Tenacious Bounty Hunter attacker with Breach synergy.
Deal Physical damage to target enemy. If the enemy is Breached, inflict Marked for 2 turns, which can't be evaded or resisted.
Damage: 35831 - 39601
|4||x5 x5||68||+10% Damage||1.867|
|5||x5 x10||73||+10% Damage||2.022|
|6||x5 x10 x10||78||+15% Damage||2.256|
|7||x10 x15 x15||84||+15% Damage||2.489|
|8||x15 x10 x25 x25||85||+20% Damage||2.800|
Deal Physical damage to target enemy and inflict Breach for 2 turns. If the target already had Breach, inflict Buff Immunity for 2 turns. Call target other Bounty Hunter ally to assist.
Damage: 26233 - 28993
|2||x5 x10||50||+5% Damage||1.345|
|3||x5 x10||60||+5% Damage||1.409|
|4||x10 x10||68||+10% Damage||1.538|
|5||x5 x10 x15||73||+10% Damage||1.666|
|6||x10 x15 x15||78||+15% Damage||1.858|
|7||x5 x15 x20 x20||84||+15% Damage||2.050|
|8||x15 x20 x30 x30||85||If the target already had Breach, inflict Buff Immunity for 2 turns||2.050|
This ship ignores Taunt during its turn.
At the start of battle, Razor Crest gains 5 stacks of Reinforced Hull, which can't be copied, dispelled, or prevented. The first time Razor Crest is reduced to 1% Health, it recovers 90% Health and gains 3 stacks of Reinforced Hull.
Reinforced Hull: +250% Defense per stack; lose one stack of Reinforced Hull when receiving damage
|2||x5||50||+1 starting Reinforced Hull||0.000|
|3||x5||60||+1 starting Reinforced Hull||0.000|
|4||x5 x10||70||+2 starting Reinforced Hull||0.000|
|5||x10 x10||75||+15% Health Recovery||0.000|
|6||x5 x10 x15||80||+15% Health Recovery||0.000|
|7||x5 x10 x15 x20||85||+30% Health Recovery||0.000|
|8||x20 x10 x25 x25||85||This ship ignores Taunt during its turn||0.000|
Enter Battle: Razor Crest gains Stealth for 2 turns and inflicts Ability Block on target enemy for 1 turn, which can't be evaded or resisted.
|2||x25||75||Stealth duration +1||0.000|
|3||x75||85||Inflict Ability Block on target enemy for 1 turn, which can't be evaded or resisted||0.000|
Whenever another Bounty Hunter ally uses a Special ability, they first inflict Breach on the selected target for 2 turns, which can't be evaded or resisted. The first time allies inflict Breach 6 times while Razor Crest is active, Razor Crest gains +50% Critical Damage for the rest of the battle and active Bounty Hunter allies gain +25% Offense and +25 Speed for the rest of the battle. If a Marked enemy is defeated, reduce the cooldowns of active allied Bounty Hunter ships by 1. While Razor Crest is active, Breached enemies have -30% Critical Damage.
|2||x5||1||6||-2% Critical Damage||0.000|
|3||x5||1||7||-2% Critical Damage||0.000|
|4||x5 x10||1||8||-2% Critical Damage||0.000|
|5||x10 x10||1||9||-2% Critical Damage||0.000|
|6||x5 x10 x15||1||10||-2% Critical Damage||0.000|
|7||x5 x10 x15 x20||1||11||-15% Critical Damage||0.000|
|8||x20 x10 x25 x25||1||11||+25% Critical Damage, +15% Offense and +25 Speed||0.000|
Stats are for a max tier, max level ship with a crew that has maxed abilities, gear, statmods, level, and stars