• Galactic Power Breakdown

    cur / max
    diff
    Overall
    52 %
    18,132/34,527
    16,395
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    96 %
    5,124/5,334
    210
    Gear Pieces
    67 %
    5,067/7,515
    2,448
    Mods
    57 %
    1,311/2,295
    984
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Crit Chance Receiver
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +25Offense (1)
    +4.22%Potency (2)
    +15Defense (2)
    +876Health (3)
    15-C
    Mk V-C Crit Damage Processor
    15-C
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +2.99%Tenacity (2)
    +0.85%Health (1)
    +1.79%Protection (1)
    +2.74%Critical Chance (2)
    15-A
    Mk V-A Crit Damage Holo-Array
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +13Defense (2)
    +0.3%Offense (1)
    +1.74%Critical Chance (1)
    +19Speed (4)
    15-A
    Mk V-A Crit Damage Data-Bus
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +5Defense (1)
    +889Health (3)
    +11Speed (2)
    +4.05%Potency (2)
    15-A
    Mk V-A Crit Damage Multiplexer
    15-A
    Primary Stats
    +24%Tenacity
    Secondary Stats
    +1071Protection (2)
    +1.08%Offense (3)
    +7Speed (2)
    +1.4%Potency (1)
  • Gear Needed

    Mk 6 A/KT Stun GunMk VI
    1
    Mk 6 Arakyd Droid CallerMk VI
    1
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    1
    Mk 5 Merr-Sonn Thermal DetonatorMk V
    1
    Mk 7 Merr-Sonn Shield GeneratorMk VII
    1
    Mk 10 TaggeCo Holo LensMk X
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek VisorMk XII
    1
    Mk 12 ArmaTek CyberneticsMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Power Cell Injector (Fusion) - Wicket
    1
  • 18132
    Power
  • Primary Attributes
    Strength (STR) 784
    Agility (AGI) 1,057
    Tactics (TAC) 503
    Strength Growth (STR) 5.7
    Agility Growth (AGI) 8.6
    Tactics Growth (TAC) 4.7
    Mastery 0
  • General
    Health 19,039(3,700)
    Protection 30,187(6,947)
    Speed 177(37)
    Critical Damage 180%(30%)
    Potency 9.67%(9.67%)
    Tenacity 55.99%(26.99%)
    Health Steal 10%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,364(57)
    Physical Critical Chance 50.4%(4.48%)
    Armor Penetration 68
    Physical Accuracy 0%
  • Physical Survivability
    Armor 30.4%(4.7%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,248(41)
    Special Critical Chance 14.48%(4.48%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 21.3%(4.8%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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