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Raddus

Raddus

Supportive Resistance Capital Ship that will do whatever is necessary to protect the fleet

  • Power
    77052
  • Speed
    190
  • Health
    128,704
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Alignment / Role / Affiliations
Light Side Capital Ship Resistance
  • Note! The ability mechanic pages are considered BETA. There will be issues with display and representing all the information. If you find anything that may be an issue, contact me on Reddit (/u/czarbss).
    Recharge Deflectors
    Recharge Deflectors
    Raddus
  • RecoverContext #0basicability_capitalraddus_ally_turn_meter_BASE
    For Current Target from Ally Side who is Alive
    Recover 25% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Modify StatContext #1basicability_capitalraddus_ally_tenacity_up
    For Current Target from Ally Side who is Alive
    Modify stat Tenacity by 999900% (additive)
    Effect is unresistable
    Descriptiveclearable_bufftenacity_buffcountable_buffbuff
    Effect expires on:Death,2xFull Turn Complete,Add Persistent Effectdispel_marker,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2specialbility01_raddus_deflector_shield
    To Current Target from Ally Side who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveclearable_buffcountable_buffbuffdeflector_shield
    Effectedderp
    Effect expires on:Death,2xFull Turn Complete,Add Persistent Effectdispel_marker,Encounter End
    Child effects are applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0deflector_shield_prot_recovery_exclude_resistance_25pct
    For Self who is Alive
    Recover 25% Protection
    Descriptiveprotection_recovery
    Context Returned: Protection amount gained
    RecoverContext #1deflector_shield_prot_recovery_target_resistance_50pct
    For Self who is Alive
    Recover 50% Protection
    Descriptiveprotection_recovery
    Context Returned: Protection amount gained
    Modify StatContext #2raddus_foresight_dodge_self
    For Self who is Alive
    Modify stat Dodge Percent Additive by 999900% (additive)
    Effect is unresistable
    Descriptiveclearable_buffforesightcountable_buffbuffforesight_dodge
    Effect expires on:Death,2xFull Turn Complete,Add Persistent Effectdispel_marker,Dodged,Dodge Post Evasion Eval,Remove Persistent Effectforesight,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #3raddus_foresight_deflection_self
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Deflection Percent Additive by 999900% (additive)
    Effect is unresistable
    Descriptiveclearable_buffforesightforesight_deflection
    Effect expires on:Death,2xFull Turn Complete,Add Persistent Effectdispel_marker,Dodged,Dodge Post Evasion Eval,Remove Persistent Effectforesight,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0basicability_capitalraddus_ally_turn_meter_u01
    For Current Target from Ally Side who is Alive
    Recover 27% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Modify StatContext #1basicability_capitalraddus_ally_tenacity_up
    For Current Target from Ally Side who is Alive
    Modify stat Tenacity by 999900% (additive)
    Effect is unresistable
    Descriptiveclearable_bufftenacity_buffcountable_buffbuff
    Effect expires on:Death,2xFull Turn Complete,Add Persistent Effectdispel_marker,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2specialbility01_raddus_deflector_shield
    To Current Target from Ally Side who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveclearable_buffcountable_buffbuffdeflector_shield
    Effectedderp
    Effect expires on:Death,2xFull Turn Complete,Add Persistent Effectdispel_marker,Encounter End
    Child effects are applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0deflector_shield_prot_recovery_exclude_resistance_25pct
    For Self who is Alive
    Recover 25% Protection
    Descriptiveprotection_recovery
    Context Returned: Protection amount gained
    RecoverContext #1deflector_shield_prot_recovery_target_resistance_50pct
    For Self who is Alive
    Recover 50% Protection
    Descriptiveprotection_recovery
    Context Returned: Protection amount gained
    Modify StatContext #2raddus_foresight_dodge_self
    For Self who is Alive
    Modify stat Dodge Percent Additive by 999900% (additive)
    Effect is unresistable
    Descriptiveclearable_buffforesightcountable_buffbuffforesight_dodge
    Effect expires on:Death,2xFull Turn Complete,Add Persistent Effectdispel_marker,Dodged,Dodge Post Evasion Eval,Remove Persistent Effectforesight,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #3raddus_foresight_deflection_self
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Deflection Percent Additive by 999900% (additive)
    Effect is unresistable
    Descriptiveclearable_buffforesightforesight_deflection
    Effect expires on:Death,2xFull Turn Complete,Add Persistent Effectdispel_marker,Dodged,Dodge Post Evasion Eval,Remove Persistent Effectforesight,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0basicability_capitalraddus_ally_turn_meter_u02
    For Current Target from Ally Side who is Alive
    Recover 29% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Modify StatContext #1basicability_capitalraddus_ally_tenacity_up
    For Current Target from Ally Side who is Alive
    Modify stat Tenacity by 999900% (additive)
    Effect is unresistable
    Descriptiveclearable_bufftenacity_buffcountable_buffbuff
    Effect expires on:Death,2xFull Turn Complete,Add Persistent Effectdispel_marker,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2specialbility01_raddus_deflector_shield
    To Current Target from Ally Side who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveclearable_buffcountable_buffbuffdeflector_shield
    Effectedderp
    Effect expires on:Death,2xFull Turn Complete,Add Persistent Effectdispel_marker,Encounter End
    Child effects are applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0deflector_shield_prot_recovery_exclude_resistance_25pct
    For Self who is Alive
    Recover 25% Protection
    Descriptiveprotection_recovery
    Context Returned: Protection amount gained
    RecoverContext #1deflector_shield_prot_recovery_target_resistance_50pct
    For Self who is Alive
    Recover 50% Protection
    Descriptiveprotection_recovery
    Context Returned: Protection amount gained
    Modify StatContext #2raddus_foresight_dodge_self
    For Self who is Alive
    Modify stat Dodge Percent Additive by 999900% (additive)
    Effect is unresistable
    Descriptiveclearable_buffforesightcountable_buffbuffforesight_dodge
    Effect expires on:Death,2xFull Turn Complete,Add Persistent Effectdispel_marker,Dodged,Dodge Post Evasion Eval,Remove Persistent Effectforesight,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #3raddus_foresight_deflection_self
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Deflection Percent Additive by 999900% (additive)
    Effect is unresistable
    Descriptiveclearable_buffforesightforesight_deflection
    Effect expires on:Death,2xFull Turn Complete,Add Persistent Effectdispel_marker,Dodged,Dodge Post Evasion Eval,Remove Persistent Effectforesight,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0basicability_capitalraddus_ally_turn_meter_u03
    For Current Target from Ally Side who is Alive
    Recover 31% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Modify StatContext #1basicability_capitalraddus_ally_tenacity_up
    For Current Target from Ally Side who is Alive
    Modify stat Tenacity by 999900% (additive)
    Effect is unresistable
    Descriptiveclearable_bufftenacity_buffcountable_buffbuff
    Effect expires on:Death,2xFull Turn Complete,Add Persistent Effectdispel_marker,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2specialbility01_raddus_deflector_shield
    To Current Target from Ally Side who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveclearable_buffcountable_buffbuffdeflector_shield
    Effectedderp
    Effect expires on:Death,2xFull Turn Complete,Add Persistent Effectdispel_marker,Encounter End
    Child effects are applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0deflector_shield_prot_recovery_exclude_resistance_25pct
    For Self who is Alive
    Recover 25% Protection
    Descriptiveprotection_recovery
    Context Returned: Protection amount gained
    RecoverContext #1deflector_shield_prot_recovery_target_resistance_50pct
    For Self who is Alive
    Recover 50% Protection
    Descriptiveprotection_recovery
    Context Returned: Protection amount gained
    Modify StatContext #2raddus_foresight_dodge_self
    For Self who is Alive
    Modify stat Dodge Percent Additive by 999900% (additive)
    Effect is unresistable
    Descriptiveclearable_buffforesightcountable_buffbuffforesight_dodge
    Effect expires on:Death,2xFull Turn Complete,Add Persistent Effectdispel_marker,Dodged,Dodge Post Evasion Eval,Remove Persistent Effectforesight,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #3raddus_foresight_deflection_self
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Deflection Percent Additive by 999900% (additive)
    Effect is unresistable
    Descriptiveclearable_buffforesightforesight_deflection
    Effect expires on:Death,2xFull Turn Complete,Add Persistent Effectdispel_marker,Dodged,Dodge Post Evasion Eval,Remove Persistent Effectforesight,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0basicability_capitalraddus_ally_turn_meter_u04
    For Current Target from Ally Side who is Alive
    Recover 33% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Modify StatContext #1basicability_capitalraddus_ally_tenacity_up
    For Current Target from Ally Side who is Alive
    Modify stat Tenacity by 999900% (additive)
    Effect is unresistable
    Descriptiveclearable_bufftenacity_buffcountable_buffbuff
    Effect expires on:Death,2xFull Turn Complete,Add Persistent Effectdispel_marker,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2specialbility01_raddus_deflector_shield
    To Current Target from Ally Side who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveclearable_buffcountable_buffbuffdeflector_shield
    Effectedderp
    Effect expires on:Death,2xFull Turn Complete,Add Persistent Effectdispel_marker,Encounter End
    Child effects are applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0deflector_shield_prot_recovery_exclude_resistance_25pct
    For Self who is Alive
    Recover 25% Protection
    Descriptiveprotection_recovery
    Context Returned: Protection amount gained
    RecoverContext #1deflector_shield_prot_recovery_target_resistance_50pct
    For Self who is Alive
    Recover 50% Protection
    Descriptiveprotection_recovery
    Context Returned: Protection amount gained
    Modify StatContext #2raddus_foresight_dodge_self
    For Self who is Alive
    Modify stat Dodge Percent Additive by 999900% (additive)
    Effect is unresistable
    Descriptiveclearable_buffforesightcountable_buffbuffforesight_dodge
    Effect expires on:Death,2xFull Turn Complete,Add Persistent Effectdispel_marker,Dodged,Dodge Post Evasion Eval,Remove Persistent Effectforesight,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #3raddus_foresight_deflection_self
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Deflection Percent Additive by 999900% (additive)
    Effect is unresistable
    Descriptiveclearable_buffforesightforesight_deflection
    Effect expires on:Death,2xFull Turn Complete,Add Persistent Effectdispel_marker,Dodged,Dodge Post Evasion Eval,Remove Persistent Effectforesight,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0basicability_capitalraddus_ally_turn_meter_u05
    For Current Target from Ally Side who is Alive
    Recover 35% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Modify StatContext #1basicability_capitalraddus_ally_tenacity_up
    For Current Target from Ally Side who is Alive
    Modify stat Tenacity by 999900% (additive)
    Effect is unresistable
    Descriptiveclearable_bufftenacity_buffcountable_buffbuff
    Effect expires on:Death,2xFull Turn Complete,Add Persistent Effectdispel_marker,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2specialbility01_raddus_deflector_shield
    To Current Target from Ally Side who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveclearable_buffcountable_buffbuffdeflector_shield
    Effectedderp
    Effect expires on:Death,2xFull Turn Complete,Add Persistent Effectdispel_marker,Encounter End
    Child effects are applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0deflector_shield_prot_recovery_exclude_resistance_25pct
    For Self who is Alive
    Recover 25% Protection
    Descriptiveprotection_recovery
    Context Returned: Protection amount gained
    RecoverContext #1deflector_shield_prot_recovery_target_resistance_50pct
    For Self who is Alive
    Recover 50% Protection
    Descriptiveprotection_recovery
    Context Returned: Protection amount gained
    Modify StatContext #2raddus_foresight_dodge_self
    For Self who is Alive
    Modify stat Dodge Percent Additive by 999900% (additive)
    Effect is unresistable
    Descriptiveclearable_buffforesightcountable_buffbuffforesight_dodge
    Effect expires on:Death,2xFull Turn Complete,Add Persistent Effectdispel_marker,Dodged,Dodge Post Evasion Eval,Remove Persistent Effectforesight,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #3raddus_foresight_deflection_self
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Deflection Percent Additive by 999900% (additive)
    Effect is unresistable
    Descriptiveclearable_buffforesightforesight_deflection
    Effect expires on:Death,2xFull Turn Complete,Add Persistent Effectdispel_marker,Dodged,Dodge Post Evasion Eval,Remove Persistent Effectforesight,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0basicability_capitalraddus_ally_turn_meter_u06
    For Current Target from Ally Side who is Alive
    Recover 40% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Modify StatContext #1basicability_capitalraddus_ally_tenacity_up
    For Current Target from Ally Side who is Alive
    Modify stat Tenacity by 999900% (additive)
    Effect is unresistable
    Descriptiveclearable_bufftenacity_buffcountable_buffbuff
    Effect expires on:Death,2xFull Turn Complete,Add Persistent Effectdispel_marker,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2specialbility01_raddus_deflector_shield
    To Current Target from Ally Side who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveclearable_buffcountable_buffbuffdeflector_shield
    Effectedderp
    Effect expires on:Death,2xFull Turn Complete,Add Persistent Effectdispel_marker,Encounter End
    Child effects are applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0deflector_shield_prot_recovery_exclude_resistance_25pct
    For Self who is Alive
    Recover 25% Protection
    Descriptiveprotection_recovery
    Context Returned: Protection amount gained
    RecoverContext #1deflector_shield_prot_recovery_target_resistance_50pct
    For Self who is Alive
    Recover 50% Protection
    Descriptiveprotection_recovery
    Context Returned: Protection amount gained
    Modify StatContext #2raddus_foresight_dodge_self
    For Self who is Alive
    Modify stat Dodge Percent Additive by 999900% (additive)
    Effect is unresistable
    Descriptiveclearable_buffforesightcountable_buffbuffforesight_dodge
    Effect expires on:Death,2xFull Turn Complete,Add Persistent Effectdispel_marker,Dodged,Dodge Post Evasion Eval,Remove Persistent Effectforesight,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #3raddus_foresight_deflection_self
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Deflection Percent Additive by 999900% (additive)
    Effect is unresistable
    Descriptiveclearable_buffforesightforesight_deflection
    Effect expires on:Death,2xFull Turn Complete,Add Persistent Effectdispel_marker,Dodged,Dodge Post Evasion Eval,Remove Persistent Effectforesight,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0basicability_capitalraddus_ally_turn_meter_u07
    For Current Target from Ally Side who is Alive
    Recover 50% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Modify StatContext #1basicability_capitalraddus_ally_tenacity_up
    For Current Target from Ally Side who is Alive
    Modify stat Tenacity by 999900% (additive)
    Effect is unresistable
    Descriptiveclearable_bufftenacity_buffcountable_buffbuff
    Effect expires on:Death,2xFull Turn Complete,Add Persistent Effectdispel_marker,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2specialbility01_raddus_deflector_shield
    To Current Target from Ally Side who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveclearable_buffcountable_buffbuffdeflector_shield
    Effectedderp
    Effect expires on:Death,2xFull Turn Complete,Add Persistent Effectdispel_marker,Encounter End
    Child effects are applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0deflector_shield_prot_recovery_exclude_resistance_25pct
    For Self who is Alive
    Recover 25% Protection
    Descriptiveprotection_recovery
    Context Returned: Protection amount gained
    RecoverContext #1deflector_shield_prot_recovery_target_resistance_50pct
    For Self who is Alive
    Recover 50% Protection
    Descriptiveprotection_recovery
    Context Returned: Protection amount gained
    Modify StatContext #2raddus_foresight_dodge_self
    For Self who is Alive
    Modify stat Dodge Percent Additive by 999900% (additive)
    Effect is unresistable
    Descriptiveclearable_buffforesightcountable_buffbuffforesight_dodge
    Effect expires on:Death,2xFull Turn Complete,Add Persistent Effectdispel_marker,Dodged,Dodge Post Evasion Eval,Remove Persistent Effectforesight,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #3raddus_foresight_deflection_self
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Deflection Percent Additive by 999900% (additive)
    Effect is unresistable
    Descriptiveclearable_buffforesightforesight_deflection
    Effect expires on:Death,2xFull Turn Complete,Add Persistent Effectdispel_marker,Dodged,Dodge Post Evasion Eval,Remove Persistent Effectforesight,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
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