemy Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Armor by 30% (multiplicative)
    Effect is unresistable
    Effect expires on:Round End,Death
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #4applyeffect_uniqueability_geonosianstartfighter101_suppression_buff_u02
    For All from Enemy Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Resistance by 30% (multiplicative)
    Effect is unresistable
    Effect expires on:Round End,Death
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #5uniqueability_geonosianstarfighter101_taunt_1turn
    For All from Enemy Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Gain Taunt
    Effect is unresistable
    Descriptiveclearable_bufftaunt_buffcountable_buffbufffeatcounter_taunt_buff
    Effect expires on:Round End,Death
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_geonosianstarfighter101_bootup_u06
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Encounter Start,Enemy Summoned
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_geonosianstarfighter101_buffed_enemy_handler_u06
    To All from Enemy Side who are Alive
    Where an active effect doesn't have taguniqueability_geonosianstarfighter101_buffed_enemy_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_geonosianstarfighter101_buffed_enemy_handler
    Child effects are applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0query_buffed_self
    Find Self who is Alive
    Where an active effect has tagclearable_buff or has tagcountable_buff or has tagcountable_special_buff
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    RecoverContext #1applyeffect_uniqueability_geonosianstartfighter101_quicken_u03
    For All from Enemy Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Recover 25% Turn Meter
    Effect is unresistable
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Query CountContext #2query_buffed_self
    Find Self who is Alive
    Where an active effect has tagclearable_buff or has tagcountable_buff or has tagcountable_special_buff
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Modify StatContext #3applyeffect_uniqueability_geonosianstartfighter101_armor_buff_u03
    For All from Enemy Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Armor by 35% (multiplicative)
    Effect is unresistable
    Effect expires on:Round End,Death
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #4applyeffect_uniqueability_geonosianstartfighter101_suppression_buff_u03
    For All from Enemy Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Resistance by 35% (multiplicative)
    Effect is unresistable
    Effect expires on:Round End,Death
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #5uniqueability_geonosianstarfighter101_taunt_1turn
    For All from Enemy Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Gain Taunt
    Effect is unresistable
    Descriptiveclearable_bufftaunt_buffcountable_buffbufffeatcounter_taunt_buff
    Effect expires on:Round End,Death
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_geonosianstarfighter101_bootup_u07
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Encounter Start,Enemy Summoned
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_geonosianstarfighter101_buffed_enemy_handler_u07
    To All from Enemy Side who are Alive
    Where an active effect doesn't have taguniqueability_geonosianstarfighter101_buffed_enemy_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_geonosianstarfighter101_buffed_enemy_handler
    Child effects are applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0query_buffed_self
    Find Self who is Alive
    Where an active effect has tagclearable_buff or has tagcountable_buff or has tagcountable_special_buff
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    RecoverContext #1applyeffect_uniqueability_geonosianstartfighter101_quicken_u04
    For All from Enemy Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Recover 30% Turn Meter
    Effect is unresistable
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Query CountContext #2query_buffed_self
    Find Self who is Alive
    Where an active effect has tagclearable_buff or has tagcountable_buff or has tagcountable_special_buff
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Modify StatContext #3applyeffect_uniqueability_geonosianstartfighter101_armor_buff_u04
    For All from Enemy Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Armor by 60% (multiplicative)
    Effect is unresistable
    Effect expires on:Round End,Death
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #4applyeffect_uniqueability_geonosianstartfighter101_suppression_buff_u04
    For All from Enemy Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Resistance by 60% (multiplicative)
    Effect is unresistable
    Effect expires on:Round End,Death
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #5uniqueability_geonosianstarfighter101_taunt_1turn
    For All from Enemy Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Gain Taunt
    Effect is unresistable
    Descriptiveclearable_bufftaunt_buffcountable_buffbufffeatcounter_taunt_buff
    Effect expires on:Round End,Death
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #1uniqueability_geonosianstarfighter101_crit_avoidance_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Encounter Start,Ally Killed,Ally Reinforced,Ally Summoned,Reinforced,Death
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #0uniqueability_geonosianstarfighter101_handler_dispel
    For All from Ally Side who are Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effecteduniqueability_geonosianstarfighter101_crit_avoidance
    Context Returned: Target(s) and their number of effect(s) dispelled
    Query CountContext #1uniqueability_geonosianstarfighter101_query_alive
    Find All from Ally Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Query CountContext #2uniqueability_geonosianstarfighter101_query_count
    Find All from Ally Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Modify StatContext #3uniqueability_geonosianstarfighter101_crit_avoidance_buff
    For All from Ally Side who are Alive
    Modify stat Critical Negate Chance Percent Additive by 10% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Descriptiveuniqueability_geonosianstarfighter101_crit_avoidance
    Effect expires on:Death
    Context Returned: Target(s) and if effect succeeded in applying
 
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