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Rey's Millennium Falcon

Rey's Millennium Falcon

Daring Resistance freighter that can turn the tide by sacrificing buffs

  • Power
    101316
  • Speed
    173
  • Health
    107,611
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Alignment / Role / Affiliations
Light Side Attacker Cargo Ship Resistance
  • Note! The ability mechanic pages are considered BETA. There will be issues with display and representing all the information. If you find anything that may be an issue, contact me on Reddit (/u/czarbss).
    Against the Odds
    Against the Odds
    Rey's Millennium Falcon
  • Apply EffectContext #0uniqueability_millenniumfalconep701_handler_BASE
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Receive Damage
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0uniqueability_millenniumfalconep701_quicken_BASE
    For Self who is Alive
    Recover 5% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Modify StatContext #1uniqueability_millenniumfalconep701_attack_stack_BASE
    For Self who is Alive
    Modify stat Physical Damage by 2% (multiplicative)
    Effect is unresistable
    Effect expires on:Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #2uniqueability_millenniumfalconep701_abilitypower_stack_BASE
    For Self who is Alive
    Modify stat Special Damage by 2% (multiplicative)
    Effect is unresistable
    Effect expires on:Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #3buff_check_self
    Find Self who is Alive
    Where an active effect has tagclearable_buff or has tagcountable_buff or has tagcountable_special_buff or has tagmorale_buff
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    ImmunityContext #4uniqueability_millenniumfalconep701_targetlock
    For All from Enemy Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveclearable_debufftarget_lockcountable_debuffai_target_lockfeatcounter_target_lock
    Effectedderp
    Effect expires on:2xFull Turn Complete,Encounter End,Death
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #1uniqueability_millenniumfalconep701_defense_handler_BASE
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Add Persistent Effectthrust_reversal_stack
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_millenniumfalconep701_armor_BASE
    For Self who is Alive
    Modify stat Armor by 100% (multiplicative)
    Effect expires on:Remove Persistent Effectthrust_reversal_stack
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1uniqueability_millenniumfalconep701_suppression_BASE
    For Self who is Alive
    Modify stat Resistance by 100% (multiplicative)
    Effect expires on:Remove Persistent Effectthrust_reversal_stack
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2uniqueability_millenniumfalconep701_evasion_handler_BASE
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Remove Persistent Effectthrust_reversal_stack,Encounter Start
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_millenniumfalconep701_dodge_BASE
    For Self who is Alive
    Modify stat Dodge Percent Additive by 15% (additive)
    Effect expires on:Add Persistent Effectthrust_reversal_stack
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1uniqueability_millenniumfalconep701_deflection_BASE
    For Self who is Alive
    Modify stat Deflection Percent Additive by 15% (additive)
    Effect expires on:Add Persistent Effectthrust_reversal_stack
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_millenniumfalconep701_handler_u01
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Receive Damage
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0uniqueability_millenniumfalconep701_quicken_u01
    For Self who is Alive
    Recover 6% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Modify StatContext #1uniqueability_millenniumfalconep701_attack_stack_BASE
    For Self who is Alive
    Modify stat Physical Damage by 2% (multiplicative)
    Effect is unresistable
    Effect expires on:Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #2uniqueability_millenniumfalconep701_abilitypower_stack_BASE
    For Self who is Alive
    Modify stat Special Damage by 2% (multiplicative)
    Effect is unresistable
    Effect expires on:Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #3buff_check_self
    Find Self who is Alive
    Where an active effect has tagclearable_buff or has tagcountable_buff or has tagcountable_special_buff or has tagmorale_buff
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    ImmunityContext #4uniqueability_millenniumfalconep701_targetlock
    For All from Enemy Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveclearable_debufftarget_lockcountable_debuffai_target_lockfeatcounter_target_lock
    Effectedderp
    Effect expires on:2xFull Turn Complete,Encounter End,Death
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #1uniqueability_millenniumfalconep701_defense_handler_BASE
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Add Persistent Effectthrust_reversal_stack
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_millenniumfalconep701_armor_BASE
    For Self who is Alive
    Modify stat Armor by 100% (multiplicative)
    Effect expires on:Remove Persistent Effectthrust_reversal_stack
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1uniqueability_millenniumfalconep701_suppression_BASE
    For Self who is Alive
    Modify stat Resistance by 100% (multiplicative)
    Effect expires on:Remove Persistent Effectthrust_reversal_stack
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2uniqueability_millenniumfalconep701_evasion_handler_BASE
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Remove Persistent Effectthrust_reversal_stack,Encounter Start
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_millenniumfalconep701_dodge_BASE
    For Self who is Alive
    Modify stat Dodge Percent Additive by 15% (additive)
    Effect expires on:Add Persistent Effectthrust_reversal_stack
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1uniqueability_millenniumfalconep701_deflection_BASE
    For Self who is Alive
    Modify stat Deflection Percent Additive by 15% (additive)
    Effect expires on:Add Persistent Effectthrust_reversal_stack
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_millenniumfalconep701_handler_u02
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Receive Damage
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0uniqueability_millenniumfalconep701_quicken_u02
    For Self who is Alive
    Recover 7% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Modify StatContext #1uniqueability_millenniumfalconep701_attack_stack_BASE
    For Self who is Alive
    Modify stat Physical Damage by 2% (multiplicative)
    Effect is unresistable
    Effect expires on:Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #2uniqueability_millenniumfalconep701_abilitypower_stack_BASE
    For Self who is Alive
    Modify stat Special Damage by 2% (multiplicative)
    Effect is unresistable
    Effect expires on:Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #3buff_check_self
    Find Self who is Alive
    Where an active effect has tagclearable_buff or has tagcountable_buff or has tagcountable_special_buff or has tagmorale_buff
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    ImmunityContext #4uniqueability_millenniumfalconep701_targetlock
    For All from Enemy Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveclearable_debufftarget_lockcountable_debuffai_target_lockfeatcounter_target_lock
    Effectedderp
    Effect expires on:2xFull Turn Complete,Encounter End,Death
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #1uniqueability_millenniumfalconep701_defense_handler_BASE
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Add Persistent Effectthrust_reversal_stack
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_millenniumfalconep701_armor_BASE
    For Self who is Alive
    Modify stat Armor by 100% (multiplicative)
    Effect expires on:Remove Persistent Effectthrust_reversal_stack
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1uniqueability_millenniumfalconep701_suppression_BASE
    For Self who is Alive
    Modify stat Resistance by 100% (multiplicative)
    Effect expires on:Remove Persistent Effectthrust_reversal_stack
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2uniqueability_millenniumfalconep701_evasion_handler_BASE
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Remove Persistent Effectthrust_reversal_stack,Encounter Start
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_millenniumfalconep701_dodge_BASE
    For Self who is Alive
    Modify stat Dodge Percent Additive by 15% (additive)
    Effect expires on:Add Persistent Effectthrust_reversal_stack
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1uniqueability_millenniumfalconep701_deflection_BASE
    For Self who is Alive
    Modify stat Deflection Percent Additive by 15% (additive)
    Effect expires on:Add Persistent Effectthrust_reversal_stack
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_millenniumfalconep701_handler_u03
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Receive Damage
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0uniqueability_millenniumfalconep701_quicken_u03
    For Self who is Alive
    Recover 8% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Modify StatContext #1uniqueability_millenniumfalconep701_attack_stack_BASE
    For Self who is Alive
    Modify stat Physical Damage by 2% (multiplicative)
    Effect is unresistable
    Effect expires on:Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #2uniqueability_millenniumfalconep701_abilitypower_stack_BASE
    For Self who is Alive
    Modify stat Special Damage by 2% (multiplicative)
    Effect is unresistable
    Effect expires on:Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #3buff_check_self
    Find Self who is Alive
    Where an active effect has tagclearable_buff or has tagcountable_buff or has tagcountable_special_buff or has tagmorale_buff
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    ImmunityContext #4uniqueability_millenniumfalconep701_targetlock
    For All from Enemy Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveclearable_debufftarget_lockcountable_debuffai_target_lockfeatcounter_target_lock
    Effectedderp
    Effect expires on:2xFull Turn Complete,Encounter End,Death
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #1uniqueability_millenniumfalconep701_defense_handler_BASE
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Add Persistent Effectthrust_reversal_stack
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_millenniumfalconep701_armor_BASE
    For Self who is Alive
    Modify stat Armor by 100% (multiplicative)
    Effect expires on:Remove Persistent Effectthrust_reversal_stack
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1uniqueability_millenniumfalconep701_suppression_BASE
    For Self who is Alive
    Modify stat Resistance by 100% (multiplicative)
    Effect expires on:Remove Persistent Effectthrust_reversal_stack
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2uniqueability_millenniumfalconep701_evasion_handler_BASE
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Remove Persistent Effectthrust_reversal_stack,Encounter Start
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_millenniumfalconep701_dodge_BASE
    For Self who is Alive
    Modify stat Dodge Percent Additive by 15% (additive)
    Effect expires on:Add Persistent Effectthrust_reversal_stack
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1uniqueability_millenniumfalconep701_deflection_BASE
    For Self who is Alive
    Modify stat Deflection Percent Additive by 15% (additive)
    Effect expires on:Add Persistent Effectthrust_reversal_stack
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_millenniumfalconep701_handler_u04
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Receive Damage
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0uniqueability_millenniumfalconep701_quicken_u04
    For Self who is Alive
    Recover 9% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Modify StatContext #1uniqueability_millenniumfalconep701_attack_stack_BASE
    For Self who is Alive
    Modify stat Physical Damage by 2% (multiplicative)
    Effect is unresistable
    Effect expires on:Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #2uniqueability_millenniumfalconep701_abilitypower_stack_BASE
    For Self who is Alive
    Modify stat Special Damage by 2% (multiplicative)
    Effect is unresistable
    Effect expires on:Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #3buff_check_self
    Find Self who is Alive
    Where an active effect has tagclearable_buff or has tagcountable_buff or has tagcountable_special_buff or has tagmorale_buff
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    ImmunityContext #4uniqueability_millenniumfalconep701_targetlock
    For All from Enemy Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveclearable_debufftarget_lockcountable_debuffai_target_lockfeatcounter_target_lock
    Effectedderp
    Effect expires on:2xFull Turn Complete,Encounter End,Death
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #1uniqueability_millenniumfalconep701_defense_handler_BASE
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Add Persistent Effectthrust_reversal_stack
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_millenniumfalconep701_armor_BASE
    For Self who is Alive
    Modify stat Armor by 100% (multiplicative)
    Effect expires on:Remove Persistent Effectthrust_reversal_stack
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1uniqueability_millenniumfalconep701_suppression_BASE
    For Self who is Alive
    Modify stat Resistance by 100% (multiplicative)
    Effect expires on:Remove Persistent Effectthrust_reversal_stack
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2uniqueability_millenniumfalconep701_evasion_handler_BASE
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Remove Persistent Effectthrust_reversal_stack,Encounter Start
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_millenniumfalconep701_dodge_BASE
    For Self who is Alive
    Modify stat Dodge Percent Additive by 15% (additive)
    Effect expires on:Add Persistent Effectthrust_reversal_stack
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1uniqueability_millenniumfalconep701_deflection_BASE
    For Self who is Alive
    Modify stat Deflection Percent Additive by 15% (additive)
    Effect expires on:Add Persistent Effectthrust_reversal_stack
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_millenniumfalconep701_handler_u05
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Receive Damage
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0uniqueability_millenniumfalconep701_quicken_u05
    For Self who is Alive
    Recover 10% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Modify StatContext #1uniqueability_millenniumfalconep701_attack_stack_BASE
    For Self who is Alive
    Modify stat Physical Damage by 2% (multiplicative)
    Effect is unresistable
    Effect expires on:Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #2uniqueability_millenniumfalconep701_abilitypower_stack_BASE
    For Self who is Alive
    Modify stat Special Damage by 2% (multiplicative)
    Effect is unresistable
    Effect expires on:Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #3buff_check_self
    Find Self who is Alive
    Where an active effect has tagclearable_buff or has tagcountable_buff or has tagcountable_special_buff or has tagmorale_buff
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    ImmunityContext #4uniqueability_millenniumfalconep701_targetlock
    For All from Enemy Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveclearable_debufftarget_lockcountable_debuffai_target_lockfeatcounter_target_lock
    Effectedderp
    Effect expires on:2xFull Turn Complete,Encounter End,Death
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #1uniqueability_millenniumfalconep701_defense_handler_BASE
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Add Persistent Effectthrust_reversal_stack
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_millenniumfalconep701_armor_BASE
    For Self who is Alive
    Modify stat Armor by 100% (multiplicative)
    Effect expires on:Remove Persistent Effectthrust_reversal_stack
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1uniqueability_millenniumfalconep701_suppression_BASE
    For Self who is Alive
    Modify stat Resistance by 100% (multiplicative)
    Effect expires on:Remove Persistent Effectthrust_reversal_stack
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2uniqueability_millenniumfalconep701_evasion_handler_BASE
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Remove Persistent Effectthrust_reversal_stack,Encounter Start
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_millenniumfalconep701_dodge_BASE
    For Self who is Alive
    Modify stat Dodge Percent Additive by 15% (additive)
    Effect expires on:Add Persistent Effectthrust_reversal_stack
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1uniqueability_millenniumfalconep701_deflection_BASE
    For Self who is Alive
    Modify stat Deflection Percent Additive by 15% (additive)
    Effect expires on:Add Persistent Effectthrust_reversal_stack
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_millenniumfalconep701_handler_u06
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Receive Damage
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0uniqueability_millenniumfalconep701_quicken_u05
    For Self who is Alive
    Recover 10% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Modify StatContext #1uniqueability_millenniumfalconep701_attack_stack_u01
    For Self who is Alive
    Modify stat Physical Damage by 5% (multiplicative)
    Effect is unresistable
    Effect expires on:Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #2uniqueability_millenniumfalconep701_abilitypower_stack_u01
    For Self who is Alive
    Modify stat Special Damage by 5% (multiplicative)
    Effect is unresistable
    Effect expires on:Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #3buff_check_self
    Find Self who is Alive
    Where an active effect has tagclearable_buff or has tagcountable_buff or has tagcountable_special_buff or has tagmorale_buff
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    ImmunityContext #4uniqueability_millenniumfalconep701_targetlock
    For All from Enemy Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveclearable_debufftarget_lockcountable_debuffai_target_lockfeatcounter_target_lock
    Effectedderp
    Effect expires on:2xFull Turn Complete,Encounter End,Death
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #1uniqueability_millenniumfalconep701_defense_handler_BASE
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Add Persistent Effectthrust_reversal_stack
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_millenniumfalconep701_armor_BASE
    For Self who is Alive
    Modify stat Armor by 100% (multiplicative)
    Effect expires on:Remove Persistent Effectthrust_reversal_stack
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1uniqueability_millenniumfalconep701_suppression_BASE
    For Self who is Alive
    Modify stat Resistance by 100% (multiplicative)
    Effect expires on:Remove Persistent Effectthrust_reversal_stack
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2uniqueability_millenniumfalconep701_evasion_handler_BASE
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Remove Persistent Effectthrust_reversal_stack,Encounter Start
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_millenniumfalconep701_dodge_BASE
    For Self who is Alive
    Modify stat Dodge Percent Additive by 15% (additive)
    Effect expires on:Add Persistent Effectthrust_reversal_stack
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1uniqueability_millenniumfalconep701_deflection_BASE
    For Self who is Alive
    Modify stat Deflection Percent Additive by 15% (additive)
    Effect expires on:Add Persistent Effectthrust_reversal_stack
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_millenniumfalconep701_handler_u07
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Receive Damage
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0uniqueability_millenniumfalconep701_quicken_u05
    For Self who is Alive
    Recover 10% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Modify StatContext #1uniqueability_millenniumfalconep701_attack_stack_u02
    For Self who is Alive
    Modify stat Physical Damage by 10% (multiplicative)
    Effect is unresistable
    Effect expires on:Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #2uniqueability_millenniumfalconep701_abilitypower_stack_u02
    For Self who is Alive
    Modify stat Special Damage by 10% (multiplicative)
    Effect is unresistable
    Effect expires on:Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #3buff_check_self
    Find Self who is Alive
    Where an active effect has tagclearable_buff or has tagcountable_buff or has tagcountable_special_buff or has tagmorale_buff
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    ImmunityContext #4uniqueability_millenniumfalconep701_targetlock
    For All from Enemy Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveclearable_debufftarget_lockcountable_debuffai_target_lockfeatcounter_target_lock
    Effectedderp
    Effect expires on:2xFull Turn Complete,Encounter End,Death
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #1uniqueability_millenniumfalconep701_defense_handler_BASE
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Add Persistent Effectthrust_reversal_stack
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_millenniumfalconep701_armor_BASE
    For Self who is Alive
    Modify stat Armor by 100% (multiplicative)
    Effect expires on:Remove Persistent Effectthrust_reversal_stack
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1uniqueability_millenniumfalconep701_suppression_BASE
    For Self who is Alive
    Modify stat Resistance by 100% (multiplicative)
    Effect expires on:Remove Persistent Effectthrust_reversal_stack
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2uniqueability_millenniumfalconep701_evasion_handler_BASE
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Remove Persistent Effectthrust_reversal_stack,Encounter Start
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_millenniumfalconep701_dodge_BASE
    For Self who is Alive
    Modify stat Dodge Percent Additive by 15% (additive)
    Effect expires on:Add Persistent Effectthrust_reversal_stack
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1uniqueability_millenniumfalconep701_deflection_BASE
    For Self who is Alive
    Modify stat Deflection Percent Additive by 15% (additive)
    Effect expires on:Add Persistent Effectthrust_reversal_stack
    Context Returned: Target(s) and if effect succeeded in applying
 
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