Hound's Tooth

Hound's Tooth

Sustainable Bounty Hunter Tank that debilitates enemies

  • Power
    93466
  • Speed
    154
  • Health
    110,023
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Alignment / Role / Affiliations
Dark Side Bounty Hunter Cargo Ship Scoundrel Tank
  • Trandoshan Barricade
    Trandoshan Barricade
    Hound's Tooth
  • Apply EffectContext #0uniqueability_houndstooth01_nontaunt_self_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effect is applied on:Encounter Start,Remove Persistent Effecttaunt_buff
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_houndstooth01_tenacity_nontaunt
    For Self who is Alive
    Modify stat Tenacity by 50% (additive)
    Effect expires on:Add Persistent Effecttaunt_buff,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #1uniqueability_houndstooth01_nontaunt_ally_handler_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effect is applied on:Encounter Start,Ally Summoned
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_houndstooth01_nontaunt_ally_handler
    To All from Ally Side who are Alive
    Where an active effect doesn't have taguniqueability_houndstooth01_nontaunt_ally_handler
    Apply child effect(s) based on condition triggers
    Descriptiveuniqueability_houndstooth01_nontaunt_ally_handler
    Child effects are applied on:Receive Damage
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0generic_query_whodunit_enemy
    Find All from Enemy Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    RecoverContext #1uniqueability_houndstooth01_ally_quicken_houndstooth
    For All from Ally Side who are Alive and is selftag_houndstooth
    Where an active effect doesn't have tagtaunt_buff
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover 25% Turn Meter
    Effect is unresistable
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Apply EffectContext #2uniqueability_houndstooth01_breach_evasion_reinforce
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Reinforced
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_houndstooth01_reinforced_evasion_debuff
    For All from Enemy Side who are Alive
    Where an active effect has tagbreach_debuff or has tagspecial_breach_debuff
    Modify stat Evasion Percent Additive by -25% (additive)
    Effect is unresistable
    Descriptivehoundstooth_evasion_debuff
    Effect expires on:Remove Persistent Effectbreach_debuff
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #3uniqueability_houndstooth01_bootup_BASE
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Encounter Start,Enemy Summoned
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_houndstooth01_receive_damage_handler_BASE
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptivehoundstooth_receive_damage_handler
    Child effects are applied on:Receive Damage
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0query_whodunit_enemy_exclude_damage_marker
    Find All from Enemy Side who are Alive
    Where an active effect doesn't have taghoundstooth_enemy_damage_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    ImmunityContext #1uniqueability_houndstooth01_enemy_damage_marker
    For Previous from Enemy Side who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptivehoundstooth_enemy_damage_marker
    Effectedderp
    Effect expires on:Perform Move
    Context Returned: Target(s) and if effect succeeded in applying
    Grant ShieldContext #2uniqueability_houndstooth01_buff_protection_BASE
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Add a shield of 5% Max Health
    Effect is unresistable
    Descriptiveshield_buffclearable_buffcountable_buffbuffshield_buff_5pctfeatcounter_shield_buff
    Effect expires on:2xFull Turn Complete,Death,Encounter End
    Context Returned: Shield amount gained
    Apply EffectContext #1uniqueability_houndstooth01_breach_evasion_handler
    To All from Enemy Side who are Alive
    Where an active effect doesn't have taguniqueability_houndstooth01_breach_evasion_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_houndstooth01_breach_evasion_handler
    Child effects are applied on:Persistent Effect Add Instancebreach_debuff,Persistent Effect Add Instancespecial_breach_debuff
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0uniqueability_houndstooth01_areyouthere
    Find All from Enemy Side who are Alive and is selftag_houndstooth
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Modify StatContext #1uniqueability_houndstooth01_evasion_debuff
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Evasion Percent Additive by -25% (additive)
    Effect is unresistable
    Descriptivehoundstooth_evasion_debuff
    Effect expires on:Remove Persistent Effectbreach_debuff,Remove Persistent Effectspecial_breach_debuff
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2uniqueability_houndstooth01_death_cleanup_handler
    To Self who is Alive
    Where an active effect doesn't have taguniqueability_houndstooth01_death_cleanup_handler
    Apply child effect(s) based on condition triggers
    Descriptiveuniqueability_houndstooth01_death_cleanup_handler
    Child effect is applied on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #0uniqueability_houndstooth01_dispel_breach_evasion
    For All from Ally Side who are Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectedhoundstooth_evasion_debuff
    Context Returned: Target(s) and their number of effect(s) dispelled
    Apply EffectContext #0uniqueability_houndstooth01_nontaunt_self_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effect is applied on:Encounter Start,Remove Persistent Effecttaunt_buff
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_houndstooth01_tenacity_nontaunt
    For Self who is Alive
    Modify stat Tenacity by 50% (additive)
    Effect expires on:Add Persistent Effecttaunt_buff,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #1uniqueability_houndstooth01_nontaunt_ally_handler
    To All from Ally Side who are Alive
    Where an active effect doesn't have taguniqueability_houndstooth01_nontaunt_ally_handler
    Apply child effect(s) based on condition triggers
    Descriptiveuniqueability_houndstooth01_nontaunt_ally_handler
    Child effects are applied on:Receive Damage
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0generic_query_whodunit_enemy
    Find All from Enemy Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    RecoverContext #1uniqueability_houndstooth01_ally_quicken_houndstooth
    For All from Ally Side who are Alive and is selftag_houndstooth
    Where an active effect doesn't have tagtaunt_buff
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover 25% Turn Meter
    Effect is unresistable
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Apply EffectContext #2uniqueability_houndstooth01_breach_evasion_reinforce
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Reinforced
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_houndstooth01_reinforced_evasion_debuff
    For All from Enemy Side who are Alive
    Where an active effect has tagbreach_debuff or has tagspecial_breach_debuff
    Modify stat Evasion Percent Additive by -25% (additive)
    Effect is unresistable
    Descriptivehoundstooth_evasion_debuff
    Effect expires on:Remove Persistent Effectbreach_debuff
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #3uniqueability_houndstooth01_bootup_u01
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Encounter Start,Enemy Summoned
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_houndstooth01_receive_damage_handler_u01
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptivehoundstooth_receive_damage_handler
    Child effects are applied on:Receive Damage
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0query_whodunit_enemy_exclude_damage_marker
    Find All from Enemy Side who are Alive
    Where an active effect doesn't have taghoundstooth_enemy_damage_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    ImmunityContext #1uniqueability_houndstooth01_enemy_damage_marker
    For Previous from Enemy Side who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptivehoundstooth_enemy_damage_marker
    Effectedderp
    Effect expires on:Perform Move
    Context Returned: Target(s) and if effect succeeded in applying
    Grant ShieldContext #2uniqueability_houndstooth01_buff_protection_u01
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Add a shield of 7% Max Health
    Effect is unresistable
    Descriptiveshield_buffclearable_buffcountable_buffbuffshield_buff_5pctfeatcounter_shield_buff
    Effect expires on:2xFull Turn Complete,Death,Encounter End
    Context Returned: Shield amount gained
    Apply EffectContext #1uniqueability_houndstooth01_breach_evasion_handler
    To All from Enemy Side who are Alive
    Where an active effect doesn't have taguniqueability_houndstooth01_breach_evasion_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_houndstooth01_breach_evasion_handler
    Child effects are applied on:Persistent Effect Add Instancebreach_debuff,Persistent Effect Add Instancespecial_breach_debuff
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0uniqueability_houndstooth01_areyouthere
    Find All from Enemy Side who are Alive and is selftag_houndstooth
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Modify StatContext #1uniqueability_houndstooth01_evasion_debuff
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Evasion Percent Additive by -25% (additive)
    Effect is unresistable
    Descriptivehoundstooth_evasion_debuff
    Effect expires on:Remove Persistent Effectbreach_debuff,Remove Persistent Effectspecial_breach_debuff
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2uniqueability_houndstooth01_death_cleanup_handler
    To Self who is Alive
    Where an active effect doesn't have taguniqueability_houndstooth01_death_cleanup_handler
    Apply child effect(s) based on condition triggers
    Descriptiveuniqueability_houndstooth01_death_cleanup_handler
    Child effect is applied on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #0uniqueability_houndstooth01_dispel_breach_evasion
    For All from Ally Side who are Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectedhoundstooth_evasion_debuff
    Context Returned: Target(s) and their number of effect(s) dispelled
    Apply EffectContext #0uniqueability_houndstooth01_nontaunt_self_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effect is applied on:Encounter Start,Remove Persistent Effecttaunt_buff
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_houndstooth01_tenacity_nontaunt
    For Self who is Alive
    Modify stat Tenacity by 50% (additive)
    Effect expires on:Add Persistent Effecttaunt_buff,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #1uniqueability_houndstooth01_nontaunt_ally_handler
    To All from Ally Side who are Alive
    Where an active effect doesn't have taguniqueability_houndstooth01_nontaunt_ally_handler
    Apply child effect(s) based on condition triggers
    Descriptiveuniqueability_houndstooth01_nontaunt_ally_handler
    Child effects are applied on:Receive Damage
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0generic_query_whodunit_enemy
    Find All from Enemy Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    RecoverContext #1uniqueability_houndstooth01_ally_quicken_houndstooth
    For All from Ally Side who are Alive and is selftag_houndstooth
    Where an active effect doesn't have tagtaunt_buff
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover 25% Turn Meter
    Effect is unresistable
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Apply EffectContext #2uniqueability_houndstooth01_breach_evasion_reinforce
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Reinforced
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_houndstooth01_reinforced_evasion_debuff
    For All from Enemy Side who are Alive
    Where an active effect has tagbreach_debuff or has tagspecial_breach_debuff
    Modify stat Evasion Percent Additive by -25% (additive)
    Effect is unresistable
    Descriptivehoundstooth_evasion_debuff
    Effect expires on:Remove Persistent Effectbreach_debuff
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #3uniqueability_houndstooth01_bootup_u02
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Encounter Start,Enemy Summoned
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_houndstooth01_receive_damage_handler_u02
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptivehoundstooth_receive_damage_handler
    Child effects are applied on:Receive Damage
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0query_whodunit_enemy_exclude_damage_marker
    Find All from Enemy Side who are Alive
    Where an active effect doesn't have taghoundstooth_enemy_damage_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    ImmunityContext #1uniqueability_houndstooth01_enemy_damage_marker
    For Previous from Enemy Side who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptivehoundstooth_enemy_damage_marker
    Effectedderp
    Effect expires on:Perform Move
    Context Returned: Target(s) and if effect succeeded in applying
    Grant ShieldContext #2uniqueability_houndstooth01_buff_protection_u02
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Add a shield of 10% Max Health
    Effect is unresistable
    Descriptiveshield_buffclearable_buffcountable_buffbuffshield_buff_5pctfeatcounter_shield_buff
    Effect expires on:2xFull Turn Complete,Death,Encounter End
    Context Returned: Shield amount gained
    Apply EffectContext #1uniqueability_houndstooth01_breach_evasion_handler
    To All from Enemy Side who are Alive
    Where an active effect doesn't have taguniqueability_houndstooth01_breach_evasion_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_houndstooth01_breach_evasion_handler
    Child effects are applied on:Persistent Effect Add Instancebreach_debuff,Persistent Effect Add Instancespecial_breach_debuff
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0uniqueability_houndstooth01_areyouthere
    Find All from Enemy Side who are Alive and is selftag_houndstooth
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Modify StatContext #1uniqueability_houndstooth01_evasion_debuff
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Evasion Percent Additive by -25% (additive)
    Effect is unresistable
    Descriptivehoundstooth_evasion_debuff
    Effect expires on:Remove Persistent Effectbreach_debuff,Remove Persistent Effectspecial_breach_debuff
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2uniqueability_houndstooth01_death_cleanup_handler
    To Self who is Alive
    Where an active effect doesn't have taguniqueability_houndstooth01_death_cleanup_handler
    Apply child effect(s) based on condition triggers
    Descriptiveuniqueability_houndstooth01_death_cleanup_handler
    Child effect is applied on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #0uniqueability_houndstooth01_dispel_breach_evasion
    For All from Ally Side who are Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectedhoundstooth_evasion_debuff
    Context Returned: Target(s) and their number of effect(s) dispelled
    Apply EffectContext #0uniqueability_houndstooth01_nontaunt_self_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effect is applied on:Encounter Start,Remove Persistent Effecttaunt_buff
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_houndstooth01_tenacity_nontaunt
    For Self who is Alive
    Modify stat Tenacity by 50% (additive)
    Effect expires on:Add Persistent Effecttaunt_buff,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #1uniqueability_houndstooth01_nontaunt_ally_handler
    To All from Ally Side who are Alive
    Where an active effect doesn't have taguniqueability_houndstooth01_nontaunt_ally_handler
    Apply child effect(s) based on condition triggers
    Descriptiveuniqueability_houndstooth01_nontaunt_ally_handler
    Child effects are applied on:Receive Damage
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0generic_query_whodunit_enemy
    Find All from Enemy Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    RecoverContext #1uniqueability_houndstooth01_ally_quicken_houndstooth
    For All from Ally Side who are Alive and is selftag_houndstooth
    Where an active effect doesn't have tagtaunt_buff
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover 25% Turn Meter
    Effect is unresistable
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Apply EffectContext #2uniqueability_houndstooth01_breach_evasion_reinforce
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Reinforced
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_houndstooth01_reinforced_evasion_debuff
    For All from Enemy Side who are Alive
    Where an active effect has tagbreach_debuff or has tagspecial_breach_debuff
    Modify stat Evasion Percent Additive by -25% (additive)
    Effect is unresistable
    Descriptivehoundstooth_evasion_debuff
    Effect expires on:Remove Persistent Effectbreach_debuff
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #3uniqueability_houndstooth01_bootup_u03
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Encounter Start,Enemy Summoned
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_houndstooth01_receive_damage_handler_u03
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptivehoundstooth_receive_damage_handler
    Child effects are applied on:Receive Damage
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0query_whodunit_enemy_exclude_damage_marker
    Find All from Enemy Side who are Alive
    Where an active effect doesn't have taghoundstooth_enemy_damage_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    ImmunityContext #1uniqueability_houndstooth01_enemy_damage_marker
    For Previous from Enemy Side who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptivehoundstooth_enemy_damage_marker
    Effectedderp
    Effect expires on:Perform Move
    Context Returned: Target(s) and if effect succeeded in applying
    Grant ShieldContext #2uniqueability_houndstooth01_buff_protection_u03
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Add a shield of 12% Max Health
    Effect is unresistable
    Descriptiveshield_buffclearable_buffcountable_buffbuffshield_buff_5pctfeatcounter_shield_buff
    Effect expires on:2xFull Turn Complete,Death,Encounter End
    Context Returned: Shield amount gained
    Apply EffectContext #1uniqueability_houndstooth01_breach_evasion_handler
    To All from Enemy Side who are Alive
    Where an active effect doesn't have taguniqueability_houndstooth01_breach_evasion_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_houndstooth01_breach_evasion_handler
    Child effects are applied on:Persistent Effect Add Instancebreach_debuff,Persistent Effect Add Instancespecial_breach_debuff
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0uniqueability_houndstooth01_areyouthere
    Find All from Enemy Side who are Alive and is selftag_houndstooth
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Modify StatContext #1uniqueability_houndstooth01_evasion_debuff
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Evasion Percent Additive by -25% (additive)
    Effect is unresistable
    Descriptivehoundstooth_evasion_debuff
    Effect expires on:Remove Persistent Effectbreach_debuff,Remove Persistent Effectspecial_breach_debuff
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2uniqueability_houndstooth01_death_cleanup_handler
    To Self who is Alive
    Where an active effect doesn't have taguniqueability_houndstooth01_death_cleanup_handler
    Apply child effect(s) based on condition triggers
    Descriptiveuniqueability_houndstooth01_death_cleanup_handler
    Child effect is applied on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #0uniqueability_houndstooth01_dispel_breach_evasion
    For All from Ally Side who are Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectedhoundstooth_evasion_debuff
    Context Returned: Target(s) and their number of effect(s) dispelled
    Apply EffectContext #0uniqueability_houndstooth01_nontaunt_self_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effect is applied on:Encounter Start,Remove Persistent Effecttaunt_buff
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_houndstooth01_tenacity_nontaunt
    For Self who is Alive
    Modify stat Tenacity by 50% (additive)
    Effect expires on:Add Persistent Effecttaunt_buff,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #1uniqueability_houndstooth01_nontaunt_ally_handler
    To All from Ally Side who are Alive
    Where an active effect doesn't have taguniqueability_houndstooth01_nontaunt_ally_handler
    Apply child effect(s) based on condition triggers
    Descriptiveuniqueability_houndstooth01_nontaunt_ally_handler
    Child effects are applied on:Receive Damage
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0generic_query_whodunit_enemy
    Find All from Enemy Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    RecoverContext #1uniqueability_houndstooth01_ally_quicken_houndstooth
    For All from Ally Side who are Alive and is selftag_houndstooth
    Where an active effect doesn't have tagtaunt_buff
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover 25% Turn Meter
    Effect is unresistable
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Apply EffectContext #2uniqueability_houndstooth01_breach_evasion_reinforce
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Reinforced
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_houndstooth01_reinforced_evasion_debuff
    For All from Enemy Side who are Alive
    Where an active effect has tagbreach_debuff or has tagspecial_breach_debuff
    Modify stat Evasion Percent Additive by -25% (additive)
    Effect is unresistable
    Descriptivehoundstooth_evasion_debuff
    Effect expires on:Remove Persistent Effectbreach_debuff
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #3uniqueability_houndstooth01_bootup_u04
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Encounter Start,Enemy Summoned
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_houndstooth01_receive_damage_handler_u04
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptivehoundstooth_receive_damage_handler
    Child effects are applied on:Receive Damage
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0query_whodunit_enemy_exclude_damage_marker
    Find All from Enemy Side who are Alive
    Where an active effect doesn't have taghoundstooth_enemy_damage_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    ImmunityContext #1uniqueability_houndstooth01_enemy_damage_marker
    For Previous from Enemy Side who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptivehoundstooth_enemy_damage_marker
    Effectedderp
    Effect expires on:Perform Move
    Context Returned: Target(s) and if effect succeeded in applying
    Grant ShieldContext #2uniqueability_houndstooth01_buff_protection_u04
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Add a shield of 15% Max Health
    Effect is unresistable
    Descriptiveshield_buffclearable_buffcountable_buffbuffshield_buff_5pctfeatcounter_shield_buff
    Effect expires on:2xFull Turn Complete,Death,Encounter End
    Context Returned: Shield amount gained
    Apply EffectContext #1uniqueability_houndstooth01_breach_evasion_handler
    To All from Enemy Side who are Alive
    Where an active effect doesn't have taguniqueability_houndstooth01_breach_evasion_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_houndstooth01_breach_evasion_handler
    Child effects are applied on:Persistent Effect Add Instancebreach_debuff,Persistent Effect Add Instancespecial_breach_debuff
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0uniqueability_houndstooth01_areyouthere
    Find All from Enemy Side who are Alive and is selftag_houndstooth
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Modify StatContext #1uniqueability_houndstooth01_evasion_debuff
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Evasion Percent Additive by -25% (additive)
    Effect is unresistable
    Descriptivehoundstooth_evasion_debuff
    Effect expires on:Remove Persistent Effectbreach_debuff,Remove Persistent Effectspecial_breach_debuff
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2uniqueability_houndstooth01_death_cleanup_handler
    To Self who is Alive
    Where an active effect doesn't have taguniqueability_houndstooth01_death_cleanup_handler
    Apply child effect(s) based on condition triggers
    Descriptiveuniqueability_houndstooth01_death_cleanup_handler
    Child effect is applied on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #0uniqueability_houndstooth01_dispel_breach_evasion
    For All from Ally Side who are Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectedhoundstooth_evasion_debuff
    Context Returned: Target(s) and their number of effect(s) dispelled
    Apply EffectContext #0uniqueability_houndstooth01_nontaunt_self_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effect is applied on:Encounter Start,Remove Persistent Effecttaunt_buff
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_houndstooth01_tenacity_nontaunt
    For Self who is Alive
    Modify stat Tenacity by 50% (additive)
    Effect expires on:Add Persistent Effecttaunt_buff,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #1uniqueability_houndstooth01_nontaunt_ally_handler
    To All from Ally Side who are Alive
    Where an active effect doesn't have taguniqueability_houndstooth01_nontaunt_ally_handler
    Apply child effect(s) based on condition triggers
    Descriptiveuniqueability_houndstooth01_nontaunt_ally_handler
    Child effects are applied on:Receive Damage
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0generic_query_whodunit_enemy
    Find All from Enemy Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    RecoverContext #1uniqueability_houndstooth01_ally_quicken_houndstooth
    For All from Ally Side who are Alive and is selftag_houndstooth
    Where an active effect doesn't have tagtaunt_buff
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover 25% Turn Meter
    Effect is unresistable
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Apply EffectContext #2uniqueability_houndstooth01_breach_evasion_reinforce
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Reinforced
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_houndstooth01_reinforced_evasion_debuff
    For All from Enemy Side who are Alive
    Where an active effect has tagbreach_debuff or has tagspecial_breach_debuff
    Modify stat Evasion Percent Additive by -25% (additive)
    Effect is unresistable
    Descriptivehoundstooth_evasion_debuff
    Effect expires on:Remove Persistent Effectbreach_debuff
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #3uniqueability_houndstooth01_bootup_u05
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Encounter Start,Enemy Summoned
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_houndstooth01_receive_damage_handler_u05
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptivehoundstooth_receive_damage_handler
    Child effects are applied on:Receive Damage
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0query_whodunit_enemy_exclude_damage_marker
    Find All from Enemy Side who are Alive
    Where an active effect doesn't have taghoundstooth_enemy_damage_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    ImmunityContext #1uniqueability_houndstooth01_enemy_damage_marker
    For Previous from Enemy Side who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptivehoundstooth_enemy_damage_marker
    Effectedderp
    Effect expires on:Perform Move
    Context Returned: Target(s) and if effect succeeded in applying
    Grant ShieldContext #2uniqueability_houndstooth01_buff_protection_u05
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Add a shield of 20% Max Health
    Effect is unresistable
    Descriptiveshield_buffclearable_buffcountable_buffbuffshield_buff_5pctfeatcounter_shield_buff
    Effect expires on:2xFull Turn Complete,Death,Encounter End
    Context Returned: Shield amount gained
    Apply EffectContext #1uniqueability_houndstooth01_breach_evasion_handler
    To All from Enemy Side who are Alive
    Where an active effect doesn't have taguniqueability_houndstooth01_breach_evasion_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_houndstooth01_breach_evasion_handler
    Child effects are applied on:Persistent Effect Add Instancebreach_debuff,Persistent Effect Add Instancespecial_breach_debuff
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0uniqueability_houndstooth01_areyouthere
    Find All from Enemy Side who are Alive and is selftag_houndstooth
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Modify StatContext #1uniqueability_houndstooth01_evasion_debuff
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Evasion Percent Additive by -25% (additive)
    Effect is unresistable
    Descriptivehoundstooth_evasion_debuff
    Effect expires on:Remove Persistent Effectbreach_debuff,Remove Persistent Effectspecial_breach_debuff
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2uniqueability_houndstooth01_death_cleanup_handler
    To Self who is Alive
    Where an active effect doesn't have taguniqueability_houndstooth01_death_cleanup_handler
    Apply child effect(s) based on condition triggers
    Descriptiveuniqueability_houndstooth01_death_cleanup_handler
    Child effect is applied on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #0uniqueability_houndstooth01_dispel_breach_evasion
    For All from Ally Side who are Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectedhoundstooth_evasion_debuff
    Context Returned: Target(s) and their number of effect(s) dispelled
    Apply EffectContext #0uniqueability_houndstooth01_nontaunt_self_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effect is applied on:Encounter Start,Remove Persistent Effecttaunt_buff
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_houndstooth01_tenacity_nontaunt
    For Self who is Alive
    Modify stat Tenacity by 50% (additive)
    Effect expires on:Add Persistent Effecttaunt_buff,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #1uniqueability_houndstooth01_nontaunt_ally_handler
    To All from Ally Side who are Alive
    Where an active effect doesn't have taguniqueability_houndstooth01_nontaunt_ally_handler
    Apply child effect(s) based on condition triggers
    Descriptiveuniqueability_houndstooth01_nontaunt_ally_handler
    Child effects are applied on:Receive Damage
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0generic_query_whodunit_enemy
    Find All from Enemy Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    RecoverContext #1uniqueability_houndstooth01_ally_quicken_houndstooth
    For All from Ally Side who are Alive and is selftag_houndstooth
    Where an active effect doesn't have tagtaunt_buff
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover 25% Turn Meter
    Effect is unresistable
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Apply EffectContext #2uniqueability_houndstooth01_breach_evasion_reinforce
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Reinforced
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_houndstooth01_reinforced_evasion_debuff
    For All from Enemy Side who are Alive
    Where an active effect has tagbreach_debuff or has tagspecial_breach_debuff
    Modify stat Evasion Percent Additive by -25% (additive)
    Effect is unresistable
    Descriptivehoundstooth_evasion_debuff
    Effect expires on:Remove Persistent Effectbreach_debuff
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #3uniqueability_houndstooth01_bootup_u06
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Encounter Start,Enemy Summoned
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_houndstooth01_receive_damage_handler_u06
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptivehoundstooth_receive_damage_handler
    Child effects are applied on:Receive Damage
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0query_whodunit_enemy_exclude_damage_marker
    Find All from Enemy Side who are Alive
    Where an active effect doesn't have taghoundstooth_enemy_damage_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    ImmunityContext #1uniqueability_houndstooth01_enemy_damage_marker
    For Previous from Enemy Side who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptivehoundstooth_enemy_damage_marker
    Effectedderp
    Effect expires on:Perform Move
    Context Returned: Target(s) and if effect succeeded in applying
    Grant ShieldContext #2uniqueability_houndstooth01_buff_protection_u06
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Add a shield of 25% Max Health
    Effect is unresistable
    Descriptiveshield_buffclearable_buffcountable_buffbuffshield_buff_5pctfeatcounter_shield_buff
    Effect expires on:2xFull Turn Complete,Death,Encounter End
    Context Returned: Shield amount gained
    Apply EffectContext #1uniqueability_houndstooth01_breach_evasion_handler
    To All from Enemy Side who are Alive
    Where an active effect doesn't have taguniqueability_houndstooth01_breach_evasion_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_houndstooth01_breach_evasion_handler
    Child effects are applied on:Persistent Effect Add Instancebreach_debuff,Persistent Effect Add Instancespecial_breach_debuff
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0uniqueability_houndstooth01_areyouthere
    Find All from Enemy Side who are Alive and is selftag_houndstooth
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Modify StatContext #1uniqueability_houndstooth01_evasion_debuff
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Evasion Percent Additive by -25% (additive)
    Effect is unresistable
    Descriptivehoundstooth_evasion_debuff
    Effect expires on:Remove Persistent Effectbreach_debuff,Remove Persistent Effectspecial_breach_debuff
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2uniqueability_houndstooth01_death_cleanup_handler
    To Self who is Alive
    Where an active effect doesn't have taguniqueability_houndstooth01_death_cleanup_handler
    Apply child effect(s) based on condition triggers
    Descriptiveuniqueability_houndstooth01_death_cleanup_handler
    Child effect is applied on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #0uniqueability_houndstooth01_dispel_breach_evasion
    For All from Ally Side who are Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectedhoundstooth_evasion_debuff
    Context Returned: Target(s) and their number of effect(s) dispelled
    Apply EffectContext #0uniqueability_houndstooth01_nontaunt_self_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effect is applied on:Encounter Start,Remove Persistent Effecttaunt_buff
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_houndstooth01_tenacity_nontaunt
    For Self who is Alive
    Modify stat Tenacity by 50% (additive)
    Effect expires on:Add Persistent Effecttaunt_buff,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #1uniqueability_houndstooth01_nontaunt_ally_handler
    To All from Ally Side who are Alive
    Where an active effect doesn't have taguniqueability_houndstooth01_nontaunt_ally_handler
    Apply child effect(s) based on condition triggers
    Descriptiveuniqueability_houndstooth01_nontaunt_ally_handler
    Child effects are applied on:Receive Damage
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0generic_query_whodunit_enemy
    Find All from Enemy Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    RecoverContext #1uniqueability_houndstooth01_ally_quicken_houndstooth
    For All from Ally Side who are Alive and is selftag_houndstooth
    Where an active effect doesn't have tagtaunt_buff
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover 25% Turn Meter
    Effect is unresistable
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Apply EffectContext #2uniqueability_houndstooth01_breach_evasion_reinforce
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Reinforced
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_houndstooth01_reinforced_evasion_debuff
    For All from Enemy Side who are Alive
    Where an active effect has tagbreach_debuff or has tagspecial_breach_debuff
    Modify stat Evasion Percent Additive by -25% (additive)
    Effect is unresistable
    Descriptivehoundstooth_evasion_debuff
    Effect expires on:Remove Persistent Effectbreach_debuff
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #3uniqueability_houndstooth01_bootup_u06
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Encounter Start,Enemy Summoned
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_houndstooth01_receive_damage_handler_u06
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptivehoundstooth_receive_damage_handler
    Child effects are applied on:Receive Damage
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0query_whodunit_enemy_exclude_damage_marker
    Find All from Enemy Side who are Alive
    Where an active effect doesn't have taghoundstooth_enemy_damage_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    ImmunityContext #1uniqueability_houndstooth01_enemy_damage_marker
    For Previous from Enemy Side who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptivehoundstooth_enemy_damage_marker
    Effectedderp
    Effect expires on:Perform Move
    Context Returned: Target(s) and if effect succeeded in applying
    Grant ShieldContext #2uniqueability_houndstooth01_buff_protection_u06
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Add a shield of 25% Max Health
    Effect is unresistable
    Descriptiveshield_buffclearable_buffcountable_buffbuffshield_buff_5pctfeatcounter_shield_buff
    Effect expires on:2xFull Turn Complete,Death,Encounter End
    Context Returned: Shield amount gained
    Apply EffectContext #1uniqueability_houndstooth01_breach_evasion_handler
    To All from Enemy Side who are Alive
    Where an active effect doesn't have taguniqueability_houndstooth01_breach_evasion_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_houndstooth01_breach_evasion_handler
    Child effects are applied on:Persistent Effect Add Instancebreach_debuff,Persistent Effect Add Instancespecial_breach_debuff
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0uniqueability_houndstooth01_areyouthere
    Find All from Enemy Side who are Alive and is selftag_houndstooth
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Modify StatContext #1uniqueability_houndstooth01_evasion_debuff
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Evasion Percent Additive by -25% (additive)
    Effect is unresistable
    Descriptivehoundstooth_evasion_debuff
    Effect expires on:Remove Persistent Effectbreach_debuff,Remove Persistent Effectspecial_breach_debuff
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2uniqueability_houndstooth01_death_cleanup_handler
    To Self who is Alive
    Where an active effect doesn't have taguniqueability_houndstooth01_death_cleanup_handler
    Apply child effect(s) based on condition triggers
    Descriptiveuniqueability_houndstooth01_death_cleanup_handler
    Child effect is applied on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #0uniqueability_houndstooth01_dispel_breach_evasion
    For All from Ally Side who are Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectedhoundstooth_evasion_debuff
    Context Returned: Target(s) and their number of effect(s) dispelled
    Apply EffectContext #4uniqueability_houndstooth01_retaunt_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on:Remove Persistent Effecttaunt_buff
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0uniqueability_houndstooth01_breach_enemy_query
    Find All from Enemy Side who are Alive
    Where an active effect has tagbreach_debuff or has tagspecial_breach_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Modify StatContext #1generic_taunt_1turn_CE
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Gain Taunt
    Effect is unresistable
    Descriptiveclearable_bufftaunt_buffcountable_buffbufffeatcounter_taunt_buff
    Effect expires on:Full Turn Complete,Encounter End,Death
    Context Returned: Target(s) and if effect succeeded in applying
 
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