Target ally gains 20% Turn Meter, Foresight for 2 turns, and is called to assist. If the assisting ally is Resistance, Expose target enemy for 2 turns, which can't be evaded or resisted.
Rank | Cost | Level* | Upgrade | Modifiers |
---|---|---|---|---|
1 | 1 | 0.000 | ||
2 | ![]() |
68 | +2% Turn Meter gain | 0.000 |
3 | ![]() |
72 | +2% Turn Meter gain | 0.000 |
4 | ![]() |
77 | +2% Turn Meter gain | 0.000 |
5 | ![]() |
81 | +2% Turn Meter gain | 0.000 |
6 | ![]() |
85 | +2% Turn Meter gain | 0.000 |
7 | ![]() |
85 | +5% Turn Meter gain | 0.000 |
8 | ![]() |
85 | Expose can't be resisted | 0.000 |
Target ally gains Tenacity Up and Deflector Shield for 2 turns and 50% Turn Meter.
Deflector Shield: At start of turn, recover 25% Protection, doubled for Resistance allies, and gain Foresight for 2 turns; can't be copied.
Rank | Cost | Level* | Upgrade | Modifiers |
---|---|---|---|---|
1 | 1 | 0.000 | ||
2 | ![]() |
69 | +2% Turn Meter gain | 0.000 |
3 | ![]() |
73 | +2% Turn Meter gain | 0.000 |
4 | ![]() |
78 | +2% Turn Meter gain | 0.000 |
5 | ![]() |
82 | +2% Turn Meter gain | 0.000 |
6 | ![]() |
85 | +2% Turn Meter gain | 0.000 |
7 | ![]() |
85 | +5% Turn Meter gain | 0.000 |
8 | ![]() |
85 | +10% Turn Meter gain | 0.000 |
Dispel all debuffs on all allies. All allies gain Protection Up (20%) for 2 turns, recover 50% Protection, and gain 20% Turn Meter. All Resistance allies gain Deflector Shield for 2 turns.
Rank | Cost | Level* | Upgrade | Modifiers |
---|---|---|---|---|
1 | 1 | 0.000 | ||
2 | ![]() |
70 | +5% Protection recovery | 0.000 |
3 | ![]() |
74 | +5% Protection recovery | 0.000 |
4 | ![]() |
79 | +5% Protection recovery | 0.000 |
5 | ![]() |
83 | +5% Protection recovery | 0.000 |
6 | ![]() |
85 | +5% Protection recovery | 0.000 |
7 | ![]() |
85 | +5% Protection recovery | 0.000 |
8 | ![]() |
85 | Dispel all debuffs on all allies | 0.000 |
Dispel all debuffs on all allies and they gain 100% Turn Meter. Inflict Healing Immunity and Buff Immunity on all enemies for 2 turns.
Sacrifice the Raddus to destroy the enemy Capital Ship, then call a random Reinforcement if able to.
This ability can't be evaded, starts on cooldown, and its cooldown is reduced by 1 each time a Resistance ally with Foresight uses a Special ability.
Rank | Cost | Level* | Upgrade | Modifiers |
---|---|---|---|---|
1 | 1 | 0.000 | ||
2 | ![]() |
71 | +5% Turn Meter gain | 0.000 |
3 | ![]() |
75 | +5% Turn Meter gain | 0.000 |
4 | ![]() |
80 | +5% Turn Meter gain | 0.000 |
5 | ![]() |
84 | +5% Turn Meter gain | 0.000 |
6 | ![]() |
85 | +5% Turn Meter gain | 0.000 |
7 | ![]() |
85 | +15% Turn Meter gain | 0.000 |
8 | ![]() |
85 | Inflict Healing Immunity and Buff Immunity on all enemies for 2 turns | 0.000 |
Resistance allies deal 40% more damage and have +75% Max Protection. At the start of battle, Resistance allies gain Deflector Shield and Critical Hit Immunity for 2 turns. Whenever a Resistance ally loses Foresight, they gain Evasion Up and Protection Up (20%) for 2 turns. When the Raddus uses the Holdo Maneuver, grant all allies Advantage, Tenacity Up, and Deflector Shield for 2 turns. Reinforcement Bonus: Reinforcements gain Stealth for 3 turns. If the Reinforcement was a Resistance ally, they gain Deflector Shield for 2 turns.
Rank | Cost | Level* | Gear | Upgrade | Modifiers |
---|---|---|---|---|---|
1 | 1 | 0.000 | |||
2 | ![]() |
1 | 6 | +2% More Damage | 0.000 |
3 | ![]() |
1 | 7 | +2% More Damage | 0.000 |
4 | ![]() |
1 | 8 | +2% More Damage | 0.000 |
5 | ![]() |
1 | 9 | +2% More Damage | 0.000 |
6 | ![]() |
1 | 10 | +2% More Damage | 0.000 |
7 | ![]() |
1 | 11 | +5% More Damage | 0.000 |
8 | ![]() |
1 | 11 | Whenever a Resistance ally loses Foresight, they gain Evasion Up and Protection Up (20%) for 2 turns | 0.000 |
Stats are for a max tier, max level ship with a crew that has maxed abilities, gear, statmods, level, and stars
Base ID: CAPITALRADDUS