Target ally gains 20% Turn Meter, Foresight for 2 turns, and is called to assist. If the assisting ally is Resistance, Expose target enemy for 2 turns, which can't be evaded or resisted.
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | ||
2 | 68 |
+2% Turn Meter gain
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|
3 | 72 |
+2% Turn Meter gain
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|
4 | 77 |
+2% Turn Meter gain
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|
5 | 81 |
+2% Turn Meter gain
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|
6 | 85 |
+2% Turn Meter gain
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|
7 | 85 |
+5% Turn Meter gain
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|
8 | 85 |
Expose can't be resisted
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Target ally gains Tenacity Up and Deflector Shield for 2 turns and 50% Turn Meter.
Deflector Shield: At start of turn, recover 25% Protection, doubled for Resistance allies, and gain Foresight for 2 turns; can't be copied.
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | ||
2 | 69 |
+2% Turn Meter gain
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|
3 | 73 |
+2% Turn Meter gain
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|
4 | 78 |
+2% Turn Meter gain
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|
5 | 82 |
+2% Turn Meter gain
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|
6 | 85 |
+2% Turn Meter gain
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|
7 | 85 |
+5% Turn Meter gain
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|
8 | 85 |
+10% Turn Meter gain
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Dispel all debuffs on all allies. All allies gain Protection Up (20%) for 2 turns, recover 50% Protection, and gain 20% Turn Meter. All Resistance allies gain Deflector Shield for 2 turns.
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | ||
2 | 70 |
+5% Protection recovery
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|
3 | 74 |
+5% Protection recovery
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|
4 | 79 |
+5% Protection recovery
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|
5 | 83 |
+5% Protection recovery
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|
6 | 85 |
+5% Protection recovery
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|
7 | 85 |
+5% Protection recovery
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|
8 | 85 |
Dispel all debuffs on all allies
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Dispel all debuffs on all allies and they gain 100% Turn Meter. Inflict Healing Immunity and Buff Immunity on all enemies for 2 turns.
Sacrifice the Raddus to destroy the enemy Capital Ship, then call a random Reinforcement if able to.
This ability can't be evaded, starts on cooldown, and its cooldown is reduced by 1 each time a Resistance ally with Foresight uses a Special ability.
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | ||
2 | 71 |
+5% Turn Meter gain
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|
3 | 75 |
+5% Turn Meter gain
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|
4 | 80 |
+5% Turn Meter gain
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|
5 | 84 |
+5% Turn Meter gain
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|
6 | 85 |
+5% Turn Meter gain
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|
7 | 85 |
+15% Turn Meter gain
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|
8 | 85 |
Inflict Healing Immunity and Buff Immunity on all enemies for 2 turns
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Call one Reinforcement.
Resistance allies deal 40% more damage and have +75% Max Protection. At the start of battle, Resistance allies gain Deflector Shield and Critical Hit Immunity for 2 turns. Whenever a Resistance ally loses Foresight, they gain Evasion Up and Protection Up (20%) for 2 turns.
When the Raddus uses the Holdo Maneuver, grant all allies Advantage, Tenacity Up, and Deflector Shield for 2 turns.
Reinforcement Bonus: Reinforcements gain Stealth for 3 turns. If the Reinforcement was a Resistance ally, they gain Deflector Shield for 2 turns.
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | ||
2 | 1 |
+2% More Damage
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|
3 | 1 |
+2% More Damage
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|
4 | 1 |
+2% More Damage
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|
5 | 1 |
+2% More Damage
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|
6 | 1 |
+2% More Damage
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|
7 | 1 |
+5% More Damage
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|
8 | 1 |
Whenever a Resistance ally loses Foresight, they gain Evasion Up and Protection Up (20%) for 2 turns
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Stats are for a max tier, max level ship with a crew that has maxed abilities, gear, statmods, level, and stars
Base ID: CAPITALRADDUS