Deal Physical damage to target enemy. If the enemy is Breached, attack again.
Damage: 32701 - 36143
Rank | Cost | Level* | Upgrade | Modifiers |
---|---|---|---|---|
1 | 1 | 1.421 | ||
2 | ![]() |
50 | +5% Damage | 1.492 |
3 | ![]() |
60 | +10% Damage | 1.634 |
4 | ![]() ![]() |
68 | +15% Damage | 1.847 |
5 | ![]() ![]() |
73 | +5% Damage | 1.918 |
6 | ![]() ![]() ![]() |
78 | +10% Damage | 2.061 |
7 | ![]() ![]() ![]() |
84 | +15% Damage | 2.274 |
8 | ![]() ![]() ![]() ![]() |
85 | +30% Damage | 2.700 |
Deal Physical damage to target enemy, Stun them for 1 turn, and inflict Target Lock for 2 turns. This attack deals 50% more damage to Breached enemies.
Damage: 35124 - 38820
Rank | Cost | Level* | Upgrade | Modifiers |
---|---|---|---|---|
1 | 1 | 1.813 | ||
2 | ![]() ![]() |
50 | +5% Damage | 1.903 |
3 | ![]() ![]() |
60 | +10% Damage | 2.084 |
4 | ![]() ![]() |
70 | +15% Damage | 2.356 |
5 | ![]() ![]() ![]() |
75 | +5% Damage | 2.447 |
6 | ![]() ![]() ![]() |
80 | +10% Damage | 2.628 |
7 | ![]() ![]() ![]() ![]() |
85 | +15% Damage | 2.900 |
8 | ![]() ![]() ![]() ![]() |
85 | +25% damage to Breached enemies | 2.900 |
Enter Battle: Grant another random Attacker ally Offense Up for 1 turn and inflict Critical Chance Down on all enemies for 2 turns. Additionally, inflict Target Lock on the highest and lowest Health enemy for 2 turns, which can't be Evaded.
Rank | Cost | Level* | Upgrade | Modifiers |
---|---|---|---|---|
1 | 1 | 0.000 | ||
2 | ![]() |
75 | Inflict Critical Chance Down on all enemies for 2 turns | 0.000 |
3 | ![]() |
85 | Inflict Target Lock for 2 turns on the highest and lowest Health enemy, which can't be Evaded | 0.000 |
At the start of each turn, the IG-2000 recovers 8% Health. It also gains +8% Offense for each debuffed enemy. Other Droid allies gain half these amounts. While the IG-2000 is active, Breached enemies have -25% Critical Chance.
Rank | Cost | Level* | Gear | Upgrade | Modifiers |
---|---|---|---|---|---|
1 | 1 | 0.000 | |||
2 | ![]() |
1 | 6 | -2% Critical Chance | 0.000 |
3 | ![]() |
1 | 7 | -2% Critical Chance | 0.000 |
4 | ![]() ![]() |
1 | 8 | -2% Critical Chance | 0.000 |
5 | ![]() ![]() |
1 | 9 | -2% Critical Chance | 0.000 |
6 | ![]() ![]() ![]() |
1 | 10 | -2% Critical Chance | 0.000 |
7 | ![]() ![]() ![]() ![]() |
1 | 11 | -10% Critical Chance | 0.000 |
8 | ![]() ![]() ![]() ![]() |
1 | 11 | +3% Health Recovery and +3% Offense, and other Droid allies gain half these amounts | 0.000 |
Stats are for a max tier, max level ship with a crew that has maxed abilities, gear, statmods, level, and stars