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IG-2000

IG-2000

Aggressive Bounty Hunter Attacker that deals massive damage to Breached enemies

  • Power
    75106
  • Speed
    190
  • Health
    98,917
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Alignment / Role / Affiliations
Dark Side Attacker Bounty Hunters Droid Scoundrel
  • Note! The ability mechanic pages are considered BETA. There will be issues with display and representing all the information. If you find anything that may be an issue, contact me on Reddit (/u/czarbss).
    Exploit Identified
    Exploit Identified
    IG-2000
  • Query CountContext #0generic_breach_query_single
    Find Current Target from Enemy Side who is Alive
    Where an active effect has tagbreach_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Bonus MoveContext #1basicability_ig2000_breach_doubleattack
    For Self who is Alive
    Where an active effect doesn't have tagparalysis_debuff or doesn't have tagdaze_debuff or doesn't have tagno_assist
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    The target(s) perform 1 bonus move
    Descriptivebonus_move
    Context Returned: Target(s) and success of bonus move
    DamageContext #2basicability_ig2000_damage_BASE
    For Current Target from Enemy Side who is Alive
    Deals 142.1% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damage
    Context Returned: Target(s) and damage amount received
    Query CountContext #0generic_breach_query_single
    Find Current Target from Enemy Side who is Alive
    Where an active effect has tagbreach_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Bonus MoveContext #1basicability_ig2000_breach_doubleattack
    For Self who is Alive
    Where an active effect doesn't have tagparalysis_debuff or doesn't have tagdaze_debuff or doesn't have tagno_assist
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    The target(s) perform 1 bonus move
    Descriptivebonus_move
    Context Returned: Target(s) and success of bonus move
    DamageContext #2basicability_ig2000_damage_u01
    For Current Target from Enemy Side who is Alive
    Deals 149.2% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damage
    Context Returned: Target(s) and damage amount received
    Query CountContext #0generic_breach_query_single
    Find Current Target from Enemy Side who is Alive
    Where an active effect has tagbreach_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Bonus MoveContext #1basicability_ig2000_breach_doubleattack
    For Self who is Alive
    Where an active effect doesn't have tagparalysis_debuff or doesn't have tagdaze_debuff or doesn't have tagno_assist
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    The target(s) perform 1 bonus move
    Descriptivebonus_move
    Context Returned: Target(s) and success of bonus move
    DamageContext #2basicability_ig2000_damage_u02
    For Current Target from Enemy Side who is Alive
    Deals 163.4% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damage
    Context Returned: Target(s) and damage amount received
    Query CountContext #0generic_breach_query_single
    Find Current Target from Enemy Side who is Alive
    Where an active effect has tagbreach_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Bonus MoveContext #1basicability_ig2000_breach_doubleattack
    For Self who is Alive
    Where an active effect doesn't have tagparalysis_debuff or doesn't have tagdaze_debuff or doesn't have tagno_assist
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    The target(s) perform 1 bonus move
    Descriptivebonus_move
    Context Returned: Target(s) and success of bonus move
    DamageContext #2basicability_ig2000_damage_u03
    For Current Target from Enemy Side who is Alive
    Deals 184.7% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damage
    Context Returned: Target(s) and damage amount received
    Query CountContext #0generic_breach_query_single
    Find Current Target from Enemy Side who is Alive
    Where an active effect has tagbreach_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Bonus MoveContext #1basicability_ig2000_breach_doubleattack
    For Self who is Alive
    Where an active effect doesn't have tagparalysis_debuff or doesn't have tagdaze_debuff or doesn't have tagno_assist
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    The target(s) perform 1 bonus move
    Descriptivebonus_move
    Context Returned: Target(s) and success of bonus move
    DamageContext #2basicability_ig2000_damage_u04
    For Current Target from Enemy Side who is Alive
    Deals 191.8% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damage
    Context Returned: Target(s) and damage amount received
    Query CountContext #0generic_breach_query_single
    Find Current Target from Enemy Side who is Alive
    Where an active effect has tagbreach_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Bonus MoveContext #1basicability_ig2000_breach_doubleattack
    For Self who is Alive
    Where an active effect doesn't have tagparalysis_debuff or doesn't have tagdaze_debuff or doesn't have tagno_assist
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    The target(s) perform 1 bonus move
    Descriptivebonus_move
    Context Returned: Target(s) and success of bonus move
    DamageContext #2basicability_ig2000_damage_u05
    For Current Target from Enemy Side who is Alive
    Deals 206.1% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damage
    Context Returned: Target(s) and damage amount received
    Query CountContext #0generic_breach_query_single
    Find Current Target from Enemy Side who is Alive
    Where an active effect has tagbreach_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Bonus MoveContext #1basicability_ig2000_breach_doubleattack
    For Self who is Alive
    Where an active effect doesn't have tagparalysis_debuff or doesn't have tagdaze_debuff or doesn't have tagno_assist
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    The target(s) perform 1 bonus move
    Descriptivebonus_move
    Context Returned: Target(s) and success of bonus move
    DamageContext #2basicability_ig2000_damage_u06
    For Current Target from Enemy Side who is Alive
    Deals 227.4% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damage
    Context Returned: Target(s) and damage amount received
    Query CountContext #0generic_breach_query_single
    Find Current Target from Enemy Side who is Alive
    Where an active effect has tagbreach_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Bonus MoveContext #1basicability_ig2000_breach_doubleattack
    For Self who is Alive
    Where an active effect doesn't have tagparalysis_debuff or doesn't have tagdaze_debuff or doesn't have tagno_assist
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    The target(s) perform 1 bonus move
    Descriptivebonus_move
    Context Returned: Target(s) and success of bonus move
    DamageContext #2basicability_ig2000_damage_u07
    For Current Target from Enemy Side who is Alive
    Deals 270% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damage
    Context Returned: Target(s) and damage amount received
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